void do_score (CHAR_DATA * ch, char *argument) { char buf[MAX_STRING_LENGTH]; int hitroll; int damroll; int align; char cposition[100]; char calignment[100]; if (ch->level <= 9) { align = 0; strcpy(calignment, "NULL"); } else { align = ch->alignment; if (ch->alignment > 900) strcpy(calignment, "saintly"); else if (ch->alignment > 700) strcpy(calignment, "very good"); else if (ch->alignment > 350) strcpy(calignment, "good"); else if (ch->alignment > 100) strcpy(calignment, "neutral good"); else if (ch->alignment > -100) strcpy(calignment, "neutral bad"); else if (ch->alignment > -350) strcpy(calignment, "bad"); else if (ch->alignment > -700) strcpy(calignment, "evil"); else if (ch->alignment > -900) strcpy(calignment, "chaotic"); else strcpy(calignment, "satanic"); } switch (ch->position) { case POS_DEAD: strcpy(cposition, "You are DEAD"); break; case POS_MORTAL: strcpy(cposition, "You are Mortally Wounded"); break; case POS_INCAP: strcpy(cposition, "You are Incapacitated"); break; case POS_STUNNED: strcpy(cposition, "You are Stunned"); break; case POS_SLEEPING: strcpy(cposition, "You are Sleeping"); break; case POS_RESTING: strcpy(cposition, "You are Resting"); break; case POS_SITTING: strcpy(cposition, "You are Sitting"); break; case POS_STANDING: strcpy(cposition, "You are Standing"); break; case POS_FIGHTING: strcpy(cposition, "You are Fighting"); break; } if (ch->level >= 15) { hitroll = GET_HITROLL(ch); damroll = GET_DAMROLL(ch); } else { hitroll = 0; damroll = 0; } send_to_char (" {G+{g------------------------------------------------------{G+{x\n\r", ch); sprintf (buf, " {g|{C Scoresheet %41s {g|{x\n\r", ch->name); send_to_char(buf, ch); send_to_char (" {G+{g------------------------{G+{g-----------------------------{G+{x\n\r", ch); sprintf (buf, " {g|{c Race:{C %-15s {g|{c Health:{C %4d {c/{C %-12d {g|{x\r\n", race_table[ch->race].name, ch->hit, ch->max_hit); send_to_char(buf, ch); sprintf (buf, " {g|{c Class:{C %-15s {g|{c Mana:{C %4d {c/{C %-12d {g|{x\n\r", IS_NPC(ch) ? "mobile" : class_table[ch->class].name, ch->mana, ch->max_mana); send_to_char(buf, ch); sprintf (buf, " {g|{c Sex:{C %-15s {g|{c Move:{C %4d {c/{C %-12d {g|{x\n\r", ch->sex == 0 ? "Sexless" : ch->sex == 1 ? "Male" : "Female", ch->move, ch->max_move); send_to_char(buf, ch); sprintf(buf, " {g|{c Level: {C%-11d {G+{g---{G+{g--------{G+{g--------------{G+ {g|{x\n\r", ch->level); send_to_char(buf, ch); sprintf(buf, " {g|{c Age:{C %-11d {g|{c Str:{C %2d{c/{C%2d {g|{c Prce:{C %-6d {g| |{x\n\r", get_age(ch), get_curr_stat(ch, STAT_STR), ch->perm_stat[STAT_STR], GET_AC(ch, AC_PIERCE)); send_to_char(buf, ch); sprintf(buf, " {g|{c Exp:{C %-11d {g|{c Int:{C %2d{c/{C%2d {g| {cBash:{C %-6d {G+{g-----{G+{x\n\r", ch->exp, get_curr_stat(ch, STAT_INT), ch->perm_stat[STAT_INT], GET_AC(ch, AC_BASH)); send_to_char(buf, ch); sprintf(buf, " {G+{g--------------------{G+ {cWis:{C %2d{c/{C%2d {g|{c Slsh:{C %-6d {g|{x\n\r", get_curr_stat(ch, STAT_WIS), ch->perm_stat[STAT_WIS], GET_AC(ch, AC_SLASH)); send_to_char(buf, ch); sprintf(buf, " {g|{c Hitroll:{C %-9d {g|{c Dex:{C %2d{c/{C%2d {g|{c Magc:{C %-6d {g|{x\n\r", hitroll, get_curr_stat(ch, STAT_DEX), ch->perm_stat[STAT_DEX], GET_AC(ch, AC_EXOTIC)); send_to_char(buf, ch); sprintf(buf, " {g|{c Damroll:{C %-9d {g|{c Con:{C %2d{c/{C%2d {g| |{x\n\r", damroll, get_curr_stat(ch, STAT_CON), ch->perm_stat[STAT_CON]); send_to_char(buf, ch); sprintf(buf, " {g|{c Gold:{C %-9ld {G+{g------------{G+{g--------------{G+{x\n\r", ch->gold); send_to_char(buf, ch); sprintf(buf, " {g|{c Silver:{C %-9ld {g|{C %-25s {g|{x\n\r", ch->silver, cposition); send_to_char(buf, ch); send_to_char(" {G+{g--------------------{G+{g--{G+{g------------------------{G+{x\n\r", ch); sprintf(buf, " {g|{c Alignment:{C %-10d {g|{c Items:{C %4d {c/{C %-7d {g|{x\n\r", align, ch->carry_number, can_carry_n(ch)); send_to_char(buf, ch); sprintf(buf, " {g|{c You are{C %-13s {g|{c Weight:{C %4ld {c/{C %-7d {g|{x\n\r", calignment, get_carry_weight(ch) / 10, can_carry_w(ch) / 10); send_to_char(buf, ch); send_to_char(" {G+{g-----------------------{G+{g------------------------{G+{x\n\r", ch); sprintf(buf, " {g|{c Wimpy:{C %-39d {g|{x\n\r", ch->wimpy); send_to_char(buf, ch); send_to_char(" {G+{g------------------------------------------------{G+{x\n\r", ch); send_to_char("\n\r", ch); if (IS_SET(ch->comm, COMM_SHOW_AFFECTS)) do_function(ch, &do_affects, ""); }