/**************************************************************************/
// dynamics.h -
/***************************************************************************
* The Dawn of Time v1.69r (c)1997-2004 Michael Garratt *
* >> A number of people have contributed to the Dawn codebase, with the *
* majority of code written by Michael Garratt - www.dawnoftime.org *
* >> To use this source code, you must fully comply with the dawn license *
* in licenses.txt... In particular, you may not remove this copyright *
* notice. *
**************************************************************************/
#ifndef DYNAMICS_H
#define DYNAMICS_H
enum dynamictypes { DYNTYPE_UNDEFINED, DYNTYPE_SPELL, DYNTYPE_SKILL,
DYNTYPE_REALM, DYNTYPE_SPHERE, DYNTYPE_SEASON};
/**************************************************************************/
int create_class(char * class_name);
void do_write_classes(char_data *ch, char *);
/**************************************************************************/
struct dynlookup_type{
char *name;
dynamictypes type;
sh_int * pgsn;
};
/**************************************************************************/
struct dynspell_type{
int flags;
char *name;
SPELL_FUN *psp;
sh_int target;
sh_int count;
};
/**************************************************************************/
#endif // DYNAMICS_H