Name - Roguemud2.5b2 Compile Fix Author - Famine <admin@malicex.org> Code - Roguemud2.5b2 ONLY! If you happen to of downloaded the non-fixed version of this code then you will realize that it wont compile do to a missing piece of the "Stat roll" function. Just remove the old version of the code at the bottom of "Characters.cpp" labled "roll_temp_abils" with this. void roll_temp_abils(CHAR_DATA *ch) { int roll = 0; for (roll = 0; roll < MAX_STATS; roll++) ch->temp_stat[roll] = dice(3, 6); ch->roll_stat[0] = ch->temp_stat[0]; ch->roll_stat[1] = ch->temp_stat[1]; ch->roll_stat[2] = ch->temp_stat[2]; ch->roll_stat[3] = ch->temp_stat[3]; ch->roll_stat[4] = ch->temp_stat[4]; ch->roll_stat[5] = ch->temp_stat[5]; return; } This should fix the temp stat dice rolls and make it so you can assign them to stats. Enjoy!