cm3/
cm3/clans/
cm3/mudprogs/
cm3/player/a/
#BOOK
Name     Ad Flyer - Corstad Mall~
Title     Corstad Mall Ad Flyer

~
Text     Come visit the biggest mall in the universe! Browse our incredible

array of shops! If you can't find it here, it probably doesn't

exist. Clothes, guns, food, instruments, TV sets, furniture, books,

you name it, you'll find it here at the Corstad Mall! Ascend to

the heights in our magnificent glass elevator! Take swimming

lessons at our fine indoor pool! Stop for lunch on the promenade!

When you get tired, go sleep in the motels south of the mall.

And if you need a little companionship, visit the House of Pleasure

on the third floor! Everything you could ask for, right here,

at the Corstad Mall!

~

#BOOK
Name     Amazing Glowberry, The - [0] Introduction~
Title     The Amazing Glowberry

by Kalib Shaz


Introduction

~
Text     Glowberries. They can only be found in regions with a high

level of ambient mana. They're small, smooth as glassy globes,

but glow luminescent yellow. The alchemical properties of these

little berries are astonishing. They can be used to enhance the

magical effects of other ingredients, creating amazing potions

and salves. This book gives insight into some of the ways I

know to use glowberries. So, proceed, and peer into some of the

many uses of the amazing glowberry.

~

#BOOK
Name     Amazing Glowberry, The - [3] Red Potion~
Title     The Amazing Glowberry

by Kalib Shaz


Chapter Three:

You Are Getting Very Sleepy

~
Text     Artu-luv tea is a delicious drink, but it is also a sedative.

It can help you sleep when you are having trouble, it is said,

but the glowberry can enhance this ability. A few drops of the

juice of a glowberry into your tea will transform it into a

powerful sleeping potion. Note however, that the resulting

concoction will be bright red rather than the normal reddish

brown of artu-luv tea, but it will be far more potent than

your normal cup of tea.

~

#BOOK
Name     Amazing Glowberry, The - [4] Flask of Fire~
Title     The Amazing Glowberry

by Kalib Shaz


Chapter Four:

Great Flasks of Fire

~
Text     As you may know, the fire pepper is very spicy, but it is so

named because it has inherent Fire Magic within it. Using some

glowberries, the fire power of the peppers can be brought out.

Simply take a flask, and extract the juices of the fire pepper

into it. Then carefully drip small amounts of the juices of a

glowberry into the flask, being careful to keep your hands away

from the mouth of the flask. The glowberries will cause the

pepper to burst into flame, creating a magical flask full of

fire. Don't drink it! If you drop the flask on the ground, the

fire will spread out and create a small magical fire that you

might use for cooking or forging.

~

#BOOK
Name     Art of Archery, The - [1] Different Bows~
Title     The Art of Archery

by Swift Thorout


Chapter One:

Different Bows

~
Text     There are many different bows out there, and it is up to the astute

archer to weigh their pros and cons and pick one accordingly. The

smallest type of bow is the short bow. This is easy to use and

versitile, for it can be shot in close quarters and more easily

from horseback. The most common bow is the longbow, although it can

be difficult for beginners to use. An easier bow is called the

recurve bow, so named for its curved back shape. The most complex

type of bow is the compound bow, which uses pulleys to enhance the

draw of the bow, allowing even weaker or younger people to use it.

~

#BOOK
Name     Bedtime Stories - Frog Quest~
Title     Bedtime Stories and Nursery Rhymes

compiled by Thalayal Kederak

 

The Frog Prince

~
Text     An elven prince went for a ride in the forests of Wilderplane, upon

his stunning white steed. There, near a pond, he came upon a powerful

sprite sorceress. Displeased at her home being trespassed upon, she

stopped the prince and demanded to know why he was there. Unable to

give a proper answer, the angry sprite waved her hands, and with a

flash of magic, an ordinary looking frog sat where the prince had

been! Only the kiss of a princess could break the spell. Until then,

the prince was doomed to sit and hop from lilypad to lilypad,

with only the wisps as company.

~

#BOOK
Name     Best Brew, The - [3] Gnomish Ale~
Title     The Best Brew

by Kaltim Honeymead


Part III: Gnomish Ale

~
Text     A potent and exhilerating drink, gnomish ale is naturally pink

due to the pink lichen that goes into it. To brew up your own

keg of gnomish ale, first put in your yeast. Then, after that

has gotten a chance to settle, put the pink lichen in after it.

The lichen will infuse itself with the liquid and give it its

famous pink frothy texture. Seal it up and allow it to ferment.

The stronger you want your ale, the longer you allow it to

ferment for.

~

#BOOK
Name     Beyond the Spheres - [7] Transcend~
Title     Beyond the Spheres

by Retarlang Kimson


Chapter VII: Transcendancy

~
Text     When one has attained true mastery of the control of raw mana and

energy, one may attempt to transcend the physical realm. This is

extremely dangerous, and if done improperly could cause one to be

drawn into the Void and reborn immediately. To perform this act

of transcendancy, the wizard who desires it must draw their mana

to the center of their bodies. Then, as they draw upon the power

of all magic to change them, they step out of their body as an

ethereal being. As a magical ethereal, the ease of magic use is

greatly enhanced, and much safer than as a nonmagical ghost. As

well, if they so choose, they may then possess the corpse of

another being and take their form instead.

~

#BOOK
Name     Beyond the Spheres - [8] Descend~
Title     Beyond the Spheres

by Retarlang Kimson


Chapter VIII: Descendance

~
Text     Upon attaining true mastery of the powers of the unholy and dark,

one may choose to completely surrender themselves, body and soul,

to the powers of darkness. While doing so will increase one's

power greatly, particularly with dark magic, their ability to use

holy magic will be hindered, as well they will become more

vulnerable to such attacks by holy magic. However, should one

choose to perform this ritual, simply channel Unholy Magic through

your body and soul, and allow it to change you. The darkness will

then seize your soul, and leave you terrible and demonic, with

the power of pure darkness flowing through you.

~

#BOOK
Name     Cooking with Calluv - [1] Flour~
Title     Cooking with Calluv

by Yalla Suncatcher


Chapter One:

Preparing the Flour

~
Text     Ah, the wonders of calluv! Many things can be accomplished with

this versitile ingredient. Today, we are going to be focusing upon

the possibilities of baked goods using calluv flour. To begin with,

naturally, we are going to need some flour. If you don't have any

flour on hand, don't fear, for it can be made very easily if you

simply have some stalks of calluv grass and a little bit of yeast.

Just grind the grass into a fine powder, and sprinkle in some of

the yeast mold. This will allow your bread and other goodies to

rise, giving them that light, fluffy texture we all love!

~

#BOOK
Name     Cooking with Calluv - [2] Bread~
Title     Cooking with Calluv

by Yalla Suncatcher


Chapter Two:

Baking Bread

~
Text     Let's start with something simple, shall we? Everyone loves a fresh,

delicious loaf of homemade bread, and you can do so much with bread,

like make sandwiches with it. Alright, you got your flour, right?

Now, knead the dough and place it in a pan. Pour a half of a cup of

milk into the pan, and mix until it reaches a sticky cosistancy.

Then just slide it into the oven, and put it on medium. Allow the

bread to bake for one hour, then remove it from the oven, but make

sure the bread is done first. It should take on a light, golden

brown appearance, and have raised to a fluffy dome above the pan.

Now, allow the bread to cool, and when it is cool, you are read to

cut it or eat it!

~

#BOOK
Name     Cooking with Calluv - [3] Cookies~
Title     Cooking with Calluv

by Yalla Suncatcher


Chapter Three:

Chocolate-Chip Cookies

~
Text     Now you know how to make bread. Ready to move on to something

a little more complicated, but much sweeter? Well, get your flour

and some chocolate, because we're going to make cookies. Chop up

the chocolate into small chips and sprinkle them into your calluv

dough. Roll the dough into several small balls and place them on

a wide, flat pan. Be sure to space them well, because they will

spread, and you don't want your cookies running into one another.

Now, slide the pan into the oven and bake them on medium for

thirty minutes. Be careful not to melt the chocolate chips too

much, for it will make a mess! Now, when the cookies are done,

pull the pan out of the oven and allow them to cool. When they

are ready, you can enjoy your fresh, delicious homemade cookies!

~

#BOOK
Name     Creation of the Universe~
Title     The Creation of the Universe

~
Text     In the Void there was a swirl of mist, and from this mist, the

Three Lights emerged. From the joining of the Lights, the Universe

was born.

~

#BOOK
Name     Desert Sands - [3] Materials~
Title     Desert Sands

by Hledol Ylemor


Chapter III: Searching the Sands

~
Text     Seek ye the mystic sands of the mighty desert, for therein thou

might find what thou art searching for. Beneath the sands thou may

uncover the finest of iv'ry, the clearest of glass, and the white

and bleach'd bones of many creatures which pass'd on within the

merciless sands. For the bone, when thy weapons and armour are

fashion'd thereof, may increase thy power with the power of the

creatures that died. And the iv'ry, those items made thereof might

strengthen the power of thy will. And glass, so pure and clear,

be all but invisible to most.

~

#BOOK
Name     Dreamworld - [1] Description~
Title     Dreamworld

by Sidlavan Ehonthim


Chapter One:

What is the dreamworld?

~
Text     The World of Dreams, a parellel to our own world, is best described

as a separate plane of existance. It is formed by the dreams and

thoughts of those living in the universe, and people of sufficient

talent and skill are capable of entering this world at will and

manipulating that which is within it. In the Dreamworld, one can

see and hear all that happens in the waking realms, but cannot act

or influence that realm directly. Neither can anyone who is awake

see or hear those who are asleep. Nevertheless, the Dreamworld is

a dangerous place, where one can encounter the nightmares of people

who are asleep, sometimes, and using magic may in itself be more

difficult and dangerous as well.

~

#BOOK
Name     Dreamworld - [2] Enter~
Title     Dreamworld

by Sidlavan Ehonthim


Chapter Two:

How do I reach the dreamworld?

~
Text     Providing you have at least minimal talent with Dream Magic, you

can access the Realm of Dreams by simply channeling Dream Magic,

and concentrating upon letting it move you. As the waking world

is swept away, you will enter the vivid world of the dream. To

leave again, simply repeat the same procedure, and the dream

will vanish, leaving you in the waking world parallel to where

you were in the dream. Some places you may note are warded against

Dream Magic, and you will find yourself unable to enter there

unless you are extremely powerful.

~

#BOOK
Name     Dreamworld - [3] Pull~
Title     Dreamworld

by Sidlavan Ehonthim


Chapter Three:

How can I bring others into the dreamworld?

~
Text     With sufficient skill, you can bring others into the dreamworld

as well as yourself. While there, unless they, too, have some

talent in Dream Magic, they are pretty much at your mercy. To

bring them in, you must direct Dream Magic toward them and focus

upon moving them with it, and they will be drawn into the dreamworld.

If you wish to remove them from the dreamworld again, repeat this

procedure and they will be forced into the waking world. Note that

this does not force them to remain in the location you pulled them

in, they may wander off or run away afterward.

~

#BOOK
Name     Dreamworld - [4] Imagine~
Title     Dreamworld

by Sidlavan Ehonthim


Chapter Four:

How do I manipulate the dreamworld?

~
Text     Manipulating the dreamworld takes some skill, but the simplest

method is to create items in the dreamworld. In order to do this,

just channel Dream Magic to create the object and material you

wish. More mana may be required to form larger objects, of course,

and you are not limited to merely mundane materials. Within the

dreamworld, you might forge things from mana, fire, chaos, wind,

shadow or spirit, as well as any normal material. Unfortunately,

these items are purely imaginary, and will vanish should they

leave the possession of a dreamer or if you leave the dreamworld.

~

#BOOK
Name     Dreamworld - [5] Shift~
Title     Dreamworld

by Sidlavan Ehonthim


Chapter Five:

Can I shift into other parts of the dreamworld?

~
Text     Can I shift into other parts of the dreamworld?

In much the same way as Motion will allow you to travel, using

Dream Magic you can shift into the dreams of others. Simply

channel Dream Magic and concentrate upon allowing it to move

you toward a remote location of your choice. This will work to

people or places just as easily. Places warded against Motion

will not keep out one shifting through the Dreamworld, however

anyplaces warded against Dream Magic will prevent it from

working.

~

#BOOK
Name     Dreamworld - [6] Nightmare~
Title     Dreamworld

by Sidlavan Ehonthim


Chapter Six:

Can I give people nightmares?

~
Text     Although this is a less than kindly use of the dreamworld, it

will be covered here for completeness, as sometimes it is

necessary, primarily for fighting off hostile inhabitants of

the dreamworld. Dream Magic can be used to harm another being,

but only within the World of Dreams, as outside it will appear

not to have an effect. When you set Dream Magic to harm one,

they will experience terrible nightmares that will attack them,

becoming real within the dreamworld.

~

#BOOK
Name     Elen's Choice - Description of Scregor~
Title     The Tale of Elen's Choice

Traditional Elven Epic Poem


Description of Scregor

~
Text     Scregor golden--wings of red

that beat like storms and filled with dread

all who had ever seen his face

and challenged him in that fell place.

 

His war-drum breath and diamond claws--

his gaping flaming toothy maw--

his scales of steel far more than steel

with which no blade or pike can deal--

 

His thunder tail that lightning quick

could crush a stone like twig or stick--

his iron horns that shone like gold

could pierce a shield or mail cold--

 

His ivory fangs that rip and cut

and tear through flesh and bone and gut--

his gaseous poisoned burning breath

set all it touched to painful death--

 

And worst of all, his blood-red eyes

that lead to fate worse than demise

for ne'er again thou'd be thine own

if Scregor's eyes had touched thine own.

~

#BOOK
Name     Everything and Nothing - [0] Foreword~
Title     Everything and Nothing:

The Wonders of Void Magic


by Suzcecoz Ilawi


Foreword

~
Text     This book can tell of many uses of the incredible power that

is known as Void Magic. Be warned, however, to the unskilled,

Void Magic is extremely dangerous and even deadly. Even to

those who are skilled in it, it remains dangerous, and must be

used sparingly when it is used at all. Note, however, that

some uses of Void Magic may be safer than others, these will

be so noted. The author of this book takes no responsibility

for any injuries or deaths resulting from misuse of Void Magic.

~

#BOOK
Name     Everything and Nothing - [1] Antimatter~
Title     Everything and Nothing:

The Wonders of Void Magic

 

by Suzcecoz Ilawi

 

Chapter One: Antimatter

~
Text     Antimatter. Easily the most desctructive substance in the

universe. It can injure people, or destroy objects, when used

to destroy. Antimatter appears as crackling black lightning,

that when it makes contact with normal matter, will destroy

both. Although thin streams of antimatter are not enough to

outright destroy objects as large as people, it can still

cause great damage and pain.

~

#BOOK
Name     Everything and Nothing - [2] Antimagic~
Title     Everything and Nothing:

The Wonders of Void Magic


by Suzcecoz Ilawi


Chapter Two: Antimagic

~
Text     Probably one of the most useful as well as safest uses of

Void Magic is the channeling of antimagic. In all ways the

antithesis of normal mana, antimagic can reverse, cancel, or

undo the effects of normal magic. When focused upon an item,

it can strip that item of magical effects. However, focused

upon a person, it can be used to disrupt a magical shield.

When used to change a person, it can strip them of illusions

and disguises. When used to hinder, it can dispel temporary

spells enchanted upon a person. And finally, if runes of

antimagic are drawn in a room, all other runes and magical

effects will vanish from the room, before the runes vanish.

Antimagic is even more unstable than normal magic, so it is

nearly impossible to create long lasting antimagic effects.

However, with practice and quick reflexes, one might be able

to quickly channel antimagic in order to disrupt harmful

spells being cast upon them by others.

~

#BOOK
Name     Everything and Nothing - [5] Ether~
Title     Everything and Nothing:

The Wonders of Void Magic


by Suzcecoz Ilawi


Chapter Five: Ether

~
Text     Ether is probably the most useful substance in the universe.

The most stable aspect of Void Magic, ether can be used to

conjure items from nothingness. With a little skill and

practice, these items can be refined and shaped into exactly

the form the mage desires. More power is required to construct

larger objects from ether, although they can be created much

more easily from inside the Void. However, since doing anything

inside the Void is inherently dangerous, it is generally

recommended to just shape your ether in the physical world.

Any item which you know how to create can be fashioned from

ether in this manner.

~

#BOOK
Name     Food with a Kick - [2] Spicy Cheese Dip~
Title     Food with a Kick

by Joe Kalamarkera


Part 2:

Spicy Cheese Dip

~
Text     Ya'll wanna make a tasty spicy cheese dip to spread on your

crisps or tortillas, or anything else you want? Well, listen

up and I'll tell ya how. Just take a chunk o' cheese and melt

it over a fire. Then, chop up some little bits of a fresh fire

pepper into the mix. Stir well, and serve. It's that easy!

~

#BOOK
Name     Gates and Pathways - [1] Recall~
Title     Gates and Pathways

A Discussion on the Uses of Motion Magic


by Keliole Chelseer


Chapter One:

Recalling a Memorized Location

~
Text     The simplest use for Motion Magic, which nearly all Elkandu are

capable of utilizing, is an ability known as recall. Anyone that

has touched the Nexus can innately feel it's location in the cosmos.

Thus, you have merely to recall it's location, and move toward it.

You can also memorize other locations, and recall them at will as

well. Note that special wards may prevent the recall ability from

working properly, and the number of locations you can successfully

memorize depends upon your skill at Motion Magic.

~

#BOOK
Name     Gates and Pathways - [2] Travel~
Title     Gates and Pathways:

A Discussion on the Uses of Motion Magic


by Keliole Chelseer


Chapter Two:

Free Teleportation

~
Text     It takes a good deal of skill to be able to teleport directly from 

one location to another. Often, the best you will be able to do is 

to land somewhere in the general vicinity. In spite of this, it

takes only pure Motion Magic to move you from one location to

another in this manner. Simply concentrate upon the image of the

location, provided you have been there or seen it before, and call

upon the powers of Motion to travel there. Highly skilled Travellers

are capable of so travelling directly to a person or place as well.

However, Security wards upon locations may prevent teleportation

and block all but the strongest of Travellers from penetrating the

enchantments.

~

#BOOK
Name     Gates and Pathways - [3] Send~
Title     Gates and Pathways

A Discussion on the Uses of Motion Magic


by Keliole Chelseer


Chapter Three:

Teleporting Others

~
Text     Sending others to distant places can be accomplished in much

the same way teleporting yourself is. However, it takes a good

deal more skill as you need to know exactly where you are

sending them. Simply channel Motion Magic and concentrate on

the person or object you are meaning to send, and let the magic

send it to the person you wish it to go to. As with other such

abilities, this will not work if either your current location

or the place you wish to send it to is warded against Motion.

~

#BOOK
Name     Gates and Pathways - [4] Apport~
Title     Gates and Pathways

A Discussion on the Uses of Motion Magic


 

Chapter Four:

Apporting Objects

~
Text     It is also possible to use Motion Magic to pick up items on the

ground and bring them toward you. This can be very useful if you

are flying or they are just out of reach. To do this takes a

combination of Wind and Motion magic. Channel Wind Magic and wrap

it around the item and focus upon moving it toward you. Larger

and heavier objects will naturally take more mana in order to lift

them. Note that you won't be able to snatch any item that is being

carried by another person in this way, nor anything that is firmly

attached to the ground or wall.

~

#BOOK
Name     Gates and Pathways - [5] Flight~
Title     Gates and Pathways

A Discussion on the Uses of Motion Magic

 

by Keliole Chelseer

 

Chapter Five:

Levitation and Flight

~
Text     Attaining flight can be achieved in much the same way as lifting

an object, although it requires a bit more skill to achieve

successfully. To levitate, channel Wind Magic and bring it around

yourself, focusing upon moving yourself, and you will slowly lift

off the ground. You could also levitate others into the air in the

same manner, but they may not remain hovering in midair. To return

to the ground, simply repeat the process, and allow the Wind Magic

to move you.

~

#BOOK
Name     Jaston - [1] Introduction~
Title     Jaston: Star of Albrynnia

by Hyacinth Serra

 

Chapter One:

Introduction to Jaston

~
Text     A bustling seaport on the northern coast of the continent of Albrynnia,

on the world of Lezaria. To the north of Jaston lies the Sea of Stars,

and further on the port town of Hrackston on the continent of Kalor.

Jaston boasts a fine lumber and sea trading industry, and a splendid

palace inhabited by the Royal Family overlooks the eastern harbor.


Many shops line the wide streets of Jaston, offering a fine variety

of trading and opportunities. Visit the temple and enroll in classes

in medicine, or take up training with the fine tailors in the sea

quarter. The possibilities are endless in Jaston.

~

#BOOK
Name     Lore of the Ore - [2] Earth Seek~
Title     Lore of the Ore

by Targan Redhammer


Chapter II:

Know Your Ore

~
Text     Now, when you are going to select what type of ore you will use for

a project, you should first take into mind the properties of that

ore, for different types of ore may have various different benefits

to using it. The easiest way to determine the properties of an ore

is to channel a little Earth Magic into a sample of it and seek for

its properties. This will allow you to determine how magical and

valuable it is, and any other properties it has. Magical ores may

be useful for some things, as they are easy to enchant, but one

cannot discount the usefulness of other properties as well, such as

ores which are extremely durable, or light but strong.

~

#BOOK
Name     Lore of the Ore - [3] Magical Ore~
Title     Lore of the Ore

by Targan Redhammer

 

Chapter III:

Magical Ore

~
Text     Probably the best ore for magical purposes you might find is the

rare and powerful stone called luminite, so named because of its

radiant glow. Although it is rare and expensive, a small shop which

sells some luminite is tucked away in Tinemocun. If you don't wish

to spend that much, such materials as mithril and silver are also

quite good at absorbing mana. Don't bother with any lead or iron

if it is magic you are looking for. Their magical capacity is

abysmal at best, and you'd be just wasting your time and money.

~

#BOOK
Name     Lore of the Ore - [6] Melt~
Title     Lore of the Ore

by Targan Redhammer


Chapter VI:

Reusing Ore

~
Text     Now, if you no longer have need for an item forged from a metal

you desire to use again, you may wish to find a way to return

that metal to its raw state and forge it again. It takes a very

high temperature in order to melt metal, as you well know, but

such can be accomplished with a high power of Fire Magic. Simply

direct Fire Magic toward the item as if you were going to attack

with it, and channel in a good degree of power. The larger the

item you wish to melt, the more power will be needed in order to

revert it to its natural form. If you are successful, your item

will be successfully converted into raw metal once again, and

you can forge it anew.

~

#BOOK
Name     Magic of Gems, The - [0] Introduction~
Title     The Magic of Gems

by Suzcecoz Ilawi

 

Introduction

~
Text     Gems can be a powerful thing, when used as a focus for magic.

Different types of gems may help improve your ability to focus

different types of magic. For instance, the ruby will allow one

to focus fire magic with a greater effectivity. Normal gems will

not have this effect, but only rare gems which have been formed

with the assistance of magic. Merely enchanting a gem will not

allow one to focus magic through it. Regions with extremely high

concentrations of mana may naturally yield magical gems.

~

#BOOK
Name     Naked Truth, The - [09] Under the Covers~
Title     The Naked Truth

by Simerella Silverthorn

 

Chapter Nine: Under the Covers

~
Text     'Oh, Coren, you are wonderful,' she breathed, as she ran a hand up

his leg.

'Nothing compared to you, my sweet,' he kissed her fully, his

tongue probing her mouth sensually. They remained locked in a

lover's embrace, her leg running up his side, their hands exploring

one another's bodies.

'Make love to me, Coren,' she whispered.

'With pleasure, my love,' and he pulled her under the covers.

~

#BOOK
Name     Naked Truth, The - [16] The Discovery~
Title     The Naked Truth

by Simerella Silverthorn

 

Chapter Sixteen: The Discovery

~
Text     As Melia walked home, she yawned and opened the door to her house.

Stretching, she headed for the bedroom and turned on a light. But

then, to her horror, she saw her beloved Coren in bed with her best

friend! With a gasp, Melia stepped into the room and confronted him.

'This isn't what you think,' Coren sputtered.

Melia cried, 'Coren, how could you!? Sleeping with my girlfriend

without inviting me!?'

She pulled off her clothes and pounced on him.

~

#BOOK
Name     Necromancy And You - [1] Preserve~
Title     Necromancy And You:

Bringing Back Your Dead Friends


-- Kalazas Darkstar


Chapter 1:

Preparing the Body

~
Text     Now, you have a dead friend, and wish to restore them to a state

of unlife, to serve you for eternity? Never fear, for this book

will tell you how, in a simple, easy to follow, step by step manner!

Before we begin, first you must have a corpse of the person or

creature which you wish to reanimate. Preferably this corpse is

whole, for any parts missing on it will not be regenerated upon

animation. With the corpse in hand, you should channel a little

Time Magic into the corpse to assist it, so that it should stop

decaying. Rotting corpses rarely make good servants, for they smell

and will fall apart after a short period of time.

~

#BOOK
Name     Necromancy And You - [2] Undead Types~
Title     Necromancy And You:

Bringing Back Your Dead Friends


-- Kalazas Darkstar


Chapter 2:

Choices

~
Text     Before we begin, let us first examine the possibilities. With

practice, you may learn to animate a friend as one of many things

not just mere zombies. From ghouls and vampires, to fearful liches

and banshees. If an ethereal form is what you desire, few things

can top a banshee or shadow. Myself, I prefer vampires, for they

tend to not smell and are quite intelligent and durable. Each type

has their own benefits and drawbacks, so choose a type suited to

your own desires and needs.

~

#BOOK
Name     Necromancy And You - [3] Reanimate~
Title     Necromancy And You:

Bringing Back Your Dead Friends

 

-- Kalazas Darkstar

 

Chapter 3:

Animating The Corpse

~
Text     Now that you've got the body prepared and the type of undead you

want in mind, it's time to begin the ritual. Some people use candles

or goats blood, while others perform various actions upon the

corpse, but these are not necessary. I prefer simply channeling the

appropriate magic in solitude in a darkened room or under starlight,

where I can concentrate properly. When you are ready to begin the

ceremony, close your eyes and focus. Channel Unholy Magic into the

corpse and focus upon changing it into what you desire. This may

take a good deal of power depending upon the type of creature you

are attempting to reanimate, so don't give up if it doesn't work

the first time. Simply channel more mana into it and try again.

If you are successful, congratulations! You now have an undead

friend all to yourself.

~

#BOOK
Name     Now You're Cooking With Magic - [1] Jazma Flour~
Title     Now You're Cooking With Magic

by Kalmin Arrick


Chapter I:

Jazma Flour

~
Text     Jazma flowers, as you may already know, are a very rare and magical

plant that can be found in the fields of Lezaria. You can identify

them by their sparkling golden petals and teardrop-shaped leaves.

To make a flour out of them, collect some of the petals and crush

them into a fine powder, and sprinkle in some yeast to allow it to

rise. Jazma acts very much like your typical calluv in baking, but

depending on what you put in it, magical properties can be achieved.

~

#BOOK
Name     Now You're Cooking With Magic - [2] Nutcakes~
Title     Now You're Cooking With Magic

by Kalmin Arrick

 

Chapter II:

Sparkling Nutcakes

~
Text     A special treat for any occasion, nutcakes can be made with drenak

nuts finely chopped and mixed into your jazma flour. When baked,

a sparkle of magic can be seen on their surface. Upon eating one,

you will find the strength of Earth Magic flows through you, hence

releasing the power of the drenak nuts as brought out by the jazma

flower. This delicious treat will make you tougher and hardier for

a period of time after consuming it, and it also goes good with tea.

~

#BOOK
Name     Now You're Cooking With Magic - [3] Worfberry Pie~
Title     Now You're Cooking With Magic

by Kalmin Arrick

 

Chapter III:

Mystic Pie

~
Text     With a jazma crust, you can bring out the power in a batch of simple

worfberries. Just line your pie tin with jazma flour, and fill it

with a batch of clean, fresh worfberries, or as you wish, seedless

worfberries, or mashed up berries. Then, add another crust over the

top of the pie, and pop it in the oven. Allow it to bake for half

an hour to get the magic flowing and the crust baked, and bring out

the bubbling pie. Eating a piece of this delicious pie will send

streams of Fire Magic flowing through you, increasing your strength

for a period of time.

~

#BOOK
Name     Palistelli - [0] Prologue~
Title     Palistelli:

War of the Islands


by Syriel Cadby


Prologue

~
Text     The oceans waves foamed and lapped against the shores of the

island of Kolmin-Dar. Suddenly, the rhythmic sound was interrupted

by splashing and screams as a platoon of vicious shark-men erupted

from the surface. The palistelli: Sworn enemies of the island

dwarves, these vicious sharkmen would stop at nothing to disrupt

the peace of the islands the dwarves called their home. Boldly,

a brigade of dwarven soldiers rushed out to the beach to meet

their attack with axes in hand. The palistelli lunged at them with

spears and tridents, and the seas were stained red with the blood

of dwarf and shark alike. But the blood only seemed to excite

the palistelli into a blood rage, and they fought back fiercer

than before. After a long and bloody battle, they were finally

beaten back, but not before many dwarves lay unmoving in the surf.

~

#BOOK
Name     Quotes - [03]~
Title     Funny Quotes from Ages Past

compiled by Streyka Chelseer


Page 3

~
Text     Bob: "You may call me Sensei Bob."

 

Sinister: "But I'm retarded!"

Keolah: "Not going to argue with that one."


Pelarin: "I thought I saw an illusionist, but then he disappeared..."


Goghel: "CHEEEEEEEEEEEEEEEEEEEESE!!!!!!!!!!!!!!!!"


Bob: "But I don't see any monks raising armies of fish and terrorizing Jaston."


Soultrap: "I didn't do anything besides kill you."


Sammael: "I suggest whoever took my cap, gives it back. NOW!"

Keolah: "Sammael... its on your head."


Suzcecoz: "Don't complain about us, you're the one humping a goat"

~

#BOOK
Name     Quotes - [11]~
Title     Funny Quotes from Ages Past

compiled by Streyka Chelseer

 

Page 11

~
Text     Spite: "Say there, anyone know where I may learn the use of whips and chains...

purely for destructive purposes I assure you."


Spite: "Arrite, I can trade for sex or gold...no offense but I'd rather not 

sleep with you right now...so how bout gold?"


Smokey says 'don't say things like that, I don't care if you do think 

you're the One True Master or not!' 

Smokey rears back and slaps Tamb, the One True Master for his stupidity. 


Suzcecoz says 'Hum. I sold my soul once' 

Bob says 'That's not as bad as having it ripped from your body.' 

Suzcecoz says 'You soul is like a big fat marshmallow, Bob' 

Bob says 'Yes, I'm sweet, and pure, and full of air.' 

~

#BOOK
Name     Quotes - [23]~
Title     Funny Quotes from Ages Past

compiled by Streyka Chelseer

 

Page 23

~
Text     Zemus: "Correct me if I am incorrect, but did I not hear that you were 

not untalking? Was I not misinformed?"


Hawthorne: "Most people get possessed by demons. I get possessed by 

dirty old men. Myself, I'd rather have the demons."


Faith: "Don't you just love walking into the middle of something and have 

no idea what is going on?"

Grecko: "It's preferable to being present for the whole conversation, 

and still having no idea what's going on."


Terkan: "I can summon multi-elemental storms, change form at will, 

control the very vegetation around me, and conjure cheese."

~

#BOOK
Name     Secrets of Albrynnia - [7] Stone Rain Keep~
Title     Secrets of Albrynnia

by Melody Bluestar

 

Chapter 7: Stone Rain Keep

~
Text     Next on our tour of Albrynnia, is the secretive Stone Rain Keep.

Nestled high in the Mountains of Sorrow, this keep may be difficult

to locate the entrance to. Set your sights due south of Jaston, and

this one-powerful wild man stronghold may be located.

 

Within the keep, you might find warriors that will offer training

in fighting. Strange alchemists there can also offer classes in

mixing ingredients, for uses from cooking to brewing potions.

At the bottom of the keep, sealed off for centuries, lies a mysterious

dungeon. Few that venture in return from the dungeon, and those

that do return, speak of terrible monsters and creatures.

~

#BOOK
Name     Simple Magic - [1] Conjure Rose~
Title     Simple Magic

by Kali Wycliffe

 

Chapter I:

Conjuration versus Sleight of Hand

~
Text     It is a common trick of most entertainers to create a rose from thin air,

delighting an audience with this simple feat of magic. When attempting such an 

act, the question one must ask themselves is whether or not it would be best 

accomplished by magic, when simple sleight of hand may work just as well. The 

answer to this dilemma lies within the talent of the conjurer, for although 

sleight of hand is possible without any magical training, it requires one to 

actually have a rose on them to use, and is often less impressive. Using the 

magic of nature, on the other hand, has it's own tradeoff. While marginally 

more difficult, natural magic results in a rose of the highest quality, but 

the downside to this is that such a rose will eventually wisp away unless 

magically preserved. If one is capable of preserving this rose, however, it 

can result in the perfect gift; a rose that will last forever. 

~

#BOOK
Name     Summonings and Conjurations - [1] Fire and Spring~
Title     Summonings and Conjurations

by Brakis Tarson


Chapter I:

Simple Conjurations

~
Text     While the powers of the Void are incredible for creating things, do

not underestimate the abilities of other talents to conjure useful

things as well. The ability to conjure a fire with Fire Magic, or to

create a spring using Water Magic, can be extremely useful in many

situations. Be aware that each thing you create in this manner may

only be a temporary effect unless magically preserved, and the more

mana you put into its creation, the longer it may last before it

disappears into the ether again.

~

#BOOK
Name     Summonings and Conjurations - [2] Food and Water~
Title     Summonings and Conjurations

by Brakis Tarson

 

Chapter II:

Common Conjurations

~
Text     One of the most useful applications of conjuring magic is in the

procurement of food and water, naturally, which can mean the difference

between life and death for a mage stranded in unfamiliar territory.

The creation of water, quite obviously, involves Water Magic, but

to create food, you must channel the side of Earth Magic which deals

with rocks and soil, rather than the more common nature magic.

This will form for you a loaf of bread. Be warned that if you don't

put at least some degree of mana into the bread, that it may prove

unsuitable for eating.

~

#BOOK
Name     Summonings and Conjurations - [3] Pen, Shovel, Light, Dark~
Title     Summonings and Conjurations

by Brakis Tarson

 

Chapter III:

Useful Conjurations

~
Text     Many useful things can be created by conjuring. For instance, if you

need to write something and don't have a pen, you can procure one

rather easily with a little Speech Magic. And if you need to dig

and lack a shovel, you can create one by channeling Death Magic.

Similarly can you create a ball of light with Illusion, and a globe

of darkness with Unholy Magic.

~

#BOOK
Name     Summonings and Conjurations - [4] Mageblade~
Title     Summonings and Conjurations

by Brakis Tarson

 

Chapter IV:

Mageblades

~
Text     Utilizing the power of raw mana to create something, you may form

a weapon of power. This is known as a mageblade. It is a blade of

energy roughly in the shape of a sword, and it can be of many

different colors and textures. Every time you may one, it is never

the same weapon twice. Like other conjurations, the mageblade will

wisp into ether and vanish after a while if not magically preserved,

but you can always create another one. Mageblades, because of their

nature, will aid in the channeling of magic somewhat when they are

being wielded, as well.

~

#BOOK
Name     Tea Time - [3] Arti-Luv Tea~
Title     Tea Time

by Priscilla Calimberry


Chapter III:

Arti-Luv Tea

~
Text     One of the finest teas you might encounter is an exquisite

drink known as artu-luv tea. Commonly made in the regions of

western Kalor, artu-luv tea is made from the extracts of an

artu root and the juices of calluv grass. Although either

order will produce a tea, if you put in the artu root first,

a much more mellow tea will be produced. If instead you put

in the calluv juices first, a strong sedative will be created,

quite useful if you are having difficulties getting to sleep.

Artu-luv tea is most delicious and a fine drink to serve with

nutcakes or sweetbread.

~

#BOOK
Name     Theories of Magic - [1] Introduction~
Title     Theories of Magic

by Keoke Takhandomar

 

Chapter I: Introduction

~
Text     You know how to use magic. But have you ever wondered how it all

works, and why? What makes the fireball ignite, or the forcefield

coalesce? There are numerous theories on magic. However, diligent

Elkandu scientists such as myself have probed into the finest

In these pages, I will reveal my research about magic, so that

my knowledge may be shared for generations to come.

~

#BOOK
Name     Theories of Magic - [2] Mana Particles~
Title     Theories of Magic

by Keoke Takhandomar


Chapter II: Mana Particles

~
Text     Mana, you see, exists in the form of particles. Some regions have

higher or lower concentrations of mana particles, that Elkandu

use to utilize their magic. Mana particles may be uncharged

(latent mana), positively charged (active mana), or negatively

charged (antimagic). Elkandu have the innate ability to channel,

which in fact involves charging and restructuring mana particles

into molecules, which in turn form the magical effects desired.

Different elements of magic have different structures of their

particles.

 

Mana is innately an unstable substance, although knowledgeable

Elkandu can produce stable magical effects as well. For the most

part, charged mana will lose its charge over time. Most mana in

the universe is uncharged mana. Some regions may exhibit high

concentrations of mana, or highly charged mana, causing wild

mana storms that can be very dangerous to attempt to channel in.

~

#BOOK
Name     Transformations - [1] Change~
Title     Transformations

by K'saklor Braghxstiyn


Part 1:

The Art of Shapeshifting

~
Text     Changing form is probably one of the most useful aspects of the

magic of Alteration. With some practice, power, and a good deal

of skill, you can transform yourself into any shape you desire.

However, making more radical alterations may be difficult to

master, so stick to creatures of the same species at first. Now,

changing oneself is very simple. You simply have to channel the

magic of change, and allow it to change your body into the form

you desire, drawing the magic inward upon yourself and keeping

the shape you wish to achieve firmly in mind. No great amount of

mana is required for this.

~

#BOOK
Name     Transformations - [2] Change Others~
Title     Transformations

by K'saklor Braghxstiyn

 

Part II:

Changing Other People

~
Text     While even weaker Changers are capable of changing their own form,

it takes a much stronger mage to master the art of changing others.

It takes a good deal of strength just to work the magic into their

bodies, and normally only those inborn to Changing are capable of

accomplishing this. It is generally easier to perform changing

upon a willing subject, however extremely skilled and powerful

mages have been known to be able to transform the unwilling.

~

#BOOK
Name     Transformations - [3] Alter~
Title     Transformations

by K'saklor Braghxstiyn

 

Part III:

Altering Your Appearance

~
Text     Aside from making major changes, you may wish to fine-tune your

appearance as you desire, which is a much easier thing to do and

does not require a lot of skill. However, accomplishing it may be

a little tricky. What you need to do is, channel magic of the

Seeking Talent to change yourself, and focus upon the part of your

body you wish to change, such as your eyes. Then concentrate upon

what color or description you wish them to become. If you've done

this correctly, your appearance will change ever so subtly.

~

#BOOK
Name     Ways of the Mind - [1] Connect~
Title     Ways of the Mind

by Sithilissilin


Chapter I:

Mental Communication

~
Text     It takes no real magic to communicate mentally with other beings.

Just connect with their mind, and think what you wish to tell them.

You can also connect briefly to send a message without establishing

a firm connection, should you wish. However establishing a stable

connection as such does help, as it allows them to respond in the

same manner, by thinking. Distance does not matter to this mental

communication.

~

#BOOK
Name     Ways of the Mind - [4] Snoop~
Title     Ways of the Mind

by Sithilissilin


Chapter IV:

Snooping Other Minds

~
Text     One of the most common uses of telepathy is for the gathering of

information. When one sends out Mind Magic to seek another, he

might establish a connection between their minds that allows him

to watch over every move of his target. If the target is shielded,

this attempt to establish a connection will be blocked. Should

the target also be skilled with Mind or Seeking, he might notice

that someone appears to be watching him, so be careful. Only one

psionicist may snoop a given target at a time. If another makes

such an attempt, the mental threads will become entangled and

both mages may lose their connection. Some unskilled mages use

this attempt to snoop the same person twice to break their mental

connection.

~

#BOOK
Name     Where the Sun Rises - [8] Weaponry~
Title     Where the Sun Rises:

A Documentary of the Sunrise Islands


by Carom Dhent


Part 8:

Unique Weaponry

~
Text     In the Sunrise Islands, one may find weaponry that isn't used

anywhere else. While much of it is similar in design to that

used in other realms, there are some very unique things, and

that which is similar is often different in ways.


Along the same line as our swords, the Islanders boast finely

made blades called katanas. A shorter sword they also have,

called the wakizashi, and a long dagger called a tanto. These 

blades are very sharp and well-crafted. Their forging 

techniques are marvelous. Another metal weapon they use are 

throwing stars or daggers called shurikens.

~

#BOOK
Name     Zenkandu - [0] Introduction~
Title     Zenkandu:

History and Philosophy


by Darsina Caldene


Introduction

~
Text     Centuries ago, after the turmoil caused by the Elkandu Crisis began

to settle down, a group of idealistic Rezalkandu broke off from the

main group. More than caring about nonintervention, these were the

pacifistic Zenkandu. While many of those called Zenkandu holed away

in remote parts of the universe as hermits, a number of them banded

together for the purposes of meditation upon the nature of the

universe and the study of magic. Focusing primarily upon knowledge

and philosophy, the Zenkandu are a group all their own.

~
#END