/* * Mythran Mud 3.1 * Mud Configuration file * * Various extra options to change the way the mud is run... * Not much here yet, but it's a start... * * Well the list is growing, default all options are on, only * pfile compression is standard off, and there are still some * bugs in it... Best is to manually compress the pfiles, * the mud does automatic decompression (with .gz files) * * Maniac * */ /* * Taxes. * * Players with a lot of money (250.000 +) can be taxed, * This is a great way for implementors to reduce the amount * of money in the game and reduce the power of the rich players * Tax is currently 1 tenth of the amount of money above 250000 * Tax can be turned on by defining TAX, to turn it of comment it. */ #define TAX /* Taxes are on by default */ /* * Initial Language. * * Since there are now languages in the game, it is possible * to let the new players automatically learn one language, * this is the language that comes with their race by nature. * To enable this feature define AUTOLEARN, comment it to turn it off. */ #define AUTOLEARN /* * Force the use of languages. * * This option makes the say command automatically use the language * a person is speaking, and not the usual common language. * Other channels still use normal (read 'no') language. * */ #define FORCE_LANGUAGE /* * Drunk System * * By defining USE_DRUNK you enable the funny drunk-system. * Try for yourself what funny uses it has... * */ #define USE_DRUNK /* * Bank system money transfer option * * Defining BANK_TRANSFER allows the players to transfer money from * their bank account to someone else's account * */ #define BANK_TRANSFER /* * Mud Economy System * Bank Investments * * Defining BANK_INVEST allows players to invest their money in a * mud fund, the value of the fund may change from time to time * making it possible for players to speculate on a random generator * (or if you want to call it this way: the economy) * * Define SHARE_VALUE to be the start/average/default value of a share (100) */ #define BANK_INVEST #define SHARE_VALUE 100 /* * Automatic compression of playerfiles * * By defining AUTO_COMPRESS the player files will automatically * be compressed using the command 'gzip --best <pfile>' * If you don't have gzip or don't want to compress your pfiles * undefine this option NOW. * If you are low on disk space leave it untouched. * */ /* #define AUTO_COMPRESS */ /* * Configuring the Mythran Mud Game System * * There are a few defines for the game system, BET_LIMIT and BET_LIMIT_STR * the BET_LIMIT is the maximum amount that can be used in betting games, * BET_LIMIT_STR is a string with the amount in it. * GAME_CHEAT can be defined or undefined to enable or disable the possibility * of cheating mobs, if GAME_CHEAT is defined, it doesn't mean the mobs will * cheat, only that it is possible (if they have the cheat bit set) * */ #define BET_LIMIT 5000 #define BET_LIMIT_STR "5000" #define GAME_CHEAT TRUE