#AREADATA Name The Twenakki Camp~ Builders None~ VNUMs 26000 26099 Version 3 Credits { ORC } Twenakki Camp~ Security 9 Flags 52 End #MOBILES #26000 allag twenakki orc commander~ {wTwenakki {MCommander{R Allag{x~ {MCommander {RAllag{x stands here, plotting the next attack. ~ Commander Allag plots an attack upon a relief map of Midgaard. Seeing you enter the room, he sweeps the pieces off the table, roars, and attacks! ~ orc~ ABF CDFJV 0 -500 0 600 750 241d1063+31890 50d50+1000 56d9+250 punch -1 -5 -7 0 D BC Q FS stand stand female 1 AGHMV ABCDEFGHIJKU medium unknown #26001 twenakki Amnak orc daughter captain~ {wTwenakki {MCaptain {RAmnak{x~ {wTwenakki {MCaptain {RAmnak{x, daughter of Gritok, stands here calmly. ~ {RAmnak{x, unlike the other people in the camp, seems to have that glint of intelligence in her eye. As you go to attack her, you see you are right: your blade passes uselessly through the space where she was not a moment before. Her hands come up, and a ball of energy forms at her fingertips... ~ orc~ ABF CDEFGJ 0 -950 0 450 500 195d957+46654 200d900+6000 66d8+225 bite 0 0 0 0 R 0 DQ CS stand stand female 1 AHMV ABCDEFGHIJK large unknown M HPCNT 26001 20~ M DEATH 26003 100~ #26002 twenakki husband trukk commander~ {wTwenakki {RTrukk{x~ {RTrukk{x, {MCommander {RAllag{x's husband, stands here, tending to the kiddies. ~ {wTwenakki {RTrukk{x isn't the brighest of orcs--in fact, he seems oblivious to the fact that, every so often, he crushes the appendages of some of his kids underfoot. What he IS aware of, however, is that you're here, and that you're a threat to his kids. He screams and attacks! ~ orc~ ABFY J 0 -250 0 200 500 87d425+9216 1d1+100 25d8+100 bite -1 -5 -7 0 R 0 CQ S stand stand male 1 AGHMV ABCDEFGHIJK small unknown #26003 Hagdush orc Twenakki husband~ {wTwenakki {RHagdush{x~ {RHagdush{w, {MCaptain {RAmnak{w's husband is here, half asleep. ~ This orc is slumped over on a pile of garbage, he's drooling on the floor, and it's running down a hole in the ground. There's a spatula-shaped rock in his right hand. As you come in, he shakes himself awake and attacks! ~ orc~ ABF J 0 -207 0 125 289 22d6+65 1d1+100 52d255+3318 bite -1 -4 -6 0 0 0 CQ S stand stand male 6000 HMV ABCDEFGHIJK small unknown F for A #26004 High Command Dritok~ High Commander Dritok~ High Commander Dritok ~ ~ human~ AB Ve 0 -1000 0 110 140 100d100+10000 100d100+1000 20d20+600 slash 0 0 0 0 0 B 0 0 stand stand none 10000 0 A medium unknown F for AHMV F par BCDEFGHIJK M SPEECH 26004 hobbes~ #26005 Prishnak orc Twenakki wife~ {wTwenakki {RPrishnak{x~ {RPrishnak{x, {MCaptain {RVoortag{x's wife, is here, scooping slime out of a bucket into a hole in the floor. ~ This orc has bruises all over, and a knife protruding from her head, which she doesn't seem to notice, she's too busy scooping a putrid black liquid, with a texture like oatmeal, into one of the holes in the ground. You stop a moment, overpowered by the smell, but you quickly defend yourself as she drops the bucket and charges at you! ~ orc~ ABF J 0 -178 0 200 500 84d425+9216 1d1+100 25d8+100 bite -1 -5 -7 0 R C Q S stand stand female 50 HMV ABCDEFGHIJK small unknown F for A #26006 Twanekki Guard ~ A Twanekki Guard~ A Twanekki Guard stands here muttering obsenities at you. ~ A tall powerfull looking guard stands here looking down at you. ~ orc~ ABF JVe 0 -1000 0 50 50 10d50+1000 10d10+100 50d10+100 slash -10 -10 -10 -10 0 FG Q KS stand stand male 14343 AHMV ABCDEFGHIJK large unknown #26007 Voortag orc twenakki captain~ {wTwenakki {MCaptain {RVoortag{x~ {wTwenakki {MCaptain {RVoortag {xis here, picking his nose. ~ This male orc stands about 5 feet tall, and bears a few large scars on his body. He is clothed only by a loincloth, which has blood all over it. It appears to be made out of the skin of some animal. He has a medal pinned to his flesh near his left shoulder, where a human's heart would be. He's missing two toes on his left foot. ~ orc~ ABF J 0 -50 0 400 0 173d851+36862 1d1+100 57d7+200 punch -1 -5 -7 0 R C Q S stand stand male 0 HMV ABCDEFGHIJK medium unknown F for A #26009 twenakki orc sergeant Achoo~ {wTwenakki {MSergeant {RGradish{x~ {wTwenakki {MSergeant {RAchoo {xis saluting bugs crawling around in the dirt. ~ This orc proudly stands about 3 feet tall, and it's all you can do not to step on him. He has a medal pinned to his flesh, and it glints in the light as he slashes wildy at you! ~ orc~ ABF J 0 -78 0 350 470 58d6+175 1d1+100 152d744+28223 punch -1 -5 -7 1 R 0 CQ S stand stand female 30 HMV ABCDEFGHIJK medium unknown F for A #26010 Twanekki Guardian~ A Twanekki Guardian~ A tall Twanekki Guardian stands here watching those who pass. ~ A tall Twanekki Guardian stands here protecting his village with his life. ~ giant~ AB e 0 -1000 0 70 0 10d10+9000 10d70+70 5d10+80 divine -40 -40 -40 -28 DEFIKN 0 HI JP stand stand male 10043 AHMV ABCDEFGHIJK huge unknown #26011 Captain ~ A Twanekki Captain~ A Twanekki stands here adourned in fine armor holding a sword. ~ ~ giant~ AB e 0 800 0 90 90 10d10+10000 10d10+90 5d20+90 claw -50 -50 -50 -38 0 F HI JP stand stand male 90000 AHMV ABCDEFGHIJK giant unknown #26012 Allag~ Commander Allag~ Commander Allag stands here, leader of the camp. ~ The leader of the camp, Commander Allag stands here. The tall orcish female has an odd aura about her and she seems more powerful than anyone you have ever seen. ~ giant~ AB Ve 0 -1000 0 110 100 10d10+20000 20d20+110 5d25+100 grep 0 0 0 0 EFK FG HI JP stand stand female 90000 AHMV ABCDEFGHIJK medium unknown #26013 Cliff~ The Cliff~ The cliff begins to pound on you as you fall down it. ~ ~ human~ AF Ve 0 0 0 300 150 60d60+40000 50d50+120 40d50+900 pound -100 -100 -100 -100 0 CD 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #26014 The Light~ The Light~ The Light stands here. ~ It is beautiful. ~ white-dragon~ ABF T 0 0 0 500 90 5d80+90000 100d100+120 50d30+9000 pound -100 -100 -100 -100 M I 0 DH stand stand none 1000000 AHMVZ ABCDEFGHIJKLPQUX medium unknown #26098 bodyguard spellcaster twenakki elf mercenary~ An {wElven {RMercenary{x~ An {wElven {RMercenary{x fights alongside its owner here. ~ An incredible powerhouse of strength, the mercenary throws gigantic bolts of lightning in your direction. The mercenaries appear to have no vulnerabilities whatsoever--even their reproductive organs have been removed, so that they do not present an easy area to hit. ~ elf~ ABF CDEFGJe 0 0 0 150 0 65d319+5184 150d20+30000 21d7+75 none 0 0 0 -10 A 0 BC Z stand stand none 1 AHMV ABCDEFGHIJK small unknown #26099 kid child children kiddie twenakki orc~ {wTwenakki {RKiddie{x~ A {wTwenakki {Rchild{x is here, playing in the dirt and muck. ~ The child, seeing you, grabs a fistful of--SOMETHING--from one of the holes and hurls it at you. It smells {RAWFUL{x! ~ orc~ A J 0 -100 0 75 250 32d159+1440 1d1+100 5d15+60 bite -1 -2 -4 0 R 0 CQ FS stand stand either 1 AHMV ABCDEFGHIJK small unknown #0 #OBJECTS #26000 Twanekki Armor~ {RTwanekki{x {rA{br{gm{mo{yr{x~ Golden armor rests here on the ground.~ unknown~ armor 0 AK EFHIJKLMNOPQRSTUVWXYZabcdef EFHIJKLMNOPQRSTUVWXYZabcdef EFHIJKLMNOPQRSTUVWXYZabcdef EFHIJKLMNOPQRSTUVWXYZabcdef 0 100 80 0 P A 12 800 A 13 800 A 18 80 A 19 80 #26001 The Sergeant's Sword~ {bS{me{rr{gg{ye{wa{Dn{ct{x's {CSword{x~ (no description)~ unknown~ weapon 0 AN sword 10 15 divine G 100 50 0 P A 12 120 A 13 120 A 18 120 A 19 70 #26002 Allag's Shortsword~ {rAllag's {cShortsword{x~ A shortsword belonging to Commander Allag of the Twanekki Village rests here.~ unknown~ weapon AB AN sword 10 20 divine CG 80 10 0 P #26003 Twanekki Potion~ a {CTwanekki{x {wPotion{x~ A {cTwanekki{x {wPotion{x lies here.~ magical stuff~ potion ABGHJY A 80 'haste' 'sanctuary' 'heal' 'heal' 60 1 30000 P #26004 Golden Potion~ a {yGolden{x Potion~ A golden potions rests here.~ unknown~ potion ABHY A 100 'heal' 'heal' 'heal' 'curse' 80 1 35000 P #26005 medal valor trophy~ {#A medal of valor{x~ A bloody medal of valor, a crude trophy used by the Twenakki, taken off of dead Midgaard soldiers.~ gold~ trash 0 AC 0 0 0 0 0 0 2 500 P #26006 Potion of Cure~ a Potion of Cure~ A Potion of Cure lies here.~ magical shit~ potion AB A 90 'cure disease' 'cure blindness' 'cure poison' 'sanctuary' 80 0 80000 P #26007 crack pill pill~ {WC{Dr{WA{Dc{WK {RP{GI{YL{DL{x~ (no description)~ unknown~ pill Y O 90 'iceshield' 'sanctuary' 'bless' 'stone skin' 90 1 10000 P #26008 the pill of truth pill truth~ {WThe {DPill {Yof {RTr{Du{Wth{x~ (no description)~ powder~ pill Y O 95 'true sight' '' '' '' 95 1 10000 P #26009 advil~ {BAdvil{x~ (no description)~ unknown~ pill Y O 100 'cure critical' 'cure blindness' 'cure light' 'cure poison' 100 1 10000 P #26010 viagra~ {WV{Di{WA{Dg{WR{Da{x~ (no description)~ powder~ pill Y O 85 'cure critical' 'bless' 'giant strength' 'haste' 85 1 10000 P #0 #ROOMS #26000 {RCommander's Tent{x~ The only clean tent in the compound, this is the command tent for the entire Twenakki camp. A foul smell comes from one corner, where you see a pool of yellowish liquid. A doorway stands to the north, covered with a set of beads hanging on strings, while the way back to the dirt path is to the south. ~ 0 8 0 E yellow yellowish liquid corner~ You hesitate to think what that foul liquid might be... ~ D0 ~ ~ 0 0 26002 -1 No owner. D2 ~ ~ 0 0 26004 -1 No owner. S #26001 {!Captain's Tent{x~ You've walked into a large tent. The stuffy air in here magnifies the heat of the sun, which is beating down with a vengeance. You wipe some of the gushing sweat off your face and look around. This is a well decorated tent, with well-painted posters pinned to the fabric which makes up the wall. One half of the tent is dedicated completely to housing rows of bunk beds, too many to count. There is a fire pit in one corner, but you don't think it's been used recently, as the tent would be full of smoke. ~ 0 0 0 D0 ~ ~ 0 0 26003 -1 No owner. D1 ~ ~ 0 0 26004 -1 No owner. S #26002 {RCommander's Living Quarters{x~ Various holes populate the floor, many of them emitting noxious odors. A fire stands in the center of the room, providing meager warmth, and dozens of little Orcish urchins scamper around the space. The Commander's work tent is back to the south. ~ 0 8 0 D2 ~ ~ 0 0 26000 -1 No owner. S #26003 {RCaptain's Tent{x~ This room is even more stuffy than the entrance. There is a small pile of garbage in the middle of the room, but you can't tell if that awful smell is coming from the garbage or those strange holes in the ground. ~ 0 0 0 D2 ~ ~ 0 0 26001 -1 No owner. S #26004 {RA Dirt Path{x~ A spartan dirt path winds between the tents here, giving access to tents. The impressive tent now stands directly to your north, towering over the path and all the tents around it. Stenciled above the openings on the tents are the names of the families contained in them. ~ 0 0 2 E stencils names families family tent tents~ To the east is written "Voortag, son of Amashan." The western tent reads, "Amnak, daugther of Oolaf and Gritok." The huge tent to the north reads, simply, "Commander Allag." ~ D0 ~ ~ 0 0 26000 -1 No owner. D1 ~ ~ 0 0 26005 -1 No owner. D2 ~ ~ 0 0 26006 -1 No owner. D3 ~ ~ 0 0 26001 -1 No owner. S #26005 {!Captain's Tent{x~ This is a large, very stuffy, very hot tent. There are cots laid out all over the ground, and a bunk bed in one corner. Beads of sweat fall off your face and onto the ground, and make a brief sizzling noise. The walls of this tent have very colorful designs painted on them, and they look vaguely like orcs in battle with humans. You are intrigued by the design--it's very detailed--as it shows humans on horseback burning tents while the orcs run for their lives, but only a few you can see are not going to be killed. Your interest is drawn to a figure in the painting. He is an orc clothed red, floating above the battlefield, glowing. You finally notice an area in the picture which is faded, and you are compelled to touch it. When you take a big whiff, and smell all the urine, you wish you hadn't. ~ 0 0 0 D0 ~ ~ 0 0 26007 -1 No owner. D3 ~ ~ 0 0 26004 -1 No owner. S #26006 {RA Dirt Path{x~ A spartan dirt path winds between the tents here, giving access to tents. While all those behind you look very similar, those tents to your north look unusually large, with the one at the head of the path standing out as the biggest in the camp. Stenciled above the openings on the tents are the names of the families contained in them. ~ 0 0 2 E stencils names families family tent tents~ The eastern tent contains, in a rough hand, "Palaktin, the bard." The tent to the west reads, "Achoo, son of Heit, son of Gesund." ~ D0 ~ ~ 0 0 26004 -1 No owner. D1 ~ ~ 0 0 26011 -1 No owner. D3 ~ ~ 0 0 26009 -1 No owner. S #26007 {!Captain's Tent{x~ There is a firepit in the center of this room, and the faint smell of smoke is overpowered by the disgusting odor apparently coming from those holes in the floor. ~ 0 0 0 D2 ~ ~ 0 0 26005 -1 No owner. S #26009 {RSergeants' Tent{x~ You have entered a rather small tent, with blood splattered all over the inside. There are four holes in the ground in one corner, and beds all over the place. The heat in here is all but unbearable, and you stop every five seconds to wipe the sweat out of your eyes. ~ 0 0 0 D1 ~ ~ 0 0 26006 -1 No owner. S #26011 {RBard's Tent{x~ ~ 0 0 0 D3 ~ ~ 0 0 26006 -1 No owner. S #26050 The gravel road~ A gravel road leads around a bend to a village of Orc warriors, the fiercest fighters around. Their leader Gritok is not at THIS camp, but his power is nevertheless felt. The Twenakki Orcs of this camp follow him religiously, and his leadership skills are unsurpassed. His tribe will be a formidable enemy. ~ 0 0 0 D0 ~ ~ 0 0 26051 -1 No owner. S #26051 A small dirt road in the camp~ This road travels up to the camp, there is blood droplets all over the place and dead bodies everywhere. These are quite a violent people you assume, mercenaries at best. They seem to be quite powerful and strongly lead. You fear for your life as you continue to travel down the road. ~ 0 0 0 D0 ~ ~ 0 0 26059 -1 No owner. D2 ~ ~ 0 0 26050 -1 No owner. D3 ~ ~ 0 0 26052 -1 No owner. S #26052 Along the road to the camp~ The winding road still continues towards the camp. There are tents set up in a warlike fashion always prepared to move and kill more. There are large guards guarding the entrance to the tents, they look quite mean and strong. ~ 0 0 0 D1 ~ ~ 0 0 26051 -1 No owner. D3 ~ ~ 0 0 26053 -1 No owner. S #26053 The Tents~ Several small tents pattern these grounds. Although one large tent does stick out upon the smaller ones it is still im shambles. The ground has become a mushy mix of clay and gravel, no longer the dirt road you walked upon earlier, obviously its very worn and used by the citizens of the municipality. ~ 0 0 0 D0 ~ ~ 0 0 26054 -1 No owner. D1 ~ ~ 0 0 26052 -1 No owner. D2 ~ ~ 0 0 26055 -1 No owner. D3 ~ ~ 0 0 26056 -1 No owner. S #26054 Inside one of the tents~ The small tent is nothing but cots lying on the floor and a few primitive pots and pans laying around for cooking, it's a mess and has an odd smell. ~ 0 0 0 D2 ~ ~ 0 0 26053 -1 No owner. S #26055 Inside another small tent~ There is yet another tent which is in shambles. The poor nomads eyes look tired with fear and exhaustion not to mention starvation. Life must be tough in this small village. ~ 0 0 0 D0 ~ ~ 0 0 26053 -1 No owner. S #26056 The Main Tent~ This is a much finer tent which while still in disrepair is better than the others, there is beds, still while on the dirt floor, which are much nicer than the cots the other citizens recieve. This tent is owned by the tyranical Captain. ~ 0 0 0 D0 ~ ~ 0 0 26057 -1 No owner. D1 ~ ~ 0 0 26053 -1 No owner. D3 ~ ~ 0 0 26058 -1 No owner. S #26057 The Daughter's Tent~ There is a small table and chair in this room, along with a map on the walls of the tent and a pair of reading glasses on the table, there is also a very large orc standing beside the table. ~ 0 0 0 D2 ~ ~ 0 0 26056 -1 No owner. S #26058 The Captain's Chambers~ Here is where the leader of this camp resides. This part of the tent is beautifully decorated and is adorned with maps and pictures. The leader is currently out of the room but beware he may return at any moment, this is not a place to loiter. ~ 0 0 0 D1 ~ ~ 0 0 26056 -1 No owner. S #26059 Along the Dirt Road~ This Dirt Road continues to another part of the camp which you have never heard of or seen before. The Road is long and ardous but you are sure the prize is worthy at the end. There are small children playing on the sides of the road but they look at you with sly evil eyes as you pass by them. They are playing in the muck and dirt as though it were toys young children would play with. It is quite an odd scene. Way far ahead you can see a glimmer of light which could be a camp... Or something else. ~ 0 0 0 D0 ~ ~ 0 0 26060 -1 No owner. D2 ~ ~ 0 0 26051 -1 No owner. S #26060 The Dirt Road Continues~ The road still continues and the smell gets stronger as you get closer to the light. You wonder what is ahead as you look deep into the darkness. ~ 0 0 0 D0 ~ ~ 0 0 26061 -1 No owner. D2 ~ ~ 0 0 26059 -1 No owner. S #26061 The End of the Dirt Road~ The dirt road ends here but the mystery does not. There is a cliff that goes straight down thousands of feet to a certain doom. But the light is just in front of you across the other side of the cliff. You wonder how you can get across as you look around you see a door in the background of the cliff... How odd. ~ 0 0 0 D0 ~ ~ 0 0 26062 -1 No owner. D2 ~ ~ 0 0 26060 -1 No owner. S #26062 Crossing the Cliff~ As you look side to side you see nothing but rock. Looking down there is a thousand foot drop waiting for you to slip so it can eat you up. Impending doom seems to lie in all directions but where you came. Turning around you see the door has disappeared. ~ 0 0 0 D0 ~ ~ 0 0 26063 -1 No owner. S #26063 The Cliffs~ Still you can see the cliffs at all sides but ahead of you they end and the land unfolds into plains. You wonder will you make it or will you fall to your doom. ~ 0 0 0 D0 ~ ~ 0 0 26065 -1 No owner. D5 ~ ~ 0 0 26064 -1 No owner. S #26064 Falling!!!~ You have fallen and it seems you cant get up... You go D O W N and then SPLAT! ~ 0 4 0 S #26065 The End of the Cliffs~ You have finally reached the end of the long ardous cliffs. You turn back to look and see what you have accomplished only to see the children you saw so very long ago. How odd... ~ 0 0 0 D0 ~ ~ 0 0 26066 -1 No owner. D2 ~ ~ 0 0 26059 -1 No owner. S #26066 Trail to the Light~ The trail leading up to the light is now short and easy to navigate. It is barren though not even occupied by birds or inseemscts. The smell you smelled long ago is now back causing your head to throb with nausea. Be carefull as you approuch the light it seems deadly yet perfect. ~ 0 0 0 D0 ~ ~ 0 0 26067 -1 No owner. D2 ~ ~ 0 0 26065 -1 No owner. S #26067 The End of the Trail~ Finally the light is in reach. To the north it lies its aura colouring this room with beauty and darkness. Fear overcomes you and you cannot move as large warriors come to you and attack. ~ 0 0 0 D0 ~ ~ 0 0 26068 -1 No owner. D2 ~ ~ 0 0 26066 -1 No owner. S #26068 The Light~ You are in everything and in nothing at the same time. You now understand why you came yet you have no idea where to go. It is perfection yet it is chaos. Love yet Hate. Fear yet Bravery. The true end lies here as does the true begining... ~ 0 0 0 D2 ~ ~ 0 0 26050 -1 No owner. S #0 #SPECIALS M 26001 spec_cast_mage Load to: {wTwenakki {MCaptain {RAmnak{x M 26098 spec_cast_mage Load to: An {wElven {RMercenary{x S #RESETS M 0 26000 1 26000 1 *Load {wTwenakki {MCommander{R Allag{x M 0 26099 25 26000 25 *Load {wTwenakki {RKiddie{x M 0 26001 1 26001 1 *Load {wTwenakki {MCaptain {RAmnak{x M 0 26099 25 26001 25 *Load {wTwenakki {RKiddie{x M 0 26002 1 26002 1 *Load {wTwenakki {RTrukk{x M 0 26099 25 26002 25 *Load {wTwenakki {RKiddie{x M 0 26003 1 26003 1 *Load {wTwenakki {RHagdush{x M 0 26099 25 26003 25 *Load {wTwenakki {RKiddie{x M 0 26007 1 26005 1 *Load {wTwenakki {MCaptain {RVoortag{x M 0 26099 25 26005 25 *Load {wTwenakki {RKiddie{x M 0 26005 1 26007 1 *Load {wTwenakki {RPrishnak{x M 0 26099 25 26007 25 *Load {wTwenakki {RKiddie{x M 0 26009 1 26009 1 *Load {wTwenakki {MSergeant {RGradish{x G 0 26005 0 *{#a medal of valor{x is given to {wTwenakki {MSergeant {RGradish{x M 0 26010 1 26051 1 *Load A Twanekki Guardian E 0 26000 0 14 *{rtwanekki{x {ra{br{gm{mo{yr{x is loaded about the shoulders of A Twanekki Guardian M 0 26099 1 26052 1 *Load {wTwenakki {RKiddie{x M 0 26099 50 26054 1 *Load {wTwenakki {RKiddie{x M 0 26009 2 26055 1 *Load {wTwenakki {MSergeant {RGradish{x E 0 26001 0 18 *{bs{me{rr{gg{ye{wa{dn{ct{x's {csword{x is loaded wielded of {wTwenakki {MSergeant {RGradish{x M 0 26098 1 26056 1 *Load An {wElven {RMercenary{x M 0 26011 1 26056 1 *Load A Twanekki Captain E 0 26000 0 14 *{rtwanekki{x {ra{br{gm{mo{yr{x is loaded about the shoulders of A Twanekki Captain E 0 26001 0 18 *{bs{me{rr{gg{ye{wa{dn{ct{x's {csword{x is loaded wielded of A Twanekki Captain E 0 26005 0 19 *{#a medal of valor{x is loaded held in the hands of A Twanekki Captain M 0 26001 1 26057 1 *Load {wTwenakki {MCaptain {RAmnak{x M 0 26012 1 26057 1 *Load Commander Allag E 0 26002 0 18 *{rallag's {cshortsword{x is loaded wielded of Commander Allag M 0 26099 1 26059 1 *Load {wTwenakki {RKiddie{x M 0 26099 1 26059 1 *Load {wTwenakki {RKiddie{x M 0 26013 1 26064 1 *Load The Cliff M 0 26010 1 26067 1 *Load A Twanekki Guardian M 0 26010 1 26067 1 *Load A Twanekki Guardian M 0 26014 1 26068 1 *Load The Light S #SHOPS 0 #MOBPROGS #26001 mob mload 26098 mob mload 26098 mob mload 26098 mob mload 26098 mob mload 26098 mob mload 26098 mob vforce 26098 cast 'gas breath' ~ #26003 mob gecho {wTwenakki {RAmnak{x shouts, "{bGritok shall avenge his daughter's death! A curse upon you all!{x" mob mload 26098 ~ #26004 nod wave $n mob transfer all 23709 ~ #0 #$