/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /*************************************************************************** * ROM 2.4 is copyright 1993-1996 Russ Taylor * * ROM has been brought to you by the ROM consortium * * Russ Taylor (rtaylor@efn.org) * * Gabrielle Taylor * * Brian Moore (zump@rom.org) * * By using this code, you have agreed to follow the terms of the * * ROM license, in the file Rom24/doc/rom.license * ***************************************************************************/ /*************************************************************************** * MARRY.C written by Ryouga for Vilaross Mud (baby.indstate.edu 4000)* * Please leave this and all other credit include in this package. * * Email questions/comments to ryouga@jessi.indstate.edu * ***************************************************************************/ #if defined(macintosh) #include <types.h> #else #include <sys/types.h> #endif #include <stdio.h> #include <string.h> #include <time.h> #include "merc.h" CH_CMD ( do_marry ) { char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH]; CHAR_DATA *victim; CHAR_DATA *victim2; argument = one_argument ( argument, arg1 ); argument = one_argument ( argument, arg2 ); if ( ( ch->level >= LEVEL_IMMORTAL ) ) { if ( arg1[0] == '\0' || arg2[0] == '\0' ) { send_to_char ( "Syntax: marry <char1> <char2>\n\r", ch ); return; } if ( ( victim = get_char_world ( ch, arg1 ) ) == NULL ) { send_to_char ( "The first person mentioned isn't playing.\n\r", ch ); return; } if ( ( victim2 = get_char_world ( ch, arg2 ) ) == NULL ) { send_to_char ( "The second person mentioned isn't playing.\n\r", ch ); return; } if ( IS_NPC ( victim ) || IS_NPC ( victim2 ) ) { send_to_char ( "I don't think they want to be Married to the Mob.\n\r", ch ); return; } if ( !IS_SET ( victim->act2, PLR2_CONSENT ) || !IS_SET ( victim2->act2, PLR2_CONSENT ) ) { send_to_char ( "They do not give consent.\n\r", ch ); return; } if ( victim->pcdata->spouse > 0 || victim2->pcdata->spouse > 0 ) { send_to_char ( "They are already married! \n\r", ch ); return; } if ( victim->level < 12 || victim2->level < 12 ) { send_to_char ( "They are not of the proper level to marry.\n\r", ch ); return; } send_to_char ( "You pronounce them man and wife!\n\r", ch ); send_to_char ( "You say the big 'I do.'\n\r", victim ); send_to_char ( "You say the big 'I do.'\n\r", victim2 ); victim->pcdata->spouse = victim2->name; victim2->pcdata->spouse = victim->name; return; } else { send_to_char ( "You do not have marrying power.\n\r", ch ); return; } } CH_CMD ( do_divorce ) { char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH]; CHAR_DATA *victim; CHAR_DATA *victim2; argument = one_argument ( argument, arg1 ); argument = one_argument ( argument, arg2 ); if ( ch->level >= LEVEL_IMMORTAL ) { if ( arg1[0] == '\0' || arg2[0] == '\0' ) { send_to_char ( "Syntax: divorce <char1> <char2>\n\r", ch ); return; } if ( ( victim = get_char_world ( ch, arg1 ) ) == NULL ) { send_to_char ( "The first person mentioned isn't playing.\n\r", ch ); return; } if ( ( victim2 = get_char_world ( ch, arg2 ) ) == NULL ) { send_to_char ( "The second person mentioned isn't playing.\n\r", ch ); return; } if ( IS_NPC ( victim ) || IS_NPC ( victim2 ) ) { send_to_char ( "I don't think they're Married to the Mob...\n\r", ch ); return; } if ( !IS_SET ( victim->act2, PLR2_CONSENT ) || !IS_SET ( victim2->act2, PLR2_CONSENT ) ) { send_to_char ( "They do not give consent.\n\r", ch ); return; } if ( victim->pcdata->spouse != victim2->name ) { send_to_char ( "They aren't even married!!\n\r", ch ); return; } send_to_char ( "You hand them their papers.\n\r", ch ); send_to_char ( "Your divorce is final.\n\r", victim ); send_to_char ( "Your divorce is final.\n\r", victim2 ); victim->pcdata->spouse = NULL; victim2->pcdata->spouse = NULL; return; } else { send_to_char ( "You do not have divorcing power.\n\r", ch ); return; } } void do_consent ( CHAR_DATA * ch, char *argument ) { if ( IS_NPC ( ch ) ) return; if ( IS_SET ( ch->act2, PLR2_CONSENT ) ) { send_to_char ( "You no longer give consent.\n\r", ch ); REMOVE_BIT ( ch->act2, PLR2_CONSENT ); return; } send_to_char ( "You now give consent to Married!\n\r", ch ); SET_BIT ( ch->act2, PLR2_CONSENT ); return; } CH_CMD ( do_spousetalk ) { char buf[MAX_STRING_LENGTH]; DESCRIPTOR_DATA *d; if ( argument[0] == '\0' ) { send_to_char ( "What do you wish to tell your other half?\n\r", ch ); return; } else /* message sent */ { sprintf ( buf, "{c[You {gspoucetalk to %s{c], {x'{y%s{x'\n\r", ch->pcdata->spouse, argument ); send_to_char ( buf, ch ); for ( d = descriptor_list; d != NULL; d = d->next ) { CHAR_DATA *victim; victim = d->original ? d->original : d->character; if ( d->connected == CON_PLAYING && d->character != ch && d->character->name == ch->pcdata->spouse ) { act_new ( "{c[{x$n {yspoucetalks{x, '{g$t{x'{c]", ch, argument, d->character, TO_VICT, POS_SLEEPING ); } else { send_to_char ( "Your spouse is not here.\n\r", ch ); return; } } } }