Name - Roguemud2.5b2 Compile Fix
Author - Famine <admin@malicex.org>
Code - Roguemud2.5b2 ONLY!

If you happen to of downloaded the non-fixed version of this code
then you will realize that it wont compile do to a missing piece of 
the "Stat roll" function. Just remove the old version of the code at
the bottom of "Characters.cpp" labled "roll_temp_abils" with this.

 void roll_temp_abils(CHAR_DATA *ch)
{

    int roll = 0;

    for (roll = 0; roll < MAX_STATS; roll++)
        ch->temp_stat[roll] = dice(3, 6);


    ch->roll_stat[0] = ch->temp_stat[0];
    ch->roll_stat[1] = ch->temp_stat[1];
    ch->roll_stat[2] = ch->temp_stat[2];
    ch->roll_stat[3] = ch->temp_stat[3];
    ch->roll_stat[4] = ch->temp_stat[4];
    ch->roll_stat[5] = ch->temp_stat[5];
    return;
 }


This should fix the temp stat dice rolls and make it so you can
assign them to stats. Enjoy!