--- special.c Mon Jun 2 22:46:09 1997 +++ new/special.c Tue Jun 3 23:46:49 1997 @@ -259,35 +259,35 @@ switch ( number_bits( 3 ) ) { case 0: - act( AT_MAGIC, "$n utters the word 'ciroht'.", ch, NULL, NULL, TO_ROOM ); + act( AT_MAGIC, "$n utters the word 'imanust'.", ch, NULL, NULL, TO_ROOM ); spell_smaug( skill_lookup( "armor" ), ch->level, ch, victim ); return TRUE; case 1: - act( AT_MAGIC, "$n utters the word 'sunimod'.", ch, NULL, NULL, TO_ROOM ); + act( AT_MAGIC, "$n utters the word 'aromed'.", ch, NULL, NULL, TO_ROOM ); spell_smaug( skill_lookup( "bless" ), ch->level, ch, victim ); return TRUE; case 2: - act( AT_MAGIC, "$n utters the word 'suah'.", ch, NULL, NULL, TO_ROOM ); + act( AT_MAGIC, "$n utters the word 'nalak'.", ch, NULL, NULL, TO_ROOM ); spell_cure_blindness( skill_lookup( "cure blindness" ), ch->level, ch, victim ); return TRUE; case 3: - act( AT_MAGIC, "$n utters the word 'nran'.", ch, NULL, NULL, TO_ROOM ); + act( AT_MAGIC, "$n utters the word 'annaira'.", ch, NULL, NULL, TO_ROOM ); spell_smaug( skill_lookup( "cure light" ), ch->level, ch, victim ); return TRUE; case 4: - act( AT_MAGIC, "$n utters the word 'nyrcs'.", ch, NULL, NULL, TO_ROOM ); + act( AT_MAGIC, "$n utters the word 'nalap'.", ch, NULL, NULL, TO_ROOM ); spell_cure_poison( skill_lookup( "cure poison" ), ch->level, ch, victim ); return TRUE; case 5: - act( AT_MAGIC, "$n utters the word 'gartla'.", ch, NULL, NULL, TO_ROOM ); + act( AT_MAGIC, "$n utters the word 'kihcat'.", ch, NULL, NULL, TO_ROOM ); spell_smaug( skill_lookup( "refresh" ), ch->level, ch, victim ); return TRUE;