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mythran/log/
mythran/player/
mythran/player/c/
mythran/player/m/
mythran/player/r/
mythran/player/t/
Mythran Mud 3
version: 3.1

Mythran Mud is (C) 1996 by Mark Janssen and Jeroen van der Maat.

*  In order to use any part of this Mud, you must comply with the original
Diku license in 'license.doc', the Merc license in 'license.txt', the
Envy license in 'license.nvy' and the Mythran license in 'license.myt' 
In particular, you may not remove any of these copyright notices.

Based on Mythran Mud
	(C) 1995 by Mark Janssen
Based on EnvyMud 2
	(C) 1995 by Michael Quan, and Mitchell Tse.
Based on Envy Diku Mud
	(C) 1994 by Michael Quan, David Love,
	Guilherme 'Willie' Arnold, and Mitchell Tse.
Based on Merc Diku Mud
	(C) 1992, 1993 by Michael Chastain, Michael Quan, and Mitchell Tse.
Based on Diku Mud
	(C) 1990, 1991 by Sebastian Hammer, Michael Seifert,
	Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.

Some pieces of this mud have come from other sources as mentioned above,
so here are some more credits for these peices of code.

Magoo:	(Izuskin Kromosoeto) from Defiance Mud, for many help in running and
	compiling muds on solaris machines, and helping me in the early days
Beavis:	(Zenith) from his mud (without a name) for some spells and skills for
	the necromancer and druid classes.
Rimmer:	For his work on the nice ewok area and the specials that come with it.
Vego:	For his help in programming some functions
Slash:	Verious pieces of code including falling objects
Russ Taylor:
	For various bits of code and idea's I ripped from various versions
	of Rivers Of Mud (2.3, 2.4)
Erwin S. Andreasen:
	Various hunks of code including disable