--- misc.c Sun Jun 29 12:58:04 1997 +++ /game/dist/src/misc.c Sun Jun 29 13:29:32 1997 @@ -500,7 +500,7 @@ break; case ITEM_BLOOD: - if ( IS_VAMPIRE(ch) && !IS_NPC(ch) ) + if (( IS_VAMPIRE(ch) && !IS_NPC(ch) ) || ( IS_DEMON(ch) && !IS_NPC(ch)) ) { if ( obj->timer > 0 /* if timer, must be spilled blood */ && ch->level > 5