/* weapon.h */ #define MAX_INTENSITY 7 #define I_PUNY 0 #define I_WEAK 1 #define I_POOR 2 #define I_AVERAGE 3 #define I_GOOD 4 #define I_VERYGOOD 5 #define I_MASSACRE 6 #define I_PUNY_AMT 1 #define I_WEAK_AMT 3 #define I_POOR_AMT 5 #define I_AVERAGE_AMT 9 #define I_GOOD_AMT 17 #define I_VERYGOOD_AMT 33