#AREADATA Name The Celestial Temple~ Builders Roland~ VNUMs 40300 40399 Credits [201-ANC] Roland The Celestial Temple~ Security 1 RepopMsg A tinge of magic electrifies the air~ End #MOBILES #40300 spirit guardian~ {WThe {cS{wp{Wir{wi{ct {WGu{cardi{Wan{x~ A long dead guardian for the temple stands here, watching the gate ~ Standing at least ten feet tall, clad in gleaming steel armor. The Guardian is a site to behold. He looks very very strong. ~ modron~ AB 0 DFJVZ CDEHI 0 0 250 200 1404d67+10101 200d11+95 67d2+148 slash -134 -134 -134 -93 CJQR BHKMNPQ DEHIK 0 stand stand male 100000 H ABCGHJK medium unknown M GIVE 40301 421~ M GREET 40300 30~ #40301 goblin marauder~ a {RG{ro{Rb{rl{Ri{rn {DMarauder{x~ A powerful looking goblin snarls at you, it is enraged ~ ~ Goblin~ ABF 0 DFJVZ DEH -300 0 203 804 600d50+19000 201d15+600 51d5+227 bite -235 -235 -235 -194 CEJQR BMNPQ CDHKP CINSXY stand stand either 234567 AHMV ABCDEFGHIJK small unknown M GRALL 40302 40~ #40302 goblin commander~ a {RG{ro{Rb{rl{Ri{rn {DCommander{x~ A gruesome looking goblin commander snarls at you ~ ~ Goblin~ ABF 0 DFJVZ DEH -500 0 201 804 1d1+46251 201d15+600 51d5+227 bite -235 -235 -235 -194 CEFGJKN 0 CDP CNSXY stand stand male 234567 AHMV ABCDEFGHIJK medium unknown #40303 the academy master~ The {WAcademy Master{x~ The {WAcademy Master{x floats here ~ The translucent visage of this powerful academy master appears quite the powerful foe. ~ Human~ AB 0 DFVZ H 0 0 200 800 1d1+43267 200d15+600 40d4+190 none -234 -234 -234 -193 0 0 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK M GRALL 40303 100~ M SPEECH 40304 path of the sun~ M SPEECH 40305 path of the moon~ #40304 razot~ {bR{Da{bz{Do{bt{x~ Razot, the frost beast stands here ~ An indescribable beast of awesome power ~ Dragon~ AB 0 JTV CH -1000 0 210 700 1d1+76040 1d1+32432 100d9+750 frbite -100 -100 -100 -50 C I DH FHI stand stand male 500000 AHZ ACDEFGHIJKPQUVX medium unknown F shd D F res BE #40305 lazertus acid fiend~ {gL{Da{gz{De{gr{Dt{gu{Dz{x~ Lazertus the acid fiend stands here grinning ~ An indescribable beast of awesome power ~ Dragon~ AB 0 JTV H -1000 0 210 700 1d1+76434 1d1+23466 100d9+750 acbite -100 -100 -100 -70 CDK K BEGH FIX stand stand male 45000 AHZ ACDEFGHIJKPQUVX medium unknown F shd D #40306 cocytus~ {cC{Do{cc{Dy{ct{Du{cs{x~ Cocytus the lightning fiend stands here grinning ~ An indescribable beast of awesome power ~ Dragon~ AB 0 JT EH -1000 0 210 700 1d1+76335 1d1+23456 100d9+763 shbite -100 -100 -100 -100 CK J BE CFHI stand stand male 55000 AHZ ACDEFGHIJKPQUVX medium unknown F shd D F res H #40307 dragos~ {rD{Dr{ra{Dg{ro{Ds{x~ Dragos the fire fiend stands here cackling ~ An indescribable beast of awesome power ~ Dragon~ AB 0 JTV DH -1000 0 210 700 1d1+74556 1d1+21343 100d9+756 none -100 -100 -100 -100 CK H BEH FI stand stand male 45000 AHZ ACDEFGHIJKPQUVX medium unknown #40308 drakoth~ {DDrakoth{x~ Drakoth stands here, he appears a beaten and bloody man ~ A wretched creature made only to suffer at Chaos' hands ~ Human~ AB 0 V H -1000 0 201 700 1d1+64589 0d0+0 90d9+500 wrath -100 -100 -100 -100 CK A 0 C stand stand male 50000 AHMV ABCDEFGHIJK medium unknown M GRALL 40308 100~ #40309 chaos~ {WC {D*{W H {D*{W A {D*{W O {D*{W S{x~ A menacing, unbelievable force throbs here, CHAOS... ~ ~ Human~ ABMN 0 V CDEH 0 0 201 700 1d1+89346 1d1+2343443 100d9+700 wrath -100 -100 -100 -150 CK HIJ 0 CD stand stand none 70000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #40310 lost soul~ {DLost Soul{x~ A lost soul stands here weeping ~ ~ Goblin~ AB 0 J H 0 0 210 600 1d1+72345 200d15+600 100d9+670 none -234 -234 -234 -193 0 H P NSXY stand stand none 0 AHMV ABCDEFGHIJK medium unknown #40311 dungeon keeper~ {DThe Dungeon Keeper{x~ The dungeon keeper stands here, quite the intimidating sight ~ ~ Human~ AB 0 V H 0 0 210 300 805d68+30451 201d15+600 51d5+227 smash -235 -235 -235 -194 CFK 0 H D stand stand male 45000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #40312 goblin raider~ {RG{roblin {DR{raider{x~ A goblin raider stands here looking mean ~ ~ Goblin~ A 0 J 0 -500 0 201 250 805d68+30451 201d15+600 51d5+227 bite -235 -235 -235 -194 0 0 P NSXY stand stand male 0 AHMV ABCDEFGHIJK medium unknown #40313 goblin raider~ {RG{roblin {DR{raider{x~ A goblin raider stands here drooling ~ ~ Goblin~ A 0 JV 0 0 0 210 700 1d1+65683 0d0+0 100d8+600 bite -100 -100 -100 -100 CF 0 P NSXY stand stand none 65000 AHMV ABCDEFGHIJK medium unknown #0 #OBJECTS #40300 dusty sign~ a dusty sign~ A dusty, worn sign hangs on the wall here~ unknown~ furniture AB 0 0 0 0 0 0 200 1 0 P E dusty sign~ {B*----------------------------* {B| | {B| | {B| {WNew Arrivals{B | {B| | {B| {WPlease Go West{B | {B| | {B| | {B| | {B*----------------------------* {x ~ #40301 a mythril scimitar~ a {DM{wy{Dt{wh{Dr{wi{Dl {GS{gc{Gi{gm{Gi{gt{Ga{gr{x~ A long, metallic scimitar lies here~ Mythril~ weapon AIM AN sword 21 17 slash CDH 201 202 13750 P A 13 400 A 19 50 A 18 50 #40302 the altar~ {wThe {DAltar{x~ The {DAltar{x is here, gleaming in the available light~ unknown~ furniture ABO 0 0 0 0 0 0 0 10000 0 P #40303 skeleton grinning macabre figure clenched skeletal fist~ a clenched {Ws{wk{We{wl{We{wt{Wa{wl {bfist{x~ A skeleton lies on the ground here, grinning for all eternity~ unknown~ container 0 0 10000 0 0 1 0 0 2000 0 P #40304 the sun pendant~ {wThe {YS{yu{Yn {WPendant{x~ A glowing yellow pendant lies on the ground here~ unknown~ jewelry ABIUY AC 0 0 0 0 0 204 10 145000 P A 3 5 #40305 spiked platinum bracer~ a {DS{wp{Di{wk{De{wd {WPlatinum {RB{rr{Ra{rc{Re{rr{x~ A metallic bracer lies on the ground here~ platinum~ armor AB AM 173 173 173 172 0 201 55 32000 P A 24 -3 A 13 450 A 19 45 A 18 45 #40306 student mage corpse~ the corpse of a student mage~ A decaying corpse lies on the ground here~ unknown~ npc_corpse 0 0 0 0 0 0 0 0 400 0 P #40307 staff of healing~ {YS{yt{Ya{yf{Yf {WO{wf {WH{yea{Yl{yin{Wg{x~ A staff of healing lies here~ unknown~ staff A AO 201 15 15 'master healing' 0 201 50 5000 P #40308 rotting masters corpse~ a {gr{ro{gtt{ri{gn{rg{x {Wmasters corpse{x~ The long dead corpse of an academy master lies rotting here~ unknown~ npc_corpse 0 0 0 0 0 0 0 0 5000 0 P #40309 the moon pendant~ the {WM{wo{Wo{wn {yPe{Ynda{ynt{x~ The pendant of the moon lies on the ground here~ unknown~ jewelry ABIUY AC 0 0 0 0 0 201 30 0 P A 4 5 #40310 red feather earring~ {RR{re{Rd {RF{De{Rath{De{rr {WE{warring{x~ A long, red feather earring lies on the ground here~ feathers metal~ armor AI AV 172 172 172 171 0 201 70 5000 P A 2 3 A 19 35 A 18 35 A 13 300 #40311 spiked steel ring~ {wS{D*{wp{D*{wi{D*{wk{D*{we{D*{wd {DSteel{R R{ying{x~ A spiked steel ring lies on the ground here~ unknown~ armor AI AB 172 172 172 171 0 201 45 50000 P A 5 3 A 13 340 A 19 37 A 18 37 #40312 razots permafrost anklet~ {bR{Da{bz{Do{bt{D'{bs {CP{ce{br{Bm{Waf{Br{bo{cs{Ct{W A{wnklet{x~ A glowing, glacial anklet lies on the ground here~ ice~ armor AI AS 172 172 172 171 0 201 100 45000 P A 18 40 A 19 40 A 13 400 A 1 2 #40313 p-item glowing green orb of acid~ a {YG{yl{Yo{yw{Yi{yn{Yg {GG{gr{Ge{ge{Gn {DOrb {WO{wf {GA{yc{Gi{yd{x~ A glowing green ball of acid floats gently here~ unknown~ armor AI AQ 172 172 172 171 0 201 0 56000 P A 18 20 A 19 30 A 13 200 F R 0 0 K #40314 elemental mask of power~ {YE{yl{Ye{Ym{ye{Yn{yt{Ya{yl {WM{wask Of {RP{ro{Rw{re{Rr{x~ A strange, glowing mask lies on the ground here~ unknown~ armor AI AR 172 172 172 171 0 201 100 40000 P A 12 650 A 19 45 A 18 45 #40315 nova's illumination bright light~ {WN{Yo{Wv{Ya{W'{Ys {y-={WIllu{wmina{Wtion{y=-{x~ An extremely bright light lies on the ground here~ unknown~ light ABI A 0 0 999 0 0 201 150 0 P A 1 5 A 13 500 A 19 55 A 18 55 #40316 chaos magic~ {rC{Rh{Da{Ro{rs {YM{ma{Yg{mi{Yc{x~ A throbbing chaotic force lies here~ unknown~ weapon AB AN exotic 25 20 magic ABDGH 201 202 13750 P A 4 4 A 12 700 A 19 60 A 18 60 #40317 chaos aura p-item~ {WC {D*{W H {D*{W A {D*{W O {D*{W S{x {wA{Du{wr{Da{x~ A glittering black and white aura lies on the ground here~ unknown~ armor AI AU 172 172 172 171 0 201 0 0 P A 18 70 A 19 70 A 13 670 A 1 5 #40318 pitch black dagger~ {DPitch Black {rDa{Rg{Dg{Re{rr{x~ A pitch black dagger lies on the ground here~ unknown~ weapon 0 AN exotic 22 19 pierce ADG 201 202 13750 P A 19 55 A 18 55 A 13 540 A 2 3 #40319 black key~ {DBlack Key{x~ A black key lies on the ground here~ unknown~ key A A 0 0 0 0 0 0 1 0 P #40320 pitchblack breastplate~ {DPitchBlack B{br{De{ba{Ds{bt{Dp{bl{Da{bt{De{x~ A black breastplate lies on the ground here~ unknown~ armor A AD 172 172 172 171 0 201 160 50000 P A 1 4 A 13 700 A 19 65 A 18 65 #40321 tattered cape~ a {DT{wa{Dt{wt{De{wr{De{wd {RC{rape{x~ A tattered cape lies on the ground here~ unknown~ armor AI AC 172 172 172 171 0 201 110 45000 P A 18 65 A 19 65 A 13 550 A 5 2 #40322 astral shroud~ {DA{rs{Dt{rr{Da{rl {DSh{Wro{wud{x~ A black shroud lies on the ground here~ unknown~ armor AI AK 172 172 172 171 0 201 160 50000 P A 13 500 A 18 65 A 19 65 A 4 5 #40323 worn black boots~ {WW{wo{Wr{wn {DBlack {bB{Do{bo{Dt{bs{x~ A pair of dusty, worn black boots lie here~ unknown~ armor AI AG 172 172 172 171 0 201 170 50000 P A 13 550 A 18 65 A 19 65 A 2 2 #0 #ROOMS #40300 {WEntrance To The C{wel{cest{wia{Wl Temple{x~ A gigantic awe inspiring temple stands here. Large stone pillars, almost thirty feet high support the massive roof. Gleaming marble steps, nearly three dozen lead up into the main temple. The building goes on for what seems like ever, it must of took decades to complete. This temple was a sacred place for study of the arcane arts. It turned out thousands of students expertly skilled in spellcraft. Over time it was infested with monsters seeking such powers, it is now a very dangerous place, yet still holds many wonders within. North leads to the temple steps. ~ 0 4 0 D0 ~ ~ 0 0 40301 D2 ~ ~ 0 0 40383 S #40301 {WClimbing The Stairs{x~ Large steps lead up to the temple gates. The steps are made from giant slabs of marble. They are gleaming brightly, by hand or by magic they have an incredible polish on them. North leads to the temple gate. ~ 0 4 0 D0 ~ ~ 0 0 40302 D2 ~ ~ 0 0 40300 S #40302 {WTemple Gates{x~ The giant pillars visible from the entrance are now on either side of the gleaming temple gate. Arcane symbols have been painstakingly inscribed upon the pillars. They are almost illegible due to the toll time, wind, and rain have taken on this hallowed ground. The gates, however, still shine brightly. They are closed tight, barring any further entrance into the temple. North leads inside, south back down the steps. ~ 0 263180 0 D0 ~ gate~ 4 0 40303 D2 ~ ~ 0 0 40301 S #40303 {WInside The Temple{x~ The floor is made entirely of highly polished black marble. Stark white pillars jut out of the floor and rise twenty-five feet into the air to meet with the ceiling. The ceiling itself is constructed from criss crossing beams of solid rock. The center contains a large glass dome with intricately detailed glass panels that give a kaliedoscoped view of the sprawling sky. A radiant glow is eminating from places unknown. The luminous glow wraps around the pillars and walls. North leads to the center of the temple. A small room is to the west. There is no way out of here at the moment. ~ 0 8204 0 D0 ~ ~ 0 0 40305 D2 ~ ~ 4 0 40302 D3 ~ ~ 0 0 40304 S #40304 {WReception Area{x~ A stuffy reception room for new pupils to sign up and get started with their learning. A rather large stone desk sits at the back of the room. A few dusty scraps of paper are scattered about it. The school kept impeccable, accurate, up-to-date records of every mage that passed through their doors. Behind the desk can be seen another, smaller room. East leads back into the main entryway. ~ 0 8204 0 D1 ~ ~ 0 0 40303 S #40305 {WApproaching The Altar{x~ A luxurious silver and blue carpet sprawls out to the north. At the end of it, standing on a platform raised above the marble floor is a gleaming black altar. There are hallways exiting to the east and west to other parts of the magic academy. The altar is north. ~ 0 8204 0 D0 ~ ~ 0 0 40306 D1 ~ ~ 0 0 40333 D2 ~ ~ 0 0 40303 D3 ~ ~ 0 0 40307 S #40306 {WThe Altar{x~ The altar is bigger than it appeared just a few moments ago. It rests on a gold base that fits over the bottom snugly while keeping it from touching the floor. The altar itself is a large slab of unidentifiable black stone. Thousands of runic and arcane symbols are carved into its surface. Some of the edges are worn, a corner looks to have been blasted off by lightning or some other magic. The altar has been the focus of many bloody battles, it is believed to contain great power. The air around it tinges with energy. A raw unrelenting force buzzes across its surface. South leads back to the main temple. ~ 0 8204 0 D2 ~ ~ 0 0 40305 S #40307 {WMusty Corridor{x~ A decorative silver and blue carpet runs the legnth of this well lit corridor. Well lit because of the magic powered lamps that hang from the walls. Spouting off trickling blue flames, they are made to last for quite a long time. There are no decorative features here, it is merely a legnth of hall with classrooms on either side. The main temple is back east, the academy begins further to the west. ~ 0 8204 0 D1 ~ ~ 0 0 40305 D3 ~ ~ 0 0 40308 S #40308 {WMusty Corridor{x~ A decorative silver and blue carpet runs the legnth of this well lit corridor. Well lit because of the magic powered lamps that hang from the walls. Spouting off trickling blue flames, they are made to last for quite a long time. There are no decorative features here, it is merely a legnth of hallway leading to classrooms of study. Rooms lie to the north and south, behind rather stylish oak doors. The hallway continues east and west, the main temple is a ways east. ~ 0 12 0 D0 ~ ~ 3 0 40309 D1 ~ ~ 0 0 40307 D2 ~ ~ 3 0 40310 D3 ~ ~ 0 0 40312 S #40309 {WAbandoned Classroom{x~ Parchment and scrolls are scattered about this dusty room. A few tables are still upright, their thick surfaces scratched and worn by hundreds of successful and failed attempts at spellcraft. A large marble desk sits at the front of the class. The room has been thoroughly ransacked by the monsters, looking for any clue to the temples power. As evidence of this, a few blood stains burn brightly on the westernmost wall. South leads back to the corridor. ~ 0 8205 0 D2 ~ ~ 3 0 40308 S #40310 {WAbandoned Classroom{x~ Parchment and scrolls are scattered about this dusty room. A few tables are still upright, their thick surfaces scratched and worn by hundreds of successful and failed attempts at spellcraft. A large marble desk sits at the front of the class. The room has been thoroughly ransacked by monsters, looking for any clue to the temples power. A large crystalline globe lies broken and shattered on the floor, light glints off a few of the shards and illuminates the floor. Upon further inspection, a long crease runs a few feet across the wooden floorboards, a secret perhaps? North leads back to the corridor. ~ 0 8204 0 D0 ~ ~ 3 0 40308 D5 ~ trapdoor~ 3 0 40311 S #40311 {DHidden Room{x~ Designed merely for storage purposes, this small, cramped musky room carved out of dirt beneath the temple was used for just that, storage. All sorts of magical wares can be seen strewn about the available space. A grinning skeleton lies propped up against the far wall. A now decrepit silver and blue robe, once of the highest quality, wraps the macabre figure. A small pendant can be seen, clutched in its skeletal fist. Apparently, this instructor crept in here when wounded by the attackers, he died a short while after and was never found. A small rope ladder leads back up into the classroom. ~ 0 8201 0 D4 ~ ~ 3 0 40310 S #40312 {WSpiral Staircase{x~ An ancient spiral staircase leads down into the bottom floors of the temple. The rusty iron metal of the rail is practically crumbling to dust. Malicious odors waft up from the darkness, dried blood, smoke, and fear. Odd scratches appear on the walls surrounding the staircase. The temple must of been most visciously attacked indeed. The staircase leads down into the lower levels. The corridor and classrooms are back east, the main temple further east still. ~ 0 8200 0 D1 ~ ~ 0 0 40308 D5 ~ ~ 0 0 40313 S #40313 {WSpiral Staircase{x~ A decrepit, rusted, iron staircase winds it way up to the ground level of the temple and academy. A long black corridor is to the east, leading to the student dormitory's. The darkness seems alive with sound and movement. Though it has been many years Drakoth's minions still roam the temple, forever searching for the power that lies hidden within. The staircase leads back up the ground floor, east leads to the dormitory's. ~ 0 8201 0 D1 ~ ~ 0 0 40314 D4 ~ ~ 0 0 40312 S #40314 {WDormitory Row{x~ A long stone hallway runs underneath the temple, containing the sleeping quarters of all the students who attended this academy. It runs all the way to the east and west. There are doors to the north and south, containing bedrooms. ~ 0 8201 0 D0 ~ ~ 3 0 40315 D1 ~ ~ 0 0 40317 D2 ~ ~ 3 0 40316 D3 ~ ~ 0 0 40313 S #40315 {WRavaged Room{x~ Two upturned beds lie on the floor slashed and cut open. Various other pieces of furniture lie upturned or destroyed. Blood stains are evident on the floor and walls. A nasty stench fills the room. South leads back to the hallway. ~ 0 8201 0 D2 ~ ~ 3 0 40314 S #40316 {WRavaged Room{x~ Two upturned beds lie on the floor slashed and cut open. Various other pieces of furniture lie upturned or destroyed. Blood stains are evident on the floor and walls. A nasty stench fills the room. North leads back to the hallway. ~ 0 8201 0 D0 ~ ~ 3 0 40314 S #40317 {WDormitory Row{x~ A long stone hallway runs underneath the temple, containing the sleeping quarters of all the students who attended this academy. It runs all the way to the east and west. There are doors to the north and south, containing bedrooms. ~ 0 8201 0 D0 ~ ~ 3 0 40318 D1 ~ ~ 0 0 40320 D2 ~ ~ 3 0 40319 D3 ~ ~ 0 0 40314 S #40318 {WRavaged Room{x~ Two upturned beds lie on the floor slashed and cut open. Various other pieces of furniture lie upturned or destroyed. Blood stains are evident on the floor and walls. A nasty stench fills the room. South leads back to the hallway. ~ 0 8201 0 D2 ~ ~ 3 0 40317 S #40319 {WRavaged Room{x~ Two upturned beds lie on the floor slashed and cut open. Various other pieces of furniture lie upturned or destroyed. Blood stains are evident on the floor and walls. A nasty stench fills the room. North leads back to the hallway. ~ 0 8201 0 D0 ~ ~ 3 0 40317 S #40320 {WDormitory Row{x~ A long stone hallway runs underneath the temple, containing the sleeping quarters of all the students who attended this academy. It runs all the way to the east and west. There are doors to the north and south, containing bedrooms. ~ 0 8201 0 D0 ~ ~ 3 0 40325 D1 ~ ~ 0 0 40321 D2 ~ ~ 3 0 40326 D3 ~ ~ 0 0 40317 S #40321 {WDormitory Row{x~ A long stone hallway runs underneath the temple, containing the sleeping quarters of all the students who attended this academy. It runs all the way to the east and west. There are doors to the north and south, containing bedrooms. ~ 0 8201 0 D0 ~ ~ 3 0 40327 D1 ~ ~ 0 0 40322 D2 ~ ~ 3 0 40328 D3 ~ ~ 0 0 40320 S #40322 {WDormitory Row{x~ A long stone hallway runs underneath the temple, containing the sleeping quarters of all the students who attended this academy. It runs all the way to the east and west. There are doors to the north and south, containing bedrooms. ~ 0 8201 0 D0 ~ ~ 3 0 40329 D1 ~ ~ 0 0 40323 D2 ~ ~ 3 0 40330 D3 ~ ~ 0 0 40321 S #40323 {WDormitory Row{x~ A long stone hallway runs underneath the temple, containing the sleeping quarters of all the students who attended this academy. It runs all the way to the east and west. There are doors to the north and south, containing bedrooms. ~ 0 8201 0 D0 ~ ~ 3 0 40331 D1 ~ ~ 0 0 40324 D2 ~ ~ 3 0 40332 D3 ~ ~ 0 0 40322 S #40324 {WSpiral Staircase{x~ A decrepit, rusted, iron staircase winds it way up to the ground level of the temple and academy. A long black corridor is to the west, leading to the student dormitory's. The darkness seems alive with sound and movement. Though it has been many years Drakoth's minions still roam the temple, forever searching for the power that lies hidden within. The staircase leads back up the ground floor, west leads to the dormitory's. ~ 0 8201 0 D3 ~ ~ 0 0 40323 D4 ~ ~ 0 0 40339 S #40325 {WRavaged Room{x~ Two upturned beds lie on the floor slashed and cut open. Various other pieces of furniture lie upturned or destroyed. Blood stains are evident on the floor and walls. A nasty stench fills the room. South leads back to the hallway. ~ 0 8201 0 D2 ~ ~ 3 0 40320 S #40326 {WRavaged Room{x~ Two upturned beds lie on the floor slashed and cut open. Various other pieces of furniture lie upturned or destroyed. Blood stains are evident on the floor and walls. A nasty stench fills the room. South leads back to the hallway. ~ 0 8201 0 D0 ~ ~ 3 0 40320 S #40327 {WRavaged Room{x~ Two upturned beds lie on the floor slashed and cut open. Various other pieces of furniture lie upturned or destroyed. Blood stains are evident on the floor and walls. A nasty stench fills the room. South leads back to the hallway. ~ 0 8201 0 D2 ~ ~ 3 0 40321 S #40328 {WRavaged Room{x~ Two upturned beds lie on the floor slashed and cut open. Various other pieces of furniture lie upturned or destroyed. Blood stains are evident on the floor and walls. A nasty stench fills the room. South leads back to the hallway. ~ 0 8201 0 D0 ~ ~ 3 0 40321 S #40329 {WRavaged Room{x~ Two upturned beds lie on the floor slashed and cut open. Various other pieces of furniture lie upturned or destroyed. Blood stains are evident on the floor and walls. A nasty stench fills the room. South leads back to the hallway. ~ 0 8201 0 D2 ~ ~ 3 0 40322 S #40330 {WRavaged Room{x~ Two upturned beds lie on the floor slashed and cut open. Various other pieces of furniture lie upturned or destroyed. Blood stains are evident on the floor and walls. A nasty stench fills the room. South leads back to the hallway. ~ 0 8201 0 D0 ~ ~ 3 0 40322 S #40331 {WRavaged Room{x~ Two upturned beds lie on the floor slashed and cut open. Various other pieces of furniture lie upturned or destroyed. Blood stains are evident on the floor and walls. A nasty stench fills the room. South leads back to the hallway. ~ 0 8201 0 D2 ~ ~ 3 0 40323 S #40332 {WRavaged Room{x~ Two upturned beds lie on the floor slashed and cut open. Various other pieces of furniture lie upturned or destroyed. Blood stains are evident on the floor and walls. A nasty stench fills the room. South leads back to the hallway. ~ 0 8193 0 D0 ~ ~ 3 0 40323 S #40333 {WMusty Corridor{x~ A long, musty corridor runs the entire legnth of the academy. Nothing too exciting here, a few paintings and such. The air is stale and dry. A few faerie fire lanterns burn brightly on the walls. To the north is a masters chambers, the hallway continues east and west. ~ 0 8201 0 D0 ~ ~ 3 0 40334 D1 ~ ~ 0 0 40335 D3 ~ ~ 0 0 40305 S #40334 {WMasters Chambers{x~ Decorated in bright silver and blue colors, this room serves as the private chambers for one of the many masters who taught and mentored the young mages who learned here. A large wood desk is in the center of the room, covered from end to end in scrolls and exotic colored inks. Many faerie fire torches are alight on the walls. South leads back to the hallway. ~ 0 9225 0 D2 ~ ~ 3 0 40333 S #40335 {WMusty Corridor{x~ A long, musty corridor runs the entire legnth of the academy. Nothing too exciting here, a few paintings and such. The air is stale and dry. A few faerie fire lanterns burn brightly on the walls. To the south is a masters chambers, the hallway continues east and west. ~ 0 8201 0 D1 ~ ~ 0 0 40337 D2 ~ ~ 3 0 40336 D3 ~ ~ 0 0 40333 S #40336 {WMasters Chambers{x~ Decorated in bright silver and blue colors, this room serves as the private chambers for one of the many masters who taught and mentored the young mages who learned here. A large wood desk is in the center of the room, covered from end to end in scrolls and exotic colored inks. Many faerie fire torches are alight on the walls. North leads back to the hallway. ~ 0 8201 0 D0 ~ ~ 3 0 40335 S #40337 {WMusty Corridor{x~ A long, musty corridor runs the entire legnth of the academy. Nothing too exciting here, a few paintings and such. The air is stale and dry. A few faerie fire lanterns burn brightly on the walls. To the north is a masters chambers, the hallway continues east and west. ~ 0 8201 0 D0 ~ ~ 3 0 40338 D1 ~ ~ 0 0 40339 D3 ~ ~ 0 0 40335 S #40338 {WMasters Chambers{x~ Decorated in bright silver and blue colors, this room serves as the private chambers for one of the many masters who taught and mentored the young mages who learned here. A large wood desk is in the center of the room, covered from end to end in scrolls and exotic colored inks. Many faerie fire torches are alight on the walls. South leads back to the hallway. ~ 0 8201 0 D2 ~ ~ 3 0 40337 S #40339 {WSpiral Staircase{x~ An ancient spiral staircase leads down into the bottom floors of the temple. The rusty iron metal of the rail is practically crumbling to dust. Malicious odors waft up from the darkness, dried blood, smoke, and fear. Odd scratches appear on the walls surrounding the staircase. The temple must of been most visciously attacked indeed. The staircase leads down into the lower levels. The corridor and master chambers are back west, the main temple further west still. A large staircase is bocked by many fallen stones, it led to the second floor, but appears quite impassable now. ~ 0 8201 0 D3 ~ ~ 0 0 40337 D5 ~ ~ 0 0 40324 S #40340 {WHidden R{wu{ci{wn{Ws{x~ Hundreds of carved stone pillars are toppled to the ground. Pieces of stone walls still stand, but nowhere near their former glory. The sky above is a swirling maelstrom of red and black clouds, and piercing white thunderbolts. A fierce wind carries the scent of death, hard, and putrid into the dry air. The scorched horizon looks very unfamiliar. This is the secret of the Celestial Temple, a magical gateway, existing in two dimensions at once, and holding within the strongest magic in the realms. A small scorched trail leads to the north. ~ 0 8193 0 D0 ~ ~ 0 0 40341 S #40341 {rSc{Dorch{red {WP{wa{Wt{wh{Ww{wa{Wy{x~ Thick plumes of black smoke hang motionless in the air. The creeping stench of death is a heavy, almost tangible presence in this forsaken place. A burned and tattered path continues on to the north. Nothing can be seen for miles around, just this path. ~ 0 8193 0 D0 ~ ~ 0 0 40342 D2 ~ ~ 0 0 40340 S #40342 {rSc{Dorch{red {WP{wa{Wt{wh{Ww{wa{Wy{x~ Thick plumes of black smoke hang motionless in the air. The creeping stench of death is a heavy, almost tangible presence in this forsaken place. A burned and tattered path continues on to the north. Nothing can be seen for miles around, just this path. ~ 0 8193 0 D0 ~ ~ 0 0 40343 D2 ~ ~ 0 0 40341 S #40343 {rCr{Dossroa{rds{x~ The large path is intersected by a smaller path running east to west. Glowing lights eminate from the east and west. The main path continues further to the north. To the east and west lie the domains of a few creatures that dwell in this dimension. ~ 0 8193 0 D0 ~ ~ 0 0 40352 D1 ~ ~ 0 0 40348 D2 ~ ~ 0 0 40342 D3 ~ ~ 0 0 40344 S #40344 {bR{Da{bz{Do{bt{D'{bs {DRealm{x~ The temperature grows deadly cold. The path is iced over with ancient permafrost. Beneath the ice can be seen hundreds of bodies and skeletons, the eternal graves of those who tried to take down the great Razot. Dozens of trees overhang the path, crystalized by Razot's breath. The path continues to the west. ~ 0 8193 0 D1 ~ ~ 0 0 40343 D3 ~ ~ 0 0 40345 S #40345 {bR{Da{bz{Do{bt{D'{bs {DRealm{x~ The temperature grows deadly cold. The path is iced over with ancient permafrost. Beneath the ice can be seen hundreds of bodies and skeletons, the eternal graves of those who tried to take down the great Razot. Dozens of trees overhang the path, crystalized by Razot's breath. The path continues to the west. ~ 0 8193 0 D1 ~ ~ 0 0 40344 D3 ~ ~ 0 0 40346 S #40346 {bR{Da{bz{Do{bt{D'{bs {DRealm{x~ The temperature grows deadly cold. The path is iced over with ancient permafrost. Beneath the ice can be seen hundreds of bodies and skeletons, the eternal graves of those who tried to take down the great Razot. Dozens of trees overhang the path, crystalized by Razot's breath. The path continues to the west, where Razot himself is waiting. ~ 0 8193 0 D1 ~ ~ 0 0 40345 D3 ~ ~ 0 0 40347 S #40347 {bR{Da{bz{Do{bt{D'{bs {DRealm{x~ The chill grows tangible in this tundra environment. The land itself is warm and barren, but Razots realm will forever be a frozen wasteland. The freezing gusts of wind wrap icy fingers around ones heart, threatening to stop it cold. Razot himself does not like magic, he prefers his frosty breath, therefore the barrier imposed by the Celestial Temple academy has been banished, and you are free to recall here. East leads back to the crossroads. ~ 0 1 0 D1 ~ ~ 0 0 40346 S #40348 {gL{Da{gz{De{gr{Dt{gu{Dz{g'{Ds {DLair{x~ An acrid odor wafts through this tiny area. Bubbling pools and puddles of green acid blanket the place. Armor eroded beyond use lies on the ground, the occupants of that armor, however, were devoured by the foul acid fiend Lazertus. His lair continues to the east. ~ 0 8193 0 D1 ~ ~ 0 0 40349 D3 ~ ~ 0 0 40343 S #40349 {gL{Da{gz{De{gr{Dt{gu{Dz{g'{Ds {DLair{x~ An acrid odor wafts through this tiny area. Bubbling pools and puddles of green acid blanket the place. Armor eroded beyond use lies on the ground, the occupants of that armor, however, were devoured by the foul acid fiend Lazertus. His lair continues to the east. ~ 0 8193 0 D1 ~ ~ 0 0 40350 D3 ~ ~ 0 0 40348 S #40350 {gL{Da{gz{De{gr{Dt{gu{Dz{g'{Ds {DLair{x~ An acrid odor wafts through this tiny area. Bubbling pools and puddles of green acid blanket the place. Armor eroded beyond use lies on the ground, the occupants of that armor, however, were devoured by the foul acid fiend Lazertus. The acidic pathway continues to the east, where the beast itself awaits you. ~ 0 8193 0 D1 ~ ~ 0 0 40351 D3 ~ ~ 0 0 40349 S #40351 {gL{Da{gz{De{gr{Dt{gu{Dz{g'{Ds {DLair{x~ A large moat of glowing green acid surrounds the area. Smoke fills the air. A slight hissing sound of acid devouring various things like armor and bones, can be heard. Lazertus uses his foul breath to melt any foe. The acid itself is so strong, it has eroded the magical barrier over this place, you may recall here. West leads back to the crossroads. ~ 0 1 0 D3 ~ ~ 0 0 40350 S #40352 {rSc{Dorch{red {WP{wa{Wt{wh{Ww{wa{Wy{x~ Thick plumes of black smoke hang motionless in the air. The creeping stench of death is a heavy, almost tangible presence in this forsaken place. A burned and tattered path continues on to the north. Nothing can be seen for miles around, just this path. ~ 0 8193 0 D0 ~ ~ 0 0 40353 D2 ~ ~ 0 0 40343 S #40353 {rSc{Dorch{red {WP{wa{Wt{wh{Ww{wa{Wy{x~ Thick plumes of black smoke hang motionless in the air. The creeping stench of death is a heavy, almost tangible presence in this forsaken place. A burned and tattered path continues on to the north. Nothing can be seen for miles around, just this path. ~ 0 8193 0 D0 ~ ~ 0 0 40354 D2 ~ ~ 0 0 40352 S #40354 {rSc{Dorch{red {WP{wa{Wt{wh{Ww{wa{Wy{x~ Thick plumes of black smoke hang motionless in the air. The creeping stench of death is a heavy, almost tangible presence in this forsaken place. A burned and tattered path continues on to the north. Nothing can be seen for miles around, just this path. ~ 0 0 0 D0 ~ ~ 0 0 40355 D2 ~ ~ 0 0 40353 S #40355 {rCr{Dossroa{rds{x~ The large path is intersected by a smaller path running east to west. Glowing lights eminate from the east and west. The main path continues further to the north. To the east and west lie the domains of a few creatures that dwell in this dimension. ~ 0 8193 0 D0 ~ ~ 0 0 40364 D1 ~ ~ 0 0 40360 D2 ~ ~ 0 0 40354 D3 ~ ~ 0 0 40356 S #40356 {cC{Do{cc{Dy{ct{Du{cs{D'{cs {DCave{x~ The charred and mangled cave of the lightning fiend Cocytus. It is extremely dark, only illuminated once in a while by the thunderous bolts of lightning that bounce from the walls and crumble more of the cave walls. Given enough time the foul beast might collapse it onto himself. The cave continues to the west, the main path is back east. ~ 0 8193 0 D1 ~ ~ 0 0 40355 D3 ~ ~ 0 0 40357 S #40357 {cC{Do{cc{Dy{ct{Du{cs{D'{cs {DCave{x~ The charred and mangled cave of the lightning fiend Cocytus. It is extremely dark, only illuminated once in a while by the thunderous bolts of lightning that bounce from the walls and crumble more of the cave walls. Given enough time the foul beast might collapse it onto himself. The cave continues to the west, the main path is back east. ~ 0 8193 0 D1 ~ ~ 0 0 40356 D3 ~ ~ 0 0 40358 S #40358 {cC{Do{cc{Dy{ct{Du{cs{D'{cs {DCave{x~ The charred and mangled cave of the lightning fiend Cocytus. It is extremely dark, only illuminated once in a while by the thunderous bolts of lightning that bounce from the walls and crumble more of the cave walls. Given enough time the foul beast might collapse it onto himself. The cave continues to the west, the main path is back east. ~ 0 8193 0 D1 ~ ~ 0 0 40357 D3 ~ ~ 0 0 40359 S #40359 {cC{Do{cc{Dy{ct{Du{cs{D'{cs {DCave{x~ The air is electrified in this small circular chamber. The walls are chipped and burned, eroded by the millions of bolts Cocytus has lobbed at them. There is a glowing blue orb set at the back of the cave. Dozens of tiny electric bolts swath over its surface. You may recall from here, the crossroads are back east. ~ 0 1 0 D1 ~ ~ 0 0 40358 S #40360 {rD{Dr{ra{Dg{ro{Ds{r'{Ds Dwelling{x~ Blinding, choking smoke wafts all through this area. The heat is almost unbearable. Dragos the fire fiend wouldn't have it any other way. A few streams of molent lava course along the floor, melting anything in their way. East leads further into the chamber, the crossroads are back west. ~ 0 8193 0 D1 ~ ~ 0 0 40361 D3 ~ ~ 0 0 40355 S #40361 {rD{Dr{ra{Dg{ro{Ds{r'{Ds Dwelling{x~ Blinding, choking smoke wafts all through this area. The heat is almost unbearable. Dragos the fire fiend wouldn't have it any other way. A few streams of molent lava course along the floor, melting anything in their way. East leads further into the chamber, the crossroads are back west. ~ 0 8193 0 D1 ~ ~ 0 0 40362 D3 ~ ~ 0 0 40360 S #40362 {rD{Dr{ra{Dg{ro{Ds{r'{Ds Dwelling{x~ Blinding, choking smoke wafts all through this area. The heat is almost unbearable. Dragos the fire fiend wouldn't have it any other way. A few streams of molent lava course along the floor, melting anything in their way. East leads further into the chamber, where Dragos himself awaits, the crossroads are back west. ~ 0 8193 0 D1 ~ ~ 0 0 40363 D3 ~ ~ 0 0 40361 S #40363 {rD{Dr{ra{Dg{ro{Ds{r'{Ds Dwelling{x~ The stifling heat is almost deadly in this small, smokey chamber. A gigantic river of lava flows from the center to places unknown, boring holes in the walls of the chamber and flowing as it pleases. Small sections have flared up into flames, crackling and burning brightly. West leads back to the crossroads, you may recall here. ~ 0 1 0 D3 ~ ~ 0 0 40362 S #40364 {wC{Dh{wa{Do{ws {bLa{Bb{Dyri{Bn{bth{x~ A menacing force flows through the chambers. This is the residence of Chaos the strongest form in the realms. Some of his minions may also lie in wait in this labyrinth, tread carefully. Exits lead in all directions. ~ 0 8192 0 D0 ~ ~ 0 0 40365 D1 ~ ~ 0 0 40369 D2 ~ ~ 0 0 40355 S #40365 {wC{Dh{wa{Do{ws {bLa{Bb{Dyri{Bn{bth{x~ A menacing force flows through the chambers. This is the residence of Chaos the strongest form in the realms. Some of his minions may also lie in wait in this labyrinth, tread carefully. Exits lead in several directions. ~ 0 8192 0 D1 ~ ~ 0 0 40366 D2 ~ ~ 0 0 40364 D3 ~ ~ 0 0 40367 S #40366 {wC{Dh{wa{Do{ws {bLa{Bb{Dyri{Bn{bth{x~ A menacing force flows through the chambers. This is the residence of Chaos the strongest form in the realms. Some of his minions may also lie in wait in this labyrinth, tread carefully. Exits lead in several directions. ~ 0 8192 0 D1 ~ ~ 0 0 40368 D3 ~ ~ 0 0 40365 S #40367 {wC{Dh{wa{Do{ws {bLa{Bb{Dyri{Bn{bth{x~ A menacing force flows through the chambers. This is the residence of Chaos the strongest form in the realms. Some of his minions may also lie in wait in this labyrinth, tread carefully. Exits lead in several directions. ~ 0 8192 0 D0 ~ ~ 0 0 40369 D1 ~ ~ 0 0 40365 D3 ~ ~ 0 0 40368 D4 ~ ~ 0 0 40369 S #40368 {wC{Dh{wa{Do{ws {bLa{Bb{Dyri{Bn{bth{x~ A menacing force flows through the chambers. This is the residence of Chaos the strongest form in the realms. Some of his minions may also lie in wait in this labyrinth, tread carefully. Exits lead in several directions. ~ 0 8192 0 D0 ~ ~ 0 0 40369 D1 ~ ~ 0 0 40367 D2 ~ ~ 0 0 40375 D3 ~ ~ 0 0 40366 S #40369 {wC{Dh{wa{Do{ws {bLa{Bb{Dyri{Bn{bth{x~ A menacing force flows through the chambers. This is the residence of Chaos the strongest form in the realms. Some of his minions may also lie in wait in this labyrinth, tread carefully. Exits lead in several directions. ~ 0 0 0 D0 ~ ~ 0 0 40370 D1 ~ ~ 0 0 40377 D2 ~ ~ 0 0 40367 D3 ~ ~ 0 0 40364 D5 ~ ~ 0 0 40367 S #40370 {DDark Corridor{x~ {D A plain stone corridor. Its extremely dark. The power in the air tingles and buzzes, it flows through the air like water. This is the domain chaos. It continues north. {x ~ 0 8193 0 D0 ~ ~ 0 0 40371 D2 ~ ~ 0 0 40369 S #40371 {DDark Corridor{x~ {D A plain stone corridor. Its extremely dark. The power in the air tingles and buzzes, it flows through the air like water. This is the domain chaos. It continues north. {x ~ 0 8193 0 D0 ~ ~ 0 0 40372 D2 ~ ~ 0 0 40370 S #40372 {DDark Corridor{x~ {D A plain stone corridor. Its extremely dark. The power in the air tingles and buzzes, it flows through the air like water. This is the domain chaos. It continues north. {x {DThere is a small chamber to the east, the labyrinth is back south, Chaos is north... ~ 0 0 0 D0 ~ ~ 0 0 40374 D1 ~ ~ 0 0 40373 D2 ~ ~ 0 0 40371 S #40373 {DDrakoth's Torture{x~ This is where it all began, and this is where Chaos keeps Drakoth in eternal torture. Chained to the wall and tortured in ways ones mind cannot even begin to imagine he spends his days suffering. West leads back to the chamber. ~ 0 0 0 D3 ~ ~ 0 0 40372 S #40374 {WC {D*{W H {D*{W A {D*{W O {D*{W S{x~ The realm of Chaos. The strongest force in this entire dimension. A swirling red and black vortex is in the center of the chamber, light and darkness swirl through it, collide with each other, and explode into dust. The magic in this room threatens to tear one apart at the seams it is that dense. The cacophony of sound droning through the chamber can crumble mountains, the brilliance of the light flowing through can blind an army, the magic that electrifies the air could cut down a stout man. South leads out of the chaotic chamber. ~ 0 8201 0 D2 ~ ~ 0 0 40372 S #40375 {BS{bmall {BC{borridor{x~ A small corridor off of the main labyrinth. It seems to lead to a dead end south. North leads back into the labyrinth. ~ 0 8201 0 D0 ~ ~ 0 0 40368 D2 ~ ~ 0 0 40376 S #40376 {BS{bmall {BC{bhamber{x~ A small dimly lit chamber. North leads back to the chaos labyrinth. ~ 0 8201 0 D0 ~ ~ 0 0 40375 S #40377 {DEntrance to the Dungeons{x~ A small, nondescript stairway leads to the labyrinth dungeons. Where Chaos has captured and imprisoned any that have invaded his realm. Down leads to the dungeon. ~ 0 8193 0 D3 ~ ~ 0 0 40369 D5 ~ ~ 0 0 40378 S #40378 {DChaos Dungeon{x~ Four doors are to the north, south, east and west. All are locked tight. Held within the most insane prisoners of the realms. Up leads back to the labyrinth. ~ 0 8193 0 D0 ~ ~ 4 40319 40380 D1 ~ ~ 4 40319 40381 D2 ~ ~ 4 40319 40382 D3 ~ ~ 4 40319 40379 D4 ~ ~ 0 0 40377 S #40379 {DCell{x~ A dirty decrepit cell, one would hate to spend more time here than one has to, east leads back out. ~ 0 8201 0 D1 ~ ~ 4 40319 40378 S #40380 {DCell{x~ A dirty decrepit cell, one would hate to spend more time here than one has to, east leads back out. ~ 0 9 0 D2 ~ ~ 4 40319 40378 S #40381 {DCell{x~ A dirty decrepit cell, one would hate to spend more time here than one has to, east leads back out. ~ 0 8193 0 D3 ~ ~ 4 40319 40378 S #40382 {DCell{x~ A dirty decrepit cell, one would hate to spend more time here than one has to, east leads back out. ~ 0 0 0 D0 ~ ~ 4 40319 40378 S #40383 {GF{gorest {GT{grail{x~ A light forest trail. To the north a temple can be seen in the distance. The forest is back west. ~ 0 0 0 D0 ~ ~ 0 0 40300 D3 ~ ~ 0 0 40384 S #40384 {GF{gorest {GT{grail{x~ Another of the numerous trails in this gigantic forest. No telling where this one leads. Gaalstrom can be seen far back to the southwest, this trail continues east. ~ 0 0 0 D1 ~ ~ 0 0 40383 D2 ~ ~ 0 0 736 S #0 #SPECIALS M 40304 spec_breath_frost M 40305 spec_breath_acid M 40306 spec_breath_lightning M 40309 spec_breath_any S #RESETS D 0 40302 0 2 D 0 40303 2 2 D 0 40308 0 1 D 0 40308 2 1 D 0 40309 2 1 D 0 40310 0 1 D 0 40310 5 1 D 0 40311 4 1 D 0 40314 0 1 D 0 40314 2 1 D 0 40315 2 1 D 0 40316 0 1 D 0 40317 0 1 D 0 40317 2 1 D 0 40318 2 1 D 0 40319 0 1 D 0 40320 0 1 D 0 40320 2 1 D 0 40321 0 1 D 0 40321 2 1 D 0 40322 0 1 D 0 40322 2 1 D 0 40323 0 1 D 0 40323 2 1 D 0 40325 2 1 D 0 40326 0 1 D 0 40327 2 1 D 0 40328 0 1 D 0 40329 2 1 D 0 40330 0 1 D 0 40331 2 1 D 0 40332 0 1 D 0 40333 0 1 D 0 40334 2 1 D 0 40335 2 1 D 0 40336 0 1 D 0 40337 0 1 D 0 40338 2 1 D 0 40378 0 2 D 0 40378 1 2 D 0 40378 2 2 D 0 40378 3 2 D 0 40379 1 2 D 0 40380 2 2 D 0 40381 3 2 D 0 40382 0 2 M 0 40300 1 40302 1 O 0 40300 0 40303 M 0 40301 100 40304 1 G 0 40301 0 O 0 40302 0 40306 M 0 40313 2 40308 1 E 0 40309 0 3 M 0 40302 100 40309 1 E 0 40305 0 14 M 0 40301 100 40310 1 G 0 40301 0 O 0 40303 0 40311 M 0 40312 100 40312 5 M 0 40312 100 40313 5 O 0 40306 0 40315 O 0 40306 0 40316 O 0 40306 0 40318 M 0 40312 100 40321 5 M 0 40301 10 40325 1 E 0 40311 0 1 O 0 40306 0 40330 P 0 40307 1 40306 1 M 0 40312 100 40333 5 M 0 40303 1 40334 1 M 0 40302 1 40336 1 O 0 40308 0 40336 M 0 40301 10 40338 1 G 0 40301 0 E 0 40310 0 25 M 0 40313 2 40339 1 E 0 40304 0 3 M 0 40304 1 40347 1 E 0 40312 0 21 M 0 40305 1 40351 1 E 0 40313 0 18 M 0 40306 1 40359 1 E 0 40314 0 20 M 0 40307 1 40363 1 E 0 40315 0 0 M 0 40310 100 40364 4 M 0 40310 100 40366 4 M 0 40310 100 40367 4 M 0 40310 100 40368 4 M 0 40310 100 40369 4 M 0 40308 1 40373 1 E 0 40316 0 16 M 0 40309 1 40374 1 E 0 40317 0 24 M 0 40310 100 40376 1 E 0 40318 0 16 M 0 40311 1 40378 1 G 0 40319 0 M 0 40310 100 40379 1 E 0 40320 0 5 M 0 40310 100 40380 1 E 0 40321 0 3 M 0 40310 100 40381 1 E 0 40322 0 12 M 0 40310 100 40382 1 E 0 40323 0 8 S #SHOPS 0 #MOBPROGS #40300 say Greetings $n... emote thinks deeply for a moment say It has been a while since i've seen anyone. say The Celestial Temple fell to evil many years ago. say Drakoth wanted the power deep inside the temple. He thought we were hiding it from him, when in fact it never existed! say Such a fool! So many aspiring mages and spellcrafters slain in his greedy wake! emote sighs deeply with regret say I couldn't stop him and his minions, but i can stop anyone else from suffering the same fate! say I bar your entrance to the temple, tis true, but i will let you in if you prove your strength to me. say In the shadows of Tenilwyn Forest there lies a tower, in the tower resides a lich, and he holds a ring. say Retrieve for me the Ring of the Nightwalker, give it to me and i shall let you pass. say Good luck $n. ~ #40301 emote lets out a long desperate sigh... say So, the greed has turned your heart black?! say You wish to seek the power from within? say Yes you completed my task, but let it be known, it will be the death of you! say Now, behold the Celestial Temple, and be damned to ruination!! say Your fate has been decided $n, there is no escape for those who do not heed my warning! mob transfer $n 40303 mob trash 421 ~ #40302 emote hears you approach, with impressive quickness it reaches for its blade wear scimitar growl ~ #40303 say Greetings, brave adventurer say By now, you have realized there is no escape from our fair temple. say Before we were wiped out by the forces of evil, we banded together to curse this place, to ensure it would stay trapped forever... say I can sense deep power within you... i offer you a choice. say Within this temple are two pendants. say The Pendant of the Moon say and the Pendant of the Sun say Both different, yet the same. They are devices i need to cast a powerful teleportation spell. say If you possess either of these simply speak these words and choose your path... say To leave the temple say [i choose the path of the sun] say To journey forward to danger say [i choose the path of the moon] say Choose wisely.... ~ #40304 if carries $n 40304 say A wise decision, $n. More wise than you could ever know emote begins chanting deeply. A blue light eminates from his center, pulsing deeply and rapidly. It grows ever brighter as he continues the spell. The walls of the of the room begin to melt to a bluish color. With a final wave of his hand the spell is complete! mob remove $n 40304 mob trash 40304 mob echo The {YS{yu{Yn {WPendant{x shivers violently and explodes! mob trans $n 3014 else say You do no possess the Sun pendant... seek it in this temple somewhere. endif ~ #40305 if carries $n 40309 say Very well $n... emote begins chanting a spell. A red light burns brightly inside his translucent image. The red light flickers, a sinking feeling of dread decends upon the room. The walls of the chamber begin melting into a muddled red hue. With a final wave of his hand, the spell is complete! mob remove $n 40309 mob trash 40309 mob echo The {WM{wo{Wo{wn {yPe{Ynda{ynt{x shivers violently and explodes! mob trans $n 40340 else say You do not possess the Moon Pendant, seek it in this temple... endif ~ #40308 emote raises his head from its usual stoop emote spots you and a gleam of hope sparks in his eyes say You!! You will kill me and end my suffering!!! cackle say Meet your fate oh brave adventurer! kill $n ~ #0 #$