/****************************************************************** * This is a new version of score for a RoT 1.4 Codebase. I had * * always been pretty disgusted with the jumble of stuff that you * * get with the standard RoT code, so this looks a good amount * * better. This score is really designed for a MUD with an auto- * * questor and pretitles, but if you don't have those, you can * * just take them out. The pretitle is at the very top, and the * * quest stuff is at the bottom. Here is what I get when I check * * my score: * *****************************************************************/ /* ________________ ________________________________________/Lord Firehed | You are the Mad Coding Rabbit | You are level 110, and are 49 years old. | You are a Male Shadow Mage | You have 788 practices and 242 training sessions. | Carrying 108/1000 items at 2/1000000 pounds. | 29313/29313HPs, 27950/27950Mana, 27177/27177Moves. | Hitroll: 25456 Damroll: 25469 Saves: -25145 ---------------------------------------------------------- | Str: 25(25) | -=ARMOR=- | Int: 25(25) | Pierce: -18055 | Wis: 25(25) | Bash: -18082 | Dex: 25(25) | Slash: -18082 | Con: 25(25) | Exotic: -18076 ---------------------------------------------------------- | You have 0 platinum, 16 gold and 99 silver coins. | You are satanic. Alignment: -1000 | You have 324 quest points. | You may quest again anytime! | Holy Light: On Incog 102 ---------------------------------------------------------- */ /* Also, I would like to know if you use my score, although I don't require any credit. You can e-mail me at firehed13@hotmail.com if you have any questions */ void do_score( CHAR_DATA *ch, char *argument ) { char buf[MAX_STRING_LENGTH]; BUFFER *output; int i; output = new_buf(); sprintf( buf, "{R ________________{0\n\r"); add_buf(output,buf); sprintf( buf, "{R ________________________________________/{x%s{G%s{x\n\r", ch->pcdata->pretitle, ch->name); add_buf(output,buf); sprintf( buf, "{R| {GYou are%s{x\n\r", IS_NPC(ch) ? ", the mobile." : ch->pcdata->title); add_buf(output,buf); sprintf( buf, "{R| {xYou are level {B%d{x, and are {B%d{x years old.\n\r", ch->level, get_age(ch) ); add_buf(output,buf); if ( get_trust( ch ) != ch->level ) { sprintf( buf, "{xYou are trusted at level {B%d{x.\n\r", get_trust( ch ) ); add_buf(output,buf); } sprintf(buf, "{R| {xYou are a %s {W%s{x {G%s{x\n\r", ch->sex == 0 ? "{cSexless" : ch->sex == 1 ? "{bMale" : "{mFemale", race_table[ch->race].name, IS_NPC(ch) ? "mobile" : class_table[ch->class].name); add_buf(output,buf); sprintf( buf, "{R| {xYou have {B%d{x practices and {B%d{x training sessions.\n\r", ch->practice, ch->train); add_buf(output,buf); sprintf( buf, "{R| {xCarrying {G%d{x/{B%d{x items at {G%ld{x/{B%d{x pounds.\n\r", ch->carry_number, can_carry_n(ch), get_carry_weight(ch) / 10, can_carry_w(ch) /10 ); add_buf(output,buf); sprintf( buf, "{R| {r%d/{R%dHPs{x, {b%d/{B%dMana{x, {g%d/{G%dMoves{0.\n\r", ch->hit, ch->max_hit, ch->mana, ch->max_mana, ch->move, ch->max_move); add_buf(output,buf); if ( ch->level >= 15 ) { sprintf( buf, "{R| {YHitroll: {W%d {YDamroll: {W%d {YSaves: {W%d{x\n\r",GET_HITROLL(ch),GET_DAMROLL(ch),ch->saving_throw); add_buf(output,buf); } sprintf( buf, "{R ----------------------------------------------------------{x\n\r"); add_buf(output,buf); sprintf( buf, "{R| {wStr: {R%d{M({r%d{M){x {R| {D-{w={WARMOR{w={D-{0\n\r",ch->perm_stat[STAT_STR],get_curr_stat(ch,STAT_STR)); add_buf(output,buf); sprintf( buf, "{R| {wInt: {R%d{M({r%d{M){x {R| {cPierce:{C %d{x\n\r",ch->perm_stat[STAT_INT],get_curr_stat(ch,STAT_INT),GET_AC(ch,AC_PIERCE)); add_buf(output,buf); sprintf( buf, "{R| {wWis: {R%d{M({r%d{M){x {R| {cBash: {C %d{x\n\r",ch->perm_stat[STAT_WIS],get_curr_stat(ch,STAT_WIS),GET_AC(ch,AC_BASH)); add_buf(output,buf); sprintf( buf, "{R| {wDex: {R%d{M({r%d{M){x {R| {cSlash: {C %d{x\n\r",ch->perm_stat[STAT_DEX],get_curr_stat(ch,STAT_DEX),GET_AC(ch,AC_SLASH)); add_buf(output,buf); sprintf( buf, "{R| {wCon: {R%d{M({r%d{M){x {R| {cExotic:{C %d{x\n\r",ch->perm_stat[STAT_CON],get_curr_stat(ch,STAT_CON),GET_AC(ch,AC_EXOTIC)); add_buf(output,buf); sprintf( buf, "{R ----------------------------------------------------------{x\n\r"); add_buf(output,buf); sprintf( buf,"{R| {xYou have {W%ld{x platinum, {Y%ld{x gold and {w%ld{x silver coins.\n\r", ch->platinum, ch->gold, ch->silver); add_buf(output,buf); if (!IS_NPC(ch) && ch->level == LEVEL_HERO) { sprintf( buf,"{R| {xYou have scored {C%ld exp{x.\n\r",ch->exp); add_buf(output,buf); } else if (!IS_NPC(ch) && ch->level < LEVEL_HERO) { sprintf( buf,"{R| {xYou have scored {C%ld exp{x. You need {C%ld exp{x to level.\n\r", ch->exp, ((ch->level + 1) * exp_per_level(ch,ch->pcdata->points) - ch->exp)); add_buf(output,buf); } if (ch->wimpy) { sprintf( buf, "{R| {xWimpy set to %d hit points.\n\r", ch->wimpy ); add_buf(output,buf); } sprintf(buf, "{R| {xYou are "); add_buf(output,buf); if ( ch->alignment > 900 ) sprintf(buf, "{Wangelic{x."); else if ( ch->alignment > 700 ) sprintf(buf, "{Wsaintly{x."); else if ( ch->alignment > 350 ) sprintf(buf, "{wgood{x."); else if ( ch->alignment > 100 ) sprintf(buf, "kind."); else if ( ch->alignment > -100 ) sprintf(buf, "neutral."); else if ( ch->alignment > -350 ) sprintf(buf, "mean."); else if ( ch->alignment > -700 ) sprintf(buf, "{revil{x."); else if ( ch->alignment > -900 ) sprintf(buf, "{Rdemonic{x."); else sprintf(buf, "{Rsatanic{x."); add_buf(output,buf); if ( ch->level >= 10 ) { sprintf( buf, " {xAlignment: {B%d{x\n\r", ch->alignment ); add_buf(output,buf); } if (ch->qps) { if (ch->qps == 1) sprintf( buf, "{R| {xYou have {M%d{x quest point.\n\r", ch->qps ); else sprintf( buf, "{R| {xYou have {M%d{x quest points.\n\r", ch->qps ); add_buf(output,buf); } if (ch->nextquest) { if (ch->nextquest == 1) sprintf(buf, "{R| {GYou can quest again in less than one minute!{x\n\r"); else sprintf(buf, "{R| {GYou can quest again in {Y%d{W minutes.{x\n\r",ch->nextquest); } else sprintf(buf, "{R| {GYou may quest again anytime!{x\n\r"); add_buf(output,buf); /* RT wizinvis and holy light */ if ( IS_IMMORTAL(ch)) { sprintf(buf,"{R| {WHoly Light: {x"); add_buf(output,buf); if (IS_SET(ch->act,PLR_HOLYLIGHT)) sprintf(buf,"{YOn{x"); else sprintf(buf,"{YOff{x"); add_buf(output,buf); if (ch->invis_level) { sprintf( buf, "{W Wizi {Y%d{x",ch->invis_level); add_buf(output,buf); } if (ch->incog_level) { sprintf(buf,"{W Incog {Y%d{x",ch->incog_level); add_buf(output,buf); } sprintf(buf,"\n\r"); add_buf(output,buf); } if (ch->invited) { sprintf( buf, "{R| {BYou have been invited to join clan {x[{%s%s{x]\n\r", clan_table[ch->invited].pkill ? "B" : "M", clan_table[ch->invited].who_name); add_buf(output,buf); } sprintf( buf, "{R ----------------------------------------------------------{x\n\r"); add_buf(output,buf); page_to_char( buf_string(output), ch ); free_buf(output); if (IS_SET(ch->comm,COMM_SHOW_AFFECTS)) do_affects(ch,""); }