/*This code is to let a person commit suicide. Here's how to install:
*COPY THIS WHOLE THING OVER TO THE FILE THAT IS EXPLAINED LATER
*1: Create a file in /dist/src named suicide.c copy this and paste
* it there. (create the file by typing pico suicide.c)
* then type control x, y, and hit enter to save.
*2: Then go into tables.c and type control w and type 'm'
* It'll bring you down to this line:
* case 'm':
* underneath it, add this line:
* if ( !str_cmp( name, "do_suicide" )) return do_suicide;
* then type control w again, and type skill
* go down further into the file by entering control v a few times
* go till you see a line that looks similar to this:
* if ( skill =3D=3D do_save ) return "do_save";
* (it doesn't matter if it exactly here..just a line that looks
* similar to the beginning of that line, in there add:
* if ( skill =3D=3D do_suicide ) return "do_suicide";
* then type control x, (it'll ask you if you want to save, type
* y, then enter.
*
*3: Goto a file called Makefile (pico Makefile)
* Under the O_FILES you'll see a list of things...
* go to the end and enter suicide.o (make sure it's before the \
* and leave a space before suicide.o and \
* go down furthur..you'll see C_FILES do the same thing as above
* only now..type suicide.c
* exit, and save. (by typin control-x y, and enter)
*
*4: Go to mud.h
* search for act_*.c (by typing control w, then entering it)
* you should then see a line that looks like
* DECLARE_DO_FUN( do_etc ); (just an example)
* add this anywhere in there
* DECLARE_DO_FUN( do_suicide );
* exit, save.
*
*5: To add color to the two messages..
first message shown below this (below as in this code)
if you want to commit suicide, the syntax is: etc..
just do color as you would in the mud with &c &W ect (help pcolors)
the 3 messages are:
If you want to commit suicide..
Wrong password
and $s has committed suicide
**when puttin in color make sure it's inside the " "
for example "&z&Wwrong password" (I do &z&<color of choice> to =
prevent bleeding)
*6: Here's how to compile the mud after
* Type make clean, then type make..and wait for it to finish
* Then reboot or copyover in the mud.. =
=20
* Callidyrr
* Also, do not worry about this here, you can leave it, and it will
* not affect the code.
*
* Do this after..go into player.c and right at the first page..
* you should see the exact same thing as above..if not..tell me
* cause ucmm is modified..could be a little difference.
*/
/*#include <type.h> */
#include <ctype.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include "mud.h"
void do_suicide (CHAR_DATA * ch, char *argument)
{
char arg[MAX_INPUT_LENGTH], buf[MAX_INPUT_LENGTH];
argument =one_argument (argument, arg);
if (arg[0] == '\0')
{
send_to_char ("&WIf you want to commit suicide, the syntax is: suicide <password>.&w\n\r",ch);
return;
}
if (strcmp (crypt (arg, ch->pcdata->pwd), ch->pcdata->pwd))
{
send_to_char ("^z&WWrong password.&w\n\r", ch);
return;
}
else
{
act(AT_PLAIN, "$n writhes and screams as $e is extracted from the matrix.",ch, NULL, NULL, TO_ROOM);
act(AT_PLAIN, "You are wracked with uncontrollable pain as you are extracted from the matrix.", ch, NULL, NULL, TO_CHAR);
do_destroy (ch, ch->name);
sprintf (buf, "%s has committed suicide.", ch->name);
log_string(buf);
do_info(ch, buf);
}
return;
}