GSN(gsn_backstab) GSN(gsn_dodge) GSN(gsn_envenom) GSN(gsn_hide) GSN(gsn_peek) GSN(gsn_pick_lock) GSN(gsn_sneak) GSN(gsn_steal) GSN(gsn_disarm) GSN(gsn_enhanced_damage) GSN(gsn_kick) GSN(gsn_evaluar) GSN(gsn_hunt) GSN(gsn_brew) GSN(gsn_scribe) GSN(gsn_parry) GSN(gsn_rescue) GSN(gsn_second_attack) GSN(gsn_third_attack) GSN(gsn_fourth_attack) GSN(gsn_blindness) GSN(gsn_charm_person) GSN(gsn_curse) GSN(gsn_invis) GSN(gsn_mass_invis) GSN(gsn_poison) GSN(gsn_plague) GSN(gsn_sleep) GSN(gsn_sanctuary) GSN(gsn_fly) GSN(gsn_axe) GSN(gsn_dagger) GSN(gsn_flail) GSN(gsn_mace) GSN(gsn_polearm) GSN(gsn_shield_block) GSN(gsn_spear) GSN(gsn_sword) GSN(gsn_whip) GSN(gsn_bash) GSN(gsn_berserk) GSN(gsn_dirt) GSN(gsn_hand_to_hand) GSN(gsn_trip) GSN(gsn_tail) GSN(gsn_fast_healing) GSN(gsn_haggle) GSN(gsn_lore) GSN(gsn_meditation) GSN(gsn_scrolls) GSN(gsn_staves) GSN(gsn_wands) GSN(gsn_recall) GSN(gsn_chameleon) GSN(gsn_heighten) GSN(gsn_domination) GSN(gsn_shadow) GSN(gsn_bladethirst) GSN(gsn_vampiric_bite) GSN(gsn_stake) GSN(gsn_mute) GSN(gsn_turn_undead) GSN(gsn_circle) GSN(gsn_amnesia) GSN(gsn_ambidiestro) GSN(gsn_snare) GSN(gsn_untangle) GSN(gsn_afilar) GSN(gsn_lepra) GSN(gsn_trozar) GSN(gsn_blindfight) GSN(gsn_fireproof) GSN(gsn_predinvis) GSN(gsn_dolor_guata) GSN(gsn_fire_breath) GSN(gsn_web) GSN(gsn_slow) GSN(gsn_dispel_magic) GSN(gsn_teleport) GSN(gsn_heal) GSN(gsn_holy_word) GSN(gsn_ray_of_truth) GSN(gsn_demonfire) GSN(gsn_flamestrike) GSN(gsn_call_lightning) GSN(gsn_dispel_evil) GSN(gsn_dispel_good) GSN(gsn_lightning_bolt) GSN(gsn_harm) GSN(gsn_cause_critical) GSN(gsn_earthquake) GSN(gsn_cause_serious) GSN(gsn_cause_light) GSN(gsn_faerie_fire) GSN(gsn_heat_metal) GSN(gsn_estupidez) GSN(gsn_calm) GSN(gsn_death_field) GSN(gsn_hellspawn) GSN(gsn_ultrablast) GSN(gsn_detonate) GSN(gsn_psionic_blast) GSN(gsn_energy_drain) GSN(gsn_ego_whip) GSN(gsn_project_force) GSN(gsn_psychic_crush) GSN(gsn_agitation) GSN(gsn_psychic_drain) GSN(gsn_mind_thrust) GSN(gsn_cell_adjustment) GSN(gsn_cancellation) GSN(gsn_cure_disease) GSN(gsn_cure_poison) GSN(gsn_cure_blindness) GSN(gsn_biofeedback) GSN(gsn_armor) GSN(gsn_bless) GSN(gsn_shield) GSN(gsn_haste) GSN(gsn_enhanced_strength) GSN(gsn_giant_strength) GSN(gsn_detect_hidden) GSN(gsn_flesh_armor) GSN(gsn_stone_skin) GSN(gsn_flaming_shield) GSN(gsn_concentracion) GSN(gsn_enhance_health) GSN(gsn_adrenaline_control) GSN(gsn_displacement) GSN(gsn_energy_containment) GSN(gsn_mental_barrier) GSN(gsn_thought_shield) GSN(gsn_inertial_barrier) GSN(gsn_intellect_fortress) GSN(gsn_protect_good) GSN(gsn_protect_evil) GSN(gsn_combat_mind) GSN(gsn_power_word_of_kill) GSN(gsn_frost_breath) GSN(gsn_acid_breath) GSN(gsn_acid_blast) GSN(gsn_fireball) GSN(gsn_colour_spray) GSN(gsn_shocking_grasp) GSN(gsn_burning_hands) GSN(gsn_chill_touch) GSN(gsn_magic_missile) GSN(gsn_weaken) GSN(gsn_cure_light) GSN(gsn_cure_serious) GSN(gsn_cure_critical) GSN(gsn_remove_curse) GSN(gsn_detect_invis) GSN(gsn_detect_magic) GSN(gsn_frenzy) GSN(gsn_detect_evil) GSN(gsn_detect_good) GSN(gsn_infravision) GSN(gsn_pass_door) GSN(gsn_polymorph) GSN(gsn_mystic_armor) GSN(gsn_change_sex) GSN(gsn_levitation) GSN(gsn_word_of_recall)