*@boot
@boot object

Disconnects the object from the game.
*@fry
@fry object

Destroys the object, with no chance of failure. Does NOT call self_destruct()
on the object.
*@loadhelp
@loadhelp topic

Re-loads a help file into the system.  Valid topics are 'player', 'builder',
'programmer', 'wizard', and 'manual'.
*@panic
@panic

Saved the database to the panic database default name, and shuts the server
down.
*@pcreate
@pcreate player password

Creates a new player.
*@priv
@priv object

Sets the object PRIV.
*@recon
@recon object

Reconnects your network connection to the specified object.
*@save
@save

Saves the database.
*@shutdown
@shutdown

Saves the database, then shuts down the server.
*@wizcreate
@wizcreate player password

Creates a new builder-type character.  '@set player programmer' will set
the player to be a programmer, and '@priv player' will set the player to
be a wizard.
*hide
hide filename

Removes the filename/directoryname (but not the physical file) from the
server's filesystem structure.
*unhide
unhide filename

Adds the filename (but not a physical file) to the server's filesystem
structure.