DBZu/area/
DBZu/area/imc/
DBZu/boards/
DBZu/clans/
DBZu/color/
DBZu/councils/
DBZu/deity/
DBZu/doc/mudprogs/
DBZu/gods/
DBZu/log/
DBZu/notes/
DBZu/player/a/
DBZu/player/backup/c/
DBZu/player/backup/k/
DBZu/player/c/
DBZu/player/d/
DBZu/player/j/
DBZu/player/k/
DBZu/player/o/
DBZu/player/r/
DBZu/player/s/
DBZu/player/t/
DBZu/player/v/
DBZu/player/w/
DBZu/player/z/
#AREA   Gods~



#VERSION 1
#AUTHOR Squaresoft~

#RANGES
0 60 0 60
$

#RESETMSG A low humming noise can be heard.~

#FLAGS
0

#ECONOMY 0 45000000

#CLIMATE 2 2 2

#MOBILES
#1200
mobile~
a mobile~
A mobile is here.
~
~
1073741827 0 0 C
1 50 0 0d0+0 0d0+0
100 4000
112 112 0
13 13 13 13 13 13 0
0 0 0 0 0
3 0 0 0 131073 1 0
0 0 0 0 0 0 0 0
#0


#OBJECTS
#1200
Marble Desk~
A Marble Desk~
&z(&rDark Aura&z) &RA Large Marble Desk sits here~
~
12 0 0
0 0 0 0
1 0 0
#1201
Holy Hand Grenade~
&wa Holy-Hand Grenade&D~
You don't wanna know what's here.~
~
5 0 16385
0 0 0 0
1 0 0
> drop_prog 100~
mpecho $n pulls the pin on the Holy Hand Grenade.
mpecho BANG!!!!!!!!!!!!!!!!!!!!!!!!!!
mp_stun all
mppurge holy
~
|
#0


#ROOMS
#1200
&YVegeta's &zOffice~
&R
If you have been brought here it means that Vegeta wants to have a talk with
you. If no one is present wait patiently until someone arrives.
&b
A large pearl black circular desk has been placed at the center of the
room. The desk glows in what feels to be an evil aura as a thick black
mist drifts all around you, making it quite difficult to see. Glimpses of
different planets and areas appear through the mist as vortices appear,
crackling with electricity and making the ground tremble. One small,
leather black, chair has been placed directly infront of the towering desk.
~
0 3145740 0
> rand_prog 5~
mea $n _pin A strange and enormous power is suddenly felt inside the room
~
|
S
#1201
Goku's Office~
Inside this room it's almost as if time stands still. Not many people visit
this room, but the few that do it's there last time on this MUD.
~
0 3147276 0
E
fireplace~
The fireplace contains a nice warm fire.
~
E
rug~
It sure does look inviting.
~
E
chair~
It looks very comfortable.
~
S
#1212
&YGhetti Planet Spaceport~
Upon entering of the spaceport, you notice all the spaceships that surround
you. You can see below you, a decent street which probably is this
Planet's Main street. And hopefully, it will provide access to everything
this planet has. 
 
~
0 1024 1
D5
~
~
0 -1 1213
S
#1213
&YOn a street~
The streets are made out of black pavement which seems to be recently done,
or maybe its just an illusion. The street continues north from here. You
can see some large buildings and other small ones aside of those. 
~
0 0 1
D0
~
~
0 -1 1214
D4
~
~
0 -1 1212
S
#1214
&YOn a street~
To the west, you can find the Information Desk, which contains all the
information about this planet. The street continues north and south from
here. The spaceport is south, and the rest of the city is north. 
~
0 0 1
D0
~
~
0 -1 1216
D2
~
~
0 -1 1213
D3
~
~
0 -1 1215
S
#1215
&YInformation Desk~
Upon entering of this very small building, you notice the desk that goes
from side to side and there seems to be someone behind it, its probably
the attendant of this small building. There are many magazines and stuff
about Ghetti around here. 
~
0 0 1
D1
~
~
0 -1 1214
S
#1216
&YOn a street~
You continue to travel along the street, and you begin to see the citizens
of this planet, and they make you feel like a tourist. There is a large
building northwest from where your standing. It seems to be a large
facility center. To the northeast, you see a large stadium, well that
seems to be where they held all the tournaments. 
~
0 0 1
D0
~
~
0 -1 1217
D2
~
~
0 -1 1214
S
#1217
&YOn a street~
Continuing on the street, there seems to be a small shop to the west and a
small house to the east. The road continues its path north and south.
There are some trees and chairs on each side of the street. 
~
0 0 1
D0
~
~
0 -1 1219
D2
~
~
0 -1 1216
D3
~
~
0 -1 1218
S
#1218
&YInside a Small Shop~
Upon entering of this small shop, you notice all the items that this
shopkeeper is selling stacked on the opposite wall of the entrance. There
is a small counter that goes from side to side, and the shopkeeper behind
it selling his merchandise. 
~
0 0 1
D1
~
~
0 -1 1217
S
#1219
&YOn a street~
Continuing on the street, there isn't much to look at here. To the
northeast, you see a large stadium, and word around the street says that
its where all the tournaments are held with huge prizes. To the northwest,
you can find the Training Facility Center, where you can also find many
fighters battling each other to keep their abilities sharp. 
~
0 0 1
D0
~
~
0 -1 1220
D2
~
~
0 -1 1217
S
#1220
&YIntersection~
Continuing on the street, you notice the different directions you can take.
You can go east, towards the huge stadium where they held continous
tournaments. To the west, where you will find a Facility, to the north,
where you'll find the rest of the planet, or south, towards the spaceport.
~
0 0 1
D0
~
~
0 -1 1224
D1
~
~
0 -1 1221
D2
~
~
0 -1 1219
D3
~
~
0 -1 1229
S
#1221
&YTowards the Tournaments~
You find yourself inside a wide hallway which is inside the stadium where
all the tournaments are held. In each side of the wall, there are windows
towards the outside, and also posters with Past Champions that this
stadium has seen. 
~
0 0 1
D1
~
~
0 -1 1222
D3
~
~
0 -1 1220
S
#1222
&YBefore the Tournaments~
Your now before the inscription office. You should always remember that
these fights are to the death. So, you are risking your life when you
enter these tournaments. But, maybe the prize money should be enough to
recompensate that thought. 
~
0 0 1
D0
~
~
0 -1 1223
D3
~
~
0 -1 1221
S
#1223
&YInside the Inscription Office~
Upon entering, you notice the large sign infront of you, with the
information about the tournament. There are some people here, behind
a table, taking new entry forms, you should walk up over there and,
say which tournament you want.
 
&RTournament Info&r:
&R             Entry       Prize       Reward  
&YNewbie&O:&C      50          3000        2950
&YAdvanced&O:&C    500         30000       29500
&YExpert&O:&C      5000        300000      295000
 
~
0 0 1
D2
~
~
0 -1 1222
> speech_prog p Newbie~
if Goldamt($n) >= 50
mpat $n mpforce $n give 50 coins attendant
mea $n _yel Your body dematerializes
mer$n _yel $n has enter the Newbie Tournament!
mptrans $n 1242
mpat $n mpforce $n look
else
mpforce attendant say Im sorry $n, you don't have enough money.
endif
~
> speech_prog p Advanced~
if Goldamt($n) >= 500
mpat $n mpforce $n give 500 coins attendant
mea $n _yel Your body dematerializes
mer $n _yel $n has entered the Advanced Tournament!
mptrans $n 1245 
mpat $n mpforce $n look
else
mpforce attendant say Im sorry $n, you don't have enough money.
endif
~
|
S
#1224
&YOn a street~
You continue to walk on the black pavement. There are many trees around
you, and large building, and small ones at each side of the street. To the
southeast, you can see a large stadium and to the far south, you see
spaceships landing in the spaceport. 
~
0 0 1
D0
~
~
0 -1 1225
D2
~
~
0 -1 1220
S
#1225
&YOn a street~
Walking on the street, you find yourself infront of the target practice
shop. Many fighters come here to practice their accuracy and precision. To
the north, the road seems to end before some night bar. Only way to get
out of this dead end, is the way you came in. 
~
0 0 1
D0
~
~
0 -1 1227
D1
~
~
0 -1 1226
D2
~
~
0 -1 1224
S
#1226
&YTarget Practice~
Upon entering of this small shop, you notice an attendant that
sits there behind the counter. He glares at you, then goes about
his business. There seems to be a spiral staircase that leads
up from here.
~
0 0 1
D3
~
~
0 -1 1225
S
#1227
&YDead End~
You now find yourself at a dead end of the main street. There seems to be a
party and it seems to be happy hour. The other way out is the same way you
came in. 
~
0 0 1
D2
~
~
0 -1 1225
D3
~
~
0 -1 1228
S
#1228
&YInside a Bar~
Upon entering of the bar, you notice all the people in here drinking
themselves till unconciousness. There is a large bar that goes from side
to side, with some bar stools, and a few bartenders behind it. All the
bottles that are available to use for drinks are stacked up on display
against the wall.
~
0 0 1
D1
~
~
0 -1 1227
S
#1229
&YTowards the Facility~
You are now on a wide road before the Facility here on Ghetti. The facility
seems to be two stories big, but it looks bigger than that. To your south,
you see in the distance alot of spaceships landing and taking off. 
~
0 0 1
D1
~
~
0 -1 1220
D3
~
~
0 -1 1230
S
#1230
&YInside the Facility~
Upon entering of the facility, you notice the different directions you can
go to. Seeing as this is the main intersection of the facility. There is a
spiral staircase in the middle of this room that leads towards the
training room. 
~
0 0 1
D0
~
~
0 -1 1235
D1
~
~
0 -1 1229
D2
~
~
0 -1 1233
D3
~
~
0 -1 1234
D4
~
~
0 -1 1231
S
#1231
&YTowards the Trainer~
There is a spiral staircase located in the middle of the room, that leads
back to the facility. This seems to be a small hallway that leads to the
trainer of Ghetti and this facility. 
~
0 0 1
D0
~
~
0 -1 1232
D5
~
~
0 -1 1230
S
#1232
&YTraining Room~
You now stand before the trainer. He seems to be a very small mutants that
is controlling a small energy ball and playing with it.This small room
seems to have nothing really, now thinking, you don't actually need
anything to learn and train your abilities and skills. 
~
0 2097152 1
D2
~
~
0 -1 1231
S
#1233
&YHealing Chamber~
Entering this room, you notice all the healing pods scattered across the
room. There are many health kits attached to the walls of this room. There
are some nurses going around, and assisting everyone on this room. It
seems that the only way out of this room, is the same you came in. 
~
0 16416 1
D0
~
~
0 -1 1230
S
#1234
&YTowards the Fighting Chambers~
You now stand before a spiral staircase that leads downwards from where you
are standing. It looks that below the ground, is where all the training
fighters are located. Probably to make the rooms sound proof. 
~
0 0 1
D1
~
~
0 -1 1230
D5
~
~
0 -1 1236
S
#1235
&YGravity Chamber~
Upon entering of this compacted room. You notice the small console in the
middle of the room, which probably controls the gravity of this room.
Making it better efficiently in your training. The higher the gravity is,
the more power you obtain from training. 
~
0 8192&1 1
D2
~
~
0 -1 1230
S
#1236
&YFighting Chamber #1~
Upon entering of the room, you notice that the floor is covered with r ed
tiles, which seem to be very resistant to different kind of pressure.  The
walls are painted with a milk white color, and they seem to be pretty
reinforced. The lighting of the room is provided by the large lamps
attached to the ceiling.  Upon entering of the room, you notice that the
floor is covered with red tiles, which seem to be very resistant to
different kind of pressure. The walls are painted with a milk white color,
and they seem to be pretty reinforced. The large lamps attached to the
ceiling provide the lighting of the room.
~
0 0 1
D4
~
~
0 -1 1234
D5
~
~
0 -1 1237
S
#1237
&YFighting Chamber #2~
Upon entering of the room, you notice that the floor is covered with r ed
tiles, which seem to be very resistant to different kind of pressure.  The
walls are painted with a milk white color, and they seem to be pretty
reinforced. The lighting of the room is provided by the large lamps
attached to the ceiling. Upon entering of the room, you notice that the
floor is covered with red tiles, which seem to be very resistant to
different kind of pressure. The walls are painted with a milk white color,
and they seem to be pretty reinforced. The large lamps attached to the
ceiling provide the lighting of the room.
~
0 0 1
D3
~
~
0 -1 1238
D4
~
~
0 -1 1236
S
#1238
&YFighting Chamber #3~
Upon entering of the room, you notice that the floor is covered with r ed
tiles, which seem to be very resistant to different kind of pressure.  The
walls are painted with a milk white color, and they seem to be pretty
reinforced. The lighting of the room is provided by the large lamps
attached to the ceiling. Upon entering of the room, you notice that the
floor is covered with red tiles, which seem to be very resistant to
different kind of pressure. The walls are painted with a milk white color,
and they seem to be pretty reinforced. The large lamps attached to the
ceiling provide the lighting of the room.
~
0 0 1
D1
~
~
0 -1 1237
D5
~
~
0 -1 1239
S
#1239
&YFighting Chamber #4~
Upon entering of the room, you notice that the floor is covered with r ed
tiles, which seem to be very resistant to different kind of pressure.  The
walls are painted with a milk white color, and they seem to be pretty
reinforced. The lighting of the room is provided by the large lamps
attached to the ceiling. Upon entering of the room, you notice that the
floor is covered with red tiles, which seem to be very resistant to
different kind of pressure. The walls are painted with a milk white color,
and they seem to be pretty reinforced. The large lamps attached to the
ceiling provide the lighting of the room.
~
0 0 1
D4
~
~
0 -1 1238
D5
~
~
0 -1 1240
S
#1240
&YFighting Chamber #5~
Upon entering of the room, you notice that the floor is covered with r ed
tiles, which seem to be very resistant to different kind of pressure.  The
walls are painted with a milk white color, and they seem to be pretty
reinforced. The lighting of the room is provided by the large lamps
attached to the ceiling. Upon entering of the room, you notice that the
floor is covered with red tiles, which seem to be very resistant to
different kind of pressure. The walls are painted with a milk white color,
and they seem to be pretty reinforced. The large lamps attached to the
ceiling provide the lighting of the room.
~
0 0 1
D4
~
~
0 -1 1239
D5
~
~
0 -1 1241
S
#1241
&YFighting Chamber #6~
Upon entering of the room, you notice that the floor is covered with r ed
tiles, which seem to be very resistant to different kind of pressure.  The
walls are painted with a milk white color, and they seem to be pretty
reinforced. The lighting of the room is provided by the large lamps
attached to the ceiling. Upon entering of the room, you notice that the
floor is covered with red tiles, which seem to be very resistant to
different kind of pressure. The walls are painted with a milk white color,
and they seem to be pretty reinforced. The large lamps attached to the
ceiling provide the lighting of the room.
~
0 0 1
D4
~
~
0 -1 1240
S
#1242
&YNewbie Tournament Waiting Room~
This seems to be the waiting room, before the tournament. There are some
healing pods scattered in this room for the wounded, so they can heal up
before fighting once again. To the west, there is the chamber, where youll
face up to three challenges from other competitors, the winner of all will
get the tournament prize.
~
0 0 1
D2
~
~
0 -1 1223
D3
~
~
0 -1 1243
S
#1243
&YInside the Newbie Tournament Chamber~
This seems to be a pretty big chamber. There are many contestants waiting
on the sidelines for their time to shine. You now stand inside a big dome,
which is inside the huge stadium of Ghetti. To the west, there seems to be
a special room. 
~
0 2048 1
D3
~
~
0 -1 1244
> entry_prog 100~
if wasinroom($n) == 1242
mpmload 1243
mpforce $n kill third
endif
~
|
S
#1244
&YChicken Room~
Your a freaking chicken! You fled from the tournament, now you lose the
entry fee money, and there ain't no reimbursement! So, continue south, and
cry your tears. 
~
0 0 1
D2
~
~
0 -1 1223
S
#1245
&YAdvanced Tournament Waiting Room~
This seems to be the waiting room, before the tournament. There are some
healing pods scattered in this room for the wounded, so they can heal up
before fighting once again. To the west, there is the chamber, where youll
face up to three challenges from other competitors, the winner of all will
get the tournament prize.
~
0 2048 1
D2
~
~
0 -1 1223
D3
~
~
0 -1 1246
> act_prog p arrives from the east.~
mpmload 1246
mpforce $n kill third
~
|
S
#1246
&YInside the Advanced Tournament Chamber~
This seems to be a pretty big chamber. There are many contestants waiting
on the sidelines for their time to shine. You now stand inside a big dome,
which is inside the huge stadium of Ghetti. To the west, there seems to be
a special room. 
~
0 2048 1
D3
~
~
0 -1 1247
> entry_prog 100~
if wasinroom($n) == 1245
mpmload 1246
mpforce $n kill third
endif
~
|
S
#1247
&YChicken Room~
Your a freaking chicken! You fled from the tournament, now you lose the
entry fee money, and there ain't no reimbursement! So, continue south, and
cry your tears. 
~
0 0 1
D2
~
~
0 -1 1223
S
#1248
&YExpert Tournament Waiting Room~
This seems to be the waiting room, before the tournament. There are some
healing pods scattered in this room for the wounded, so they can heal up
before fighting once again. To the west, there is the chamber, where youll
face up to three challenges from other competitors, the winner of all will
get the tournament prize.
~
0 2048 1
D2
~
~
0 -1 1223
D3
~
~
0 -1 1249
S
#1249
&YInside the Expert Tournament Chamber~
This seems to be a pretty big chamber. There are many contestants waiting
on the sidelines for their time to shine. You now stand inside a big dome,
which is inside the huge stadium of Ghetti. To the west, there seems to be
a special room. 
~
0 2048 1
D3
~
~
0 -1 1250
> entry_prog 100~
if wasinroom($n) == 1248
mpmload 1249
mpforce $n kill third
endif
~
|
S
#1250
&YChicken Room~
Your a freaking chicken! You fled from the tournament, now you lose the
entry fee money, and there ain't no reimbursement! So, continue south, and
cry your tears. 
~
0 0 1
D2
~
~
0 -1 1223
S
#0


#RESETS
O 1 1200 1 1200
S


#SHOPS
0


#REPAIRS
0


#SPECIALS
S


#$