/***************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.doc' as well the Merc *
* license in 'license.txt'. In particular, you may not remove either of *
* these copyright notices. *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************/
/***************************************************************************
* ROM 2.4 is copyright 1993-1998 Russ Taylor *
* ROM has been brought to you by the ROM consortium *
* Russ Taylor (rtaylor@hypercube.org) *
* Gabrielle Taylor (gtaylor@hypercube.org) *
* Brian Moore (zump@rom.org) *
* By using this code, you have agreed to follow the terms of the *
* ROM license, in the file Rom24/doc/rom.license *
***************************************************************************/
#include <sys/types.h>
#if !defined(WIN32)
#include <sys/time.h>
#endif
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "merc.h"
#include "tables.h"
#include "interp.h"
FLAG flag_lookup
args ( ( const char *name, const struct flag_type * flag_table ) );
CH_CMD ( do_flag )
{
char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH],
arg3[MAX_INPUT_LENGTH];
char word[MAX_INPUT_LENGTH];
CHAR_DATA *victim;
FLAG *flag, old = 0, pnew = 0, marked = 0, pos;
char type;
const struct flag_type *flag_table;
argument = one_argument ( argument, arg1 );
argument = one_argument ( argument, arg2 );
argument = one_argument ( argument, arg3 );
type = argument[0];
if ( type == '=' || type == '-' || type == '+' )
argument = one_argument ( argument, word );
if ( arg1[0] == '\0' )
{
chsend ( "Syntax:\n\r", ch );
chsend ( " flag mob <name> <field> <flags>\n\r", ch );
chsend ( " flag char <name> <field> <flags>\n\r", ch );
chsend ( " mob flags: act,aff,off,imm,res,vuln,form,part\n\r", ch );
chsend ( " char flags: plr,comm,aff,imm,res,vuln,\n\r", ch );
chsend ( " +: add flag, -: remove flag, = set equal to\n\r", ch );
chsend ( " otherwise flag toggles the flags listed.\n\r", ch );
return;
}
if ( arg2[0] == '\0' )
{
chsend ( "What do you wish to set flags on?\n\r", ch );
return;
}
if ( arg3[0] == '\0' )
{
chsend ( "You need to specify a flag to set.\n\r", ch );
return;
}
if ( argument[0] == '\0' )
{
chsend ( "Which flags do you wish to change?\n\r", ch );
return;
}
if ( !str_prefix ( arg1, "mob" ) || !str_prefix ( arg1, "char" ) )
{
victim = get_char_world ( ch, arg2 );
if ( victim == NULL )
{
chsend ( "You can't find them.\n\r", ch );
return;
}
/* select a flag to set */
if ( !str_prefix ( arg3, "act" ) )
{
if ( !IS_NPC ( victim ) )
{
chsend ( "Use plr for PCs.\n\r", ch );
return;
}
flag = &victim->act;
flag_table = act_flags;
}
else if ( !str_prefix ( arg3, "plr" ) )
{
if ( IS_NPC ( victim ) )
{
chsend ( "Use act for NPCs.\n\r", ch );
return;
}
flag = &victim->act;
flag_table = plr_flags;
}
else if ( !str_prefix ( arg3, "aff" ) )
{
flag = &victim->affected_by;
flag_table = affect_flags;
}
else if ( !str_prefix ( arg3, "immunity" ) )
{
flag = &victim->imm_flags;
flag_table = imm_flags;
}
else if ( !str_prefix ( arg3, "resist" ) )
{
flag = &victim->res_flags;
flag_table = imm_flags;
}
else if ( !str_prefix ( arg3, "vuln" ) )
{
flag = &victim->vuln_flags;
flag_table = imm_flags;
}
else if ( !str_prefix ( arg3, "form" ) )
{
if ( !IS_NPC ( victim ) )
{
chsend ( "Form can't be set on PCs.\n\r", ch );
return;
}
flag = &victim->form;
flag_table = form_flags;
}
else if ( !str_prefix ( arg3, "parts" ) )
{
if ( !IS_NPC ( victim ) )
{
chsend ( "Parts can't be set on PCs.\n\r", ch );
return;
}
flag = &victim->parts;
flag_table = part_flags;
}
else if ( !str_prefix ( arg3, "comm" ) )
{
if ( IS_NPC ( victim ) )
{
chsend ( "Comm can't be set on NPCs.\n\r", ch );
return;
}
flag = &victim->comm;
flag_table = comm_flags;
}
else
{
chsend ( "That's not an acceptable flag.\n\r", ch );
return;
}
old = *flag;
victim->zone = NULL;
if ( type != '=' )
pnew = old;
/* mark the words */
for ( ;; )
{
argument = one_argument ( argument, word );
if ( word[0] == '\0' )
break;
pos = flag_lookup ( word, flag_table );
if ( pos == NO_FLAG )
{
chsend ( "That flag doesn't exist!\n\r", ch );
return;
}
else
SET_BIT ( marked, pos );
}
for ( pos = 0; flag_table[pos].name != NULL; pos++ )
{
if ( !flag_table[pos].settable &&
IS_SET ( old, flag_table[pos].bit ) )
{
SET_BIT ( pnew, flag_table[pos].bit );
continue;
}
if ( IS_SET ( marked, flag_table[pos].bit ) )
{
switch ( type )
{
case '=':
case '+':
SET_BIT ( pnew, flag_table[pos].bit );
break;
case '-':
REMOVE_BIT ( pnew, flag_table[pos].bit );
break;
default:
if ( IS_SET ( pnew, flag_table[pos].bit ) )
REMOVE_BIT ( pnew, flag_table[pos].bit );
else
SET_BIT ( pnew, flag_table[pos].bit );
}
}
}
*flag = pnew;
return;
}
}