*@boot @boot object Disconnects the object from the game. *@fry @fry object Destroys the object, with no chance of failure. Does NOT call self_destruct() on the object. *@loadhelp @loadhelp topic Re-loads a help file into the system. Valid topics are 'player', 'builder', 'programmer', 'wizard', and 'manual'. *@panic @panic Saved the database to the panic database default name, and shuts the server down. *@pcreate @pcreate player password Creates a new player. *@priv @priv object Sets the object PRIV. *@recon @recon object Reconnects your network connection to the specified object. *@save @save Saves the database. *@shutdown @shutdown Saves the database, then shuts down the server. *@wizcreate @wizcreate player password Creates a new builder-type character. '@set player programmer' will set the player to be a programmer, and '@priv player' will set the player to be a wizard. *hide hide filename Removes the filename/directoryname (but not the physical file) from the server's filesystem structure. *unhide unhide filename Adds the filename (but not a physical file) to the server's filesystem structure.