--- /smaug/src/act_obj.c	Thu Feb  6 09:22:47 1997
+++ /game/dist/src/act_obj.c	Fri May 30 16:55:34 1997
@@ -1211,15 +1211,21 @@
 	&& ch->class == CLASS_MAGE					)
     ||   ( IS_OBJ_STAT(obj, ITEM_ANTI_THIEF)
 	&& ch->class == CLASS_THIEF					)
+    ||   ( IS_OBJ_STAT(obj, ITEM_ANTI_THIEF)
+	&& ch->class == CLASS_ASSASSIN					)
     ||   ( IS_OBJ_STAT(obj, ITEM_ANTI_VAMPIRE)
 	&& ch->class == CLASS_VAMPIRE					)
+    ||   ( IS_OBJ_STAT(obj, ITEM_ANTI_VAMPIRE)
+	&& ch->class == CLASS_DEMON					)
     ||   ( IS_OBJ_STAT(obj, ITEM_ANTI_DRUID)
 	&& ch->class == CLASS_DRUID					)
     ||   ( IS_OBJ_STAT(obj, ITEM_ANTI_WARRIOR)
 	&& ch->class == CLASS_RANGER					)
+    ||   ( IS_OBJ_STAT(obj, ITEM_ANTI_WARRIOR)
+	&& ch->class == CLASS_ARCHER					)
     ||	 ( IS_OBJ_STAT(obj, ITEM_ANTI_MAGE)
 	&& ch->class == CLASS_AUGURER					)
     ||   ( IS_OBJ_STAT(obj, ITEM_ANTI_CLERIC)
+	&& ch->class == CLASS_ANGEL					)
+    ||   ( IS_OBJ_STAT(obj, ITEM_ANTI_CLERIC)
 	&& ch->class == CLASS_CLERIC					)) )
     {
 	act( AT_MAGIC, "You are forbidden to use that item.", ch, NULL, NULL, TO_CHAR );
@@ -1894,7 +1900,7 @@
     }
     else
     {
-	strcpy( name, "Thoric" );
+	strcpy( name, "Tsunami" );
     }
     ch->gold += 1;
     if ( obj->item_type == ITEM_CORPSE_NPC