From lobo-koder@mailcity.com Thu Apr 2 15:50:58 1998 Date: Fri, 06 Feb 1998 10:53:41 -0700 From: Jacob Masters <lobo-koder@mailcity.com> To: rom@rom.org Subject: Adding Item Thow types Resent-Date: Fri, 6 Feb 1998 10:55:10 -0800 (PST) Resent-From: rom@rom.org Yet another page from my soon to be released how to code book :) merc.h /* * Item types. * Used in #OBJECTS. */ #define ITEM_THROWING # (next consecutive) ------------------------------------------------------ const.c: const struct item_type item_table [] = { ITEM_THROWING, "throwing" }, ------------------------------------------------------ handler.c: char *item_type_name( OBJ_DATA *obj ) case ITEM_THROWING: return "throwing"; ----------------------------------------------------- db2.c void load_objects( FILE *fp ) case ITEM_THROWING: pObjIndex->value[0] = fread_number(fp); pObjIndex->value[1] = fread_number(fp); pObjIndex->value[2] = attack_lookup(fread_word(fp)); pObjIndex->value[3] = fread_number(fp); pObjIndex->value[4] = skill_lookup(fread_word(fp)); break; Lobo talkers.skl.com 4000 http://www.geocities.com/TimesSquare/Fortress/1800/ Free web-based e-mail, Forever, From anywhere! http://www.mailcity.com --- ROM Mailing List -- To unsubscribe mail "unsubscribe" to rom-request@rom.org For help with SmartList features mail "help" to rom-request@rom.org