#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include "merc.h"
#include "player.h"
void do_eatmortal(CHAR_DATA *ch, char *argument)
{
// CHAR_DATA *vict;
// OBJ_DATA *obj;
// OBJ_DATA *obj2;
send_to_char( "Temporarily Disabled. --Eterared\n\r", ch );
return;
}
/*
if (IS_NPC(ch)) return;
if (!*argument)
{
send_to_char( "Eat whom?\n\r", ch);
return;
}
if ((vict = get_char_world(ch, argument)) == NULL)
{
send_to_char( "They aren't close enough to your stomach! (not in this realm)\n\r", ch);
return;
}
if ((obj = get_obj_carry(ch, "stomach")) == NULL)
{ obj = create_object(get_obj_index(OBJ_VNUM_PROTOPLASM),0);
obj_to_char(obj, ch);}
obj2 = create_object(get_obj_index(OBJ_VNUM_PROTOPLASM),0);
sprintf(log_buf, "#4a large #lstomach#n");
free_string(obj->short_descr);
obj->short_descr = str_dup(log_buf);
sprintf(log_buf, "a large stomach");
free_string(obj->name);
obj->name = str_dup(log_buf);
obj->item_type = ITEM_CONTAINER;
char_from_room(vict);
obj_to_obj(obj2, obj);
sprintf(log_buf, "#2Torn up pieces of %s#n", PERS(vict,ch));
free_string(obj2->short_descr);
obj2->short_descr = str_dup(log_buf);
sprintf(log_buf, "%s pieces torn", ch->pcdata->switchname);
free_string(obj2->name);
obj2->name = str_dup(log_buf);
sprintf(log_buf, "#2Some torn up pieces of %s are here.\n\r",
PERS(vict,ch));
free_string(obj2->description);
obj2->description = str_dup(log_buf);
sprintf(log_buf, "\rYou are in here for sins against the gods, and you will remain \runtil told to move. HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA\rHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA\rHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA\rHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA\rHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA\r Sucks to be you. - %s\n\r", ch->pcdata->switchname);
free_string(obj->description);
obj->description = str_dup(log_buf);
vict->pcdata->obj_vnum = 0;
obj2->chobj = vict;
vict->pcdata->chobj = obj2;
SET_BIT(vict->affected_by, AFF_POLYMORPH);
SET_BIT(vict->extra, EXTRA_OSWITCH);
free_string(vict->morph);
vict->morph = str_dup(obj2->short_descr);
do_help(vict, "---head");
return;
}
*/