/**************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvements copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.doc' as well the Merc *
* license in 'license.txt'. In particular, you may not remove either of *
* these copyright notices. *
* *
* Much time and thought has gone into this software and you are *
* benefiting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************
* ROM 2.4 is copyright 1993-1998 Russ Taylor *
* ROM has been brought to you by the ROM consortium *
* Russ Taylor (rtaylor@hypercube.org) *
* Gabrielle Taylor (gtaylor@hypercube.org) *
* Brian Moore (zump@rom.org) *
* By using this code, you have agreed to follow the terms of the *
* ROM license, in the file Rom24/doc/rom.license *
***************************************************************************
* 1stMud ROM Derivative (c) 2001-2004 by Markanth *
* http://www.firstmud.com/ <markanth@firstmud.com> *
* By using this code you have agreed to follow the term of *
* the 1stMud license in ../doc/1stMud/LICENSE *
***************************************************************************/
#include "merc.h"
#include "tables.h"
#include "olc.h"
#include "interp.h"
FlagTable *flag_lookup(const char *name, FlagTable * f)
{
if (NullStr(name))
return NULL;
while (f->name != NULL)
{
if (!str_prefix(name, f->name))
return f;
f++;
}
return NULL;
}
ClanData *clan_lookup(const char *name)
{
ClanData *clan;
for (clan = clan_first; clan; clan = clan->next)
{
if (tolower(name[0]) == tolower(clan->name[0])
&& !str_prefix(name, clan->name))
return clan;
}
return NULL;
}
RaceData *race_lookup(const char *name)
{
RaceData *race;
for (race = race_first; race != NULL; race = race->next)
{
if (tolower(name[0]) == tolower(race->name[0])
&& !str_prefix(name, race->name))
return race;
}
return NULL;
}
Lookup_Fun(liq_lookup)
{
int liq;
for (liq = 0; liq_table[liq].liq_name != NULL; liq++)
{
if (tolower(name[0]) == tolower(liq_table[liq].liq_name[0])
&& !str_prefix(name, liq_table[liq].liq_name))
return liq;
}
return -1;
}
Lookup_Fun(stance_lookup)
{
int st;
for (st = 0; st < MAX_STANCE; st++)
{
if (!str_prefix(name, stance_table[st].name))
return st;
}
return -1;
}
HelpData *help_lookup(const char *keyword)
{
HelpData *pHelp;
char temp[MIL], argall[MIL];
argall[0] = '\0';
while (!NullStr(keyword))
{
keyword = one_argument(keyword, temp);
if (!NullStr(argall))
strcat(argall, " ");
strcat(argall, temp);
}
for (pHelp = help_first; pHelp != NULL; pHelp = pHelp->next)
if (is_name(argall, pHelp->keyword))
return pHelp;
return NULL;
}
CmdData *cmd_lookup(const char *name)
{
int hash;
CmdData *pCmd;
if (NullStr(name))
return NULL;
hash = tolower(name[0]) % MAX_CMD_HASH;
for (pCmd = command_hash[hash]; pCmd; pCmd = pCmd->next_hash)
if (!str_prefix(name, pCmd->name))
return pCmd;
return NULL;
}
DeityData *deity_lookup(const char *arg)
{
DeityData *i;
for (i = deity_first; i; i = i->next)
if (!str_prefix(arg, i->name))
return i;
return NULL;
}
Lookup_Fun(tzone_lookup)
{
int i;
for (i = 0; i < MAX_TZONE; i++)
{
if (!str_cmp(name, tzone_table[i].name))
return i;
}
for (i = 0; i < MAX_TZONE; i++)
{
if (is_name(name, tzone_table[i].zone))
return i;
}
for (i = 0; i < MAX_TZONE; i++)
{
if (atoi(name) - 1 == i)
return i;
}
return -1;
}
AreaData *area_lookup(const char *arg)
{
AreaData *pArea;
for (pArea = area_first; pArea; pArea = pArea->next)
{
if (is_number(arg) && atoi(arg) == pArea->vnum)
return pArea;
else if (tolower(arg[0]) == tolower(pArea->name[0])
&& !str_prefix(arg, pArea->name))
return pArea;
else if (tolower(arg[0]) == tolower(pArea->file_name[0])
&& !str_prefix(arg, pArea->file_name))
return pArea;
}
return NULL;
}
RoomIndex *area_begin(AreaData * pArea)
{
RoomIndex *pRoom;
vnum_t vnum;
for (vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++)
if (vnum > 0 && (pRoom = get_room_index(vnum)) != NULL)
return pRoom;
return NULL;
}
Lookup_Fun(channel_lookup)
{
int i;
for (i = 0; i < top_channel; i++)
{
if (!str_prefix(name, channel_table[i].name))
return i;
}
return -1;
}
SocialData *social_lookup(const char *name)
{
SocialData *i;
for (i = social_first; i; i = i->next)
if (!str_cmp(name, i->name))
return i;
return NULL;
}
Lookup_Fun(get_direction)
{
if (!str_cmp(name, "n") || !str_cmp(name, "north"))
return DIR_NORTH;
if (!str_cmp(name, "e") || !str_cmp(name, "east"))
return DIR_EAST;
if (!str_cmp(name, "s") || !str_cmp(name, "south"))
return DIR_SOUTH;
if (!str_cmp(name, "w") || !str_cmp(name, "west"))
return DIR_WEST;
if (!str_cmp(name, "u") || !str_cmp(name, "up"))
return DIR_UP;
if (!str_cmp(name, "d") || !str_cmp(name, "down"))
return DIR_DOWN;
return -1;
}