--- /smaug/src/act_obj.c Thu Feb 6 09:22:47 1997 +++ /game/dist/src/act_obj.c Fri May 30 16:55:34 1997 @@ -1211,15 +1211,21 @@ && ch->class == CLASS_MAGE ) || ( IS_OBJ_STAT(obj, ITEM_ANTI_THIEF) && ch->class == CLASS_THIEF ) + || ( IS_OBJ_STAT(obj, ITEM_ANTI_THIEF) + && ch->class == CLASS_ASSASSIN ) || ( IS_OBJ_STAT(obj, ITEM_ANTI_VAMPIRE) && ch->class == CLASS_VAMPIRE ) + || ( IS_OBJ_STAT(obj, ITEM_ANTI_VAMPIRE) + && ch->class == CLASS_DEMON ) || ( IS_OBJ_STAT(obj, ITEM_ANTI_DRUID) && ch->class == CLASS_DRUID ) || ( IS_OBJ_STAT(obj, ITEM_ANTI_WARRIOR) && ch->class == CLASS_RANGER ) + || ( IS_OBJ_STAT(obj, ITEM_ANTI_WARRIOR) + && ch->class == CLASS_ARCHER ) || ( IS_OBJ_STAT(obj, ITEM_ANTI_MAGE) && ch->class == CLASS_AUGURER ) || ( IS_OBJ_STAT(obj, ITEM_ANTI_CLERIC) + && ch->class == CLASS_ANGEL ) + || ( IS_OBJ_STAT(obj, ITEM_ANTI_CLERIC) && ch->class == CLASS_CLERIC )) ) { act( AT_MAGIC, "You are forbidden to use that item.", ch, NULL, NULL, TO_CHAR ); @@ -1894,7 +1900,7 @@ } else { - strcpy( name, "Thoric" ); + strcpy( name, "Tsunami" ); } ch->gold += 1; if ( obj->item_type == ITEM_CORPSE_NPC