DBZu/area/
DBZu/area/imc/
DBZu/boards/
DBZu/clans/
DBZu/color/
DBZu/councils/
DBZu/deity/
DBZu/doc/mudprogs/
DBZu/gods/
DBZu/log/
DBZu/notes/
DBZu/player/a/
DBZu/player/backup/c/
DBZu/player/backup/k/
DBZu/player/c/
DBZu/player/d/
DBZu/player/j/
DBZu/player/k/
DBZu/player/o/
DBZu/player/r/
DBZu/player/s/
DBZu/player/t/
DBZu/player/v/
DBZu/player/w/
DBZu/player/z/
    /*
     * MOBprogram commands.
     */
    { "mpstat",         do_mpstat,      POS_DEAD,       38,  LOG_NORMAL },
    { "mpasound",       do_mpasound,    POS_DEAD,        0,  LOG_NORMAL },
    { "mpjunk",         do_mpjunk,      POS_DEAD,        0,  LOG_NORMAL },
    { "mpecho",         do_mpecho,      POS_DEAD,        0,  LOG_NORMAL },
    { "mpechoat",       do_mpechoat,    POS_DEAD,        0,  LOG_NORMAL },
    { "mpechoaround",   do_mpechoaround,POS_DEAD,        0,  LOG_NORMAL },
    { "mpkill",         do_mpkill      ,POS_DEAD,        0,  LOG_NORMAL },
    { "mpmload",        do_mpmload     ,POS_DEAD,        0,  LOG_NORMAL },
    { "mpoload",        do_mpoload     ,POS_DEAD,        0,  LOG_NORMAL },
    { "mppurge",        do_mppurge     ,POS_DEAD,        0,  LOG_NORMAL },
    { "mpgoto",         do_mpgoto      ,POS_DEAD,        0,  LOG_NORMAL },
    { "mpat",           do_mpat        ,POS_DEAD,        0,  LOG_NORMAL },
    { "mptransfer",     do_mptransfer  ,POS_DEAD,        0,  LOG_NORMAL },
    { "mpforce",        do_mpforce     ,POS_DEAD,        0,  LOG_NORMAL },
 
	Place the following into merc.h with all the other DO_FUN's:

DECLARE_DO_FUN( do_mpasound     );
DECLARE_DO_FUN( do_mpat         );
DECLARE_DO_FUN( do_mpecho       );
DECLARE_DO_FUN( do_mpechoaround );
DECLARE_DO_FUN( do_mpechoat     );
DECLARE_DO_FUN( do_mpforce      );
DECLARE_DO_FUN( do_mpgoto       );
DECLARE_DO_FUN( do_mpjunk       );
DECLARE_DO_FUN( do_mpkill       );
DECLARE_DO_FUN( do_mpmload      );
DECLARE_DO_FUN( do_mpoload      );
DECLARE_DO_FUN( do_mppurge      );
DECLARE_DO_FUN( do_mpstat       );
DECLARE_DO_FUN( do_mptransfer   );