/***************************************************************************
* File: olc_act.c *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
* *
* This code was freely distributed with the The Isles 1.1 source code, *
* and has been used here for OLC - OLC would not be what it is without *
* all the previous coders who released their source code. *
* *
***************************************************************************/
#include <sys/types.h>
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "merc.h"
#include "tables.h"
#include "olc.h"
#include "recycle.h"
#include "lookup.h"
#include "interp.h"
#include "magic.h"
#define ALT_FLAGVALUE_SET( _blargh, _table, _arg ) \
{ \
FLAG blah = flag_value( _table, _arg ); \
_blargh = (blah == NO_FLAG) ? 0 : blah; \
}
#define ALT_FLAGVALUE_TOGGLE( _blargh, _table, _arg ) \
{ \
FLAG blah = flag_value( _table, _arg ); \
_blargh ^= (blah == NO_FLAG) ? 0 : blah; \
}
/* Return TRUE if area changed, FALSE if not. */
#define REDIT( fun ) bool fun( CHAR_DATA *ch, char *argument )
#define OEDIT( fun ) bool fun( CHAR_DATA *ch, char *argument )
#define MEDIT( fun ) bool fun( CHAR_DATA *ch, char *argument )
#define AEDIT( fun ) bool fun( CHAR_DATA *ch, char *argument )
struct olc_help_type
{
char *command;
const void *structure;
char *desc;
};
void unlink_reset ( ROOM_INDEX_DATA * pRoom, RESET_DATA * pReset )
{
RESET_DATA *prev, *wReset;
prev = pRoom->reset_first;
for ( wReset = pRoom->reset_first; wReset; wReset = wReset->next )
{
if ( wReset == pReset )
{
if ( pRoom->reset_first == pReset )
{
pRoom->reset_first = pReset->next;
if ( !pRoom->reset_first )
pRoom->reset_last = NULL;
}
else if ( pRoom->reset_last == pReset )
{
pRoom->reset_last = prev;
prev->next = NULL;
}
else
prev->next = prev->next->next;
if ( pRoom->reset_first == pReset )
pRoom->reset_first = pReset->next;
if ( !pRoom->reset_first )
pRoom->reset_last = NULL;
}
prev = wReset;
}
}
void unlink_obj_index ( OBJ_INDEX_DATA * pObj )
{
int iHash;
OBJ_INDEX_DATA *iObj, *sObj;
iHash = pObj->vnum % MAX_KEY_HASH;
sObj = obj_index_hash[iHash];
if ( sObj->next == NULL )
obj_index_hash[iHash] = NULL;
else if ( sObj == pObj )
obj_index_hash[iHash] = pObj->next;
else
{
for ( iObj = sObj; iObj != NULL; iObj = iObj->next )
{
if ( iObj == pObj )
{
sObj->next = pObj->next;
break;
}
sObj = iObj;
}
}
}
void unlink_room_index ( ROOM_INDEX_DATA * pRoom )
{
int iHash;
ROOM_INDEX_DATA *iRoom, *sRoom;
iHash = pRoom->vnum % MAX_KEY_HASH;
sRoom = room_index_hash[iHash];
if ( sRoom->next == NULL )
room_index_hash[iHash] = NULL;
else if ( sRoom == pRoom )
room_index_hash[iHash] = pRoom->next;
else
{
for ( iRoom = sRoom; iRoom != NULL; iRoom = iRoom->next )
{
if ( iRoom == pRoom )
{
sRoom->next = pRoom->next;
break;
}
sRoom = iRoom;
}
}
}
void unlink_mob_index ( MOB_INDEX_DATA * pMob )
{
int iHash;
MOB_INDEX_DATA *iMob, *sMob;
iHash = pMob->vnum % MAX_KEY_HASH;
sMob = mob_index_hash[iHash];
if ( sMob->next == NULL )
mob_index_hash[iHash] = NULL;
else if ( sMob == pMob )
mob_index_hash[iHash] = pMob->next;
else
{
for ( iMob = sMob; iMob != NULL; iMob = iMob->next )
{
if ( iMob == pMob )
{
sMob->next = pMob->next;
break;
}
sMob = iMob;
}
}
}
bool show_version ( CHAR_DATA * ch, char *argument )
{
chsend ( VERSION, ch );
chsend ( "\n\r", ch );
chsend ( AUTHOR, ch );
chsend ( "\n\r", ch );
chsend ( DATE, ch );
chsend ( "\n\r", ch );
chsend ( CREDITS, ch );
chsend ( "\n\r", ch );
return FALSE;
}
/*
* This table contains help commands and a brief description of each.
* ------------------------------------------------------------------
*/
const struct olc_help_type help_table[] = {
{"area", area_flags, "Area attributes."},
{"room", room_flags, "Room attributes."},
{"sector", sector_flags, "Sector types, terrain."},
{"exit", exit_flags, "Exit types."},
{"type", type_flags, "Types of objects."},
{"extra", extra_flags, "Object attributes."},
{"wear", wear_flags, "Where to wear object."},
{"spec", spec_table, "Available special programs."},
{"sex", sex_flags, "Sexes."},
{"act", act_flags, "Mobile attributes."},
{"affect", affect_flags, "Mobile affects."},
{"wear-loc", wear_loc_flags, "Where mobile wears object."},
{"spells", skill_table, "Names of current spells."},
{"container", container_flags, "Container status."},
/* ROM specific bits: */
{"armor", ac_type, "Ac for different attacks."},
{"apply", apply_flags, "Apply flags"},
{"form", form_flags, "Mobile body form."},
{"part", part_flags, "Mobile body parts."},
{"imm", imm_flags, "Mobile immunity."},
{"res", res_flags, "Mobile resistance."},
{"vuln", vuln_flags, "Mobile vulnerability."},
{"off", off_flags, "Mobile offensive behaviour."},
{"size", size_flags, "Mobile size."},
{"position", position_flags, "Mobile positions."},
{"wclass", weapon_class, "Weapon class."},
{"wtype", weapon_type2, "Special weapon type."},
{"portal", portal_flags, "Portal types."},
{"furniture", furniture_flags, "Furniture types."},
{"liquid", liq_table, "Liquid types."},
{"apptype", apply_types, "Apply types."},
{"weapon", attack_table, "Weapon types."},
{"mprog", mprog_flags, "MobProgram flags."},
{NULL, NULL, NULL}
};
/*****************************************************************************
Name: show_flag_cmds
Purpose: Displays settable flags and stats.
Called by: show_help(olc_act.c).
****************************************************************************/
void show_flag_cmds ( CHAR_DATA * ch, const struct flag_type *flag_table )
{
char buf[MAX_STRING_LENGTH];
char buf1[MAX_STRING_LENGTH];
int flag;
int col;
buf1[0] = '\0';
col = 0;
for ( flag = 0; flag_table[flag].name != NULL; flag++ )
{
if ( flag_table[flag].settable )
{
sprintf ( buf, "%-19.18s", flag_table[flag].name );
strcat ( buf1, buf );
if ( ++col % 4 == 0 )
strcat ( buf1, "\n\r" );
}
}
if ( col % 4 != 0 )
strcat ( buf1, "\n\r" );
chsend ( buf1, ch );
return;
}
/*****************************************************************************
Name: show_skill_cmds
Purpose: Displays all skill functions.
Does remove those damn immortal commands from the list.
Could be improved by:
(1) Adding a check for a particular class.
(2) Adding a check for a level range.
Called by: show_help(olc_act.c).
****************************************************************************/
void show_skill_cmds ( CHAR_DATA * ch, int tar )
{
char buf[MAX_STRING_LENGTH];
char buf1[MAX_STRING_LENGTH * 2];
int sn;
int col;
buf1[0] = '\0';
col = 0;
for ( sn = 0; sn < MAX_SKILL; sn++ )
{
if ( !skill_table[sn].name )
break;
if ( !str_cmp ( skill_table[sn].name, "reserved" ) ||
skill_table[sn].spell_fun == spell_null )
continue;
if ( tar == -1 || skill_table[sn].target == tar )
{
sprintf ( buf, "%-19.18s", skill_table[sn].name );
strcat ( buf1, buf );
if ( ++col % 4 == 0 )
strcat ( buf1, "\n\r" );
}
}
if ( col % 4 != 0 )
strcat ( buf1, "\n\r" );
chsend ( buf1, ch );
return;
}
/*****************************************************************************
Name: show_spec_cmds
Purpose: Displays settable special functions.
Called by: show_help(olc_act.c).
****************************************************************************/
void show_spec_cmds ( CHAR_DATA * ch )
{
char buf[MAX_STRING_LENGTH];
char buf1[MAX_STRING_LENGTH];
int spec;
int col;
buf1[0] = '\0';
col = 0;
chsend ( "Preceed special functions with 'spec_'\n\r\n\r", ch );
for ( spec = 0; spec_table[spec].function != NULL; spec++ )
{
sprintf ( buf, "%-19.18s", &spec_table[spec].name[5] );
strcat ( buf1, buf );
if ( ++col % 4 == 0 )
strcat ( buf1, "\n\r" );
}
if ( col % 4 != 0 )
strcat ( buf1, "\n\r" );
chsend ( buf1, ch );
return;
}
/*****************************************************************************
Name: show_help
Purpose: Displays help for many tables used in OLC.
Called by: olc interpreters.
****************************************************************************/
bool show_help ( CHAR_DATA * ch, char *argument )
{
char buf[MAX_STRING_LENGTH];
char arg[MAX_INPUT_LENGTH];
char spell[MAX_INPUT_LENGTH];
int cnt;
argument = one_argument ( argument, arg );
one_argument ( argument, spell );
/*
* Display syntax.
*/
if ( arg[0] == '\0' )
{
chsend ( "Syntax: ? [command]\n\r\n\r", ch );
chsend ( "[command] [description]\n\r", ch );
for ( cnt = 0; help_table[cnt].command != NULL; cnt++ )
{
sprintf ( buf, "%-10.10s -%s\n\r",
capitalize ( help_table[cnt].command ),
help_table[cnt].desc );
chsend ( buf, ch );
}
return FALSE;
}
/*
* Find the command, show changeable data.
* ---------------------------------------
*/
for ( cnt = 0; help_table[cnt].command != NULL; cnt++ )
{
if ( arg[0] == help_table[cnt].command[0] &&
!str_prefix ( arg, help_table[cnt].command ) )
{
if ( help_table[cnt].structure == spec_table )
{
show_spec_cmds ( ch );
return FALSE;
}
else if ( help_table[cnt].structure == liq_table )
{
show_liqlist ( ch );
return FALSE;
}
else if ( help_table[cnt].structure == attack_table )
{
show_damlist ( ch );
return FALSE;
}
else if ( help_table[cnt].structure == skill_table )
{
if ( spell[0] == '\0' )
{
chsend ( "Syntax: ? spells "
"[ignore/attack/defend/self/object/all]\n\r",
ch );
return FALSE;
}
if ( !str_prefix ( spell, "all" ) )
show_skill_cmds ( ch, -1 );
else if ( !str_prefix ( spell, "ignore" ) )
show_skill_cmds ( ch, TAR_IGNORE );
else if ( !str_prefix ( spell, "attack" ) )
show_skill_cmds ( ch, TAR_CHAR_OFFENSIVE );
else if ( !str_prefix ( spell, "defend" ) )
show_skill_cmds ( ch, TAR_CHAR_DEFENSIVE );
else if ( !str_prefix ( spell, "self" ) )
show_skill_cmds ( ch, TAR_CHAR_SELF );
else if ( !str_prefix ( spell, "object" ) )
show_skill_cmds ( ch, TAR_OBJ_INV );
else
chsend ( "Syntax: ? spell "
"[ignore/attack/defend/self/object/all]\n\r",
ch );
return FALSE;
}
else
{
show_flag_cmds ( ch,
( struct flag_type * ) help_table[cnt].
structure );
return FALSE;
}
}
}
show_help ( ch, "" );
return FALSE;
}
REDIT ( redit_rlist )
{
ROOM_INDEX_DATA *pRoomIndex;
AREA_DATA *pArea;
char buf[MAX_STRING_LENGTH];
BUFFER *buf1;
char arg[MAX_INPUT_LENGTH];
bool found;
VNUM vnum;
int col = 0;
one_argument ( argument, arg );
pArea = ch->in_room->area;
buf1 = new_buf ( );
/* buf1[0] = '\0'; */
found = FALSE;
for ( vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++ )
{
if ( ( pRoomIndex = get_room_index ( vnum ) ) )
{
found = TRUE;
sprintf ( buf, "[%5ld] %-17.16s", vnum,
capitalize ( pRoomIndex->name ) );
add_buf ( buf1, buf );
if ( ++col % 3 == 0 )
add_buf ( buf1, "\n\r" );
}
}
if ( !found )
{
chsend ( "Room(s) not found in this area.\n\r", ch );
return FALSE;
}
if ( col % 3 != 0 )
add_buf ( buf1, "\n\r" );
page_to_char ( buf_string ( buf1 ), ch );
free_buf ( buf1 );
return FALSE;
}
REDIT ( redit_mlist )
{
MOB_INDEX_DATA *pMobIndex;
AREA_DATA *pArea;
char buf[MAX_STRING_LENGTH];
BUFFER *buf1;
char arg[MAX_INPUT_LENGTH];
bool fAll, found;
VNUM vnum;
int col = 0;
one_argument ( argument, arg );
if ( arg[0] == '\0' )
{
chsend ( "Syntax: mlist <all/name>\n\r", ch );
return FALSE;
}
buf1 = new_buf ( );
pArea = ch->in_room->area;
/* buf1[0] = '\0'; */
fAll = !str_cmp ( arg, "all" );
found = FALSE;
for ( vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++ )
{
if ( ( pMobIndex = get_mob_index ( vnum ) ) != NULL )
{
if ( fAll || is_name ( arg, pMobIndex->player_name ) )
{
found = TRUE;
sprintf ( buf, "[%5ld] %-17.16s", pMobIndex->vnum,
capitalize ( pMobIndex->short_descr ) );
add_buf ( buf1, buf );
if ( ++col % 3 == 0 )
add_buf ( buf1, "\n\r" );
}
}
}
if ( !found )
{
chsend ( "Mobile(s) not found in this area.\n\r", ch );
return FALSE;
}
if ( col % 3 != 0 )
add_buf ( buf1, "\n\r" );
page_to_char ( buf_string ( buf1 ), ch );
free_buf ( buf1 );
return FALSE;
}
REDIT ( redit_delete )
{
ROOM_INDEX_DATA *pRoom, *pRoom2;
RESET_DATA *pReset;
EXIT_DATA *ex;
OBJ_DATA *Obj, *obj_next;
CHAR_DATA *wch, *wnext;
EXTRA_DESCR_DATA *pExtra;
char arg[MIL];
VNUM pIndex, v;
int i, iHash, rcount, ecount, mcount, ocount, edcount;
if ( IS_NULLSTR ( argument ) )
{
if ( ch )
chsend ( "Syntax: redit delete [vnum]\n\r", ch );
return FALSE;
}
one_argument ( argument, arg );
if ( is_number ( arg ) )
{
pIndex = atol ( arg );
pRoom = get_room_index ( pIndex );
}
else
{
if ( ch )
chsend ( "That is not a number.\n\r", ch );
return FALSE;
}
for ( i = 0; vnum_table[i].vnum != -1; i++ )
{
if ( vnum_table[i].vnum == pIndex )
{
if ( ch )
chsend ( "That vnum is reserved.\n\r", ch );
return FALSE;
}
}
if ( !pRoom )
{
if ( ch )
chsend ( "No such room.\n\r", ch );
return FALSE;
}
stop_editing ( pRoom );
SET_BIT ( pRoom->area->area_flags, AREA_CHANGED );
rcount = 0;
for ( pReset = pRoom->reset_first; pReset; pReset = pReset->next )
{
rcount++;
}
ocount = 0;
for ( Obj = pRoom->contents; Obj; Obj = obj_next )
{
obj_next = Obj->next_content;
extract_obj ( Obj );
ocount++;
}
mcount = 0;
for ( wch = pRoom->people; wch; wch = wnext )
{
wnext = wch->next_in_room;
if ( IS_NPC ( wch ) )
{
extract_char ( wch, TRUE );
mcount++;
}
else
{
chsend
( "This room is being deleted. Moving you somewhere safe.\n\r",
wch );
if ( wch->fighting != NULL )
stop_fighting ( wch, TRUE );
char_from_room ( wch );
char_to_room ( wch, get_room_index ( ROOM_VNUM_TEMPLE ) );
wch->was_in_room = wch->in_room;
}
}
ecount = 0;
for ( iHash = 0; iHash < MAX_KEY_HASH; iHash++ )
{
for ( pRoom2 = room_index_hash[iHash]; pRoom2; pRoom2 = pRoom2->next )
{
for ( i = 0; i <= MAX_DIR; i++ )
{
if ( !( ex = pRoom2->exit[i] ) )
continue;
if ( pRoom2 == pRoom )
{
ecount++;
continue;
}
if ( ex->u1.to_room == pRoom )
{
free_exit ( pRoom2->exit[i] );
pRoom2->exit[i] = NULL;
SET_BIT ( pRoom2->area->area_flags, AREA_CHANGED );
ecount++;
}
}
}
}
edcount = 0;
for ( pExtra = pRoom->extra_descr; pExtra; pExtra = pExtra->next )
{
edcount++;
}
if ( top_vnum_room == pIndex )
for ( v = 1; v < pIndex; v++ )
if ( get_room_index ( v ) )
top_vnum_room = v;
top_room--;
unlink_room_index ( pRoom );
pRoom->area = NULL;
pRoom->vnum = 0;
free_room_index ( pRoom );
if ( ch )
{
chprintf ( ch,
"Removed room vnum {C%ld{x, %d resets, %d extra "
"descriptions and %d exits.\n\r", pIndex, rcount, edcount,
ecount );
chprintf ( ch,
"{C%d{x objects and {C%d{x mobiles were extracted "
"from the room.\n\r", ocount, mcount );
}
return TRUE;
}
REDIT ( redit_olist )
{
OBJ_INDEX_DATA *pObjIndex;
AREA_DATA *pArea;
char buf[MAX_STRING_LENGTH];
BUFFER *buf1;
char arg[MAX_INPUT_LENGTH];
bool fAll, found;
VNUM vnum;
int col = 0;
one_argument ( argument, arg );
if ( arg[0] == '\0' )
{
chsend ( "Syntax: olist <all/name/item_type>\n\r", ch );
return FALSE;
}
pArea = ch->in_room->area;
buf1 = new_buf ( );
/* buf1[0] = '\0'; */
fAll = !str_cmp ( arg, "all" );
found = FALSE;
for ( vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++ )
{
if ( ( pObjIndex = get_obj_index ( vnum ) ) )
{
if ( fAll || is_name ( arg, pObjIndex->name ) ||
flag_value ( type_flags, arg ) == pObjIndex->item_type )
{
found = TRUE;
sprintf ( buf, "[%5ld] %-17.16s", pObjIndex->vnum,
capitalize ( pObjIndex->short_descr ) );
add_buf ( buf1, buf );
if ( ++col % 3 == 0 )
add_buf ( buf1, "\n\r" );
}
}
}
if ( !found )
{
chsend ( "Object(s) not found in this area.\n\r", ch );
return FALSE;
}
if ( col % 3 != 0 )
add_buf ( buf1, "\n\r" );
page_to_char ( buf_string ( buf1 ), ch );
free_buf ( buf1 );
return FALSE;
}
REDIT ( redit_mshow )
{
MOB_INDEX_DATA *pMob;
VNUM value;
if ( argument[0] == '\0' )
{
chsend ( "Syntax: mshow <vnum>\n\r", ch );
return FALSE;
}
if ( !is_number ( argument ) )
{
chsend ( "REdit: Ingresa un numero.\n\r", ch );
return FALSE;
}
if ( is_number ( argument ) )
{
value = atoi ( argument );
if ( !( pMob = get_mob_index ( value ) ) )
{
chsend ( "REdit: That mobile does not exist.\n\r", ch );
return FALSE;
}
ch->desc->pEdit = ( void * ) pMob;
}
medit_show ( ch, argument );
ch->desc->pEdit = ( void * ) ch->in_room;
return FALSE;
}
REDIT ( redit_oshow )
{
OBJ_INDEX_DATA *pObj;
VNUM value;
if ( argument[0] == '\0' )
{
chsend ( "Syntax: oshow <vnum>\n\r", ch );
return FALSE;
}
if ( !is_number ( argument ) )
{
chsend ( "REdit: Ingresa un numero.\n\r", ch );
return FALSE;
}
if ( is_number ( argument ) )
{
value = atol ( argument );
if ( !( pObj = get_obj_index ( value ) ) )
{
chsend ( "REdit: That object does not exist.\n\r", ch );
return FALSE;
}
ch->desc->pEdit = ( void * ) pObj;
}
oedit_show ( ch, argument );
ch->desc->pEdit = ( void * ) ch->in_room;
return FALSE;
}
/*****************************************************************************
Name: check_range( lower vnum, upper vnum )
Purpose: Ensures the range spans only one area.
Called by: aedit_vnum(olc_act.c).
****************************************************************************/
bool check_range ( int lower, int upper )
{
AREA_DATA *pArea;
int cnt = 0;
for ( pArea = area_first; pArea; pArea = pArea->next )
{
/*
* lower < area < upper
*/
if ( ( lower <= pArea->min_vnum && pArea->min_vnum <= upper ) ||
( lower <= pArea->max_vnum && pArea->max_vnum <= upper ) )
++cnt;
if ( cnt > 1 )
return FALSE;
}
return TRUE;
}
AREA_DATA *get_vnum_area ( VNUM vnum )
{
AREA_DATA *pArea;
for ( pArea = area_first; pArea; pArea = pArea->next )
{
if ( vnum >= pArea->min_vnum && vnum <= pArea->max_vnum )
return pArea;
}
return 0;
}
/*
* Area Editor Functions.
*/
AEDIT ( aedit_show )
{
AREA_DATA *pArea;
char buf[MAX_STRING_LENGTH];
EDIT_AREA ( ch, pArea );
sprintf ( buf, "Name: [%5d] %s\n\r", pArea->vnum, pArea->name );
chsend ( buf, ch );
#if 0 /* ROM OLC */
sprintf ( buf, "Recall: [%5d] %s\n\r", pArea->recall,
get_room_index ( pArea->recall ) ? get_room_index ( pArea->
recall )->
name : "none" );
chsend ( buf, ch );
#endif /* ROM */
sprintf ( buf, "File: %s\n\r", pArea->file_name );
chsend ( buf, ch );
sprintf ( buf, "Vnums: [%ld-%ld]\n\r", pArea->min_vnum,
pArea->max_vnum );
chsend ( buf, ch );
sprintf ( buf, "Age: [%d]\n\r", pArea->age );
chsend ( buf, ch );
sprintf ( buf, "Players: [%d]\n\r", pArea->nplayer );
chsend ( buf, ch );
sprintf ( buf, "Security: [%d]\n\r", pArea->security );
chsend ( buf, ch );
sprintf ( buf, "Builders: [%s]\n\r", pArea->builders );
chsend ( buf, ch );
sprintf ( buf, "Credits : [%s]\n\r", pArea->credits );
chsend ( buf, ch );
sprintf ( buf, "Flags: [%s]\n\r",
flag_string ( area_flags, pArea->area_flags ) );
chsend ( buf, ch );
return FALSE;
}
AEDIT ( aedit_reset )
{
AREA_DATA *pArea;
EDIT_AREA ( ch, pArea );
reset_area ( pArea );
chsend ( "Area reset.\n\r", ch );
return FALSE;
}
AEDIT ( aedit_create )
{
AREA_DATA *pArea;
pArea = new_area ( );
area_last->next = pArea;
area_last = pArea; /* Thanks, Walker. */
ch->desc->pEdit = ( void * ) pArea;
SET_BIT ( pArea->area_flags, AREA_ADDED );
chsend ( "Area Created.\n\r", ch );
return FALSE;
}
AEDIT ( aedit_name )
{
AREA_DATA *pArea;
EDIT_AREA ( ch, pArea );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: name [$name]\n\r", ch );
return FALSE;
}
free_string ( pArea->name );
pArea->name = str_dup ( argument );
chsend ( "Name set.\n\r", ch );
return TRUE;
}
AEDIT ( aedit_credits )
{
AREA_DATA *pArea;
EDIT_AREA ( ch, pArea );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: credits [$credits]\n\r", ch );
return FALSE;
}
free_string ( pArea->credits );
pArea->credits = str_dup ( argument );
chsend ( "Credits set.\n\r", ch );
return TRUE;
}
AEDIT ( aedit_file )
{
AREA_DATA *pArea;
char file[MAX_STRING_LENGTH];
int i, length;
EDIT_AREA ( ch, pArea );
one_argument ( argument, file ); /* Forces Lowercase */
if ( argument[0] == '\0' )
{
chsend ( "Syntax: filename [$file]\n\r", ch );
return FALSE;
}
/*
* Simple Syntax Check.
*/
length = strlen ( argument );
if ( length > 8 )
{
chsend ( "No more than eight characters allowed.\n\r", ch );
return FALSE;
}
/*
* Allow only letters and numbers.
*/
for ( i = 0; i < length; i++ )
{
if ( !isalnum ( file[i] ) )
{
chsend ( "Only letters and numbers are valid.\n\r", ch );
return FALSE;
}
}
free_string ( pArea->file_name );
strcat ( file, ".are" );
pArea->file_name = str_dup ( file );
chsend ( "Filename set.\n\r", ch );
return TRUE;
}
AEDIT ( aedit_age )
{
AREA_DATA *pArea;
char age[MAX_STRING_LENGTH];
EDIT_AREA ( ch, pArea );
one_argument ( argument, age );
if ( !is_number ( age ) || age[0] == '\0' )
{
chsend ( "Syntax: age [#xage]\n\r", ch );
return FALSE;
}
pArea->age = atoi ( age );
chsend ( "Age set.\n\r", ch );
return TRUE;
}
#if 0 /* ROM OLC */
AEDIT ( aedit_recall )
{
AREA_DATA *pArea;
char room[MAX_STRING_LENGTH];
int value;
EDIT_AREA ( ch, pArea );
one_argument ( argument, room );
if ( !is_number ( argument ) || argument[0] == '\0' )
{
chsend ( "Syntax: recall [#xrvnum]\n\r", ch );
return FALSE;
}
value = atoi ( room );
if ( !get_room_index ( value ) )
{
chsend ( "AEdit: Room vnum does not exist.\n\r", ch );
return FALSE;
}
pArea->recall = value;
chsend ( "Recall set.\n\r", ch );
return TRUE;
}
#endif /* ROM OLC */
AEDIT ( aedit_security )
{
AREA_DATA *pArea;
char sec[MAX_STRING_LENGTH];
char buf[MAX_STRING_LENGTH];
int value;
EDIT_AREA ( ch, pArea );
one_argument ( argument, sec );
if ( !is_number ( sec ) || sec[0] == '\0' )
{
chsend ( "Syntax: security [#xlevel]\n\r", ch );
return FALSE;
}
value = atoi ( sec );
if ( value > ch->pcdata->security || value < 0 )
{
if ( ch->pcdata->security != 0 )
{
sprintf ( buf, "Security is 0-%d.\n\r", ch->pcdata->security );
chsend ( buf, ch );
}
else
chsend ( "Security is 0 only.\n\r", ch );
return FALSE;
}
pArea->security = value;
chsend ( "Security set.\n\r", ch );
return TRUE;
}
AEDIT ( aedit_builder )
{
AREA_DATA *pArea;
char name[MAX_STRING_LENGTH];
char buf[MAX_STRING_LENGTH];
EDIT_AREA ( ch, pArea );
one_argument ( argument, name );
if ( name[0] == '\0' )
{
chsend ( "Syntax: builder [$name] -toggles builder\n\r", ch );
chsend ( "Syntax: builder All -allows everyone\n\r", ch );
return FALSE;
}
name[0] = UPPER ( name[0] );
if ( strstr ( pArea->builders, name ) != '\0' )
{
pArea->builders = string_replace ( pArea->builders, name, "\0" );
pArea->builders = string_unpad ( pArea->builders );
if ( pArea->builders[0] == '\0' )
{
free_string ( pArea->builders );
pArea->builders = str_dup ( "None" );
}
chsend ( "Builder removed.\n\r", ch );
return TRUE;
}
else
{
buf[0] = '\0';
if ( strstr ( pArea->builders, "None" ) != '\0' )
{
pArea->builders =
string_replace ( pArea->builders, "None", "\0" );
pArea->builders = string_unpad ( pArea->builders );
}
if ( pArea->builders[0] != '\0' )
{
strcat ( buf, pArea->builders );
strcat ( buf, " " );
}
strcat ( buf, name );
free_string ( pArea->builders );
pArea->builders = string_proper ( str_dup ( buf ) );
chsend ( "Builder added.\n\r", ch );
chsend ( pArea->builders, ch );
return TRUE;
}
return FALSE;
}
AEDIT ( aedit_vnum )
{
AREA_DATA *pArea;
char lower[MAX_STRING_LENGTH];
char upper[MAX_STRING_LENGTH];
VNUM ilower;
VNUM iupper;
EDIT_AREA ( ch, pArea );
argument = one_argument ( argument, lower );
one_argument ( argument, upper );
if ( !is_number ( lower ) || lower[0] == '\0' || !is_number ( upper ) ||
upper[0] == '\0' )
{
chsend ( "Syntax: vnum [#xlower] [#xupper]\n\r", ch );
return FALSE;
}
if ( ( ilower = atoi ( lower ) ) > ( iupper = atoi ( upper ) ) )
{
chsend ( "AEdit: Upper must be larger then lower.\n\r", ch );
return FALSE;
}
if ( !check_range ( atoi ( lower ), atoi ( upper ) ) )
{
chsend ( "AEdit: Range must include only this area.\n\r", ch );
return FALSE;
}
if ( get_vnum_area ( ilower ) && get_vnum_area ( ilower ) != pArea )
{
chsend ( "AEdit: Lower vnum already assigned.\n\r", ch );
return FALSE;
}
pArea->min_vnum = ilower;
chsend ( "Lower vnum set.\n\r", ch );
if ( get_vnum_area ( iupper ) && get_vnum_area ( iupper ) != pArea )
{
chsend ( "AEdit: Upper vnum already assigned.\n\r", ch );
return TRUE; /* The lower value has been set. */
}
pArea->max_vnum = iupper;
chsend ( "Upper vnum set.\n\r", ch );
return TRUE;
}
AEDIT ( aedit_lvnum )
{
AREA_DATA *pArea;
char lower[MAX_STRING_LENGTH];
VNUM ilower;
VNUM iupper;
EDIT_AREA ( ch, pArea );
one_argument ( argument, lower );
if ( !is_number ( lower ) || lower[0] == '\0' )
{
chsend ( "Syntax: min_vnum [#xlower]\n\r", ch );
return FALSE;
}
if ( ( ilower = atol ( lower ) ) > ( iupper = pArea->max_vnum ) )
{
chsend ( "AEdit: Value must be less than the max_vnum.\n\r", ch );
return FALSE;
}
if ( !check_range ( ilower, iupper ) )
{
chsend ( "AEdit: Range must include only this area.\n\r", ch );
return FALSE;
}
if ( get_vnum_area ( ilower ) && get_vnum_area ( ilower ) != pArea )
{
chsend ( "AEdit: Lower vnum already assigned.\n\r", ch );
return FALSE;
}
pArea->min_vnum = ilower;
chsend ( "Lower vnum set.\n\r", ch );
return TRUE;
}
AEDIT ( aedit_uvnum )
{
AREA_DATA *pArea;
char upper[MAX_STRING_LENGTH];
VNUM ilower;
VNUM iupper;
EDIT_AREA ( ch, pArea );
one_argument ( argument, upper );
if ( !is_number ( upper ) || upper[0] == '\0' )
{
chsend ( "Syntax: max_vnum [#xupper]\n\r", ch );
return FALSE;
}
if ( ( ilower = pArea->min_vnum ) > ( iupper = atol ( upper ) ) )
{
chsend ( "AEdit: Upper must be larger then lower.\n\r", ch );
return FALSE;
}
if ( !check_range ( ilower, iupper ) )
{
chsend ( "AEdit: Range must include only this area.\n\r", ch );
return FALSE;
}
if ( get_vnum_area ( iupper ) && get_vnum_area ( iupper ) != pArea )
{
chsend ( "AEdit: Upper vnum already assigned.\n\r", ch );
return FALSE;
}
pArea->max_vnum = iupper;
chsend ( "Upper vnum set.\n\r", ch );
return TRUE;
}
/*
* Room Editor Functions.
*/
REDIT ( redit_show )
{
ROOM_INDEX_DATA *pRoom;
char buf[MAX_STRING_LENGTH];
char buf1[2 * MAX_STRING_LENGTH];
OBJ_DATA *obj;
CHAR_DATA *rch;
int door;
bool fcnt;
EDIT_ROOM ( ch, pRoom );
buf1[0] = '\0';
sprintf ( buf, "Description:\n\r%s", pRoom->description );
strcat ( buf1, buf );
sprintf ( buf, "Name: [%s]\n\rArea: [%5d] %s\n\r",
pRoom->name, pRoom->area->vnum, pRoom->area->name );
strcat ( buf1, buf );
sprintf ( buf, "Vnum: [%5ld]\n\rSector: [%s]\n\r", pRoom->vnum,
flag_string ( sector_flags, pRoom->sector_type ) );
strcat ( buf1, buf );
sprintf ( buf, "Room flags: [%s]\n\r",
flag_string ( room_flags, pRoom->room_flags ) );
strcat ( buf1, buf );
if ( pRoom->heal_rate != 100 || pRoom->mana_rate != 100 )
{
sprintf ( buf, "Health rec: [%d]\n\rMana rec : [%d]\n\r",
pRoom->heal_rate, pRoom->mana_rate );
strcat ( buf1, buf );
}
if ( pRoom->clan > 0 )
{
sprintf ( buf, "Clan : [%d] %s\n\r", pRoom->clan,
clan_table[pRoom->clan].name );
strcat ( buf1, buf );
}
if ( !IS_NULLSTR ( pRoom->owner ) )
{
sprintf ( buf, "Owner : [%s]\n\r", pRoom->owner );
strcat ( buf1, buf );
}
if ( pRoom->extra_descr )
{
EXTRA_DESCR_DATA *ed;
strcat ( buf1, "Desc Kwds: [" );
for ( ed = pRoom->extra_descr; ed; ed = ed->next )
{
strcat ( buf1, ed->keyword );
if ( ed->next )
strcat ( buf1, " " );
}
strcat ( buf1, "]\n\r" );
}
strcat ( buf1, "Characters: [" );
fcnt = FALSE;
for ( rch = pRoom->people; rch; rch = rch->next_in_room )
{
one_argument ( rch->name, buf );
strcat ( buf1, buf );
strcat ( buf1, " " );
fcnt = TRUE;
}
if ( fcnt )
{
int end;
end = strlen ( buf1 ) - 1;
buf1[end] = ']';
strcat ( buf1, "\n\r" );
}
else
strcat ( buf1, "none]\n\r" );
strcat ( buf1, "Objects: [" );
fcnt = FALSE;
for ( obj = pRoom->contents; obj; obj = obj->next_content )
{
one_argument ( obj->name, buf );
strcat ( buf1, buf );
strcat ( buf1, " " );
fcnt = TRUE;
}
if ( fcnt )
{
int end;
end = strlen ( buf1 ) - 1;
buf1[end] = ']';
strcat ( buf1, "\n\r" );
}
else
strcat ( buf1, "none]\n\r" );
for ( door = 0; door < MAX_DIR; door++ )
{
EXIT_DATA *pexit;
if ( ( pexit = pRoom->exit[door] ) )
{
char word[MAX_INPUT_LENGTH];
char reset_state[MAX_STRING_LENGTH];
char *state;
int i, length;
sprintf ( buf, "-%-5s to [%5ld] Key: [%5ld] ", capitalize ( dir_name[door] ), pexit->u1.to_room ? pexit->u1.to_room->vnum : 0, /* ROM OLC */
pexit->key );
strcat ( buf1, buf );
/*
* Format up the exit info.
* Capitalize all flags that are not part of the reset info.
*/
strcpy ( reset_state,
flag_string ( exit_flags, pexit->rs_flags ) );
state = flag_string ( exit_flags, pexit->exit_info );
strcat ( buf1, " Exit flags: [" );
for ( ;; )
{
state = one_argument ( state, word );
if ( word[0] == '\0' )
{
int end;
end = strlen ( buf1 ) - 1;
buf1[end] = ']';
strcat ( buf1, "\n\r" );
break;
}
if ( str_infix ( word, reset_state ) )
{
length = strlen ( word );
for ( i = 0; i < length; i++ )
word[i] = UPPER ( word[i] );
}
strcat ( buf1, word );
strcat ( buf1, " " );
}
if ( pexit->keyword && pexit->keyword[0] != '\0' )
{
sprintf ( buf, "Kwds: [%s]\n\r", pexit->keyword );
strcat ( buf1, buf );
}
if ( pexit->description && pexit->description[0] != '\0' )
{
sprintf ( buf, "%s", pexit->description );
strcat ( buf1, buf );
}
}
}
chsend ( buf1, ch );
return FALSE;
}
/* Local function. */
bool change_exit ( CHAR_DATA * ch, char *argument, int door )
{
ROOM_INDEX_DATA *pRoom;
char command[MAX_INPUT_LENGTH];
char arg[MAX_INPUT_LENGTH];
SFLAG value;
EDIT_ROOM ( ch, pRoom );
/*
* Set the exit flags, needs full argument.
* ----------------------------------------
*/
if ( ( value = flag_value ( exit_flags, argument ) ) != NO_FLAG )
{
ROOM_INDEX_DATA *pToRoom;
sh_int rev; /* ROM OLC */
if ( !pRoom->exit[door] )
{
chsend ( "Salida no existe.\n\r", ch );
return FALSE;
}
/*
* This room.
*/
TOGGLE_BIT ( pRoom->exit[door]->rs_flags, value );
/* Don't toggle exit_info because it can be changed by players. */
pRoom->exit[door]->exit_info = pRoom->exit[door]->rs_flags;
/*
* Connected room.
*/
pToRoom = pRoom->exit[door]->u1.to_room; /* ROM OLC */
rev = rev_dir[door];
if ( pToRoom->exit[rev] != NULL )
{
pToRoom->exit[rev]->rs_flags = pRoom->exit[door]->rs_flags;
pToRoom->exit[rev]->exit_info = pRoom->exit[door]->exit_info;
}
chsend ( "Exit flag toggled.\n\r", ch );
return TRUE;
}
/*
* Now parse the arguments.
*/
argument = one_argument ( argument, command );
one_argument ( argument, arg );
if ( command[0] == '\0' && argument[0] == '\0' ) /* Move command. */
{
move_char ( ch, door, TRUE ); /* ROM OLC */
return FALSE;
}
if ( command[0] == '?' )
{
do_help ( ch, "EXIT" );
return FALSE;
}
if ( !str_cmp ( command, "delete" ) )
{
ROOM_INDEX_DATA *pToRoom;
sh_int rev; /* ROM OLC */
if ( !pRoom->exit[door] )
{
chsend ( "REdit: Cannot delete a null exit.\n\r", ch );
return FALSE;
}
/*
* Remove ToRoom Exit.
*/
rev = rev_dir[door];
pToRoom = pRoom->exit[door]->u1.to_room; /* ROM OLC */
if ( pToRoom->exit[rev] )
{
free_exit ( pToRoom->exit[rev] );
pToRoom->exit[rev] = NULL;
}
/*
* Remove this exit.
*/
free_exit ( pRoom->exit[door] );
pRoom->exit[door] = NULL;
chsend ( "Exit unlinked.\n\r", ch );
return TRUE;
}
if ( !str_cmp ( command, "link" ) )
{
EXIT_DATA *pExit;
ROOM_INDEX_DATA *toRoom;
if ( arg[0] == '\0' || !is_number ( arg ) )
{
chsend ( "Syntax: [direction] link [vnum]\n\r", ch );
return FALSE;
}
value = atoi ( arg );
if ( !( toRoom = get_room_index ( value ) ) )
{
chsend ( "REdit: Cannot link to non-existant room.\n\r", ch );
return FALSE;
}
if ( !IS_BUILDER ( ch, toRoom->area ) )
{
chsend ( "REdit: Cannot link to that area.\n\r", ch );
return FALSE;
}
if ( toRoom->exit[rev_dir[door]] )
{
chsend ( "REdit: Remote side's exit already exists.\n\r", ch );
return FALSE;
}
if ( !pRoom->exit[door] )
pRoom->exit[door] = new_exit ( );
pRoom->exit[door]->u1.to_room = toRoom;
pRoom->exit[door]->orig_door = door;
door = rev_dir[door];
pExit = new_exit ( );
pExit->u1.to_room = pRoom;
pExit->orig_door = door;
toRoom->exit[door] = pExit;
chsend ( "Two-way link established.\n\r", ch );
return TRUE;
}
if ( !str_cmp ( command, "dig" ) )
{
char buf[MAX_STRING_LENGTH];
if ( arg[0] == '\0' || !is_number ( arg ) )
{
chsend ( "Syntax: [direction] dig <vnum>\n\r", ch );
return FALSE;
}
redit_create ( ch, arg );
sprintf ( buf, "link %s", arg );
change_exit ( ch, buf, door );
return TRUE;
}
if ( !str_cmp ( command, "room" ) )
{
ROOM_INDEX_DATA *toRoom;
if ( arg[0] == '\0' || !is_number ( arg ) )
{
chsend ( "Syntax: [direction] room [vnum]\n\r", ch );
return FALSE;
}
value = atoi ( arg );
if ( !( toRoom = get_room_index ( value ) ) )
{
chsend ( "REdit: Cannot link to non-existant room.\n\r", ch );
return FALSE;
}
if ( !pRoom->exit[door] )
pRoom->exit[door] = new_exit ( );
pRoom->exit[door]->u1.to_room = toRoom; /* ROM OLC */
pRoom->exit[door]->orig_door = door;
chsend ( "One-way link established.\n\r", ch );
return TRUE;
}
if ( !str_cmp ( command, "key" ) )
{
OBJ_INDEX_DATA *key;
if ( arg[0] == '\0' || !is_number ( arg ) )
{
chsend ( "Syntax: [direction] key [vnum]\n\r", ch );
return FALSE;
}
if ( !pRoom->exit[door] )
{
chsend ( "Salida no existe.\n\r", ch );
return FALSE;
}
value = atoi ( arg );
if ( !( key = get_obj_index ( value ) ) )
{
chsend ( "REdit: Key doesn't exist.\n\r", ch );
return FALSE;
}
if ( key->item_type != ITEM_KEY )
{
chsend ( "REdit: Objeto no es llave.\n\r", ch );
return FALSE;
}
pRoom->exit[door]->key = value;
chsend ( "Exit key set.\n\r", ch );
return TRUE;
}
if ( !str_cmp ( command, "name" ) )
{
if ( arg[0] == '\0' )
{
chsend ( "Syntax: [direction] name [string]\n\r", ch );
chsend ( " [direction] name none\n\r", ch );
return FALSE;
}
if ( !pRoom->exit[door] )
{
chsend ( "Salida no existe.\n\r", ch );
return FALSE;
}
free_string ( pRoom->exit[door]->keyword );
if ( str_cmp ( arg, "none" ) )
pRoom->exit[door]->keyword = str_dup ( arg );
else
pRoom->exit[door]->keyword = str_dup ( "" );
chsend ( "Exit name set.\n\r", ch );
return TRUE;
}
if ( !str_prefix ( command, "description" ) )
{
if ( arg[0] == '\0' )
{
if ( !pRoom->exit[door] )
{
chsend ( "Salida no existe.\n\r", ch );
return FALSE;
}
string_append ( ch, &pRoom->exit[door]->description );
return TRUE;
}
chsend ( "Syntax: [direction] desc\n\r", ch );
return FALSE;
}
return FALSE;
}
REDIT ( redit_north )
{
if ( change_exit ( ch, argument, DIR_NORTH ) )
return TRUE;
return FALSE;
}
REDIT ( redit_south )
{
if ( change_exit ( ch, argument, DIR_SOUTH ) )
return TRUE;
return FALSE;
}
REDIT ( redit_east )
{
if ( change_exit ( ch, argument, DIR_EAST ) )
return TRUE;
return FALSE;
}
REDIT ( redit_west )
{
if ( change_exit ( ch, argument, DIR_WEST ) )
return TRUE;
return FALSE;
}
REDIT ( redit_up )
{
if ( change_exit ( ch, argument, DIR_UP ) )
return TRUE;
return FALSE;
}
REDIT ( redit_down )
{
if ( change_exit ( ch, argument, DIR_DOWN ) )
return TRUE;
return FALSE;
}
REDIT ( redit_ed )
{
ROOM_INDEX_DATA *pRoom;
EXTRA_DESCR_DATA *ed;
char command[MAX_INPUT_LENGTH];
char keyword[MAX_INPUT_LENGTH];
EDIT_ROOM ( ch, pRoom );
argument = one_argument ( argument, command );
one_argument ( argument, keyword );
if ( command[0] == '\0' || keyword[0] == '\0' )
{
chsend ( "Syntax: ed add [keyword]\n\r", ch );
chsend ( " ed edit [keyword]\n\r", ch );
chsend ( " ed delete [keyword]\n\r", ch );
chsend ( " ed format [keyword]\n\r", ch );
return FALSE;
}
if ( !str_cmp ( command, "add" ) )
{
if ( keyword[0] == '\0' )
{
chsend ( "Syntax: ed add [keyword]\n\r", ch );
return FALSE;
}
ed = new_extra_descr ( );
ed->keyword = str_dup ( keyword );
ed->description = str_dup ( "" );
ed->next = pRoom->extra_descr;
pRoom->extra_descr = ed;
string_append ( ch, &ed->description );
return TRUE;
}
if ( !str_cmp ( command, "edit" ) )
{
if ( keyword[0] == '\0' )
{
chsend ( "Syntax: ed edit [keyword]\n\r", ch );
return FALSE;
}
for ( ed = pRoom->extra_descr; ed; ed = ed->next )
{
if ( is_name ( keyword, ed->keyword ) )
break;
}
if ( !ed )
{
chsend ( "REdit: Extra description keyword not found.\n\r", ch );
return FALSE;
}
string_append ( ch, &ed->description );
return TRUE;
}
if ( !str_cmp ( command, "delete" ) )
{
EXTRA_DESCR_DATA *ped = NULL;
if ( keyword[0] == '\0' )
{
chsend ( "Syntax: ed delete [keyword]\n\r", ch );
return FALSE;
}
for ( ed = pRoom->extra_descr; ed; ed = ed->next )
{
if ( is_name ( keyword, ed->keyword ) )
break;
ped = ed;
}
if ( !ed )
{
chsend ( "REdit: Extra description keyword not found.\n\r", ch );
return FALSE;
}
if ( !ped )
pRoom->extra_descr = ed->next;
else
ped->next = ed->next;
free_extra_descr ( ed );
chsend ( "Extra description deleted.\n\r", ch );
return TRUE;
}
if ( !str_cmp ( command, "format" ) )
{
if ( keyword[0] == '\0' )
{
chsend ( "Syntax: ed format [keyword]\n\r", ch );
return FALSE;
}
for ( ed = pRoom->extra_descr; ed; ed = ed->next )
{
if ( is_name ( keyword, ed->keyword ) )
break;
}
if ( !ed )
{
chsend ( "REdit: Extra description keyword not found.\n\r", ch );
return FALSE;
}
ed->description = format_string ( ed->description );
chsend ( "Extra description formatted.\n\r", ch );
return TRUE;
}
redit_ed ( ch, "" );
return FALSE;
}
REDIT ( redit_create )
{
AREA_DATA *pArea;
ROOM_INDEX_DATA *pRoom;
VNUM value;
int iHash;
EDIT_ROOM ( ch, pRoom );
value = atol ( argument );
if ( argument[0] == '\0' || value <= 0 )
{
chsend ( "Syntax: create [vnum > 0]\n\r", ch );
return FALSE;
}
pArea = get_vnum_area ( value );
if ( !pArea )
{
chsend ( "REdit: That vnum is not assigned an area.\n\r", ch );
return FALSE;
}
if ( !IS_BUILDER ( ch, pArea ) )
{
chsend ( "REdit: Vnum in an area you cannot build in.\n\r", ch );
return FALSE;
}
if ( get_room_index ( value ) )
{
chsend ( "REdit: Room vnum already exists.\n\r", ch );
return FALSE;
}
pRoom = new_room_index ( );
pRoom->area = pArea;
pRoom->vnum = value;
if ( value > top_vnum_room )
top_vnum_room = value;
iHash = value % MAX_KEY_HASH;
pRoom->next = room_index_hash[iHash];
room_index_hash[iHash] = pRoom;
ch->desc->pEdit = ( void * ) pRoom;
chsend ( "Room created.\n\r", ch );
return TRUE;
}
REDIT ( redit_name )
{
ROOM_INDEX_DATA *pRoom;
EDIT_ROOM ( ch, pRoom );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: name [name]\n\r", ch );
return FALSE;
}
free_string ( pRoom->name );
pRoom->name = str_dup ( argument );
chsend ( "Name set.\n\r", ch );
return TRUE;
}
REDIT ( redit_desc )
{
ROOM_INDEX_DATA *pRoom;
EDIT_ROOM ( ch, pRoom );
if ( argument[0] == '\0' )
{
string_append ( ch, &pRoom->description );
return TRUE;
}
chsend ( "Syntax: desc\n\r", ch );
return FALSE;
}
REDIT ( redit_heal )
{
ROOM_INDEX_DATA *pRoom;
EDIT_ROOM ( ch, pRoom );
if ( is_number ( argument ) )
{
pRoom->heal_rate = atoi ( argument );
chsend ( "Heal rate set.\n\r", ch );
return TRUE;
}
chsend ( "Syntax : heal <#xnumber>\n\r", ch );
return FALSE;
}
REDIT ( redit_mana )
{
ROOM_INDEX_DATA *pRoom;
EDIT_ROOM ( ch, pRoom );
if ( is_number ( argument ) )
{
pRoom->mana_rate = atoi ( argument );
chsend ( "Mana rate set.\n\r", ch );
return TRUE;
}
chsend ( "Syntax : mana <#xnumber>\n\r", ch );
return FALSE;
}
REDIT ( redit_clan )
{
ROOM_INDEX_DATA *pRoom;
EDIT_ROOM ( ch, pRoom );
pRoom->clan = clan_lookup ( argument );
chsend ( "Clan set.\n\r", ch );
return TRUE;
}
REDIT ( redit_format )
{
ROOM_INDEX_DATA *pRoom;
EDIT_ROOM ( ch, pRoom );
pRoom->description = format_string ( pRoom->description );
chsend ( "String formatted.\n\r", ch );
return TRUE;
}
REDIT ( redit_mreset )
{
ROOM_INDEX_DATA *pRoom;
MOB_INDEX_DATA *pMobIndex;
CHAR_DATA *newmob;
char arg[MAX_INPUT_LENGTH];
char arg2[MAX_INPUT_LENGTH];
RESET_DATA *pReset;
char output[MAX_STRING_LENGTH];
EDIT_ROOM ( ch, pRoom );
argument = one_argument ( argument, arg );
argument = one_argument ( argument, arg2 );
if ( arg[0] == '\0' || !is_number ( arg ) )
{
chsend ( "Syntax: mreset <vnum> <max #x> <mix #x>\n\r", ch );
return FALSE;
}
if ( !( pMobIndex = get_mob_index ( atoi ( arg ) ) ) )
{
chsend ( "REdit: No mobile has that vnum.\n\r", ch );
return FALSE;
}
if ( pMobIndex->area != pRoom->area )
{
chsend ( "REdit: No such mobile in this area.\n\r", ch );
return FALSE;
}
/*
* Create the mobile reset.
*/
pReset = new_reset_data ( );
pReset->command = 'M';
pReset->arg1 = pMobIndex->vnum;
pReset->arg2 = is_number ( arg2 ) ? atoi ( arg2 ) : MAX_MOB;
pReset->arg3 = pRoom->vnum;
pReset->arg4 = is_number ( argument ) ? atoi ( argument ) : 1;
add_reset ( pRoom, pReset, 0 /* Last slot */ );
/*
* Create the mobile.
*/
newmob = create_mobile ( pMobIndex );
char_to_room ( newmob, pRoom );
sprintf ( output,
"%s (%ld) has been loaded and added to resets.\n\r"
"There will be a maximum of %d loaded to this room.\n\r",
capitalize ( pMobIndex->short_descr ), pMobIndex->vnum,
pReset->arg2 );
chsend ( output, ch );
act ( "$n has created $N!", ch, NULL, newmob, TO_ROOM );
return TRUE;
}
struct wear_type
{
int wear_loc;
int wear_bit;
};
const struct wear_type wear_table[] = {
{WEAR_NONE, ITEM_TAKE},
{WEAR_LIGHT, ITEM_LIGHT},
{WEAR_FINGER_L, ITEM_WEAR_FINGER},
{WEAR_FINGER_R, ITEM_WEAR_FINGER},
{WEAR_NECK_1, ITEM_WEAR_NECK},
{WEAR_NECK_2, ITEM_WEAR_NECK},
{WEAR_BODY, ITEM_WEAR_BODY},
{WEAR_HEAD, ITEM_WEAR_HEAD},
{WEAR_LEGS, ITEM_WEAR_LEGS},
{WEAR_FEET, ITEM_WEAR_FEET},
{WEAR_HANDS, ITEM_WEAR_HANDS},
{WEAR_ARMS, ITEM_WEAR_ARMS},
{WEAR_SHIELD, ITEM_WEAR_SHIELD},
{WEAR_ABOUT, ITEM_WEAR_ABOUT},
{WEAR_WAIST, ITEM_WEAR_WAIST},
{WEAR_WRIST_L, ITEM_WEAR_WRIST},
{WEAR_WRIST_R, ITEM_WEAR_WRIST},
{WEAR_WIELD, ITEM_WIELD},
{WEAR_HOLD, ITEM_HOLD},
{NO_FLAG, NO_FLAG}
};
/*****************************************************************************
Name: wear_loc
Purpose: Returns the location of the bit that matches the count.
1 = first match, 2 = second match etc.
Called by: oedit_reset(olc_act.c).
****************************************************************************/
int wear_loc ( FLAG bits, int count )
{
int flag;
for ( flag = 0; wear_table[flag].wear_bit != NO_FLAG; flag++ )
{
if ( IS_SET ( bits, wear_table[flag].wear_bit ) && --count < 1 )
return wear_table[flag].wear_loc;
}
return NO_FLAG;
}
/*****************************************************************************
Name: wear_bit
Purpose: Converts a wear_loc into a bit.
Called by: redit_oreset(olc_act.c).
****************************************************************************/
FLAG wear_bit ( int loc )
{
int flag;
for ( flag = 0; wear_table[flag].wear_loc != NO_FLAG; flag++ )
{
if ( loc == wear_table[flag].wear_loc )
return wear_table[flag].wear_bit;
}
return 0;
}
REDIT ( redit_oreset )
{
ROOM_INDEX_DATA *pRoom;
OBJ_INDEX_DATA *pObjIndex;
OBJ_DATA *newobj;
OBJ_DATA *to_obj;
CHAR_DATA *to_mob;
char arg1[MAX_INPUT_LENGTH];
char arg2[MAX_INPUT_LENGTH];
int olevel = 0;
RESET_DATA *pReset;
char output[MAX_STRING_LENGTH];
EDIT_ROOM ( ch, pRoom );
argument = one_argument ( argument, arg1 );
argument = one_argument ( argument, arg2 );
if ( arg1[0] == '\0' || !is_number ( arg1 ) )
{
chsend ( "Syntax: oreset <vnum> <args>\n\r", ch );
chsend ( " -no_args = into room\n\r", ch );
chsend ( " -<obj_name> = into obj\n\r", ch );
chsend ( " -<mob_name> <wear_loc> = into mob\n\r", ch );
return FALSE;
}
if ( !( pObjIndex = get_obj_index ( atoi ( arg1 ) ) ) )
{
chsend ( "REdit: No object has that vnum.\n\r", ch );
return FALSE;
}
if ( pObjIndex->area != pRoom->area )
{
chsend ( "REdit: No such object in this area.\n\r", ch );
return FALSE;
}
/*
* Load into room.
*/
if ( arg2[0] == '\0' )
{
pReset = new_reset_data ( );
pReset->command = 'O';
pReset->arg1 = pObjIndex->vnum;
pReset->arg2 = 0;
pReset->arg3 = pRoom->vnum;
pReset->arg4 = 0;
add_reset ( pRoom, pReset, 0 /* Last slot */ );
newobj = create_object ( pObjIndex, number_fuzzy ( olevel ) );
obj_to_room ( newobj, pRoom );
sprintf ( output, "%s (%ld) has been loaded and added to resets.\n\r",
capitalize ( pObjIndex->short_descr ), pObjIndex->vnum );
chsend ( output, ch );
}
else
/*
* Load into object's inventory.
*/
if ( argument[0] == '\0' &&
( ( to_obj =
get_obj_list ( ch, arg2, pRoom->contents ) ) != NULL ) )
{
pReset = new_reset_data ( );
pReset->command = 'P';
pReset->arg1 = pObjIndex->vnum;
pReset->arg2 = 0;
pReset->arg3 = to_obj->pIndexData->vnum;
pReset->arg4 = 1;
add_reset ( pRoom, pReset, 0 /* Last slot */ );
newobj = create_object ( pObjIndex, number_fuzzy ( olevel ) );
newobj->cost = 0;
obj_to_obj ( newobj, to_obj );
sprintf ( output,
"%s (%ld) has been loaded into "
"%s (%ld) and added to resets.\n\r",
capitalize ( newobj->short_descr ),
newobj->pIndexData->vnum, to_obj->short_descr,
to_obj->pIndexData->vnum );
chsend ( output, ch );
}
else
/*
* Load into mobile's inventory.
*/
if ( ( to_mob = get_char_room ( ch, arg2 ) ) != NULL )
{
int pwear_loc;
/*
* Make sure the location on mobile is valid.
*/
if ( ( pwear_loc =
flag_value ( wear_loc_flags, argument ) ) == NO_FLAG )
{
chsend ( "REdit: Invalid wear_loc. '? wear-loc'\n\r", ch );
return FALSE;
}
/*
* Disallow loading a sword(WEAR_WIELD) into WEAR_HEAD.
*/
if ( !IS_SET ( pObjIndex->wear_flags, wear_bit ( pwear_loc ) ) )
{
sprintf ( output, "%s (%ld) has wear flags: [%s]\n\r",
capitalize ( pObjIndex->short_descr ), pObjIndex->vnum,
flag_string ( wear_flags, pObjIndex->wear_flags ) );
chsend ( output, ch );
return FALSE;
}
/*
* Can't load into same position.
*/
if ( get_eq_char ( to_mob, pwear_loc ) )
{
chsend ( "REdit: Object already equipped.\n\r", ch );
return FALSE;
}
pReset = new_reset_data ( );
pReset->arg1 = pObjIndex->vnum;
pReset->arg2 = pwear_loc;
if ( pReset->arg2 == WEAR_NONE )
pReset->command = 'G';
else
pReset->command = 'E';
pReset->arg3 = pwear_loc;
add_reset ( pRoom, pReset, 0 /* Last slot */ );
olevel = URANGE ( 0, to_mob->level - 2, LEVEL_HERO );
newobj = create_object ( pObjIndex, number_fuzzy ( olevel ) );
if ( to_mob->pIndexData->pShop ) /* Shop-keeper? */
{
switch ( pObjIndex->item_type )
{
default:
olevel = 0;
break;
case ITEM_PILL:
olevel = number_range ( 0, 10 );
break;
case ITEM_POTION:
olevel = number_range ( 0, 10 );
break;
case ITEM_SCROLL:
olevel = number_range ( 5, 15 );
break;
case ITEM_WAND:
olevel = number_range ( 10, 20 );
break;
case ITEM_STAFF:
olevel = number_range ( 15, 25 );
break;
case ITEM_ARMOR:
olevel = number_range ( 5, 15 );
break;
case ITEM_WEAPON:
if ( pReset->command == 'G' )
olevel = number_range ( 5, 15 );
else
olevel = number_fuzzy ( olevel );
break;
}
newobj = create_object ( pObjIndex, olevel );
if ( pReset->arg2 == WEAR_NONE )
SET_BIT ( newobj->extra_flags, ITEM_INVENTORY );
}
else
newobj = create_object ( pObjIndex, number_fuzzy ( olevel ) );
obj_to_char ( newobj, to_mob );
if ( pReset->command == 'E' )
equip_char ( to_mob, newobj, pReset->arg3 );
sprintf ( output,
"%s (%ld) has been loaded "
"%s of %s (%ld) and added to resets.\n\r",
capitalize ( pObjIndex->short_descr ), pObjIndex->vnum,
flag_string ( wear_loc_strings, pReset->arg3 ),
to_mob->short_descr, to_mob->pIndexData->vnum );
chsend ( output, ch );
}
else /* Display Syntax */
{
chsend ( "REdit: That mobile isn't here.\n\r", ch );
return FALSE;
}
act ( "$n has created $p!", ch, newobj, NULL, TO_ROOM );
return TRUE;
}
/*
* Object Editor Functions.
*/
void show_obj_values ( CHAR_DATA * ch, OBJ_INDEX_DATA * obj )
{
char buf[MAX_STRING_LENGTH];
switch ( obj->item_type )
{
default: /* No values. */
break;
case ITEM_LIGHT:
if ( obj->value[2] == -1 || obj->value[2] == 999 ) /* ROM OLC */
sprintf ( buf, "[v2] Light: Infinite[-1]\n\r" );
else
sprintf ( buf, "[v2] Light: [%ld]\n\r", obj->value[2] );
chsend ( buf, ch );
break;
case ITEM_WAND:
case ITEM_STAFF:
sprintf ( buf,
"[v0] Level: [%ld]\n\r"
"[v1] Charges Total: [%ld]\n\r"
"[v2] Charges Left: [%ld]\n\r"
"[v3] Spell: %s\n\r", obj->value[0],
obj->value[1], obj->value[2],
obj->value[3] !=
-1 ? skill_table[obj->value[3]].name : "none" );
chsend ( buf, ch );
break;
case ITEM_PORTAL:
sprintf ( buf,
"[v0] Charges: [%ld]\n\r"
"[v1] Exit Flags: %s\n\r"
"[v2] Portal Flags: %s\n\r"
"[v3] Goes to (vnum): [%ld]\n\r", obj->value[0],
flag_string ( exit_flags, obj->value[1] ),
flag_string ( portal_flags, obj->value[2] ),
obj->value[3] );
chsend ( buf, ch );
break;
case ITEM_FURNITURE:
sprintf ( buf,
"[v0] Max people: [%ld]\n\r"
"[v1] Max weight: [%ld]\n\r"
"[v2] Furniture Flags: %s\n\r"
"[v3] Heal bonus: [%ld]\n\r"
"[v4] Mana bonus: [%ld]\n\r", obj->value[0],
obj->value[1], flag_string ( furniture_flags,
obj->value[2] ),
obj->value[3], obj->value[4] );
chsend ( buf, ch );
break;
case ITEM_SCROLL:
case ITEM_POTION:
case ITEM_PILL:
sprintf ( buf,
"[v0] Level: [%ld]\n\r" "[v1] Spell: %s\n\r"
"[v2] Spell: %s\n\r" "[v3] Spell: %s\n\r"
"[v4] Spell: %s\n\r", obj->value[0],
obj->value[1] !=
-1 ? skill_table[obj->value[1]].name : "none",
obj->value[2] !=
-1 ? skill_table[obj->value[2]].name : "none",
obj->value[3] !=
-1 ? skill_table[obj->value[3]].name : "none",
obj->value[4] !=
-1 ? skill_table[obj->value[4]].name : "none" );
chsend ( buf, ch );
break;
/* ARMOR for ROM */
case ITEM_ARMOR:
sprintf ( buf,
"[v0] Ac pierce [%ld]\n\r"
"[v1] Ac bash [%ld]\n\r"
"[v2] Ac slash [%ld]\n\r"
"[v3] Ac exotic [%ld]\n\r", obj->value[0],
obj->value[1], obj->value[2], obj->value[3] );
chsend ( buf, ch );
break;
/* WEAPON changed in ROM: */
/* I had to split the output here, I have no idea why, but it helped -- Hugin */
/* It somehow fixed a bug in showing scroll/pill/potions too ?! */
case ITEM_WEAPON:
sprintf ( buf, "[v0] Weapon class: %s\n\r",
flag_string ( weapon_class, obj->value[0] ) );
chsend ( buf, ch );
sprintf ( buf, "[v1] Number of dice: [%ld]\n\r", obj->value[1] );
chsend ( buf, ch );
sprintf ( buf, "[v2] Type of dice: [%ld]\n\r", obj->value[2] );
chsend ( buf, ch );
sprintf ( buf, "[v3] Type: %s\n\r",
attack_table[obj->value[3]].name );
chsend ( buf, ch );
sprintf ( buf, "[v4] Special type: %s\n\r",
flag_string ( weapon_type2, obj->value[4] ) );
chsend ( buf, ch );
break;
case ITEM_CONTAINER:
sprintf ( buf,
"[v0] Weight: [%ld kg]\n\r"
"[v1] Flags: [%s]\n\r" "[v2] Key: %s [%ld]\n\r"
"[v3] Capacity [%ld]\n\r"
"[v4] Weight Mult [%ld]\n\r", obj->value[0],
flag_string ( container_flags, obj->value[1] ),
get_obj_index ( obj->value[2] ) ? get_obj_index ( obj->
value
[2] )->
short_descr : "none", obj->value[2], obj->value[3],
obj->value[4] );
chsend ( buf, ch );
break;
case ITEM_DRINK_CON:
sprintf ( buf,
"[v0] Liquid Total: [%ld]\n\r"
"[v1] Liquid Left: [%ld]\n\r"
"[v2] Liquid: %s\n\r" "[v3] Poisoned: %s\n\r",
obj->value[0], obj->value[1],
liq_table[obj->value[2]].liq_name,
obj->value[3] != 0 ? "Yes" : "No" );
chsend ( buf, ch );
break;
case ITEM_FOUNTAIN:
sprintf ( buf,
"[v0] Liquid Total: [%ld]\n\r"
"[v1] Liquid Left: [%ld]\n\r"
"[v2] Liquid: %s\n\r", obj->value[0],
obj->value[1], liq_table[obj->value[2]].liq_name );
chsend ( buf, ch );
break;
case ITEM_FOOD:
sprintf ( buf,
"[v0] Food hours: [%ld]\n\r"
"[v1] Full hours: [%ld]\n\r" "[v3] Poisoned: %s\n\r",
obj->value[0], obj->value[1],
obj->value[3] != 0 ? "Yes" : "No" );
chsend ( buf, ch );
break;
case ITEM_MONEY:
sprintf ( buf, "[v0] Gold: [%ld]\n\r", obj->value[0] );
chsend ( buf, ch );
break;
}
return;
}
bool set_obj_values ( CHAR_DATA * ch, OBJ_INDEX_DATA * pObj, int value_num,
char *argument )
{
switch ( pObj->item_type )
{
default:
break;
case ITEM_LIGHT:
switch ( value_num )
{
default:
do_help ( ch, "ITEM_LIGHT" );
return FALSE;
case 2:
chsend ( "HOURS OF LIGHT SET.\n\r\n\r", ch );
pObj->value[2] = atol ( argument );
break;
}
break;
case ITEM_WAND:
case ITEM_STAFF:
switch ( value_num )
{
default:
do_help ( ch, "ITEM_STAFF_WAND" );
return FALSE;
case 0:
chsend ( "SPELL LEVEL SET.\n\r\n\r", ch );
pObj->value[0] = atol ( argument );
break;
case 1:
chsend ( "TOTAL NUMBER OF CHARGES SET.\n\r\n\r", ch );
pObj->value[1] = atol ( argument );
break;
case 2:
chsend ( "CURRENT NUMBER OF CHARGES SET.\n\r\n\r", ch );
pObj->value[2] = atol ( argument );
break;
case 3:
chsend ( "SPELL TYPE SET.\n\r", ch );
pObj->value[3] = skill_lookup ( argument );
break;
}
break;
case ITEM_SCROLL:
case ITEM_POTION:
case ITEM_PILL:
switch ( value_num )
{
default:
do_help ( ch, "ITEM_SCROLL_POTION_PILL" );
return FALSE;
case 0:
chsend ( "SPELL LEVEL SET.\n\r\n\r", ch );
pObj->value[0] = atol ( argument );
break;
case 1:
chsend ( "SPELL TYPE 1 SET.\n\r\n\r", ch );
pObj->value[1] = skill_lookup ( argument );
break;
case 2:
chsend ( "SPELL TYPE 2 SET.\n\r\n\r", ch );
pObj->value[2] = skill_lookup ( argument );
break;
case 3:
chsend ( "SPELL TYPE 3 SET.\n\r\n\r", ch );
pObj->value[3] = skill_lookup ( argument );
break;
case 4:
chsend ( "SPELL TYPE 4 SET.\n\r\n\r", ch );
pObj->value[4] = skill_lookup ( argument );
break;
}
break;
/* ARMOR for ROM: */
case ITEM_ARMOR:
switch ( value_num )
{
default:
do_help ( ch, "ITEM_ARMOR" );
return FALSE;
case 0:
chsend ( "AC PIERCE SET.\n\r\n\r", ch );
pObj->value[0] = atol ( argument );
break;
case 1:
chsend ( "AC BASH SET.\n\r\n\r", ch );
pObj->value[1] = atol ( argument );
break;
case 2:
chsend ( "AC SLASH SET.\n\r\n\r", ch );
pObj->value[2] = atol ( argument );
break;
case 3:
chsend ( "AC EXOTIC SET.\n\r\n\r", ch );
pObj->value[3] = atol ( argument );
break;
}
break;
/* WEAPONS changed in ROM */
case ITEM_WEAPON:
switch ( value_num )
{
default:
do_help ( ch, "ITEM_WEAPON" );
return FALSE;
case 0:
chsend ( "WEAPON CLASS SET.\n\r\n\r", ch );
ALT_FLAGVALUE_SET ( pObj->value[0], weapon_class,
argument );
break;
case 1:
chsend ( "NUMBER OF DICE SET.\n\r\n\r", ch );
pObj->value[1] = atol ( argument );
break;
case 2:
chsend ( "TYPE OF DICE SET.\n\r\n\r", ch );
pObj->value[2] = atol ( argument );
break;
case 3:
chsend ( "WEAPON TYPE SET.\n\r\n\r", ch );
pObj->value[3] = attack_lookup ( argument );
break;
case 4:
chsend ( "SPECIAL WEAPON TYPE TOGGLED.\n\r\n\r", ch );
ALT_FLAGVALUE_TOGGLE ( pObj->value[4], weapon_type2,
argument );
break;
}
break;
case ITEM_PORTAL:
switch ( value_num )
{
default:
do_help ( ch, "ITEM_PORTAL" );
return FALSE;
case 0:
chsend ( "CHARGES SET.\n\r\n\r", ch );
pObj->value[0] = atol ( argument );
break;
case 1:
chsend ( "EXIT FLAGS SET.\n\r\n\r", ch );
ALT_FLAGVALUE_SET ( pObj->value[1], exit_flags,
argument );
break;
case 2:
chsend ( "PORTAL FLAGS SET.\n\r\n\r", ch );
ALT_FLAGVALUE_SET ( pObj->value[2], portal_flags,
argument );
break;
case 3:
chsend ( "EXIT VNUM SET.\n\r\n\r", ch );
pObj->value[3] = atol ( argument );
break;
}
break;
case ITEM_FURNITURE:
switch ( value_num )
{
default:
do_help ( ch, "ITEM_FURNITURE" );
return FALSE;
case 0:
chsend ( "NUMBER OF PEOPLE SET.\n\r\n\r", ch );
pObj->value[0] = atol ( argument );
break;
case 1:
chsend ( "MAX WEIGHT SET.\n\r\n\r", ch );
pObj->value[1] = atol ( argument );
break;
case 2:
chsend ( "FURNITURE FLAGS TOGGLED.\n\r\n\r", ch );
ALT_FLAGVALUE_TOGGLE ( pObj->value[2], furniture_flags,
argument );
break;
case 3:
chsend ( "HEAL BONUS SET.\n\r\n\r", ch );
pObj->value[3] = atol ( argument );
break;
case 4:
chsend ( "MANA BONUS SET.\n\r\n\r", ch );
pObj->value[4] = atol ( argument );
break;
}
break;
case ITEM_CONTAINER:
switch ( value_num )
{
SFLAG value;
default:
do_help ( ch, "ITEM_CONTAINER" );
return FALSE;
case 0:
chsend ( "WEIGHT CAPACITY SET.\n\r\n\r", ch );
pObj->value[0] = atol ( argument );
break;
case 1:
if ( ( value =
flag_value ( container_flags,
argument ) ) != NO_FLAG )
TOGGLE_BIT ( pObj->value[1], value );
else
{
do_help ( ch, "ITEM_CONTAINER" );
return FALSE;
}
chsend ( "CONTAINER TYPE SET.\n\r\n\r", ch );
break;
case 2:
if ( atol ( argument ) != 0 )
{
if ( !get_obj_index ( atol ( argument ) ) )
{
chsend ( "THERE IS NO SUCH ITEM.\n\r\n\r", ch );
return FALSE;
}
if ( get_obj_index ( atol ( argument ) )->item_type !=
ITEM_KEY )
{
chsend ( "THAT ITEM IS NOT A KEY.\n\r\n\r", ch );
return FALSE;
}
}
chsend ( "CONTAINER KEY SET.\n\r\n\r", ch );
pObj->value[2] = atol ( argument );
break;
case 3:
chsend ( "CONTAINER MAX WEIGHT SET.\n\r", ch );
pObj->value[3] = atol ( argument );
break;
case 4:
chsend ( "WEIGHT MULTIPLIER SET.\n\r\n\r", ch );
pObj->value[4] = atol ( argument );
break;
}
break;
case ITEM_DRINK_CON:
switch ( value_num )
{
default:
do_help ( ch, "ITEM_DRINK" );
/* OLC do_help( ch, "liquids" ); */
return FALSE;
case 0:
chsend ( "MAXIMUM AMOUT OF LIQUID HOURS SET.\n\r\n\r",
ch );
pObj->value[0] = atol ( argument );
break;
case 1:
chsend ( "CURRENT AMOUNT OF LIQUID HOURS SET.\n\r\n\r",
ch );
pObj->value[1] = atol ( argument );
break;
case 2:
chsend ( "LIQUID TYPE SET.\n\r\n\r", ch );
pObj->value[2] =
( liq_lookup ( argument ) !=
-1 ? liq_lookup ( argument ) : 0 );
break;
case 3:
chsend ( "POISON VALUE TOGGLED.\n\r\n\r", ch );
pObj->value[3] = ( pObj->value[3] == 0 ) ? 1 : 0;
break;
}
break;
case ITEM_FOUNTAIN:
switch ( value_num )
{
default:
do_help ( ch, "ITEM_FOUNTAIN" );
/* OLC do_help( ch, "liquids" ); */
return FALSE;
case 0:
chsend ( "MAXIMUM AMOUT OF LIQUID HOURS SET.\n\r\n\r",
ch );
pObj->value[0] = atol ( argument );
break;
case 1:
chsend ( "CURRENT AMOUNT OF LIQUID HOURS SET.\n\r\n\r",
ch );
pObj->value[1] = atol ( argument );
break;
case 2:
chsend ( "LIQUID TYPE SET.\n\r\n\r", ch );
pObj->value[2] =
( liq_lookup ( argument ) !=
-1 ? liq_lookup ( argument ) : 0 );
break;
}
break;
case ITEM_FOOD:
switch ( value_num )
{
default:
do_help ( ch, "ITEM_FOOD" );
return FALSE;
case 0:
chsend ( "HOURS OF FOOD SET.\n\r\n\r", ch );
pObj->value[0] = atol ( argument );
break;
case 1:
chsend ( "HOURS OF FULL SET.\n\r\n\r", ch );
pObj->value[1] = atol ( argument );
break;
case 3:
chsend ( "POISON VALUE TOGGLED.\n\r\n\r", ch );
pObj->value[3] = ( pObj->value[3] == 0 ) ? 1 : 0;
break;
}
break;
case ITEM_MONEY:
switch ( value_num )
{
default:
do_help ( ch, "ITEM_MONEY" );
return FALSE;
case 0:
chsend ( "GOLD AMOUNT SET.\n\r\n\r", ch );
pObj->value[0] = atol ( argument );
break;
case 1:
chsend ( "SILVER AMOUNT SET.\n\r\n\r", ch );
pObj->value[1] = atol ( argument );
break;
}
break;
}
show_obj_values ( ch, pObj );
return TRUE;
}
OEDIT ( oedit_show )
{
OBJ_INDEX_DATA *pObj;
char buf[MAX_STRING_LENGTH];
AFFECT_DATA *paf;
int cnt;
EDIT_OBJ ( ch, pObj );
sprintf ( buf, "Name: [%s]\n\rArea: [%5d] %s\n\r",
pObj->name, !pObj->area ? -1 : pObj->area->vnum,
!pObj->area ? "No Area" : pObj->area->name );
chsend ( buf, ch );
sprintf ( buf, "Vnum: [%5ld]\n\rType: [%s]\n\r", pObj->vnum,
flag_string ( type_flags, pObj->item_type ) );
chsend ( buf, ch );
sprintf ( buf, "Level: [%5d]\n\r", pObj->level );
chsend ( buf, ch );
sprintf ( buf, "Wear flags: [%s]\n\r",
flag_string ( wear_flags, pObj->wear_flags ) );
chsend ( buf, ch );
sprintf ( buf, "Extra flags: [%s]\n\r",
flag_string ( extra_flags, pObj->extra_flags ) );
chsend ( buf, ch );
sprintf ( buf, "Material: [%s]\n\r", /* ROM */
pObj->material );
chsend ( buf, ch );
sprintf ( buf, "Condition: [%5d]\n\r", /* ROM */
pObj->condition );
chsend ( buf, ch );
sprintf ( buf, "Weight: [%5d]\n\rCost: [%5d]\n\r",
pObj->weight, pObj->cost );
chsend ( buf, ch );
if ( pObj->extra_descr )
{
EXTRA_DESCR_DATA *ed;
chsend ( "Ex desc kwd: ", ch );
for ( ed = pObj->extra_descr; ed; ed = ed->next )
{
chsend ( "[", ch );
chsend ( ed->keyword, ch );
chsend ( "]", ch );
}
chsend ( "\n\r", ch );
}
sprintf ( buf, "Short desc: %s\n\rLong desc:\n\r %s\n\r",
pObj->short_descr, pObj->description );
chsend ( buf, ch );
for ( cnt = 0, paf = pObj->affected; paf; paf = paf->next )
{
if ( cnt == 0 )
{
chsend ( "Number Modifier Affects\n\r", ch );
chsend ( "------ -------- -------\n\r", ch );
}
sprintf ( buf, "[%4d] %-8d %s\n\r", cnt, paf->modifier,
flag_string ( apply_flags, paf->location ) );
chsend ( buf, ch );
cnt++;
}
show_obj_values ( ch, pObj );
return FALSE;
}
/*
* Need to issue warning if flag isn't valid. -- does so now -- Hugin.
*/
OEDIT ( oedit_addaffect )
{
int value;
OBJ_INDEX_DATA *pObj;
AFFECT_DATA *pAf;
char loc[MAX_STRING_LENGTH];
char mod[MAX_STRING_LENGTH];
EDIT_OBJ ( ch, pObj );
argument = one_argument ( argument, loc );
one_argument ( argument, mod );
if ( loc[0] == '\0' || mod[0] == '\0' || !is_number ( mod ) )
{
chsend ( "Syntax: addaffect [location] [#xmod]\n\r", ch );
return FALSE;
}
if ( ( value = flag_value ( apply_flags, loc ) ) == NO_FLAG ) /* Hugin */
{
chsend ( "Valid affects are:\n\r", ch );
show_help ( ch, "apply" );
return FALSE;
}
pAf = new_affect ( );
pAf->location = value;
pAf->modifier = atoi ( mod );
pAf->where = TO_OBJECT;
pAf->type = -1;
pAf->duration = -1;
pAf->bitvector = 0;
pAf->level = pObj->level;
pAf->next = pObj->affected;
pObj->affected = pAf;
chsend ( "Affect added.\n\r", ch );
return TRUE;
}
OEDIT ( oedit_delete )
{
OBJ_DATA *obj, *obj_next;
OBJ_INDEX_DATA *pObj;
RESET_DATA *pReset, *wReset;
ROOM_INDEX_DATA *pRoom;
char arg[MIL];
VNUM pIndex, i;
int rcount, ocount, iHash;
if ( IS_NULLSTR ( argument ) )
{
if ( ch )
chsend ( "Syntax: oedit delete [vnum]\n\r", ch );
return FALSE;
}
one_argument ( argument, arg );
if ( is_number ( arg ) )
{
pIndex = atol ( arg );
pObj = get_obj_index ( pIndex );
}
else
{
if ( ch )
chsend ( "That is not a number.\n\r", ch );
return FALSE;
}
for ( i = 0; vnum_table[i].vnum != -1; i++ )
{
if ( vnum_table[i].vnum == pIndex )
{
if ( ch )
chsend ( "That vnum is reserved.\n\r", ch );
return FALSE;
}
}
if ( !pObj )
{
if ( ch )
chsend ( "No such object.\n\r", ch );
return FALSE;
}
stop_editing ( pObj );
SET_BIT ( pObj->area->area_flags, AREA_CHANGED );
if ( top_vnum_obj == pIndex )
for ( i = 1; i < pIndex; i++ )
if ( get_obj_index ( i ) )
top_vnum_obj = i;
top_obj_index--;
ocount = 0;
for ( obj = object_list; obj; obj = obj_next )
{
obj_next = obj->next;
if ( obj->pIndexData == pObj )
{
extract_obj ( obj );
ocount++;
}
}
rcount = 0;
for ( iHash = 0; iHash < MAX_KEY_HASH; iHash++ )
{
for ( pRoom = room_index_hash[iHash]; pRoom; pRoom = pRoom->next )
{
for ( pReset = pRoom->reset_first; pReset; pReset = wReset )
{
wReset = pReset->next;
switch ( pReset->command )
{
case 'O':
case 'E':
case 'P':
case 'G':
if ( ( pReset->arg1 == pIndex ) ||
( ( pReset->command == 'P' ) &&
( pReset->arg3 == pIndex ) ) )
{
unlink_reset ( pRoom, pReset );
free_reset_data ( pReset );
rcount++;
SET_BIT ( pRoom->area->area_flags, AREA_CHANGED );
}
}
}
}
}
unlink_obj_index ( pObj );
pObj->area = NULL;
pObj->vnum = 0;
free_obj_index ( pObj );
if ( ch )
{
chprintf ( ch,
"Removed object vnum {C%ld{x and" " {C%d{x resets.\n\r",
pIndex, rcount );
chprintf ( ch,
"{C%d{x occurences of the object"
" were extracted from the mud.\n\r", ocount );
}
return TRUE;
}
OEDIT ( oedit_addapply )
{
int value, typ;
FLAG bv;
OBJ_INDEX_DATA *pObj;
AFFECT_DATA *pAf;
char loc[MAX_STRING_LENGTH];
char mod[MAX_STRING_LENGTH];
char type[MAX_STRING_LENGTH];
char bvector[MAX_STRING_LENGTH];
EDIT_OBJ ( ch, pObj );
argument = one_argument ( argument, type );
argument = one_argument ( argument, loc );
argument = one_argument ( argument, mod );
one_argument ( argument, bvector );
if ( type[0] == '\0' ||
( typ = flag_value ( apply_types, type ) ) == NO_FLAG )
{
chsend ( "Invalid apply type. Valid apply types are:\n\r", ch );
show_help ( ch, "apptype" );
return FALSE;
}
if ( loc[0] == '\0' ||
( value = flag_value ( apply_flags, loc ) ) == NO_FLAG )
{
chsend ( "Valid applys are:\n\r", ch );
show_help ( ch, "apply" );
return FALSE;
}
if ( bvector[0] == '\0' ||
( bv =
flag_value ( bitvector_type[typ].table, bvector ) ) == NO_FLAG )
{
chsend ( "Invalid bitvector type.\n\r", ch );
chsend ( "Valid bitvector types are:\n\r", ch );
show_help ( ch, bitvector_type[typ].help );
return FALSE;
}
if ( mod[0] == '\0' || !is_number ( mod ) )
{
chsend
( "Syntax: addapply [type] [location] [#xmod] [bitvector]\n\r",
ch );
return FALSE;
}
pAf = new_affect ( );
pAf->location = value;
pAf->modifier = atoi ( mod );
pAf->where = apply_types[typ].bit;
pAf->type = -1;
pAf->duration = -1;
pAf->bitvector = bv;
pAf->level = pObj->level;
pAf->next = pObj->affected;
pObj->affected = pAf;
chsend ( "Apply added.\n\r", ch );
return TRUE;
}
/*
* My thanks to Hans Hvidsten Birkeland and Noam Krendel(Walker)
* for really teaching me how to manipulate pointers.
*/
OEDIT ( oedit_delaffect )
{
OBJ_INDEX_DATA *pObj;
AFFECT_DATA *pAf;
AFFECT_DATA *pAf_next;
char affect[MAX_STRING_LENGTH];
int value;
int cnt = 0;
EDIT_OBJ ( ch, pObj );
one_argument ( argument, affect );
if ( !is_number ( affect ) || affect[0] == '\0' )
{
chsend ( "Syntax: delaffect [#xaffect]\n\r", ch );
return FALSE;
}
value = atoi ( affect );
if ( value < 0 )
{
chsend ( "Only non-negative affect-numbers allowed.\n\r", ch );
return FALSE;
}
if ( !( pAf = pObj->affected ) )
{
chsend ( "OEdit: Non-existant affect.\n\r", ch );
return FALSE;
}
if ( value == 0 ) /* First case: Remove first affect */
{
pAf = pObj->affected;
pObj->affected = pAf->next;
free_affect ( pAf );
}
else /* Affect to remove is not the first */
{
while ( ( pAf_next = pAf->next ) && ( ++cnt < value ) )
pAf = pAf_next;
if ( pAf_next ) /* See if it's the next affect */
{
pAf->next = pAf_next->next;
free_affect ( pAf_next );
}
else /* Doesn't exist */
{
chsend ( "No such affect.\n\r", ch );
return FALSE;
}
}
chsend ( "Affect removed.\n\r", ch );
return TRUE;
}
OEDIT ( oedit_name )
{
OBJ_INDEX_DATA *pObj;
EDIT_OBJ ( ch, pObj );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: name [string]\n\r", ch );
return FALSE;
}
free_string ( pObj->name );
pObj->name = str_dup ( argument );
chsend ( "Name set.\n\r", ch );
return TRUE;
}
OEDIT ( oedit_short )
{
OBJ_INDEX_DATA *pObj;
EDIT_OBJ ( ch, pObj );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: short [string]\n\r", ch );
return FALSE;
}
free_string ( pObj->short_descr );
pObj->short_descr = str_dup ( argument );
pObj->short_descr[0] = LOWER ( pObj->short_descr[0] );
chsend ( "Short description set.\n\r", ch );
return TRUE;
}
OEDIT ( oedit_long )
{
OBJ_INDEX_DATA *pObj;
EDIT_OBJ ( ch, pObj );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: long [string]\n\r", ch );
return FALSE;
}
free_string ( pObj->description );
pObj->description = str_dup ( argument );
pObj->description[0] = UPPER ( pObj->description[0] );
chsend ( "Long description set.\n\r", ch );
return TRUE;
}
bool set_value ( CHAR_DATA * ch, OBJ_INDEX_DATA * pObj, char *argument,
int value )
{
if ( argument[0] == '\0' )
{
set_obj_values ( ch, pObj, -1, "" ); /* '\0' changed to "" -- Hugin */
return FALSE;
}
if ( set_obj_values ( ch, pObj, value, argument ) )
return TRUE;
return FALSE;
}
/*****************************************************************************
Name: oedit_values
Purpose: Finds the object and sets its value.
Called by: The four valueX functions below. (now five -- Hugin )
****************************************************************************/
bool oedit_values ( CHAR_DATA * ch, char *argument, int value )
{
OBJ_INDEX_DATA *pObj;
EDIT_OBJ ( ch, pObj );
if ( set_value ( ch, pObj, argument, value ) )
return TRUE;
return FALSE;
}
OEDIT ( oedit_value0 )
{
if ( oedit_values ( ch, argument, 0 ) )
return TRUE;
return FALSE;
}
OEDIT ( oedit_value1 )
{
if ( oedit_values ( ch, argument, 1 ) )
return TRUE;
return FALSE;
}
OEDIT ( oedit_value2 )
{
if ( oedit_values ( ch, argument, 2 ) )
return TRUE;
return FALSE;
}
OEDIT ( oedit_value3 )
{
if ( oedit_values ( ch, argument, 3 ) )
return TRUE;
return FALSE;
}
OEDIT ( oedit_value4 )
{
if ( oedit_values ( ch, argument, 4 ) )
return TRUE;
return FALSE;
}
OEDIT ( oedit_weight )
{
OBJ_INDEX_DATA *pObj;
EDIT_OBJ ( ch, pObj );
if ( argument[0] == '\0' || !is_number ( argument ) )
{
chsend ( "Syntax: weight [number]\n\r", ch );
return FALSE;
}
pObj->weight = atoi ( argument );
chsend ( "Weight set.\n\r", ch );
return TRUE;
}
OEDIT ( oedit_cost )
{
OBJ_INDEX_DATA *pObj;
EDIT_OBJ ( ch, pObj );
if ( argument[0] == '\0' || !is_number ( argument ) )
{
chsend ( "Syntax: cost [number]\n\r", ch );
return FALSE;
}
pObj->cost = atoi ( argument );
chsend ( "Cost set.\n\r", ch );
return TRUE;
}
OEDIT ( oedit_create )
{
OBJ_INDEX_DATA *pObj;
AREA_DATA *pArea;
VNUM value;
int iHash;
value = atoi ( argument );
if ( argument[0] == '\0' || value == 0 )
{
chsend ( "Syntax: oedit create [vnum]\n\r", ch );
return FALSE;
}
pArea = get_vnum_area ( value );
if ( !pArea )
{
chsend ( "OEdit: That vnum is not assigned an area.\n\r", ch );
return FALSE;
}
if ( !IS_BUILDER ( ch, pArea ) )
{
chsend ( "OEdit: Vnum in an area you cannot build in.\n\r", ch );
return FALSE;
}
if ( get_obj_index ( value ) )
{
chsend ( "OEdit: Object vnum already exists.\n\r", ch );
return FALSE;
}
pObj = new_obj_index ( );
pObj->vnum = value;
pObj->area = pArea;
if ( value > top_vnum_obj )
top_vnum_obj = value;
iHash = value % MAX_KEY_HASH;
pObj->next = obj_index_hash[iHash];
obj_index_hash[iHash] = pObj;
ch->desc->pEdit = ( void * ) pObj;
chsend ( "Object Created.\n\r", ch );
return TRUE;
}
OEDIT ( oedit_ed )
{
OBJ_INDEX_DATA *pObj;
EXTRA_DESCR_DATA *ed;
char command[MAX_INPUT_LENGTH];
char keyword[MAX_INPUT_LENGTH];
EDIT_OBJ ( ch, pObj );
argument = one_argument ( argument, command );
one_argument ( argument, keyword );
if ( command[0] == '\0' )
{
chsend ( "Syntax: ed add [keyword]\n\r", ch );
chsend ( " ed delete [keyword]\n\r", ch );
chsend ( " ed edit [keyword]\n\r", ch );
chsend ( " ed format [keyword]\n\r", ch );
return FALSE;
}
if ( !str_cmp ( command, "add" ) )
{
if ( keyword[0] == '\0' )
{
chsend ( "Syntax: ed add [keyword]\n\r", ch );
return FALSE;
}
ed = new_extra_descr ( );
ed->keyword = str_dup ( keyword );
ed->next = pObj->extra_descr;
pObj->extra_descr = ed;
string_append ( ch, &ed->description );
return TRUE;
}
if ( !str_cmp ( command, "edit" ) )
{
if ( keyword[0] == '\0' )
{
chsend ( "Syntax: ed edit [keyword]\n\r", ch );
return FALSE;
}
for ( ed = pObj->extra_descr; ed; ed = ed->next )
{
if ( is_name ( keyword, ed->keyword ) )
break;
}
if ( !ed )
{
chsend ( "OEdit: Extra description keyword not found.\n\r", ch );
return FALSE;
}
string_append ( ch, &ed->description );
return TRUE;
}
if ( !str_cmp ( command, "delete" ) )
{
EXTRA_DESCR_DATA *ped = NULL;
if ( keyword[0] == '\0' )
{
chsend ( "Syntax: ed delete [keyword]\n\r", ch );
return FALSE;
}
for ( ed = pObj->extra_descr; ed; ed = ed->next )
{
if ( is_name ( keyword, ed->keyword ) )
break;
ped = ed;
}
if ( !ed )
{
chsend ( "OEdit: Extra description keyword not found.\n\r", ch );
return FALSE;
}
if ( !ped )
pObj->extra_descr = ed->next;
else
ped->next = ed->next;
free_extra_descr ( ed );
chsend ( "Extra description deleted.\n\r", ch );
return TRUE;
}
if ( !str_cmp ( command, "format" ) )
{
EXTRA_DESCR_DATA *ped = NULL;
if ( keyword[0] == '\0' )
{
chsend ( "Syntax: ed format [keyword]\n\r", ch );
return FALSE;
}
for ( ed = pObj->extra_descr; ed; ed = ed->next )
{
if ( is_name ( keyword, ed->keyword ) )
break;
ped = ed;
}
if ( !ed )
{
chsend ( "OEdit: Extra description keyword not found.\n\r", ch );
return FALSE;
}
ed->description = format_string ( ed->description );
chsend ( "Extra description formatted.\n\r", ch );
return TRUE;
}
oedit_ed ( ch, "" );
return FALSE;
}
/* ROM object functions : */
OEDIT ( oedit_extra ) /* Moved out of oedit() due to naming conflicts -- Hugin */
{
OBJ_INDEX_DATA *pObj;
FLAG value;
if ( argument[0] != '\0' )
{
EDIT_OBJ ( ch, pObj );
if ( ( value = flag_value ( extra_flags, argument ) ) != NO_FLAG )
{
TOGGLE_BIT ( pObj->extra_flags, value );
chsend ( "Extra flag toggled.\n\r", ch );
return TRUE;
}
}
chsend ( "Syntax: extra [flag]\n\r"
"Type '? extra' for a list of flags.\n\r", ch );
return FALSE;
}
OEDIT ( oedit_wear ) /* Moved out of oedit() due to naming conflicts -- Hugin */
{
OBJ_INDEX_DATA *pObj;
FLAG value;
if ( argument[0] != '\0' )
{
EDIT_OBJ ( ch, pObj );
if ( ( value = flag_value ( wear_flags, argument ) ) != NO_FLAG )
{
TOGGLE_BIT ( pObj->wear_flags, value );
chsend ( "Wear flag toggled.\n\r", ch );
return TRUE;
}
}
chsend ( "Syntax: wear [flag]\n\r"
"Type '? wear' for a list of flags.\n\r", ch );
return FALSE;
}
OEDIT ( oedit_type ) /* Moved out of oedit() due to naming conflicts -- Hugin */
{
OBJ_INDEX_DATA *pObj;
int value;
if ( argument[0] != '\0' )
{
EDIT_OBJ ( ch, pObj );
if ( ( value = flag_value ( type_flags, argument ) ) != NO_FLAG )
{
pObj->item_type = value;
chsend ( "Type set.\n\r", ch );
/*
* Clear the values.
*/
pObj->value[0] = 0;
pObj->value[1] = 0;
pObj->value[2] = 0;
pObj->value[3] = 0;
pObj->value[4] = 0; /* ROM */
return TRUE;
}
}
chsend ( "Syntax: type [flag]\n\r"
"Type '? type' for a list of flags.\n\r", ch );
return FALSE;
}
OEDIT ( oedit_material )
{
OBJ_INDEX_DATA *pObj;
EDIT_OBJ ( ch, pObj );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: material [string]\n\r", ch );
return FALSE;
}
free_string ( pObj->material );
pObj->material = str_dup ( argument );
chsend ( "Material set.\n\r", ch );
return TRUE;
}
OEDIT ( oedit_level )
{
OBJ_INDEX_DATA *pObj;
EDIT_OBJ ( ch, pObj );
if ( argument[0] == '\0' || !is_number ( argument ) )
{
chsend ( "Syntax: level [number]\n\r", ch );
return FALSE;
}
pObj->level = atoi ( argument );
chsend ( "Level set.\n\r", ch );
return TRUE;
}
OEDIT ( oedit_condition )
{
OBJ_INDEX_DATA *pObj;
int value;
if ( argument[0] != '\0' && ( value = atoi ( argument ) ) >= 0 &&
( value <= 100 ) )
{
EDIT_OBJ ( ch, pObj );
pObj->condition = value;
chsend ( "Condition set.\n\r", ch );
return TRUE;
}
chsend ( "Syntax: condition [number]\n\r"
"Where number can range from 0 (ruined) to 100 (perfect).\n\r",
ch );
return FALSE;
}
/*
* Mobile Editor Functions.
*/
MEDIT ( medit_show )
{
MOB_INDEX_DATA *pMob;
char buf[MAX_STRING_LENGTH];
MPROG_LIST *list;
EDIT_MOB ( ch, pMob );
sprintf ( buf, "Name: [%s]\n\rArea: [%5d] %s\n\r",
pMob->player_name, !pMob->area ? -1 : pMob->area->vnum,
!pMob->area ? "No Area" : pMob->area->name );
chsend ( buf, ch );
sprintf ( buf, "Act: [%s]\n\r",
flag_string ( act_flags, pMob->act ) );
chsend ( buf, ch );
sprintf ( buf, "Vnum: [%5ld] Sex: [%s] Race: [%s]\n\r",
pMob->vnum,
pMob->sex == SEX_MALE ? "male " : pMob->sex ==
SEX_FEMALE ? "female " : pMob->sex == 3 ? "random " : "neutral",
race_table[pMob->race].name );
chsend ( buf, ch );
sprintf ( buf,
"Level: [%2d] Align: [%4d] Hitroll: [%2d] Dam Type: [%s]\n\r",
pMob->level, pMob->alignment, pMob->hitroll,
attack_table[pMob->dam_type].name );
chsend ( buf, ch );
if ( pMob->group )
{
sprintf ( buf, "Group: [%5ld]\n\r", pMob->group );
chsend ( buf, ch );
}
sprintf ( buf, "Hit dice: [%2dd%-3d+%4d] ", pMob->hit[DICE_NUMBER],
pMob->hit[DICE_TYPE], pMob->hit[DICE_BONUS] );
chsend ( buf, ch );
sprintf ( buf, "Damage dice: [%2dd%-3d+%4d] ", pMob->damage[DICE_NUMBER],
pMob->damage[DICE_TYPE], pMob->damage[DICE_BONUS] );
chsend ( buf, ch );
sprintf ( buf, "Mana dice: [%2dd%-3d+%4d]\n\r", pMob->mana[DICE_NUMBER],
pMob->mana[DICE_TYPE], pMob->mana[DICE_BONUS] );
chsend ( buf, ch );
/* ROM values end */
sprintf ( buf, "Affected by: [%s]\n\r",
flag_string ( affect_flags, pMob->affected_by ) );
chsend ( buf, ch );
/* ROM values: */
sprintf ( buf,
"Armor: [pierce: %d bash: %d slash: %d magic: %d]\n\r",
pMob->ac[AC_PIERCE], pMob->ac[AC_BASH], pMob->ac[AC_SLASH],
pMob->ac[AC_EXOTIC] );
chsend ( buf, ch );
sprintf ( buf, "Form: [%s]\n\r",
flag_string ( form_flags, pMob->form ) );
chsend ( buf, ch );
sprintf ( buf, "Parts: [%s]\n\r",
flag_string ( part_flags, pMob->parts ) );
chsend ( buf, ch );
sprintf ( buf, "Imm: [%s]\n\r",
flag_string ( imm_flags, pMob->imm_flags ) );
chsend ( buf, ch );
sprintf ( buf, "Res: [%s]\n\r",
flag_string ( res_flags, pMob->res_flags ) );
chsend ( buf, ch );
sprintf ( buf, "Vuln: [%s]\n\r",
flag_string ( vuln_flags, pMob->vuln_flags ) );
chsend ( buf, ch );
sprintf ( buf, "Off: [%s]\n\r",
flag_string ( off_flags, pMob->off_flags ) );
chsend ( buf, ch );
sprintf ( buf, "Size: [%s]\n\r",
flag_string ( size_flags, pMob->size ) );
chsend ( buf, ch );
sprintf ( buf, "Material: [%s]\n\r", pMob->material );
chsend ( buf, ch );
sprintf ( buf, "Start pos. [%s]\n\r",
flag_string ( position_flags, pMob->start_pos ) );
chsend ( buf, ch );
sprintf ( buf, "Default pos [%s]\n\r",
flag_string ( position_flags, pMob->default_pos ) );
chsend ( buf, ch );
sprintf ( buf, "Wealth: [%5ld]\n\r", pMob->wealth );
chsend ( buf, ch );
/* ROM values end */
if ( pMob->spec_fun )
{
sprintf ( buf, "Spec fun: [%s]\n\r",
spec_name ( pMob->spec_fun ) );
chsend ( buf, ch );
}
sprintf ( buf, "Short descr: %s\n\rLong descr:\n\r%s", pMob->short_descr,
pMob->long_descr );
chsend ( buf, ch );
sprintf ( buf, "Description:\n\r%s", pMob->description );
chsend ( buf, ch );
if ( pMob->pShop )
{
SHOP_DATA *pShop;
int iTrade;
pShop = pMob->pShop;
sprintf ( buf,
"Shop data for [%5ld]:\n\r"
" Markup for purchaser: %d%%\n\r"
" Markdown for seller: %d%%\n\r", pShop->keeper,
pShop->profit_buy, pShop->profit_sell );
chsend ( buf, ch );
sprintf ( buf, " Hours: %d to %d.\n\r", pShop->open_hour,
pShop->close_hour );
chsend ( buf, ch );
for ( iTrade = 0; iTrade < MAX_TRADE; iTrade++ )
{
if ( pShop->buy_type[iTrade] != 0 )
{
if ( iTrade == 0 )
{
chsend ( " Number Trades Type\n\r", ch );
chsend ( " ------ -----------\n\r", ch );
}
sprintf ( buf, " [%4d] %s\n\r", iTrade,
flag_string ( type_flags,
pShop->buy_type[iTrade] ) );
chsend ( buf, ch );
}
}
}
if ( pMob->mprogs )
{
int cnt;
sprintf ( buf, "\n\rMOBPrograms for [%5ld]:\n\r", pMob->vnum );
chsend ( buf, ch );
for ( cnt = 0, list = pMob->mprogs; list; list = list->next )
{
if ( cnt == 0 )
{
chsend ( " Number Vnum Trigger Phrase\n\r", ch );
chsend ( " ------ ---- ------- ------\n\r", ch );
}
sprintf ( buf, "[%5d] %4ld %7s %s\n\r", cnt, list->vnum,
mprog_type_to_name ( list->trig_type ),
list->trig_phrase );
chsend ( buf, ch );
cnt++;
}
}
return FALSE;
}
MEDIT ( medit_create )
{
MOB_INDEX_DATA *pMob;
AREA_DATA *pArea;
VNUM value;
int iHash;
value = atoi ( argument );
if ( argument[0] == '\0' || value == 0 )
{
chsend ( "Syntax: medit create [vnum]\n\r", ch );
return FALSE;
}
pArea = get_vnum_area ( value );
if ( !pArea )
{
chsend ( "MEdit: That vnum is not assigned an area.\n\r", ch );
return FALSE;
}
if ( !IS_BUILDER ( ch, pArea ) )
{
chsend ( "MEdit: Vnum in an area you cannot build in.\n\r", ch );
return FALSE;
}
if ( get_mob_index ( value ) )
{
chsend ( "MEdit: Mobile vnum already exists.\n\r", ch );
return FALSE;
}
pMob = new_mob_index ( );
pMob->vnum = value;
pMob->area = pArea;
if ( value > top_vnum_mob )
top_vnum_mob = value;
pMob->act = ACT_IS_NPC;
iHash = value % MAX_KEY_HASH;
pMob->next = mob_index_hash[iHash];
mob_index_hash[iHash] = pMob;
ch->desc->pEdit = ( void * ) pMob;
chsend ( "Mobile Created.\n\r", ch );
return TRUE;
}
MEDIT ( medit_spec )
{
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: spec [special function]\n\r", ch );
return FALSE;
}
if ( !str_cmp ( argument, "none" ) )
{
pMob->spec_fun = NULL;
chsend ( "Spec removed.\n\r", ch );
return TRUE;
}
if ( spec_lookup ( argument ) )
{
pMob->spec_fun = spec_lookup ( argument );
chsend ( "Spec set.\n\r", ch );
return TRUE;
}
chsend ( "MEdit: No such special function.\n\r", ch );
return FALSE;
}
MEDIT ( medit_damtype )
{
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: damtype [damage message]\n\r", ch );
chsend
( "Para ver una lista de tipos de mensajes, pon '? weapon'.\n\r",
ch );
return FALSE;
}
pMob->dam_type = attack_lookup ( argument );
chsend ( "Damage type set.\n\r", ch );
return TRUE;
}
MEDIT ( medit_align )
{
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' || !is_number ( argument ) )
{
chsend ( "Syntax: alignment [number]\n\r", ch );
return FALSE;
}
pMob->alignment = atoi ( argument );
chsend ( "Alignment set.\n\r", ch );
return TRUE;
}
MEDIT ( medit_level )
{
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' || !is_number ( argument ) )
{
chsend ( "Syntax: level [number]\n\r", ch );
return FALSE;
}
pMob->level = atoi ( argument );
chsend ( "Level set.\n\r", ch );
return TRUE;
}
MEDIT ( medit_desc )
{
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' )
{
string_append ( ch, &pMob->description );
return TRUE;
}
chsend ( "Syntax: desc - line edit\n\r", ch );
return FALSE;
}
MEDIT ( medit_long )
{
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: long [string]\n\r", ch );
return FALSE;
}
free_string ( pMob->long_descr );
strcat ( argument, "\n\r" );
pMob->long_descr = str_dup ( argument );
pMob->long_descr[0] = UPPER ( pMob->long_descr[0] );
chsend ( "Long description set.\n\r", ch );
return TRUE;
}
MEDIT ( medit_short )
{
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: short [string]\n\r", ch );
return FALSE;
}
free_string ( pMob->short_descr );
pMob->short_descr = str_dup ( argument );
chsend ( "Short description set.\n\r", ch );
return TRUE;
}
MEDIT ( medit_name )
{
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: name [string]\n\r", ch );
return FALSE;
}
free_string ( pMob->player_name );
pMob->player_name = str_dup ( argument );
chsend ( "Name set.\n\r", ch );
return TRUE;
}
MEDIT ( medit_shop )
{
MOB_INDEX_DATA *pMob;
char command[MAX_INPUT_LENGTH];
char arg1[MAX_INPUT_LENGTH];
argument = one_argument ( argument, command );
argument = one_argument ( argument, arg1 );
EDIT_MOB ( ch, pMob );
if ( command[0] == '\0' )
{
chsend ( "Syntax: shop hours [#xopening] [#xclosing]\n\r", ch );
chsend ( " shop profit [#xbuying%] [#xselling%]\n\r", ch );
chsend ( " shop type [#x0-4] [item type]\n\r", ch );
chsend ( " shop assign\n\r", ch );
chsend ( " shop remove\n\r", ch );
return FALSE;
}
if ( !str_cmp ( command, "hours" ) )
{
if ( arg1[0] == '\0' || !is_number ( arg1 ) || argument[0] == '\0' ||
!is_number ( argument ) )
{
chsend ( "Syntax: shop hours [#xopening] [#xclosing]\n\r", ch );
return FALSE;
}
if ( !pMob->pShop )
{
chsend ( "MEdit: Debes crear un shop primero (shop assign).\n\r",
ch );
return FALSE;
}
pMob->pShop->open_hour = atoi ( arg1 );
pMob->pShop->close_hour = atoi ( argument );
chsend ( "Shop hours set.\n\r", ch );
return TRUE;
}
if ( !str_cmp ( command, "profit" ) )
{
if ( arg1[0] == '\0' || !is_number ( arg1 ) || argument[0] == '\0' ||
!is_number ( argument ) )
{
chsend ( "Syntax: shop profit [#xbuying%] [#xselling%]\n\r",
ch );
return FALSE;
}
if ( !pMob->pShop )
{
chsend ( "MEdit: Debes crear un shop primero (shop assign).\n\r",
ch );
return FALSE;
}
pMob->pShop->profit_buy = atoi ( arg1 );
pMob->pShop->profit_sell = atoi ( argument );
chsend ( "Shop profit set.\n\r", ch );
return TRUE;
}
if ( !str_cmp ( command, "type" ) )
{
char buf[MAX_INPUT_LENGTH];
int value;
if ( arg1[0] == '\0' || !is_number ( arg1 ) || argument[0] == '\0' )
{
chsend ( "Syntax: shop type [#x0-4] [item type]\n\r", ch );
return FALSE;
}
if ( atoi ( arg1 ) >= MAX_TRADE )
{
sprintf ( buf, "MEdit: May sell %d items max.\n\r", MAX_TRADE );
chsend ( buf, ch );
return FALSE;
}
if ( !pMob->pShop )
{
chsend ( "MEdit: Debes crear un shop primero (shop assign).\n\r",
ch );
return FALSE;
}
if ( ( value = flag_value ( type_flags, argument ) ) == NO_FLAG )
{
chsend ( "MEdit: That type of item is not known.\n\r", ch );
return FALSE;
}
pMob->pShop->buy_type[atoi ( arg1 )] = value;
chsend ( "Shop type set.\n\r", ch );
return TRUE;
}
/* shop assign && shop delete by Phoenix */
if ( !str_prefix ( command, "assign" ) )
{
if ( pMob->pShop )
{
chsend ( "Mob already has a shop assigned to it.\n\r", ch );
return FALSE;
}
pMob->pShop = new_shop ( );
if ( !shop_first )
shop_first = pMob->pShop;
if ( shop_last )
shop_last->next = pMob->pShop;
shop_last = pMob->pShop;
pMob->pShop->keeper = pMob->vnum;
chsend ( "New shop assigned to mobile.\n\r", ch );
return TRUE;
}
if ( !str_prefix ( command, "remove" ) )
{
SHOP_DATA *pShop;
pShop = pMob->pShop;
pMob->pShop = NULL;
if ( pShop == shop_first )
{
if ( !pShop->next )
{
shop_first = NULL;
shop_last = NULL;
}
else
shop_first = pShop->next;
}
else
{
SHOP_DATA *ipShop;
for ( ipShop = shop_first; ipShop; ipShop = ipShop->next )
{
if ( ipShop->next == pShop )
{
if ( !pShop->next )
{
shop_last = ipShop;
shop_last->next = NULL;
}
else
ipShop->next = pShop->next;
}
}
}
free_shop ( pShop );
chsend ( "Mobile is no longer a shopkeeper.\n\r", ch );
return TRUE;
}
medit_shop ( ch, "" );
return FALSE;
}
/* ROM medit functions: */
MEDIT ( medit_sex ) /* Moved out of medit() due to naming conflicts -- Hugin */
{
MOB_INDEX_DATA *pMob;
int value;
if ( argument[0] != '\0' )
{
EDIT_MOB ( ch, pMob );
if ( ( value = flag_value ( sex_flags, argument ) ) != NO_FLAG )
{
pMob->sex = value;
chsend ( "Sex set.\n\r", ch );
return TRUE;
}
}
chsend ( "Syntax: sex [sex]\n\r" "Type '? sex' for a list of flags.\n\r",
ch );
return FALSE;
}
MEDIT ( medit_act ) /* Moved out of medit() due to naming conflicts -- Hugin */
{
MOB_INDEX_DATA *pMob;
FLAG value;
if ( argument[0] != '\0' )
{
EDIT_MOB ( ch, pMob );
if ( ( value = flag_value ( act_flags, argument ) ) != NO_FLAG )
{
pMob->act ^= value;
SET_BIT ( pMob->act, ACT_IS_NPC );
chsend ( "Act flag toggled.\n\r", ch );
return TRUE;
}
}
chsend ( "Syntax: act [flag]\n\r" "Type '? act' for a list of flags.\n\r",
ch );
return FALSE;
}
MEDIT ( medit_affect ) /* Moved out of medit() due to naming conflicts -- Hugin */
{
MOB_INDEX_DATA *pMob;
FLAG value;
if ( argument[0] != '\0' )
{
EDIT_MOB ( ch, pMob );
if ( ( value = flag_value ( affect_flags, argument ) ) != NO_FLAG )
{
pMob->affected_by ^= value;
chsend ( "Affect flag toggled.\n\r", ch );
return TRUE;
}
}
chsend ( "Syntax: affect [flag]\n\r"
"Type '? affect' for a list of flags.\n\r", ch );
return FALSE;
}
MEDIT ( medit_ac )
{
MOB_INDEX_DATA *pMob;
char arg[MAX_INPUT_LENGTH];
int pierce, bash, slash, exotic;
do /* So that I can use break and send the syntax in one place */
{
if ( argument[0] == '\0' )
break;
EDIT_MOB ( ch, pMob );
argument = one_argument ( argument, arg );
if ( !is_number ( arg ) )
break;
pierce = atoi ( arg );
argument = one_argument ( argument, arg );
if ( arg[0] != '\0' )
{
if ( !is_number ( arg ) )
break;
bash = atoi ( arg );
argument = one_argument ( argument, arg );
}
else
bash = pMob->ac[AC_BASH];
if ( arg[0] != '\0' )
{
if ( !is_number ( arg ) )
break;
slash = atoi ( arg );
argument = one_argument ( argument, arg );
}
else
slash = pMob->ac[AC_SLASH];
if ( arg[0] != '\0' )
{
if ( !is_number ( arg ) )
break;
exotic = atoi ( arg );
}
else
exotic = pMob->ac[AC_EXOTIC];
pMob->ac[AC_PIERCE] = pierce;
pMob->ac[AC_BASH] = bash;
pMob->ac[AC_SLASH] = slash;
pMob->ac[AC_EXOTIC] = exotic;
chsend ( "Ac set.\n\r", ch );
return TRUE;
}
while ( FALSE ); /* Just do it once.. */
chsend ( "Syntax: ac [ac-pierce [ac-bash [ac-slash [ac-exotic]]]]\n\r"
"help MOB_AC gives a list of reasonable ac-values.\n\r", ch );
return FALSE;
}
MEDIT ( medit_form )
{
MOB_INDEX_DATA *pMob;
FLAG value;
if ( argument[0] != '\0' )
{
EDIT_MOB ( ch, pMob );
if ( ( value = flag_value ( form_flags, argument ) ) != NO_FLAG )
{
pMob->form ^= value;
chsend ( "Form toggled.\n\r", ch );
return TRUE;
}
}
chsend ( "Syntax: form [flags]\n\r"
"Type '? form' for a list of flags.\n\r", ch );
return FALSE;
}
MEDIT ( medit_delete )
{
CHAR_DATA *wch, *wnext;
MOB_INDEX_DATA *pMob;
RESET_DATA *pReset, *wReset;
ROOM_INDEX_DATA *pRoom;
char arg[MIL];
VNUM pIndex, i;
int mcount, rcount, iHash;
bool foundmob = FALSE;
bool foundobj = FALSE;
if ( IS_NULLSTR ( argument ) )
{
if ( ch )
chsend ( "Syntax: medit delete [vnum]\n\r", ch );
return FALSE;
}
one_argument ( argument, arg );
if ( is_number ( arg ) )
{
pIndex = atol ( arg );
pMob = get_mob_index ( pIndex );
}
else
{
if ( ch )
chsend ( "That is not a number.\n\r", ch );
return FALSE;
}
for ( i = 0; vnum_table[i].vnum != -1; i++ )
{
if ( vnum_table[i].vnum == pIndex )
{
if ( ch )
chsend ( "That vnum is reserved.\n\r", ch );
return FALSE;
}
}
if ( !pMob )
{
if ( ch )
chsend ( "No such mobile.\n\r", ch );
return FALSE;
}
stop_editing ( pMob );
SET_BIT ( pMob->area->area_flags, AREA_CHANGED );
if ( top_vnum_mob == pIndex )
for ( i = 1; i < pIndex; i++ )
if ( get_mob_index ( i ) )
top_vnum_mob = i;
top_mob_index--;
rcount = 0;
mcount = 0;
for ( iHash = 0; iHash < MAX_KEY_HASH; iHash++ )
{
for ( pRoom = room_index_hash[iHash]; pRoom; pRoom = pRoom->next )
{
for ( wch = pRoom->people; wch; wch = wnext )
{
wnext = wch->next_in_room;
if ( wch->pIndexData == pMob )
{
extract_char ( wch, TRUE );
mcount++;
}
}
for ( pReset = pRoom->reset_first; pReset; pReset = wReset )
{
wReset = pReset->next;
switch ( pReset->command )
{
case 'M':
if ( pReset->arg1 == pIndex )
{
foundmob = TRUE;
unlink_reset ( pRoom, pReset );
free_reset_data ( pReset );
rcount++;
SET_BIT ( pRoom->area->area_flags, AREA_CHANGED );
}
else
foundmob = FALSE;
break;
case 'E':
case 'G':
if ( foundmob )
{
foundobj = TRUE;
unlink_reset ( pRoom, pReset );
free_reset_data ( pReset );
rcount++;
SET_BIT ( pRoom->area->area_flags, AREA_CHANGED );
}
else
foundobj = FALSE;
break;
case '0':
foundobj = FALSE;
break;
case 'P':
if ( foundobj && foundmob )
{
unlink_reset ( pRoom, pReset );
free_reset_data ( pReset );
rcount++;
SET_BIT ( pRoom->area->area_flags, AREA_CHANGED );
}
}
}
}
}
unlink_mob_index ( pMob );
pMob->area = NULL;
pMob->vnum = 0;
free_mob_index ( pMob );
if ( ch )
{
chprintf ( ch, "Removed mobile vnum {C%ld{x and {C%d{x resets.\n\r",
pIndex, rcount );
chprintf ( ch, "{C%d{x mobiles were extracted" " from the mud.\n\r",
mcount );
}
return TRUE;
}
MEDIT ( medit_part )
{
MOB_INDEX_DATA *pMob;
FLAG value;
if ( argument[0] != '\0' )
{
EDIT_MOB ( ch, pMob );
if ( ( value = flag_value ( part_flags, argument ) ) != NO_FLAG )
{
pMob->parts ^= value;
chsend ( "Parts toggled.\n\r", ch );
return TRUE;
}
}
chsend ( "Syntax: part [flags]\n\r"
"Type '? part' for a list of flags.\n\r", ch );
return FALSE;
}
MEDIT ( medit_imm )
{
MOB_INDEX_DATA *pMob;
FLAG value;
if ( argument[0] != '\0' )
{
EDIT_MOB ( ch, pMob );
if ( ( value = flag_value ( imm_flags, argument ) ) != NO_FLAG )
{
pMob->imm_flags ^= value;
chsend ( "Immunity toggled.\n\r", ch );
return TRUE;
}
}
chsend ( "Syntax: imm [flags]\n\r"
"Type '? imm' for a list of flags.\n\r", ch );
return FALSE;
}
MEDIT ( medit_res )
{
MOB_INDEX_DATA *pMob;
FLAG value;
if ( argument[0] != '\0' )
{
EDIT_MOB ( ch, pMob );
if ( ( value = flag_value ( res_flags, argument ) ) != NO_FLAG )
{
pMob->res_flags ^= value;
chsend ( "Resistance toggled.\n\r", ch );
return TRUE;
}
}
chsend ( "Syntax: res [flags]\n\r"
"Type '? res' for a list of flags.\n\r", ch );
return FALSE;
}
MEDIT ( medit_vuln )
{
MOB_INDEX_DATA *pMob;
FLAG value;
if ( argument[0] != '\0' )
{
EDIT_MOB ( ch, pMob );
if ( ( value = flag_value ( vuln_flags, argument ) ) != NO_FLAG )
{
pMob->vuln_flags ^= value;
chsend ( "Vulnerability toggled.\n\r", ch );
return TRUE;
}
}
chsend ( "Syntax: vuln [flags]\n\r"
"Type '? vuln' for a list of flags.\n\r", ch );
return FALSE;
}
MEDIT ( medit_material )
{
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: material [string]\n\r", ch );
return FALSE;
}
free_string ( pMob->material );
pMob->material = str_dup ( argument );
chsend ( "Material set.\n\r", ch );
return TRUE;
}
MEDIT ( medit_off )
{
MOB_INDEX_DATA *pMob;
FLAG value;
if ( argument[0] != '\0' )
{
EDIT_MOB ( ch, pMob );
if ( ( value = flag_value ( off_flags, argument ) ) != NO_FLAG )
{
pMob->off_flags ^= value;
chsend ( "Offensive behaviour toggled.\n\r", ch );
return TRUE;
}
}
chsend ( "Syntax: off [flags]\n\r"
"Type '? off' for a list of flags.\n\r", ch );
return FALSE;
}
MEDIT ( medit_size )
{
MOB_INDEX_DATA *pMob;
int value;
if ( argument[0] != '\0' )
{
EDIT_MOB ( ch, pMob );
if ( ( value = flag_value ( size_flags, argument ) ) != NO_FLAG )
{
pMob->size = value;
chsend ( "Size set.\n\r", ch );
return TRUE;
}
}
chsend ( "Syntax: size [size]\n\r"
"Type '? size' for a list of sizes.\n\r", ch );
return FALSE;
}
MEDIT ( medit_hitdice )
{
static char syntax[] = "Syntax: hitdice <number> d <type> + <bonus>\n\r";
char *num, *type, *bonus, *cp;
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' )
{
chsend ( syntax, ch );
return FALSE;
}
num = cp = argument;
while ( isdigit ( *cp ) )
++cp;
while ( *cp != '\0' && !isdigit ( *cp ) )
*( cp++ ) = '\0';
type = cp;
while ( isdigit ( *cp ) )
++cp;
while ( *cp != '\0' && !isdigit ( *cp ) )
*( cp++ ) = '\0';
bonus = cp;
while ( isdigit ( *cp ) )
++cp;
if ( *cp != '\0' )
*cp = '\0';
if ( ( !is_number ( num ) || atoi ( num ) < 1 ) ||
( !is_number ( type ) || atoi ( type ) < 1 ) ||
( !is_number ( bonus ) || atoi ( bonus ) < 0 ) )
{
chsend ( syntax, ch );
return FALSE;
}
pMob->hit[DICE_NUMBER] = atoi ( num );
pMob->hit[DICE_TYPE] = atoi ( type );
pMob->hit[DICE_BONUS] = atoi ( bonus );
chsend ( "Hitdice set.\n\r", ch );
return TRUE;
}
MEDIT ( medit_manadice )
{
static char syntax[] =
"Syntax: manadice <number> d <type> + <bonus>\n\r";
char *num, *type, *bonus, *cp;
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' )
{
chsend ( syntax, ch );
return FALSE;
}
num = cp = argument;
while ( isdigit ( *cp ) )
++cp;
while ( *cp != '\0' && !isdigit ( *cp ) )
*( cp++ ) = '\0';
type = cp;
while ( isdigit ( *cp ) )
++cp;
while ( *cp != '\0' && !isdigit ( *cp ) )
*( cp++ ) = '\0';
bonus = cp;
while ( isdigit ( *cp ) )
++cp;
if ( *cp != '\0' )
*cp = '\0';
if ( !( is_number ( num ) && is_number ( type ) && is_number ( bonus ) ) )
{
chsend ( syntax, ch );
return FALSE;
}
if ( ( !is_number ( num ) || atoi ( num ) < 1 ) ||
( !is_number ( type ) || atoi ( type ) < 1 ) ||
( !is_number ( bonus ) || atoi ( bonus ) < 0 ) )
{
chsend ( syntax, ch );
return FALSE;
}
pMob->mana[DICE_NUMBER] = atoi ( num );
pMob->mana[DICE_TYPE] = atoi ( type );
pMob->mana[DICE_BONUS] = atoi ( bonus );
chsend ( "Manadice set.\n\r", ch );
return TRUE;
}
MEDIT ( medit_damdice )
{
static char syntax[] = "Syntax: damdice <number> d <type> + <bonus>\n\r";
char *num, *type, *bonus, *cp;
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' )
{
chsend ( syntax, ch );
return FALSE;
}
num = cp = argument;
while ( isdigit ( *cp ) )
++cp;
while ( *cp != '\0' && !isdigit ( *cp ) )
*( cp++ ) = '\0';
type = cp;
while ( isdigit ( *cp ) )
++cp;
while ( *cp != '\0' && !isdigit ( *cp ) )
*( cp++ ) = '\0';
bonus = cp;
while ( isdigit ( *cp ) )
++cp;
if ( *cp != '\0' )
*cp = '\0';
if ( !( is_number ( num ) && is_number ( type ) && is_number ( bonus ) ) )
{
chsend ( syntax, ch );
return FALSE;
}
if ( ( !is_number ( num ) || atoi ( num ) < 1 ) ||
( !is_number ( type ) || atoi ( type ) < 1 ) ||
( !is_number ( bonus ) || atoi ( bonus ) < 0 ) )
{
chsend ( syntax, ch );
return FALSE;
}
pMob->damage[DICE_NUMBER] = atoi ( num );
pMob->damage[DICE_TYPE] = atoi ( type );
pMob->damage[DICE_BONUS] = atoi ( bonus );
chsend ( "Damdice set.\n\r", ch );
return TRUE;
}
MEDIT ( medit_race )
{
MOB_INDEX_DATA *pMob;
int race;
if ( argument[0] != '\0' && ( race = race_lookup ( argument ) ) != 0 )
{
EDIT_MOB ( ch, pMob );
pMob->race = race;
pMob->act |= race_table[race].act;
pMob->affected_by |= race_table[race].aff;
pMob->off_flags |= race_table[race].off;
pMob->imm_flags |= race_table[race].imm;
pMob->res_flags |= race_table[race].res;
pMob->vuln_flags |= race_table[race].vuln;
pMob->form |= race_table[race].form;
pMob->parts |= race_table[race].parts;
chsend ( "Race set.\n\r", ch );
return TRUE;
}
if ( argument[0] == '?' )
{
char buf[MAX_STRING_LENGTH];
chsend ( "Available races are:", ch );
for ( race = 0; race_table[race].name != NULL; race++ )
{
if ( ( race % 3 ) == 0 )
chsend ( "\n\r", ch );
sprintf ( buf, " %-15s", race_table[race].name );
chsend ( buf, ch );
}
chsend ( "\n\r", ch );
return FALSE;
}
chsend ( "Syntax: race [race]\n\r"
"Type 'race ?' for a list of races.\n\r", ch );
return FALSE;
}
MEDIT ( medit_position )
{
MOB_INDEX_DATA *pMob;
char arg[MAX_INPUT_LENGTH];
int value;
argument = one_argument ( argument, arg );
switch ( arg[0] )
{
default:
break;
case 'S':
case 's':
if ( str_prefix ( arg, "start" ) )
break;
if ( ( value =
flag_value ( position_flags, argument ) ) == NO_FLAG )
break;
EDIT_MOB ( ch, pMob );
pMob->start_pos = value;
chsend ( "Start position set.\n\r", ch );
return TRUE;
case 'D':
case 'd':
if ( str_prefix ( arg, "default" ) )
break;
if ( ( value =
flag_value ( position_flags, argument ) ) == NO_FLAG )
break;
EDIT_MOB ( ch, pMob );
pMob->default_pos = value;
chsend ( "Default position set.\n\r", ch );
return TRUE;
}
chsend ( "Syntax: position [start/default] [position]\n\r"
"Type '? position' for a list of positions.\n\r", ch );
return FALSE;
}
MEDIT ( medit_gold )
{
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' || !is_number ( argument ) )
{
chsend ( "Syntax: wealth [number]\n\r", ch );
return FALSE;
}
pMob->wealth = atoi ( argument );
chsend ( "Wealth set.\n\r", ch );
return TRUE;
}
MEDIT ( medit_hitroll )
{
MOB_INDEX_DATA *pMob;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' || !is_number ( argument ) )
{
chsend ( "Syntax: hitroll [number]\n\r", ch );
return FALSE;
}
pMob->hitroll = atoi ( argument );
chsend ( "Hitroll set.\n\r", ch );
return TRUE;
}
void show_liqlist ( CHAR_DATA * ch )
{
int liq;
BUFFER *buffer;
char buf[MAX_STRING_LENGTH];
buffer = new_buf ( );
for ( liq = 0; liq_table[liq].liq_name != NULL; liq++ )
{
if ( ( liq % 21 ) == 0 )
add_buf ( buffer,
"Name Color Proof Full Thirst Food Ssize\n\r" );
sprintf ( buf, "%-20s %-14s %5d %4d %6d %4d %5d\n\r",
liq_table[liq].liq_name, liq_table[liq].liq_color,
liq_table[liq].liq_affect[0], liq_table[liq].liq_affect[1],
liq_table[liq].liq_affect[2], liq_table[liq].liq_affect[3],
liq_table[liq].liq_affect[4] );
add_buf ( buffer, buf );
}
page_to_char ( buf_string ( buffer ), ch );
free_buf ( buffer );
return;
}
void show_damlist ( CHAR_DATA * ch )
{
int att;
BUFFER *buffer;
char buf[MAX_STRING_LENGTH];
buffer = new_buf ( );
for ( att = 0; attack_table[att].name != NULL; att++ )
{
if ( ( att % 21 ) == 0 )
add_buf ( buffer, "Name Noun\n\r" );
sprintf ( buf, "%-20s %-20s\n\r", attack_table[att].name,
attack_table[att].noun );
add_buf ( buffer, buf );
}
page_to_char ( buf_string ( buffer ), ch );
free_buf ( buffer );
return;
}
MEDIT ( medit_group )
{
MOB_INDEX_DATA *pMob;
MOB_INDEX_DATA *pMTemp;
char arg[MAX_STRING_LENGTH];
char buf[MAX_STRING_LENGTH];
int temp;
BUFFER *buffer;
bool found = FALSE;
EDIT_MOB ( ch, pMob );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: group [number]\n\r", ch );
chsend ( " group show [number]\n\r", ch );
return FALSE;
}
if ( is_number ( argument ) )
{
pMob->group = atoi ( argument );
chsend ( "Group set.\n\r", ch );
return TRUE;
}
argument = one_argument ( argument, arg );
if ( !strcmp ( arg, "show" ) && is_number ( argument ) )
{
if ( atoi ( argument ) == 0 )
{
chsend ( "Are you crazy?\n\r", ch );
return FALSE;
}
buffer = new_buf ( );
for ( temp = 0; temp < 65536; temp++ )
{
pMTemp = get_mob_index ( temp );
if ( pMTemp && ( pMTemp->group == atoi ( argument ) ) )
{
found = TRUE;
sprintf ( buf, "[%5ld] %s\n\r", pMTemp->vnum,
pMTemp->player_name );
add_buf ( buffer, buf );
}
}
if ( found )
page_to_char ( buf_string ( buffer ), ch );
else
chsend ( "No mobs in that group.\n\r", ch );
free_buf ( buffer );
return FALSE;
}
return FALSE;
}
REDIT ( redit_owner )
{
ROOM_INDEX_DATA *pRoom;
EDIT_ROOM ( ch, pRoom );
if ( argument[0] == '\0' )
{
chsend ( "Syntax: owner [owner]\n\r", ch );
chsend ( " owner none\n\r", ch );
return FALSE;
}
free_string ( pRoom->owner );
if ( !str_cmp ( argument, "none" ) )
pRoom->owner = str_dup ( "" );
else
pRoom->owner = str_dup ( argument );
chsend ( "Owner set.\n\r", ch );
return TRUE;
}
MEDIT ( medit_addmprog )
{
SFLAG value;
MOB_INDEX_DATA *pMob;
MPROG_LIST *list;
MPROG_CODE *code;
char trigger[MAX_STRING_LENGTH];
char phrase[MAX_STRING_LENGTH];
char num[MAX_STRING_LENGTH];
EDIT_MOB ( ch, pMob );
argument = one_argument ( argument, num );
argument = one_argument ( argument, trigger );
argument = one_argument ( argument, phrase );
if ( !is_number ( num ) || trigger[0] == '\0' || phrase[0] == '\0' )
{
chsend ( "Syntax: addmprog [vnum] [trigger] [phrase]\n\r", ch );
return FALSE;
}
if ( ( value = flag_value ( mprog_flags, trigger ) ) == NO_FLAG )
{
chsend ( "Valid flags are:\n\r", ch );
show_help ( ch, "mprog" );
return FALSE;
}
if ( ( code = get_mprog_index ( atoi ( num ) ) ) == NULL )
{
chsend ( "No such MOBProgram.\n\r", ch );
return FALSE;
}
list = new_mprog ( );
list->vnum = atol ( num );
list->trig_type = value;
list->trig_phrase = str_dup ( phrase );
list->code = code->code;
SET_BIT ( pMob->mprog_flags, value );
list->next = pMob->mprogs;
pMob->mprogs = list;
chsend ( "Mprog Added.\n\r", ch );
return TRUE;
}
MEDIT ( medit_delmprog )
{
MOB_INDEX_DATA *pMob;
MPROG_LIST *list;
MPROG_LIST *list_next;
char mprog[MAX_STRING_LENGTH];
int value;
int cnt = 0;
EDIT_MOB ( ch, pMob );
one_argument ( argument, mprog );
if ( !is_number ( mprog ) || mprog[0] == '\0' )
{
chsend ( "Syntax: delmprog [#mprog]\n\r", ch );
return FALSE;
}
value = atoi ( mprog );
if ( value < 0 )
{
chsend ( "Only non-negative mprog-numbers allowed.\n\r", ch );
return FALSE;
}
if ( !( list = pMob->mprogs ) )
{
chsend ( "MEdit: Non existant mprog.\n\r", ch );
return FALSE;
}
if ( value == 0 )
{
REMOVE_BIT ( pMob->mprog_flags, pMob->mprogs->trig_type );
list = pMob->mprogs;
pMob->mprogs = list->next;
free_mprog ( list );
}
else
{
while ( ( list_next = list->next ) && ( ++cnt < value ) )
list = list_next;
if ( list_next )
{
REMOVE_BIT ( pMob->mprog_flags, list_next->trig_type );
list->next = list_next->next;
free_mprog ( list_next );
}
else
{
chsend ( "No such mprog.\n\r", ch );
return FALSE;
}
}
chsend ( "Mprog removed.\n\r", ch );
return TRUE;
}
REDIT ( redit_room )
{
ROOM_INDEX_DATA *room;
FLAG value;
EDIT_ROOM ( ch, room );
if ( ( value = flag_value ( room_flags, argument ) ) == NO_FLAG )
{
chsend ( "Sintaxis: room [flags]\n\r", ch );
return FALSE;
}
TOGGLE_BIT ( room->room_flags, value );
chsend ( "Room flags toggled.\n\r", ch );
return TRUE;
}
REDIT ( redit_sector )
{
ROOM_INDEX_DATA *room;
FLAG value;
EDIT_ROOM ( ch, room );
if ( ( value = flag_value ( sector_flags, argument ) ) == NO_FLAG )
{
chsend ( "Sintaxis: sector [tipo]\n\r", ch );
return FALSE;
}
room->sector_type = value;
chsend ( "Sector type set.\n\r", ch );
return TRUE;
}