NOEXP By Luke INFO: I created this snippet for the questors who don't want to level when they quest. Well.. I suppose you could adapt this and make it an imm penalty. :) But I'm not that mean. ;) This has been tested pretty well.. so if it crashes your mud and you find out why, send me an e-mail. Or e-mail me with whatever. ddecker@mmcable.com Instructions are below First off all, add a PLR flag in merc.h as such: #define PLR_NOEXP (dd) I put this in act_comm.c but it really doesn't matter where..: void do_noexp (CHAR_DATA * ch, char *argument) { if (IS_NPC (ch)) { send_to_char("No. You are an NPC. Quit talking and die!\n\r",ch); return; } if (!IS_SET (ch->act, PLR_NOEXP)) { SET_BIT(ch->act, PLR_NOEXP); send_to_char("You will no longer get exp for kills. Remember to set this back when you want exp for kills!\n\r",ch); return; } else { REMOVE_BIT(ch->act, PLR_NOEXP); send_to_char("You turn your ability to gain exp back on.\n\r",ch); return; } } Now the good part, don't forget this part of it. ;) In fight.c inside void group_gain, when it computes the xp, drop this in: if(IS_SET(gch->act, PLR_NOEXP)) { send_to_char("You have NOEXP turned on! You gained no exp!\n\r",ch); xp = 0; } Add the command do_noexp to interp.c and interp.h and you're good to go! That should be it!