struct hometown_type { char *name; int recall; int school; int morgue; int death; int mapa; int pit; }; // en pc_data sh_int hometown; #define MORGUE(ch) (ch->clan ? get_clan_table(ch->clan)->death : (IS_NPC(ch) ? ROOM_VNUM_ALTAR : hometown_table[ch->pcdata->hometown].morgue)) const struct hometown_type hometown_table [] = { /* { "name", recall, school, morgue, death, mapa, pit }, */ { "Midgaard", 3001, 3700, 3036, 3054, 3162, 3054 }, { "New Thalos", 9506, 9506, 3036, 3054, 3167, 3054 }, { NULL, 3001, 3001, 3001, 3001, 0, 0 } };