DBZu/area/
DBZu/area/imc/
DBZu/boards/
DBZu/clans/
DBZu/color/
DBZu/councils/
DBZu/deity/
DBZu/doc/mudprogs/
DBZu/gods/
DBZu/log/
DBZu/notes/
DBZu/player/a/
DBZu/player/backup/c/
DBZu/player/backup/k/
DBZu/player/c/
DBZu/player/d/
DBZu/player/j/
DBZu/player/k/
DBZu/player/o/
DBZu/player/r/
DBZu/player/s/
DBZu/player/t/
DBZu/player/v/
DBZu/player/w/
DBZu/player/z/
#AREA   Planet Freezar~



#VERSION 1
#AUTHOR Garlic~

#RANGES
0 0 0 0
$

#FLAGS
0

#ECONOMY -1 999988075

#CLIMATE 2 2 2

#MOBILES
#630
Store Clerk~
A Store Clerk~
The store clerk looks up at you as you enter and waits patiantly.
~
~
67108867 0 0 S
1 0 0 0d0+0 0d0+0
0 0
112 112 0
#631
Icer Salesman~
Icer Salesman~
A Well dressed salesman stands here in a professional matter.
~
~
67108867 0 0 S
1 0 0 0d0+0 0d0+0
0 5000000
112 112 0
#632
Weapon Salesman~
Weapons Salesman~
A weapon salesman stands before you.
~
~
67108867 0 0 S
1 0 0 0d0+0 0d0+0
0 1000000
112 112 0
#633
Private Instructor~
A Private Instructor~
A Private Instructor greets you happily.
~
~
67109891 0 0 S
1 0 0 0d0+0 0d0+0
0 1000000
112 112 0
#634
Novice Battler~
Novice Battler~
A Novice Battler glares at you in hatred.
~
~
3 0 0 S
1 0 0 0d0+0 0d0+0
100 15000
112 112 0
> death_prog 100~
mpmload 634
~
|
#635
Puny Battler~
A Puny Battler~
A Puny Battler stands in the corner shaking.
~
~
3 0 0 S
1 0 0 0d0+0 0d0+0
125 60000
112 112 0
> death_prog 100~
mpmload 635
~
|
#636
A Weak Battler~
A Weak Battler~
A Weak Battler looks at you hastily.
~
~
3 0 0 S
1 0 0 0d0+0 0d0+0
175 120000
112 112 0
> death_prog 100~
mpmload 636
~
|
#637
Average Battler~
An Average Battler~
An Average Battler is ready for battle.
~
~
3 0 0 S
1 0 0 0d0+0 0d0+0
200 200000
112 112 0
> death_prog 100~
mpmload 637
~
|
#638
Agile Warrior~
An Agile Warrior~
An Agile Warrior is moving around evasively.
~
~
3 0 0 S
1 0 0 0d0+0 0d0+0
225 290
112 112 0
> death_prog 100~
mpmload 638
~
|
#639
Muscular Warrior~
A Muscular Warrior~
A Muscular Warrior flexes his muscles.
~
~
3 0 0 S
1 0 0 0d0+0 0d0+0
250 380000
112 112 0
> death_prog 100~
mpmload 639
~
|
#640
Fearsome Warrior~
A Fearsome Warrior~
A Fearsome Warrior analyzes you confidently.
~
~
3 0 0 S
1 0 0 0d0+0 0d0+0
300 500000
112 112 0
> death_prog 100~
mpmload 640
~
|
#641
Skilful Warrior~
A Skillfull Warrior~
A Skillfull Warrior waits calmly.
~
~
3 0 0 S
1 0 0 0d0+0 0d0+0
500 700000
112 112 0
> death_prog 100~
mpmload 641
~
|
#642
Very Strong Warrior~
A Very Strong Warrior~
A Very Strong Warrior is charging himself for battle.
~
~
3 0 0 S
1 0 0 0d0+0 0d0+0
700 950000
112 112 0
> death_prog 100~
mpmload 642
~
|
#643
Extremely Powerful Warrior~
An Extremely Powerful Warrior~
An Extremely Powerful Warrior doesn't even notice your presence.
~
~
3 0 0 S
1 0 0 0d0+0 0d0+0
800 2500000
112 112 0
> death_prog 100~
mpmload 643
~
|
#644
Arena Master~
The Arena Master~
The Arena Master flips his coin impatiantly.
~
~
3 0 0 S
1 0 0 0d0+0 0d0+0
1000 5000000
112 112 0
> death_prog 100~
mpmload 644
~
|
#645
Freeza~
The Legendary Freeza~
The feared and respected FREEZA stands before you!!
~
~
3 0 0 S
1 0 0 0d0+0 0d0+0
1000 950000000
112 112 0
#0


#OBJECTS
#630
Freezar Class I Scouter~
Freezar Class I Scouter~
Freezar Class I Scouter lies here on the ground.~
~
67 8192 131073
0 0 0 1 4000 125000000
1 50 5
#631
Freezar Class II Scouter~
Freezar Class II Scouter~
Freezar Class II Scouter lies here on the ground.~
~
67 8192 131073
0 0 0 2 5000000 125000000
1 1543 154
#632
Freezar Class III Scouter~
Freezar Class III Scouter~
Freezar Class III Scouter lies here on the ground.~
~
67 8192 131073
0 0 0 3 10000000 125000000
1 4000 400
#633
Freezar Class IV Scouter~
Gerok Class IV Scouter~
Gerok Class IV Scouter lies here on the ground.~
~
67 8192 131073
0 0 0 4 25000000 125000000
1 7050 705
#634
Freezar Class V Scouter~
Freezar Class V Scouter~
Freezar Class V Scouter lies here on the ground.~
~
67 8192 131089
0 0 0 5 75000000 125000000
1 10000 1000
#635
Rusted Knife~
A Rusted Knife~
A Short Rusted Knife.

~
~
5 0 8193
0 0 0 0 5000 1000000
1 100 10
#636
Freezar Newbie Armor~
Freezar Newbie Armor~
Freezar Newbie Armor lies here on the ground.~
~
9 0 9
0 2 0 0 4000 125000000
1 500 50
#637
Freezar Advanced Armor~
Freezar Advanced Armor~
Freezar Advanced Armor lies here on the ground.~
~
9 0 9
0 3 0 0 1000000 125000000
1 3000 300
#638
Freezar Heavy Armor~
Freezar Heavy Armor~
Freezar Heavy Armor lies here on the ground.~
~
9 0 9
0 5 0 0 3500000 125000000
1 9000 900
#640
Freeza's Personal Body Armor~
&w(&BI&bC&BY&w)&C F&Wr&Ce&We&Cz&Wa&C'&Ws &CP&We&Cr&Ws&Co&Wn&Ca&Wl &CB&Wo&Cd&Wy &CA&Wr&Cm&Wo&Cr~
A cold suit of body armor lies on the floor here~
~
9 0 9
0 25 0 0 5000000 1000000000
1 0 0
#0


#ROOMS
#630
&pPlanet Freezar~
&cA gust of wind picks up, creating a sort of faint whistle almost to
&cfaint to hear.  As you look around the whole place almost seems to
&cbe abandoned by it's empty feeling and bleek look.  The conditions
&chere are abnormally harsh and seem almost inhabitable for anyone
&cto survive an extended period of time in.  You gather your senses
&cabout you and decide to move on.
~
0 0 1
D0
~
~
0 -1 631
D1
~
~
0 -1 659
D9
~
~
0 -1 682
> speech_prog p Transport me~
mea $n _yel A burst of energy explodes from the transporter and takes you away
mer $n _yel $n steps into the transporter and vanishes.
mptrans $n 282
mpat $n mer $n _yel $n steps out of the transporter.
mpat $n mpforce $n look
~
|
S
#631
&pA Desolate Path~
&c  You start to notice an outline of a mediocre-sized town way off in the
&cdistance.  The air hear is thick with an eerie, purple-like haze of smog and 
&cchemical pollutants that makes for poor visibility.  The path here is still f
&cyou safely assume that it must have been traveled recently.
~
0 0 1
D0
~
~
0 -1 632
D2
~
~
0 -1 630
S
#632
&pNearing an Isolated Town~
&c  You can now begin to see an outline of a whole city up ahead
&cand it seems to be quite a bit larger than you first suspected by the
&csmall walkway leading to it.  Now you can begin to hear all the noise
&cand clatter of civilation, and you can see pillars of smoke rising up
&cin the air indicating some kind of industry is there.
~
0 4 1
D0
~
~
0 -1 633
D2
~
~
0 -1 631
S
#633
&pAn Isolated Town~
&c  You enhale deeply and sense a unique odor like no other
&cthat stimulates your senses and exhilerates your blood, sending flowing
&cthrough your veins rapidly.  There is many icerian townsfolk scurrying
&caround in an unorganized matter here.  This must be a fast-paced
&ckind of socity here, judging by the industry and people moving
&cabout to quickly.
~
0 0 1
D0
~
~
0 -1 634
D2
~
~
0 -1 632
S
#634
&pA Desolate Town~
&c  The whole town here seems to be built around its own industry
&cbecause all the residence is built on a single roud outlining all
&cthe businesses and factories in the center.  There is quite a bit of
&ctraffic and it seems to be a booming little town.
~
0 0 1
D0
~
~
0 -1 649
D1
~
~
0 -1 635
D2
~
~
0 -1 633
D3
~
~
0 -1 648
S
#635
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&cof the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D1
~
~
0 -1 636
D3
~
~
0 -1 634
S
#636
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&cof the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D1
~
~
0 -1 637
D3
~
~
0 -1 635
S
#637
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&cof the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D3
~
~
0 -1 636
D6
~
~
0 -1 638
S
#638
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&cof the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D0
~
~
0 -1 639
D9
~
~
0 -1 637
S
#639
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&c of the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D2
~
~
0 -1 638
D6
~
~
0 -1 640
S
#640
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&c of the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D3
~
~
0 -1 641
S
#641
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&c of the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D1
~
~
0 -1 640
D3
~
~
0 -1 642
S
#642
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&c of the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D1
~
~
0 -1 641
D3
~
~
0 -1 643
S
#643
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&c of the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D1
~
~
0 -1 642
D3
~
~
0 -1 644
S
#644
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&c of the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D1
~
~
0 -1 643
D9
~
~
0 -1 645
S
#645
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&c of the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D2
~
~
0 -1 646
D6
~
~
0 -1 644
S
#646
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&c of the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D0
~
~
0 -1 645
D8
~
~
0 -1 647
S
#647
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&c of the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D1
~
~
0 -1 648
D7
~
~
0 -1 646
S
#648
&pResidential Road~
&c  All of the houses on both sides of the road in this town
&care well-kept and looking nice and tidy.  The streets are
&cpaved well and lined with clean uncracked sidewalks. The middle
&c of the street is green and flourishing with trees and plants creating
&ca great looking avenue thats pleasing to the eye.
~
0 0 1
D1
~
~
0 -1 634
D3
~
~
0 -1 647
S
#649
&pBusiness Street~
&c  The air hear is heavily polluted by all of the factories emitting
&ctheir chemical burn-offs and poisons without care to the atmosphere.
&cThere is also many small business lining the street here that seem to
&cbe open to the public.
~
0 0 1
D1
~
~
0 -1 654
D2
~
~
0 -1 634
D3
~
~
0 -1 650
S
#650
&pBusiness Street~
&c  The air hear is heavily polluted by all of the factories emitting
&ctheir chemical burn-offs and poisons without care to the atmosphere.
&cThere is also many small business lining the street here that seem to
&cbe open to the public.
~
0 0 1
D1
~
~
0 -1 649
D7
~
~
0 -1 651
D9
~
~
0 -1 652
S
#651
&pBattle-Ready Inc.~
&c You walk in and see hanger after hanger of different types of
&cclothing all made for battle and training.  There is a wide assortment
&chere ranging from light-weight to heavy-weight products.  They
&call seem to be well made, and crafter with care.
~
0 0 1
D8
~
~
0 -1 650
S
#652
&pWeapons depot~
&c  The store seems extremely empty when you first walk in and it
&cisn't until you enter further that you notice the emptyness is due
&cto all the weapons and equipment here being held in a secure viewing
&ccabinet.  It makes since that the owner would not want to provide you
&cwith them means in which to rob him...Don't it?
~
0 2097152 1
D6
~
~
0 -1 650
S
#653
&pNew Wave Cloths~
~
0 4 1
S
#654
&pBusiness Street~
&c  The air hear is heavily polluted by all of the factories emitting
&ctheir chemical burn-offs and poisons without care to the atmosphere.
&cThere is also many small business lining the street here that seem to
&cbe open to the public.
~
0 0 1
D1
~
~
0 -1 655
D3
~
~
0 -1 649
S
#655
&pBusiness Street~
&c  The air hear is heavily polluted by all of the factories emitting
&ctheir chemical burn-offs and poisons without care to the atmosphere.
&cThere is also many small business lining the street here that seem to
&cbe open to the public.
~
0 0 1
D3
~
~
0 -1 654
D6
~
~
0 -1 656
D8
~
~
0 -1 657
S
#656
&pFreezar Fitness~
&c  You walk in and immediatly feel the effects of the humidity in this
&cplace cause by all the intense working out of the many people who
&ccare doing their training and daily aerobics here.  Participation here
&cis free and available to you for your convenience and by a non-profit
&corganization.
~
0 2097152 1
D9
~
~
0 -1 655
S
#657
&pGravitron Palace~
&c  Your body suddenly feels as if it is becoming more heavy by the
&csecond!  You glance around and see many gravitron-units placed
&cin rows for public use.  This is also a non-profit organization supplied
&cby the icerian government for their citizens.  There is more than
&cenough unoocupied units for you to choose from, however you will
&cbe using them at your own risk as they are extremely dangerous
&cif used improperly.
~
0 0&1 1
D7
~
~
0 -1 655
S
#659
&pA Gravel Path~
&c  The gravel road here is smooth and maintained frequently
&cindicating that it must be of frequent use.  You can see an outline of
&cwhat looks to be like a very small city or town.  The smell of blood and
&cbattle is rank in the air, making you assume that there must be some
&cform of battle going on quite ofter ahead.
~
0 0 1
D3
~
~
0 -1 630
D8
~
~
0 -1 660
S
#660
&pA Gravel Path~
&c  The gravel road here is smooth and maintained frequently
&cindicating that it must be of frequent use.  You can see an outline of
&cwhat looks to be like a very small city or town.  The smell of blood and
&cbattle is rank in the air, making you assume that there must be some
&cform of battle going on quite ofter ahead.
~
0 0 1
D1
~
~
0 -1 661
D7
~
~
0 -1 659
S
#661
&pA Gravel Path~
&c  The gravel road here is smooth and maintained frequently
&cindicating that it must be of frequent use.  You can see an outline of
&cwhat looks to be like a very small city or town.  The smell of blood and
&cbattle is rank in the air, making you assume that there must be some
&cform of battle going on quite ofter ahead.
~
0 0 1
D3
~
~
0 -1 660
D6
~
~
0 -1 662
S
#662
&pA Gravel Path~
&c  The gravel road here is smooth and maintained frequently
&cindicating that it must be of frequent use.  You can see an outline of
&cwhat looks to be like a very small city or town.  The smell of blood and
&cbattle is rank in the air, making you assume that there must be some
&cform of battle going on quite ofter ahead.
~
0 0 1
D1
~
~
0 -1 663
D9
~
~
0 -1 661
S
#663
&pBattle Arenas~
&c  now, as you stand in front of what you thought to be a small city,
&cyou realize it wasnt a city at all, in fact, it is an area once again
&cbought to you by the icerian govenrment to train and master your
&cskills in battle. To the north seems to be an area of lower level fighters
&c than to the south, and to the east is a medical facility used for healing
&cpurposes.
~
0 0 1
D0
~
~
0 -1 664
D1
~
~
0 -1 681
D2
~
~
0 -1 671
D3
~
~
0 -1 662
S
#664
&pBefore the Novice Arena~
&c The building is of an octagonal shape and of relatively large size.
&cIt has a sign posted about the entrance labled "Novice Arena".
&cThis is clearly the place to train if you are still unskilled or new
&cto combat, or even if your just at a lower powerlevel.  You can hear
&cthe screams of a warrior who apparently overestimated his own
&cstrength.
~
0 0 1
D2
~
~
0 -1 663
D6
~
~
0 -1 665
S
#665
&pNovice Arena~
&c  Here there is a room in about every direction except for up and down.
&cYou can hear the sounds of battle coming from every one of them
&cand you can sense powerlevels jumping up all around you.  Which
&croom will you try out your skills of battle in??
~
0 0 1
D0
~
~
0 -1 666
D1
~
~
0 -1 668
D3
~
~
0 -1 669
D6
~
~
0 -1 667
D9
~
~
0 -1 664
S
#666
&pA Puny Battler~
&c The smell of coagulated blood and sweat stirred together
&cimmediatly begin to turn your stomache causing an enormous sense
&cof nausia and sickness.  The blood is splattered abundantly along
&cthe walls and ceiling creating a horrific picasso of sorts.
~
0 0 1
D2
~
~
0 -1 665
S
#667
&pA Weak Battler~
&c  The smell of coagulated blood and sweat stirred together
&cimmediatly begin to turn your stomache causing an enormous sense
&cof nausia and sickness.  The blood is splattered abundantly along
&cthe walls and ceiling creating a horrific picasso of sorts.
~
0 0 1
D9
~
~
0 -1 665
S
#668
&pNovice Battler~
&c The smell of coagulated blood and sweat stirred together
&cimmediatly begin to turn your stomache causing an enormous sense
&cof nausia and sickness.  The blood is splattered abundantly along
&cthe walls and ceiling creating a horrific picasso of sorts.
~
0 0 1
D3
~
~
0 -1 665
S
#669
&pAverage Battler~
&c  The smell of coagulated blood and sweat stirred together
&cimmediatly begin to turn your stomache causing an enormous sense
&cof nausia and sickness.  The blood is splattered abundantly along
&cthe walls and ceiling creating a horrific picasso of sorts.
~
0 0 1
D1
~
~
0 -1 665
S
#670
&pA Bulky Battler~
&c The smell of coagulated blood and sweat stirred together
&cimmediatly begin to turn your stomache causing an enormous sense
&cof nausia and sickness.  The blood is splattered abundantly along
&cthe walls and ceiling creating a horrific picasso of sorts.
~
0 4 1
S
#671
&pBefore The Advanced Arena~
&c  The building before you is formed in the shape of a large
&coctagonal structure.  A sign is placed above the entrance with
&cthe phrase "Advanced Arena" labeled on it.  The sound of uncautious
&c battlers screaming for death can be heard from inside the
&cwalls of the facility.
~
0 0 1
D0
~
~
0 -1 663
D2
~
~
0 -1 672
S
#672
&pAdvanced Arena~
&c  Here there is a room in every direction except for up
&cand down.  You can hear the sounds of battle coming from
&cevery one of them and you can sense powerlevels jumping up
&call around you.  Which room will you try first?
~
0 0 1
D0
~
~
0 -1 671
D1
~
~
0 -1 675
D2
~
~
0 -1 677
D6
~
~
0 -1 674
D9
~
~
0 -1 678
S
#673
&pA Muscular Warrior~
&cimmediatly begin to turn your stomache causing an enormouse sense
&cof nausioa and sickness.  The blood is splattered abundantly along
&cthe walls and ceiling creating a horrific picasso of sorts
~
0 0 1
D2
~
~
0 -1 672
S
#674
&pFearsone Warrior~
&cimmediatly begin to turn your stomache causing an enormouse sense
&cof nausioa and sickness.  The blood is splattered abundantly along
&cthe walls and ceiling creating a horrific picasso of sorts
~
0 0 1
D9
~
~
0 -1 672
S
#675
&pAn Agile Warrior~
&cimmediatly begin to turn your stomache causing an enormouse sense
&cof nausioa and sickness.  The blood is splattered abundantly along
&cthe walls and ceiling creating a horrific picasso of sorts
~
0 0 1
D3
~
~
0 -1 672
S
#676
&pStrong Warrior~
&cimmediatly begin to turn your stomache causing an enormouse sense
&cof nausioa and sickness.  The blood is splattered abundantly along
&cthe walls and ceiling creating a horrific picasso of sorts
~
0 4 1
S
#677
&pSkillfull Warrior~
&cimmediatly begin to turn your stomache causing an enormouse sense
&cof nausioa and sickness.  The blood is splattered abundantly along
&cthe walls and ceiling creating a horrific picasso of sorts
~
0 0 1
D0
~
~
0 -1 672
S
#678
&pAn Empty Room~
&cimmediatly begin to turn your stomache causing an enormouse sense
&cof nausioa and sickness.  The blood is splattered abundantly along
&cthe walls and ceiling creating a horrific picasso of sorts
~
0 0 1
D2
~
~
1 -1 679
D6
~
~
0 -1 672
S
#679
&pHidden hallway~
&c  This room is so clean you it almost makes you sick... but thats because
&cof all the dust floating around is making you choke so hard your head hurts.
&cIt is quite obvious now that this room has not been disturbed in quite some
&ctime now.  You begin to wonder if it was even meant to be found.
~
0 0 1
D0
~
~
33 -1 678
D8
~
~
0 -1 680
S
#680
&pArena Master~
&c  Here there is a large circle shaped room with weapons lining the walls and
&ca large desk at the far end of the room.  It is rather large and neatly kept 
&cpresumably by the huge icer sitting in the chair behind it.  He wears a nice 
&csuit that hides a well built body, the obvious result of some sort of intense
&cmethod.  He looks at you and flips his coin calmly.
~
0 0 1
D7
~
~
0 -1 679
S
#681
&p Medical Facility~
&c  This small building has been transformed into one large room lined
&cwith beds and healing tanks for injured warriors in need of medical
&cattention.  It is a very quiet and peacful place almost soundless if not
&cfor the consistant and steady low-frequency beeps that the medical
&cmonitoring devices are emitting.
~
0 32 1
D3
~
~
0 -1 663
S
#682
&YToward a Mountain Trail~
&O  A trail begins here that extends out and around the mountain past
&Oyour field of view.   You examine the trail a little more closely to
&Ofind that the trail doesn'y exactly look as if it is safe to travel on.
&OThere is a sign posted beside the trail, beatin and worn into such
&Oa bad condition that you can hardly read it.
&R[Sign]
~
0 0 1
D2
~
~
0 -1 683
D6
~
~
0 -1 630
E
sign~
&R  WARNING!!
&YUse caution when proceeding forward. 
&YRockslides and possible collapse of trail
 &Y                         likely.
~
S
#683
&YA Mountain Trail~
&O  As the trail here continues to extend around the mountainside you can
&Otell that it is going to be a more and more dangerous path to travel by
&Othe giant sized boulders barely hanging to the mountains surface, ready
&Oto fall at any moment.  Better watch your step if you plan to continue
&Oany further down this trail.
~
0 0 1
D0
~
~
0 -1 682
D9
~
~
0 -1 684
S
#684
&YA Mountain Trail~
&O  As the trail here continues to extend around the mountainside you can
&Otell that it is going to be a more and more dangerous path to travel by
&Othe giant sized boulders barely hanging to the mountains surface, ready
&Oto fall at any moment.  Better watch your step if you plan to continue
&Oany further down this trail.
~
0 0 1
D3
~
~
0 -1 685
D6
~
~
0 -1 683
S
#685
&YA Mountain Trail~
&O  As the trail here continues to extend around the mountainside you can
&Otell that it is going to be a more and more dangerous path to travel by
&Othe giant sized boulders barely hanging to the mountains surface, ready
&Oto fall at any moment.  Better watch your step if you plan to continue
&Oany further down this trail.
~
0 0 1
D1
~
~
0 -1 684
D7
~
~
0 -1 686
S
#686
&YA Mountain Trail~
&O  You nearly get crushed by a giant boulder as it comes crashing down
&Ofrom somewhere above with incredible momentum and force.  The
&Oforce of the impact rattles the very planet from underneath you with
&Oincredible, cuncussive force, sending the trail, and you, tumbling down
&Othe mountain.
~
0 0 1
D0
~
~
0 -1 687
D8
~
~
0 -1 685
S
#687
&YCollapsed Mountain Trail~
&O  This trail is completely covered in rubble and dibris from the
&Ocolapse of the mountain which brought down every baulder which
&Owas still left apon the mountainside.  You wiped the blood from your
&Olip and wipe yourself off, only one way to go from here.
~
0 0 1
D0
~
~
0 -1 688
D2
~
~
0 -1 686
> entry_prog 50~
mea $n _whi &YThe mountain collapses and rocks rain upon you!  [10]
mpdamage $n 10
~
|
S
#688
&YCollapsed Mountain Trail~
&O  This trail is completely covered in rubble and dibris from the
&Ocolapse of the mountain which brought down every baulder which
&Owas still left apon the mountainside.  You wiped the blood from your
&Olip and wipe yourself off, only one way to go from here.
~
0 0 1
D2
~
~
0 -1 687
D7
~
~
0 -1 689
S
#689
&YCollapsed Mountain Trail~
&O  This trail is completely covered in rubble and dibris from the
&Ocolapse of the mountain which brought down every baulder which
&Owas still left apon the mountainside.  You wiped the blood from your
&Olip and wipe yourself off, only one way to go from here.
~
0 0 1
D6
~
~
0 -1 690
D8
~
~
0 -1 688
S
#690
&YCollapsed Mountain Trail~
&O  This trail is completely covered in rubble and dibris from the
&Ocolapse of the mountain which brought down every baulder which
&Owas still left apon the mountainside.  You wiped the blood from your
&Olip and wipe yourself off, only one way to go from here.
~
0 0 1
D1
~
~
0 -1 691
D9
~
~
0 -1 689
S
#691
&YNearing a Cave~
&O  This trail is completely covered in rubble and dibris from the
&Ocolapse of the mountain which brought down every baulder which
&Owas still left apon the mountainside.  You wiped the blood from your
&Olip and wipe yourself off, only one way to go from here.
~
0 0 1
D3
~
~
0 -1 690
D8
~
~
0 -1 692
S
#692
&YBefore a Dark Cave~
&O  Hear you stand before an opening in the mountain that seems
&Oto be a cave traveling deep into the depths of the mountain.  A
&Ocold breeze is consistantly gusting out from within the mountain
&Oin the most peculiar manner. Will you investigate its origin?
~
0 0 1
D2
~
~
0 -1 693
D7
~
~
0 -1 691
S
#693
&BInside a Dark Cave~
&zInside the cave everything becomes black with darkness as your
&zown hands disapear into darkness right in front of you.
~
0 0 1
D0
~
~
0 -1 692
D1
~
~
0 -1 701
D2
~
~
0 -1 701
D3
~
~
0 -1 701
D8
~
~
0 -1 694
S
#694
&BInside a Dark Cave~
&zInside the cave everything becomes black with darkness as your
&zown hands disapear into darkness right in front of you.
~
0 0 1
D0
~
~
0 -1 702
D1
~
~
0 -1 702
D2
~
~
0 -1 695
D3
~
~
0 -1 702
D7
~
~
0 -1 693
S
#695
&BInside a Dark Cave~
&zInside the cave everything becomes black with darkness as you
&zown hands disapear into darkness right in front of you.
~
0 0 1
D0
~
~
0 -1 694
D1
~
~
0 -1 696
D2
~
~
0 -1 703
D3
~
~
0 -1 703
D8
~
~
0 -1 703
S
#696
&BInside a Dark Cave~
&zInside the cave everything becomes black with darkness as you
&zown hands disapear into darkness right in front of you.
~
0 0 1
D0
~
~
0 -1 704
D1
~
~
0 -1 704
D2
~
~
0 -1 697
D3
~
~
0 -1 695
D7
~
~
0 -1 704
S
#697
&BInside a Dark Cave~
&zInside the cave everything becomes black with darkness as your
&zown hands disapear into darkness right in front of you.
~
0 0 1
D0
~
~
0 -1 696
D1
~
~
0 -1 705
D2
~
~
0 -1 705
D3
~
~
0 -1 705
D8
~
~
0 -1 698
S
#698
&BInside a Dark Cave~
&zInside the cave everything becomes black with darkness as your
own hands disapear into darkness right in front of you.
~
0 0 1
D0
~
~
0 -1 706
D1
~
~
0 -1 706
D2
~
~
0 -1 699
D3
~
~
0 -1 706
D7
~
~
0 -1 697
S
#699
&BInside a Dark Cave~
&zInside the cave everything becomes black with darkness as your
&zown hands dispear into darkness right in front of you.
~
0 4 1
D0
~
~
0 -1 698
D1
~
~
0 -1 707
D2
~
~
0 -1 700
D3
~
~
0 -1 707
D8
~
~
0 -1 707
S
#700
&BLighted Area~
&z  The room is lit by two rows of torches in a parallel fashion,
&zone row on one wall, and the other on the opposite wall.
&zYou hear someone chuckle in a mischivious manner and see
&zthe legendary FREEZA standing before you, staring so feircly
&zthat it sends a chill right up the spine of your back.
~
0 4 1
D0
~
~
0 -1 699
S
#701
&BInside a Dark Cave~
&zInside the cave everything becomes black with darkness as your
&zown hands disapear into darkness right in front of you.
~
0 0 1
D0
~
~
0 -1 693
D1
~
~
0 -1 693
D3
~
~
0 -1 693
S
#702
&BInside a Dark Cave~
&zInside the cave everything becomes black with darkness as your
&zown hands disapear into darkness right in front of you.
~
0 0 1
D1
~
~
0 -1 694
D2
~
~
0 -1 694
D3
~
~
0 -1 694
S
#703
&BInside a Dark Cave~
&zInside the cave everything becomes black with darkness as you
&zown hands disapear into darkness right in front of you.
~
0 0 1
D0
~
~
0 -1 695
D1
~
~
0 -1 695
D7
~
~
0 -1 695
S
#704
&BInside a Dark Cave~
&zInside the cave everything becomes black with darkness as you
&zown hands disapear into darkness right in front of you.
~
0 0 1
D2
~
~
0 -1 696
D3
~
~
0 -1 696
D8
~
~
0 -1 696
S
#705
&BInside a Dark Cave~
&zInside the cave everything becomes black with darkness as your
&zown hands disapear into darkness right in front of you.
~
0 0 1
D0
~
~
0 -1 697
D1
~
~
0 -1 697
D3
~
~
0 -1 697
S
#706
&BInside a Dark Cave~
~
0 0 1
D1
~
~
0 -1 698
D2
~
~
0 -1 698
D3
~
~
0 -1 698
S
#707
&BInside a Dark Cave~
~
0 0 1
D1
~
~
0 -1 699
D3
~
~
0 -1 699
D7
~
~
0 -1 699
S
#708
...~
~
0 4 1
S
#739
Floating in a void~
~
0 4 1
S
#750
Floating in a void~
~
0 4 1
S
#0


#RESETS
M 1 632 1 652
G 1 635 1
M 1 633 1 656
M 1 634 1 668
M 1 635 1 666
M 1 636 1 667
M 1 638 1 675
M 1 639 1 673
M 1 640 1 674
M 1 641 1 677
M 1 642 1 678
D 0 678 2 0
M 1 643 1 679
D 0 679 0 0
M 1 644 1 680
M 1 637 1 669
M 1 645 1 700
G 1 640 1
M 1 631 1 651
G 1 637 1
G 1 630 1
G 1 631 1
G 1 632 1
G 1 634 1
G 1 638 1
G 1 636 1
G 1 633 1
S


#SHOPS
 630    0  0  0  0  0   120  90         0 23    ; A Store Clerk
 631    0  0  0  0  0   120   0         0 23    ; Icer Salesman
 632    0  0  0  0  0   120  90         0 23    ; Weapons Salesman
0


#REPAIRS
0


#SPECIALS
S


#$