Ne again! well... days ago a friend find a BUG in a command of the mud, this bug allows the newbies (5 or under) to wear a primary weapon, a secondary weapon and a shield... I think that if you're wearing two weapons you couldn't wear a shield... if anyone thinks that only make a little fix in the file ACT_WIZ.C: In the function do_outfit, locate this part: if (((obj = get_eq_char(ch,WEAR_WIELD)) == NULL || !IS_WEAPON_STAT(obj,WEAPON_TWO_HANDS)) && (obj = get_eq_char( ch, WEAR_SHIELD ) ) == NULL ) { obj = create_object( get_obj_index(OBJ_VNUM_SCHOOL_SHIELD), 0 ); obj->cost = 0; obj_to_char( obj, ch ); equip_char( ch, obj, WEAR_SHIELD ); } before the line: || !IS_WEAPON_STAT(obj,WEAPON_TWO_HANDS)) add: && ((obj = get_eq_char(ch,WEAR_SECONDARY)) == NULL) Ta Tan! you're ready to equip newbies without a care about the cheaters. I fought against a newbie chated-equiped and the difference is big, coz' anyone can practice "shield block" and use two weapons, then during the fight this char will hit twice and overmore has the posibility to block the attacks of the combatient char... PLEASE, JUSTICE FOR ALL!! -> Jinwe <- Implementador de Nueva Thoria MUD. If anybody find another bug (different than the bug reports that we can see in kyndig.com) please email me, or post it into this page. I'll be thnx. XD finweroman@hotmail.com.