/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /*************************************************************************** * ROM 2.4 is copyright 1993-1995 Russ Taylor * * ROM has been brought to you by the ROM consortium * * Russ Taylor (rtaylor@pacinfo.com) * * Gabrielle Taylor (gtaylor@pacinfo.com) * * Brian Moore (rom@rom.efn.org) * * By using this code, you have agreed to follow the terms of the * * ROM license, in the file Rom24/doc/rom.license * ***************************************************************************/ /*************************************************************************** * ROT 1.4 is copyright 1996-1997 by Russ Walsh * * By using this code, you have agreed to follow the terms of the * * ROT license, in the file doc/rot.license * ***************************************************************************/ /* game tables */ extern const struct clan_type clan_table[MAX_CLAN]; extern const struct position_type position_table[]; extern const struct sex_type sex_table[]; extern const struct size_type size_table[]; /* flag tables */ extern const struct flag_type act_flags[]; extern const struct flag_type plr_flags[]; extern const struct flag_type affect_flags[]; extern const struct flag_type shield_flags[]; extern const struct flag_type off_flags[]; extern const struct flag_type imm_flags[]; extern const struct flag_type form_flags[]; extern const struct flag_type part_flags[]; extern const struct flag_type comm_flags[]; extern const struct flag_type item_extra[]; extern const struct flag_type item_wear[]; extern const struct flag_type item_weapon[]; extern const struct flag_type extra_flags[]; extern const struct flag_type wear_flags[]; extern const struct flag_type weapon_flags[]; extern const struct flag_type container_flags[]; extern const struct flag_type portal_flags[]; extern const struct flag_type room_flags[]; extern const struct flag_type area_room[]; extern const struct flag_type exit_flags[]; extern const struct flag_type mprog_flags[]; extern const struct flag_type suppress_flags[]; struct flag_type { char *name; int bit; bool settable; }; struct clan_type { char *name; char *who_name; sh_int hall; sh_int entrance; sh_int pit; bool independent; /* true for loners */ bool pkill; /* true for pkilling clans */ char *exname; }; struct position_type { char *name; char *short_name; }; struct sex_type { char *name; }; struct size_type { char *name; };