/****************************************************************************
* [S]imulated [M]edieval [A]dventure multi[U]ser [G]ame | \\._.// *
* -----------------------------------------------------------| (0...0) *
* SMAUG 1.0 (C) 1994, 1995, 1996 by Derek Snider | ).:.( *
* -----------------------------------------------------------| {o o} *
* SMAUG code team: Thoric, Altrag, Blodkai, Narn, Haus, | / ' ' \ *
* Scryn, Rennard, Swordbearer, Gorog, Grishnakh and Tricops |~'~.VxvxV.~'~*
* ------------------------------------------------------------------------ *
* Merc 2.1 Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
****************************************************************************/
#include <sys/types.h>
#include <ctype.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include "mud.h"
int get_otype args( ( char *type ) );
int get_aflag args( ( char *flag ) );
int get_npc_race args( ( char *type ) );
int get_actflag args( ( char *flag ) );
int get_risflag args( ( char *flag ) );
int get_partflag args( ( char *flag ) );
int get_attackflag args( ( char *flag ) );
int get_defenseflag args( ( char *flag ) );
int get_langflag args( ( char *flag ) );
int get_trigflag args( ( char *flag ) );
extern int top_affect;
void do_mpmset( CHAR_DATA *ch, char *argument )
{
char arg1 [MAX_INPUT_LENGTH];
char arg2 [MAX_INPUT_LENGTH];
char arg3 [MAX_INPUT_LENGTH];
char buf [MAX_STRING_LENGTH];
char outbuf[MAX_STRING_LENGTH];
CHAR_DATA *victim;
int value;
int minattr, maxattr;
/* A desc means switched.. too many loopholes if we allow that.. */
if ( !IS_NPC( ch ) || IS_AFFECTED(ch, AFF_CHARM) || ch->desc )
{
send_to_char( "You can't mpmset\n\r", ch );
return;
}
smash_tilde( argument );
argument = one_argument( argument, arg1 );
argument = one_argument( argument, arg2 );
strcpy( arg3, argument );
if ( !*arg1 )
{
progbug("MpMset: no args", ch);
return;
}
if ( ( victim = get_char_room( ch, arg1 ) ) == NULL )
{
progbug("MpMset: no victim", ch);
return;
}
if ( IS_IMMORTAL(victim) )
{
send_to_char( "You can't do that!\n\r", ch );
return;
}
if ( IS_NPC(victim) && IS_SET(victim->act, ACT_PROTOTYPE) )
{
progbug("MpMset: victim is proto", ch);
return;
}
if ( IS_NPC(victim) )
{
minattr = 1;
maxattr = 25;
}
else
{
minattr = 3;
maxattr = 18;
}
value = is_number( arg3 ) ? atoi( arg3 ) : -1;
if ( !str_cmp( arg2, "str" ) )
{
if ( value < minattr || value > maxattr )
{
progbug("MpMset: Invalid str", ch);
return;
}
victim->perm_str = value;
return;
}
if ( !str_cmp( arg2, "int" ) )
{
if ( value < minattr || value > maxattr )
{
progbug("MpMset: Invalid int", ch);
return;
}
victim->perm_int = value;
return;
}
if ( !str_cmp( arg2, "wis" ) )
{
if ( value < minattr || value > maxattr )
{
progbug("MpMset: Invalid wis", ch);
return;
}
victim->perm_wis = value;
return;
}
if ( !str_cmp( arg2, "dex" ) )
{
if ( value < minattr || value > maxattr )
{
progbug("MpMset: Invalid dex", ch);
return;
}
victim->perm_dex = value;
return;
}
if ( !str_cmp( arg2, "con" ) )
{
if ( value < minattr || value > maxattr )
{
progbug("MpMset: Invalid con", ch);
return;
}
victim->perm_con = value;
return;
}
if ( !str_cmp( arg2, "cha" ) )
{
if ( value < minattr || value > maxattr )
{
progbug("MpMset: Invalid cha", ch);
return;
}
victim->perm_cha = value;
return;
}
if ( !str_cmp( arg2, "lck" ) )
{
if ( value < minattr || value > maxattr )
{
progbug("MpMset: Invalid lck", ch);
return;
}
victim->perm_lck = value;
return;
}
if ( !str_cmp( arg2, "sav1" ) )
{
if ( value < -30 || value > 30 )
{
progbug("MpMset: Invalid sav1", ch);
return;
}
victim->saving_poison_death = value;
return;
}
if ( !str_cmp( arg2, "sav2" ) )
{
if ( value < -30 || value > 30 )
{
progbug("MpMset: Invaid sav2", ch);
return;
}
victim->saving_wand = value;
return;
}
if ( !str_cmp( arg2, "sav3" ) )
{
if ( value < -30 || value > 30 )
{
progbug("MpMset: Invaid sav3", ch);
return;
}
victim->saving_para_petri = value;
return;
}
if ( !str_cmp( arg2, "sav4" ) )
{
if ( value < -30 || value > 30 )
{
progbug("MpMset: Invalid sav4", ch);
return;
}
victim->saving_breath = value;
return;
}
if ( !str_cmp( arg2, "sav5" ) )
{
if ( value < -30 || value > 30 )
{
progbug("MpMset: Invalid sav5", ch);
return;
}
victim->saving_spell_staff = value;
return;
}
if ( !str_cmp( arg2, "sex" ) )
{
if ( value < 0 || value > 2 )
{
progbug("MpMset: Invalid sex", ch);
return;
}
victim->sex = value;
return;
}
if ( !str_cmp( arg2, "class" ) )
{
if( IS_NPC(victim) ) /* Broken by Haus... fixed by Thoric */
{
if ( value > MAX_NPC_CLASS || value < 0 )
{
progbug("MpMset: Invalid npc class", ch);
return;
}
victim->class = value;
return;
}
progbug("MpMset: can't set pc class", ch);
}
if ( !str_cmp( arg2, "race" ) )
{
value = get_npc_race( arg3 );
if ( value < 0 )
value = atoi( arg3 );
if ( !IS_NPC(victim) )
{
progbug("MpMset: can't set pc race", ch);
return;
}
if ( value < 0 || value >= MAX_NPC_RACE )
{
progbug("MpMset: Invalid npc race", ch);
return;
}
victim->race = value;
return;
}
if ( !str_cmp( arg2, "armor" ) )
{
if ( value < -300 || value > 300 )
{
send_to_char( "AC range is -300 to 300.\n\r", ch );
return;
}
victim->armor = value;
return;
}
if ( !str_cmp( arg2, "level" ) )
{
if ( !IS_NPC(victim) )
{
progbug("MpMset: can't set pc level", ch);
return;
}
if ( value < 0 || value > LEVEL_AVATAR + 5 )
{
progbug("MpMset: Invalid npc level", ch);
return;
}
victim->level = value;
return;
}
if ( !str_cmp( arg2, "numattacks" ) )
{
if ( !IS_NPC(victim) )
{
progbug("MpMset: can't set pc numattacks", ch);
return;
}
if ( value < 0 || value > 20 )
{
progbug("MpMset: Invalid npc numattacks", ch);
return;
}
victim->numattacks = value;
return;
}
if ( !str_cmp( arg2, "gold" ) )
{
victim->gold = value;
return;
}
if ( !str_cmp( arg2, "hitroll" ) )
{
victim->hitroll = URANGE(0, value, 85);
return;
}
if ( !str_cmp( arg2, "damroll" ) )
{
victim->damroll = URANGE(0, value, 65);
return;
}
if ( !str_cmp( arg2, "hp" ) )
{
if ( value < 1 || value > 32700 )
{
progbug("MpMset: Invalid hp", ch);
return;
}
victim->max_hit = value;
return;
}
if ( !str_cmp( arg2, "mana" ) )
{
if ( value < 0 || value > 30000 )
{
progbug("MpMset: Invalid mana", ch);
return;
}
victim->max_mana = value;
return;
}
if ( !str_cmp( arg2, "move" ) )
{
if ( value < 0 || value > 30000 )
{
progbug("MpMset: Invalid move", ch);
return;
}
victim->max_move = value;
return;
}
if ( !str_cmp( arg2, "practice" ) )
{
if ( value < 0 || value > 100 )
{
progbug("MpMset: Invalid practice", ch);
return;
}
victim->practice = value;
return;
}
if ( !str_cmp( arg2, "align" ) )
{
if ( value < -1000 || value > 1000 )
{
progbug("MpMset: Invalid align", ch);
return;
}
victim->alignment = value;
return;
}
if ( !str_cmp( arg2, "quest" ) )
{
if ( IS_NPC(victim) )
{
progbug("MpMset: can't set npc quest", ch);
return;
}
if ( value < 0 || value > 500 )
{
progbug("MpMset: Invalid pc quest", ch);
return;
}
victim->pcdata->quest_accum = value;
return;
}
if ( !str_cmp( arg2, "qp" ) )
{
if ( IS_NPC(victim) )
{
progbug("MpMset: can't set npc qp", ch);
return;
}
if ( value < 0 || value > 5000 )
{
progbug("MpMset: Invalid pc qp", ch);
return;
}
victim->pcdata->quest_curr = value;
return;
}
if ( !str_cmp( arg2, "favor" ) )
{
if ( IS_NPC( victim ) )
{
progbug("MpMset: can't set npc favor", ch);
return;
}
if ( value < -1000 || value > 1000 )
{
progbug("MpMset: Invalid pc favor", ch);
return;
}
victim->pcdata->favor = value;
return;
}
if ( !str_cmp( arg2, "mentalstate" ) )
{
if ( value < -100 || value > 100 )
{
progbug("MpMset: Invalid mentalstate", ch);
return;
}
victim->mental_state = value;
return;
}
if ( !str_cmp( arg2, "emotion" ) )
{
if ( value < -100 || value > 100 )
{
progbug("MpMset: Invalid emotion", ch);
return;
}
victim->emotional_state = value;
return;
}
if ( !str_cmp( arg2, "thirst" ) )
{
if ( IS_NPC(victim) )
{
progbug("MpMset: can't set npc thirst", ch);
return;
}
if ( value < 0 || value > 100 )
{
progbug("MpMset: Invalid pc thirst", ch);
return;
}
victim->pcdata->condition[COND_THIRST] = value;
return;
}
if ( !str_cmp( arg2, "drunk" ) )
{
if ( IS_NPC(victim) )
{
progbug("MpMset: can't set npc drunk", ch);
return;
}
if ( value < 0 || value > 100 )
{
progbug("MpMset: Invalid pc drunk", ch);
return;
}
victim->pcdata->condition[COND_DRUNK] = value;
return;
}
if ( !str_cmp( arg2, "full" ) )
{
if ( IS_NPC(victim) )
{
progbug("MpMset: can't set npc full", ch);
return;
}
if ( value < 0 || value > 100 )
{
progbug("MpMset: Invalid pc full", ch);
return;
}
victim->pcdata->condition[COND_FULL] = value;
return;
}
if ( !str_cmp( arg2, "blood" ) )
{
if ( IS_NPC(victim) )
{
progbug("MpMset: can't set npc blood", ch);
return;
}
if ( value < 0 || value > MAX_LEVEL+10 )
{
progbug("MpMset: Invalid pc blood", ch);
return;
}
victim->pcdata->condition[COND_BLOODTHIRST] = value;
return;
}
if ( !str_cmp( arg2, "name" ) )
{
if ( !IS_NPC(victim) )
{
progbug("MpMset: can't set pc name", ch);
return;
}
STRFREE( victim->name );
victim->name = STRALLOC( arg3 );
return;
}
if ( !str_cmp( arg2, "deity" ))
{
DEITY_DATA *deity;
if ( IS_NPC(victim) )
{
progbug("MpMset: can't set npc deity", ch);
return;
}
if ( !arg3 || arg3[0] == '\0' )
{
STRFREE( victim->pcdata->deity_name );
victim->pcdata->deity_name = STRALLOC( "" );
victim->pcdata->deity = NULL;
return;
}
deity = get_deity( arg3 );
if ( !deity )
{
progbug("MpMset: Invalid deity", ch);
return;
}
STRFREE( victim->pcdata->deity_name );
victim->pcdata->deity_name = QUICKLINK( deity->name );
victim->pcdata->deity = deity;
return;
}
if ( !str_cmp( arg2, "short" ) )
{
STRFREE( victim->short_descr );
victim->short_descr = STRALLOC( arg3 );
return;
}
if ( !str_cmp( arg2, "long" ) )
{
STRFREE( victim->long_descr );
strcpy( buf, arg3 );
strcat( buf, "\n\r" );
victim->long_descr = STRALLOC( buf );
return;
}
if ( !str_cmp( arg2, "title" ) )
{
if ( IS_NPC(victim) )
{
progbug("MpMset: can't set npc title", ch);
return;
}
set_title( victim, arg3 );
return;
}
if ( !str_cmp( arg2, "spec" ) )
{
if ( !IS_NPC(victim) )
{
progbug("MpMset: can't set pc spec", ch);
return;
}
if ( !str_cmp( arg3, "none" ) )
{
victim->spec_fun = NULL;
return;
}
if ( ( victim->spec_fun = spec_lookup( arg3 ) ) == 0 )
{
progbug("MpMset: Invalid spec", ch);
return;
}
return;
}
if ( !str_cmp( arg2, "flags" ) )
{
if ( !IS_NPC( victim ) )
{
progbug("MpMset: can't set pc flags", ch);
return;
}
if ( !argument || argument[0] == '\0' )
{
progbug("MpMset: no flags", ch);
return;
}
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
value = get_actflag( arg3 );
if ( value < 0 || value > 31 )
progbug("MpMset: Invalid flag", ch);
else
{
if ( 1 << value == ACT_PROTOTYPE )
progbug("MpMset: can't set prototype flag", ch);
else if ( 1 << value == ACT_IS_NPC )
progbug("MpMset: can't remove npc flag", ch);
else if ( 1 << value == ACT_POLYMORPHED )
progbug("MpMset: can't change polymorphed flag", ch);
else
TOGGLE_BIT( victim->act, 1 << value );
}
}
return;
}
if ( !str_cmp( arg2, "affected" ) )
{
if ( !IS_NPC( victim ) )
{
progbug("MpMset: can't modify pc affected", ch);
return;
}
if ( !argument || argument[0] == '\0' )
{
progbug("MpMset: no affected", ch);
return;
}
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
value = get_aflag( arg3 );
if ( value < 0 || value > 31 )
progbug("MpMset: Invalid affected", ch);
else
TOGGLE_BIT( victim->affected_by, 1 << value );
}
return;
}
/*
* save some more finger-leather for setting RIS stuff
* Why there's can_modify checks here AND in the called function, Ill
* never know, so I removed them.. -- Alty
*/
if ( !str_cmp( arg2, "r" ) )
{
sprintf(outbuf,"%s resistant %s", arg1, arg3);
do_mpmset( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "i" ) )
{
sprintf(outbuf, "%s immune %s", arg1, arg3);
do_mpmset( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "s" ) )
{
sprintf(outbuf, "%s susceptible %s", arg1, arg3);
do_mpmset( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "ri" ) )
{
sprintf(outbuf, "%s resistant %s", arg1, arg3);
do_mpmset( ch, outbuf );
sprintf(outbuf, "%s immune %s", arg1, arg3);
do_mpmset( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "rs" ) )
{
sprintf(outbuf, "%s resistant %s", arg1, arg3);
do_mpmset( ch, outbuf );
sprintf(outbuf, "%s susceptible %s", arg1, arg3);
do_mpmset( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "is" ) )
{
sprintf(outbuf, "%s immune %s", arg1, arg3);
do_mpmset( ch, outbuf );
sprintf(outbuf, "%s susceptible %s", arg1, arg3);
do_mpmset( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "ris" ) )
{
sprintf(outbuf, "%s resistant %s", arg1, arg3);
do_mpmset( ch, outbuf );
sprintf(outbuf, "%s immune %s", arg1, arg3);
do_mpmset( ch, outbuf );
sprintf(outbuf,"%s susceptible %s",arg1, arg3);
do_mpmset( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "resistant" ) )
{
if ( !IS_NPC( victim ) )
{
progbug("MpMset: can't set pc resistant", ch);
return;
}
if ( !argument || argument[0] == '\0' )
{
progbug("MpMset: no resistant", ch);
return;
}
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
value = get_risflag( arg3 );
if ( value < 0 || value > 31 )
progbug("MpMset: Invalid resistant", ch);
else
TOGGLE_BIT( victim->resistant, 1 << value );
}
return;
}
if ( !str_cmp( arg2, "immune" ) )
{
if ( !IS_NPC( victim ) )
{
progbug("MpMset: can't set pc immune", ch);
return;
}
if ( !argument || argument[0] == '\0' )
{
progbug("MpMset: no immune", ch);
return;
}
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
value = get_risflag( arg3 );
if ( value < 0 || value > 31 )
progbug("MpMset: Invalid immune", ch);
else
TOGGLE_BIT( victim->immune, 1 << value );
}
return;
}
if ( !str_cmp( arg2, "susceptible" ) )
{
if ( !IS_NPC( victim ) )
{
progbug("MpMset: can't set pc susceptible", ch);
return;
}
if ( !argument || argument[0] == '\0' )
{
progbug("MpMset: no susceptible", ch);
return;
}
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
value = get_risflag( arg3 );
if ( value < 0 || value > 31 )
progbug("MpMset: Invalid susceptible", ch);
else
TOGGLE_BIT( victim->susceptible, 1 << value );
}
return;
}
if ( !str_cmp( arg2, "part" ) )
{
if ( !IS_NPC( victim ) )
{
progbug("MpMset: can't set pc part", ch);
return;
}
if ( !argument || argument[0] == '\0' )
{
progbug("MpMset: no part", ch);
return;
}
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
value = get_partflag( arg3 );
if ( value < 0 || value > 31 )
progbug("MpMset: Invalid part", ch);
else
TOGGLE_BIT( victim->xflags, 1 << value );
}
return;
}
if ( !str_cmp( arg2, "attack" ) )
{
if ( !IS_NPC( victim ) )
{
progbug("MpMset: can't set pc attack", ch);
return;
}
if ( !argument || argument[0] == '\0' )
{
progbug("MpMset: no attack", ch);
return;
}
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
value = get_attackflag( arg3 );
if ( value < 0 || value > 31 )
progbug("MpMset: Invalid attack", ch);
else
TOGGLE_BIT( victim->attacks, 1 << value );
}
return;
}
if ( !str_cmp( arg2, "defense" ) )
{
if ( !IS_NPC( victim ) )
{
progbug("MpMset: can't set pc defense", ch);
return;
}
if ( !argument || argument[0] == '\0' )
{
progbug("MpMset: no defense", ch);
return;
}
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
value = get_defenseflag( arg3 );
if ( value < 0 || value > 31 )
progbug("MpMset: Invalid defense", ch);
else
TOGGLE_BIT( victim->defenses, 1 << value );
}
return;
}
if ( !str_cmp( arg2, "pos" ) )
{
if ( !IS_NPC(victim) )
{
progbug("MpMset: can't set pc pos", ch);
return;
}
if ( value < 0 || value > POS_STANDING )
{
progbug("MpMset: Invalid pos", ch);
return;
}
victim->position = value;
return;
}
if ( !str_cmp( arg2, "defpos" ) )
{
if ( !IS_NPC(victim) )
{
progbug("MpMset: can't set pc defpos", ch);
return;
}
if ( value < 0 || value > POS_STANDING )
{
progbug("MpMset: Invalid defpos", ch);
return;
}
victim->defposition = value;
return;
}
if ( !str_cmp( arg2, "speaks" ) )
{
if ( !argument || argument[0] == '\0' )
{
progbug("MpMset: no speaks", ch);
return;
}
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
value = get_langflag( arg3 );
if ( value == LANG_UNKNOWN )
progbug("MpMset: Invalid speaks", ch);
else
if ( !IS_NPC( victim ) )
{
int valid_langs = LANG_COMMON | LANG_ELVEN | LANG_DWARVEN | LANG_PIXIE
| LANG_OGRE | LANG_ORCISH | LANG_TROLLISH | LANG_GOBLIN
| LANG_HALFLING;
if ( !(value &= valid_langs) )
{
progbug("MpMset: Invalid player language", ch);
continue;
}
TOGGLE_BIT( victim->speaks, value );
}
else
TOGGLE_BIT( victim->speaks, value );
}
if ( !IS_NPC( victim ) )
{
REMOVE_BIT( victim->speaks, race_table[victim->race].language );
if ( !knows_language( victim, victim->speaking, victim ) )
victim->speaking = race_table[victim->race].language;
}
return;
}
if ( !str_cmp( arg2, "speaking" ) )
{
if ( !IS_NPC( victim ) )
{
progbug("MpMset: can't set pc speaking", ch);
return;
}
if ( !argument || argument[0] == '\0' )
{
progbug("MpMset: no speaking", ch);
return;
}
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
value = get_langflag( arg3 );
if ( value == LANG_UNKNOWN )
progbug("MpMset: Invalid speaking", ch);
else
TOGGLE_BIT( victim->speaking, value );
}
return;
}
progbug("MpMset: Invalid field", ch);
return;
}
void do_mposet( CHAR_DATA *ch, char *argument )
{
char arg1 [MAX_INPUT_LENGTH];
char arg2 [MAX_INPUT_LENGTH];
char arg3 [MAX_INPUT_LENGTH];
char buf [MAX_STRING_LENGTH];
OBJ_DATA *obj;
char outbuf [MAX_STRING_LENGTH];
int value, tmp;
/* A desc means switched.. too many loopholes if we allow that.. */
if ( !IS_NPC( ch ) || IS_AFFECTED(ch, AFF_CHARM) || ch->desc )
{
send_to_char( "You can't mposet\n\r", ch );
return;
}
smash_tilde( argument );
argument = one_argument( argument, arg1 );
argument = one_argument( argument, arg2 );
strcpy( arg3, argument );
if ( !*arg1 )
{
progbug("MpOset: no args", ch);
return;
}
if ( ( obj = get_obj_here( ch, arg1 ) ) == NULL )
{
progbug("MpOset: no object", ch);
return;
}
if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
{
progbug("MpOset: can't set prototype items", ch);
return;
}
separate_obj( obj );
value = atoi( arg3 );
if ( !str_cmp( arg2, "value0" ) || !str_cmp( arg2, "v0" ) )
{
obj->value[0] = value;
return;
}
if ( !str_cmp( arg2, "value1" ) || !str_cmp( arg2, "v1" ) )
{
obj->value[1] = value;
return;
}
if ( !str_cmp( arg2, "value2" ) || !str_cmp( arg2, "v2" ) )
{
obj->value[2] = value;
return;
}
if ( !str_cmp( arg2, "value3" ) || !str_cmp( arg2, "v3" ) )
{
obj->value[3] = value;
return;
}
if ( !str_cmp( arg2, "value4" ) || !str_cmp( arg2, "v4" ) )
{
obj->value[4] = value;
return;
}
if ( !str_cmp( arg2, "value5" ) || !str_cmp( arg2, "v5" ) )
{
obj->value[5] = value;
return;
}
if ( !str_cmp( arg2, "type" ) )
{
if ( !argument || argument[0] == '\0' )
{
progbug("MpOset: no type", ch);
return;
}
value = get_otype( argument );
if ( value < 1 )
{
progbug("MpOset: Invalid type", ch);
return;
}
obj->item_type = (sh_int) value;
return;
}
if ( !str_cmp( arg2, "flags" ) )
{
if ( !argument || argument[0] == '\0' )
{
progbug("MpOset: no flags", ch);
return;
}
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
value = get_oflag( arg3 );
if ( value < 0 || value > 31 )
progbug("MpOset: Invalid flag", ch);
else
{
if ( 1 << value == ITEM_PROTOTYPE )
progbug("MpOset: can't set prototype flag", ch);
else
TOGGLE_BIT(obj->extra_flags, 1 << value);
}
}
return;
}
if ( !str_cmp( arg2, "wear" ) )
{
if ( !argument || argument[0] == '\0' )
{
progbug("MpOset: no wear", ch);
return;
}
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
value = get_wflag( arg3 );
if ( value < 0 || value > 31 )
progbug("MpOset: Invalid wear", ch);
else
TOGGLE_BIT( obj->wear_flags, 1 << value );
}
return;
}
if ( !str_cmp( arg2, "level" ) )
{
obj->level = value;
return;
}
if ( !str_cmp( arg2, "weight" ) )
{
obj->weight = value;
return;
}
if ( !str_cmp( arg2, "cost" ) )
{
obj->cost = value;
return;
}
if ( !str_cmp( arg2, "timer" ) )
{
obj->timer = value;
return;
}
if ( !str_cmp( arg2, "name" ) )
{
STRFREE( obj->name );
obj->name = STRALLOC( arg3 );
return;
}
if ( !str_cmp( arg2, "short" ) )
{
STRFREE( obj->short_descr );
obj->short_descr = STRALLOC( arg3 );
/* Feature added by Narn, Apr/96
* If the item is not proto, add the word 'rename' to the keywords
* if it is not already there.
*/
if ( str_infix( "mprename", obj->name ) )
{
sprintf( buf, "%s %s", obj->name, "mprename" );
STRFREE( obj->name );
obj->name = STRALLOC( buf );
}
return;
}
if ( !str_cmp( arg2, "actiondesc" ) )
{
if ( strstr( arg3, "%n" )
|| strstr( arg3, "%d" )
|| strstr( arg3, "%l" ) )
{
progbug("MpOset: Illegal actiondesc", ch);
return;
}
STRFREE( obj->action_desc );
obj->action_desc = STRALLOC( arg3 );
return;
}
if ( !str_cmp( arg2, "affect" ) )
{
AFFECT_DATA *paf;
sh_int loc;
int bitv;
argument = one_argument( argument, arg2 );
if ( arg2[0] == '\0' || !argument || argument[0] == 0 )
{
progbug("MpOset: Bad affect syntax", ch);
send_to_char( "Usage: oset <object> affect <field> <value>\n\r", ch );
return;
}
loc = get_atype( arg2 );
if ( loc < 1 )
{
progbug("MpOset: Invalid affect field", ch);
return;
}
if ( loc >= APPLY_AFFECT && loc < APPLY_WEAPONSPELL )
{
bitv = 0;
while ( argument[0] != '\0' )
{
argument = one_argument( argument, arg3 );
if ( loc == APPLY_AFFECT )
value = get_aflag( arg3 );
else
value = get_risflag( arg3 );
if ( value < 0 || value > 31 )
progbug("MpOset: bad affect flag", ch);
else
SET_BIT( bitv, 1 << value );
}
if ( !bitv )
return;
value = bitv;
}
else
{
argument = one_argument( argument, arg3 );
value = atoi( arg3 );
}
CREATE( paf, AFFECT_DATA, 1 );
paf->type = -1;
paf->duration = -1;
paf->location = loc;
paf->modifier = value;
paf->bitvector = 0;
paf->next = NULL;
LINK( paf, obj->first_affect, obj->last_affect, next, prev );
++top_affect;
return;
}
if ( !str_cmp( arg2, "rmaffect" ) )
{
AFFECT_DATA *paf;
sh_int loc, count;
if ( !argument || argument[0] == '\0' )
{
progbug("MpOset: no rmaffect", ch);
return;
}
loc = atoi( argument );
if ( loc < 1 )
{
progbug("MpOset: Invalid rmaffect", ch);
return;
}
count = 0;
for ( paf = obj->first_affect; paf; paf = paf->next )
{
if ( ++count == loc )
{
UNLINK( paf, obj->first_affect, obj->last_affect, next, prev );
DISPOSE( paf );
send_to_char( "Removed.\n\r", ch );
--top_affect;
return;
}
}
progbug("MpOset: rmaffect not found", ch);
return;
}
/*
* save some finger-leather
*/
if ( !str_cmp( arg2, "ris" ) )
{
sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
do_mposet( ch, outbuf );
sprintf(outbuf, "%s affect immune %s", arg1, arg3);
do_mposet( ch, outbuf );
sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
do_mposet( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "r" ) )
{
sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
do_mposet( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "i" ) )
{
sprintf(outbuf, "%s affect immune %s", arg1, arg3);
do_mposet( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "s" ) )
{
sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
do_mposet( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "ri" ) )
{
sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
do_mposet( ch, outbuf );
sprintf(outbuf, "%s affect immune %s", arg1, arg3);
do_mposet( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "rs" ) )
{
sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
do_mposet( ch, outbuf );
sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
do_mposet( ch, outbuf );
return;
}
if ( !str_cmp( arg2, "is" ) )
{
sprintf(outbuf, "%s affect immune %s", arg1, arg3);
do_mposet( ch, outbuf );
sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
do_mposet( ch, outbuf );
return;
}
/*
* Make it easier to set special object values by name than number
* -Thoric
*/
tmp = -1;
switch( obj->item_type )
{
case ITEM_WEAPON:
if ( !str_cmp( arg2, "weapontype" ) )
{
int x;
value = -1;
for ( x = 0; x < sizeof( attack_table ) / sizeof( attack_table[0] ); x++ )
if ( !str_cmp( arg3, attack_table[x] ) )
value = x;
if ( value < 0 )
{
progbug("MpOset: Invalid weapon type", ch);
return;
}
tmp = 3;
break;
}
if ( !str_cmp( arg2, "condition" ) ) tmp = 0;
break;
case ITEM_ARMOR:
if ( !str_cmp( arg2, "condition" ) ) tmp = 3;
if ( !str_cmp( arg2, "ac" ) ) tmp = 1;
break;
case ITEM_SALVE:
if ( !str_cmp( arg2, "slevel" ) ) tmp = 0;
if ( !str_cmp( arg2, "maxdoses" ) ) tmp = 1;
if ( !str_cmp( arg2, "doses" ) ) tmp = 2;
if ( !str_cmp( arg2, "delay" ) ) tmp = 3;
if ( !str_cmp( arg2, "spell1" ) ) tmp = 4;
if ( !str_cmp( arg2, "spell2" ) ) tmp = 5;
if ( tmp >=4 && tmp <= 5 ) value = skill_lookup(arg3);
break;
case ITEM_SCROLL:
case ITEM_POTION:
case ITEM_PILL:
if ( !str_cmp( arg2, "slevel" ) ) tmp = 0;
if ( !str_cmp( arg2, "spell1" ) ) tmp = 1;
if ( !str_cmp( arg2, "spell2" ) ) tmp = 2;
if ( !str_cmp( arg2, "spell3" ) ) tmp = 3;
if ( tmp >=1 && tmp <= 3 ) value = skill_lookup(arg3);
break;
case ITEM_STAFF:
case ITEM_WAND:
if ( !str_cmp( arg2, "slevel" ) ) tmp = 0;
if ( !str_cmp( arg2, "spell" ) )
{
tmp = 3;
value = skill_lookup(arg3);
}
if ( !str_cmp( arg2, "maxcharges" ) ) tmp = 1;
if ( !str_cmp( arg2, "charges" ) ) tmp = 2;
break;
case ITEM_CONTAINER:
if ( !str_cmp( arg2, "capacity" ) ) tmp = 0;
if ( !str_cmp( arg2, "cflags" ) ) tmp = 1;
if ( !str_cmp( arg2, "key" ) ) tmp = 2;
break;
case ITEM_SWITCH:
case ITEM_LEVER:
case ITEM_PULLCHAIN:
case ITEM_BUTTON:
if ( !str_cmp( arg2, "tflags" ) )
{
tmp = 0;
value = get_trigflag(arg3);
}
break;
}
if ( tmp >= 0 && tmp <= 3 )
{
obj->value[tmp] = value;
return;
}
progbug("MpOset: Invalid field", ch);
return;
}