#AREA 6~ limbo.are~ Limbo~ { 0 99} Dither Limbo~ help~ 1 99 0 G 0 0 0 ~ #MOBILES #1 Dummy~ A test dummy~ A fully made test dummy stands here. ~ ~ doll~ 0 0 0 0 AC 0 0 0 1 0 1d1+1 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 ILMNPQR ES GHJKO stand stand none 0 EJMc ABCGHKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 1 test~ submit.txt~ #10 summon1~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #11 summon2~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #12 summon3~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #13 summon4~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #14 summon5~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #15 summon6~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #16 silver dragon~ A silver dragon~ A silver dragon is here. ~ ~ dragon~ 0 0 0 0 AZ HJNT 1000 0 90 90 1d100+500 1d100+500 1d100+100 wrath -50 -50 -50 999 -50 0 0 0 0 BEH FI stand stand female 0 AHMVZ ABCDEFGHIJKPQUVXa 25 25 25 25 25 25 0 large oldstyle~ 100 100 30000 100 0 ~ ~ #17 ``~ (no short description)~ (no long description) ~ ~ unique~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 0 ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #18 illusion~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #19 bone puppet~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #20 fam zombie~ A zombie~ A zombie shuffles here. ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #21 fam skeleton~ A `hskeleton``~ ``A `hSkeleton`` limbers its way here. ~ ~ unique~ 0 0 0 0 AI Z -1000 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 FILQRb F GHNS stand stand none 0 CIJ ABCGHIK 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #22 fam banshee~ `aa banshee``~ `aA misty form floats here, wailing very loudly.`` ~ ~ human~ 0 0 0 0 AI TU -1000 0 0 0 0d0+0 0d0+0 0d0+0 chill 0 0 0 999 0 0 0 G ELMQR IO HN stand stand female 0 ACEHJKMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #23 bc mount~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #24 darkhounds~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #25 frog~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #26 warped cat~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #27 warped owl~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #28 imaginary friend~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #30 fakie~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand neutral 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #31 default shopkeeper~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #32 vivify~ (no short description)~ (no long description) ~ ~ human~ 0 0 0 0 A 0 0 0 0 0 0d0+0 0d0+0 0d0+0 none 0 0 0 999 0 0 0 0 0 0 0 stand stand none 0 AHMV ABCDEFGHIJKa 10 10 10 10 10 10 0 medium oldstyle~ 0 0 0 100 0 ~ ~ #0 #OBJECTS #1 coin silver gcash~ a silver coin~ One miserable silver coin.~ silver~ 0 money 2 0 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ A 0 0 0 0 0 0 1 10 0 P #2 coin gold gcash~ a gold coin~ One miserable gold coin.~ gold~ 0 money 2 0 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 10 0 P #3 coins gold gcash~ %d gold coins~ A pile of gold coins.~ gold~ 0 money 2 0 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 10 0 P #4 coins silver gcash~ %d silver coins~ A pile of silver coins.~ unknown~ 0 money 2 0 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 10 0 P #5 coins silver gold gcash~ %d silver coins and %d gold coins~ A pile of coins.~ unknown~ 0 money 2 0 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 10 0 P #6 rune convergance~ a rune of convergance~ A rune pulsating with magical scymbols.~ unknown~ 0 warp_stone 2 ARSYe BJKL AO 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #7 clan symbol~ a clan symbol~ A clan symbol.~ paper~ 0 trash 2 0 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 D #8 meat~ a pile of meat.~ A fresh pile of meat lies here gathering flies.~ meat~ 0 food 2 0 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ BD AC AC 0 0 0 0 0 1000 0 D #9 coin gcash silver gold~ one miserable coin~ One miserable coin lies here.~ silver~ 0 money 2 0 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ A 0 0 0 0 0 0 1 1 0 D #10 npc corpse~ the corpse of %s~ The corpse of %s is lying here.~ meat~ 0 npc_corpse 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 1 1000 0 D #11 pc corpse~ the corpse of %s~ The corpse of %s is lying here.~ meat~ 0 pc_corpse 2 OS 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 1000 0 D #12 severed head~ the severed head of %s~ The severed-head of %s is lying here.~ meat~ 0 trash 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 50 0 D #13 torn heart~ the torn-out heart of %s~ The torn-out heart of %s is lying here.~ meat~ 0 food 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ AC AC AB 0 0 0 0 0 20 0 D #14 sliced arm~ the arm of %s~ The severed arm of %s is lying here.~ meat~ 0 food 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ AC AC AC 0 0 0 0 0 20 0 D #15 sliced leg~ the leg of %s~ The sliced-off leg of %s is lying here.~ meat~ 0 food 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ AC AC AC 0 0 0 0 0 5 0 P #16 guts~ the guts of %s~ The steaming pile of %s's guts lie here.~ gut~ 0 food 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ A 0 AC A 0 0 0 0 1 0 P #17 brains~ the brains of %s~ The brains of %s lie here.~ meat~ 0 food 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ AC AC AB 0 0 0 0 0 10 0 P #18 feather~ the feather of %s~ The severed feather of %s is lying here.~ feather~ 0 feather 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #19 shaft~ a wooden shaft~ A wooden shaft lies here.~ wood~ 0 wooden_in_construction 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 1 0 P #20 ``~ %s~ %s~ food~ 0 food 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ AC AC BD 0 0 0 0 1 1 0 P #21 ball light~ a ball of light~ A glowing ball of light floats here.~ energy~ 0 light 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 -1 0 0 0 0 1 1 0 P #22 spring~ a water spring~ A flesh flowing spring of water is running here.~ water~ 0 fountain 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 1 0 0 P #23 disc~ a floating disc~ A hollow and strange disc floats here.~ energy~ 0 container 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ EIJKN 0 0 FHIJLMNPQST BD DEFG 0 90 0 0 P #24 tree~ a %s~ %s is here.~ wood~ 0 tree 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 1 0 0 P #25 portal~ a shimmering gate~ A shimmering black gate rises from the ground, leading to parts unknown.~ energy~ 0 portal 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 G 0 0 0 0 1 0 0 P #26 fishie small~ a small fish~ A small fish lies here.~ food~ 0 food 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ AC AC ABCD 0 0 0 0 1 2 0 P #27 fishie medium~ a medium fish~ A medium fish lies here.~ food~ 0 food 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ BD BD ABCD 0 0 0 0 1 4 0 P #28 fishie large~ a large fish~ A large fish is lying here.~ food~ 0 food 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ ABCD ABCD ABCD 0 0 0 0 1 6 0 P #29 fishie poison~ %s~ %s~ food~ 0 food 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ A A ABCD A 0 0 0 1 3 0 P #30 foragestart~ (no short description)~ ~ unknown~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #31 no name~ (no short description)~ ~ unknown~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #32 no name~ (no short description)~ ~ unknown~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #33 no name~ (no short description)~ ~ unknown~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #34 no name~ (no short description)~ ~ unknown~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #35 forageend~ (no short description)~ ~ unknown~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #36 bluegreen herbs~ bluegreen herb~ Bluegreen herb~ unknown~ 0 pill 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ CE 'herbal lore' 'reserved' 'reserved' 'reserved' 0 0 1 1 0 P #37 sprouts~ sprouts~ Sprouts~ food~ 0 food 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ AC AC AC 0 0 0 0 1 1 0 P #38 litan footsteps~ litan footsteps~ Litan footsteps~ fire~ 0 trash 2 AS 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #39 shelf~ shelf~ Shelf~ wood~ 0 furniture 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #40 generic map~ map~ Map~ unknown~ 0 map 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #41 wall thorns~ %s~ %s~ wood~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #42 rose~ a beautiful red rose~ A beautiful red rose is lying here.~ unknown~ 0 clothing 2 S 0 AEO 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 1 1 0 P A 26 2 #43 campfire1~ %s~ %s~ fire~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #44 campfire2~ %s~ %s~ unknown~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #45 campfire3~ %s~ %s~ unknown~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #46 tripwire~ %s~ %s~ unknown~ 0 roomtrap 2 S E 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ BCDF A BC AB 0 0 0 0 C 0 0 0 0 0 0 0 P E specmessage~ A trap goes off.`` ~ E victmessage~ A trap goes off causing you immense pain.`` ~ #47 arrow~ %s~ %s~ unknown~ 0 wood 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #48 roulette~ %s~ %s~ unknown~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #49 sticks~ %s~ %s~ wood~ 0 wooden_in_construction 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #50 grinder~ %s~ %s~ unknown~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #54 pentagram~ %s~ %s~ unknown~ 0 furniture 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 CO 0 0 0 0 0 0 0 P #55 wooden arrowhead~ %s~ %s~ unknown~ 0 weapon 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ ABD 0 0 0 0 0 0 0 0 0 P #56 wood~ %s~ %s~ unknown~ 0 wood 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #57 hexagram~ %s~ %s~ unknown~ 0 furniture 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ A 0 C 0 0 0 0 0 0 0 P #58 septagram~ %s~ %s~ unknown~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #61 eye~ the eye of %s~ The eye of %s is lying here.~ flesh~ 0 armor 2 S 0 A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 1 0 P #64 wood obj~ %s~ %s~ unknown~ 0 wooden_in_construction 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #65 spider vine arms~ spider vines~ Spider vines~ unknown~ 0 armor 2 GHMPRSTUYZae ABCJKL I F 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 62 0 0 P #66 ante bag~ %s~ %s~ unknown~ 0 container 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #67 no name~ %s~ %s~ unknown~ 0 player_box 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #68 reaver sword~ (no short description)~ ~ unknown~ 0 weapon 2 MS 0 AN J 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ A 0 0 AB 0 0 0 1 0 0 P #78 binder~ %s~ %s~ unknown~ 0 binder 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #79 deck~ %s~ %s~ unknown~ 0 trash 2 S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 0 0 0 P #82 spider vines wrist~ spider vines~ Spider vines~ unknown~ 0 armor 2 GHMPRSTUYZae ABCJKL M F 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 ~ ~ ~ ~ 0 0 0 0 0 0 0 62 0 0 P #0 #ROOMS #1 0 0 ~ ~ ~ 0 0 0 The Void~ You are floating in nothing. ~ 0 CDN 1 0 max_message~ I 0 S #2 0 0 ~ ~ ~ 0 0 0 Limbo~ You are floating in a formless void, detached from all sensation of physical matter, surrounded by swirling glowing light, which fades into the relative darkness around you without any trace of edges or shadow. There is a "No Tipping" notice pinned to the darkness. ~ 0 -1073733620 1 0 max_message~ I 0 S #0 #RESETS M 0 1 1 2 1 * A test dummy S #SHOPS 0 #SPECIALS S #OT #1 (null)~ (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 (null)~ 0 0 100 #0 #$