--- /smaug/src/comm.c Thu Feb 6 09:22:48 1997 +++ /game/dist/src/comm.c Fri May 30 17:10:55 1997 @@ -910,7 +910,7 @@ } - if ( !DoNotUnlink ) + if ( !DoNotUnlink ) { /* make sure loop doesn't get messed up */ if ( d_next == dclose ) @@ -1666,7 +1666,7 @@ buf[0] = '\0'; for ( iRace = 0; iRace < MAX_RACE; iRace++ ) { - if (iRace != RACE_VAMPIRE + if ((iRace != RACE_VAMPIRE || iRace != RACE_DEMON) && race_table[iRace].race_name && race_table[iRace].race_name[0] != '\0' && !IS_SET(race_table[iRace].class_restriction, 1 << ch->class) ) { @@ -1720,7 +1720,7 @@ if ( iRace == MAX_RACE || !race_table[iRace].race_name || race_table[iRace].race_name[0] == '\0' - || iRace == RACE_VAMPIRE + || iRace == RACE_VAMPIRE || iRace == RACE_DEMON || IS_SET(race_table[iRace].class_restriction, 1 << ch->class) ) { write_to_buffer( d, @@ -2741,7 +2741,7 @@ static char buf[60]; strcpy(buf, "&w<&Y%hhp "); - if ( IS_VAMPIRE(ch) ) + if ( IS_VAMPIRE(ch) || IS_DEMON(ch) ) strcat(buf, "&R%bbp"); else strcat(buf, "&C%mm"); @@ -2861,25 +2861,25 @@ stat = ch->max_hit; break; case 'm': - if ( IS_VAMPIRE(ch) ) + if ( IS_VAMPIRE(ch) || IS_DEMON(ch) ) stat = 0; else stat = ch->mana; break; case 'M': - if ( IS_VAMPIRE(ch) ) + if ( IS_VAMPIRE(ch) || IS_DEMON(ch) ) stat = 0; else stat = ch->max_mana; break; case 'b': - if ( IS_VAMPIRE(ch) ) + if ( IS_VAMPIRE(ch) || IS_DEMON(ch) ) stat = ch->pcdata->condition[COND_BLOODTHIRST]; else stat = 0; break; case 'B': - if ( IS_VAMPIRE(ch) ) + if ( IS_VAMPIRE(ch) || IS_DEMON(ch) ) stat = ch->level + 10; else stat = 0;