/***************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.doc' as well the Merc *
* license in 'license.txt'. In particular, you may not remove either of *
* these copyright notices. *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************/
/***************************************************************************
* ROM 2.4 is copyright 1993-1995 Russ Taylor *
* ROM has been brought to you by the ROM consortium *
* Russ Taylor (rtaylor@pacinfo.com) *
* Gabrielle Taylor (gtaylor@pacinfo.com) *
* Brian Moore (rom@rom.efn.org) *
* By using this code, you have agreed to follow the terms of the *
* ROM license, in the file Rom24/doc/rom.license *
***************************************************************************/
/***************************************************************************
* ROT 1.4 is copyright 1996-1997 by Russ Walsh *
* By using this code, you have agreed to follow the terms of the *
* ROT license, in the file doc/rot.license *
***************************************************************************/
#if defined(macintosh)
#include <types.h>
#include <time.h>
#else
#include <sys/types.h>
#include <sys/time.h>
#endif
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "merc.h"
#include "magic.h"
void do_curse(CHAR_DATA *ch, char *argument)
{
CHAR_DATA *mob;
char arg[MAX_INPUT_LENGTH];
int cost,sn;
SPELL_FUN *spell;
char *words;
/* check for priest */
for ( mob = ch->in_room->people; mob; mob = mob->next_in_room )
{
if ( IS_NPC(mob) && IS_SET(mob->act, ACT_IS_SATAN) )
break;
}
if ( mob == NULL )
{
send_to_char( "You can't do that here.\n\r", ch );
return;
}
one_argument(argument,arg);
if (arg[0] == '\0')
{
/* display price list */
act("$N says '{aI offer the following services:{x'",ch,NULL,mob,TO_CHAR);
send_to_char(" align: Belan's favor 20 gold\n\r",ch);
send_to_char(" sanctuary: Belan's protection 35 gold\n\r",ch);
send_to_char(" voodoo: Remove voodoo curses 1 platinum\n\r",ch);
send_to_char(" Type curse <type> to be cursed.\n\r",ch);
return;
}
if (!str_prefix(arg,"sanctuary"))
{
spell = spell_sanctuary;
sn = skill_lookup("sanctuary");
words = "judicandus unam";
cost = 3500;
}
else if (!str_prefix(arg,"align"))
{
spell = NULL;
sn = -1;
words = "judicandus belan";
cost = 2000;
}
else if (!str_prefix(arg,"voodoo"))
{
spell = NULL;
sn = -1;
words = "judicandus mojo";
cost = 10000;
}
else
{
act("$N says '{aType 'curse' for a list of spells.{x'",
ch,NULL,mob,TO_CHAR);
return;
}
if (cost > (ch->gold * 100 + ch->silver))
{
act("$N says '{aYou do not have enough gold for my services.{x'",
ch,NULL,mob,TO_CHAR);
return;
}
if (spell != NULL && ch->alignment >= 0)
{
act("$N says '{aBelan does not protect the pure of heart!{x'",
ch,NULL,mob,TO_CHAR);
return;
}
WAIT_STATE(ch,PULSE_VIOLENCE);
if (!str_prefix(arg,"voodoo"))
{
if (remove_voodoo(ch))
{
deduct_cost(ch,cost,VALUE_SILVER);
act("$n utters the words '{a$T{x'.",mob,NULL,words,TO_ROOM);
act("$n tells you '{aThe voodoo curses on you will soon be destroyed.{x'",mob,NULL,ch,TO_VICT);
return;
}
deduct_cost(ch,cost/5,VALUE_SILVER);
act("$n utters the words '{a$T{x'.",mob,NULL,words,TO_ROOM);
act("$n tells you '{aI couldn't find any voodoo dolls with your name.{x'",mob,NULL,ch,TO_VICT);
return;
}
deduct_cost(ch,cost,VALUE_SILVER);
act("$n utters the words '{a$T{x'.",mob,NULL,words,TO_ROOM);
if (spell == NULL) /* Decrease alignment toward evil */
{
ch->alignment -= 200;
ch->alignment = UMAX(ch->alignment, -1000);
if ( ch->pet != NULL )
ch->pet->alignment = ch->alignment;
send_to_char("You feel Thoth's anger toward your actions!\n\r",ch);
return;
}
if (sn == -1)
return;
spell(sn,mob->level,mob,ch,TARGET_CHAR);
}