/
mudtem/
mudtem/area/scripts/
mudtem/bin/
mudtem/log/
mudtem/player/
mudtem/slang/autoconf/
mudtem/slang/doc/
mudtem/slang/doc/OLD/help/
mudtem/slang/doc/internal/
mudtem/slang/doc/text/
mudtem/slang/doc/tm/tools/
mudtem/slang/examples/
mudtem/slang/modules/
mudtem/slang/slsh/
mudtem/slang/slsh/lib/
mudtem/slang/slsh/scripts/
mudtem/slang/src/mkfiles/
mudtem/slang/src/util/
mudtem/src/CVS/
mudtem/src/include/
mudtem/src/include/CVS/
mudtem/src/var/CVS/
GSN(gsn_backstab)
GSN(gsn_dodge)
GSN(gsn_envenom)
GSN(gsn_hide)
GSN(gsn_peek)
GSN(gsn_pick_lock)
GSN(gsn_sneak)
GSN(gsn_steal)
GSN(gsn_disarm)
GSN(gsn_enhanced_damage)
GSN(gsn_kick)
GSN(gsn_evaluar)
GSN(gsn_hunt)
GSN(gsn_brew)
GSN(gsn_scribe)
GSN(gsn_parry)
GSN(gsn_rescue)
GSN(gsn_second_attack)
GSN(gsn_third_attack)
GSN(gsn_fourth_attack)
GSN(gsn_blindness)
GSN(gsn_charm_person)
GSN(gsn_curse)
GSN(gsn_invis)
GSN(gsn_mass_invis)
GSN(gsn_poison)
GSN(gsn_plague)
GSN(gsn_sleep)
GSN(gsn_sanctuary)
GSN(gsn_fly)
GSN(gsn_axe)
GSN(gsn_dagger)
GSN(gsn_flail)
GSN(gsn_mace)
GSN(gsn_polearm)
GSN(gsn_shield_block)
GSN(gsn_spear)
GSN(gsn_sword)
GSN(gsn_whip)
GSN(gsn_bash)
GSN(gsn_berserk)
GSN(gsn_dirt)
GSN(gsn_hand_to_hand)
GSN(gsn_trip)
GSN(gsn_tail)
GSN(gsn_fast_healing)
GSN(gsn_haggle)
GSN(gsn_lore)
GSN(gsn_meditation)
GSN(gsn_scrolls)
GSN(gsn_staves)
GSN(gsn_wands)
GSN(gsn_recall)
GSN(gsn_chameleon)
GSN(gsn_heighten)
GSN(gsn_domination)
GSN(gsn_shadow)
GSN(gsn_bladethirst)
GSN(gsn_vampiric_bite)
GSN(gsn_stake)
GSN(gsn_mute)
GSN(gsn_turn_undead)
GSN(gsn_circle)
GSN(gsn_amnesia)
GSN(gsn_ambidiestro)
GSN(gsn_snare)
GSN(gsn_untangle)
GSN(gsn_afilar)
GSN(gsn_lepra)
GSN(gsn_trozar)
GSN(gsn_blindfight)
GSN(gsn_fireproof)
GSN(gsn_predinvis)
GSN(gsn_dolor_guata)
GSN(gsn_fire_breath)
GSN(gsn_web)
GSN(gsn_slow)
GSN(gsn_dispel_magic)
GSN(gsn_teleport)
GSN(gsn_heal)
GSN(gsn_holy_word)
GSN(gsn_ray_of_truth)
GSN(gsn_demonfire)
GSN(gsn_flamestrike)
GSN(gsn_call_lightning)
GSN(gsn_dispel_evil)
GSN(gsn_dispel_good)
GSN(gsn_lightning_bolt)
GSN(gsn_harm)
GSN(gsn_cause_critical)
GSN(gsn_earthquake)
GSN(gsn_cause_serious)
GSN(gsn_cause_light)
GSN(gsn_faerie_fire)
GSN(gsn_heat_metal)
GSN(gsn_estupidez)
GSN(gsn_calm)
GSN(gsn_death_field)
GSN(gsn_hellspawn)
GSN(gsn_ultrablast)
GSN(gsn_detonate)
GSN(gsn_psionic_blast)
GSN(gsn_energy_drain)
GSN(gsn_ego_whip)
GSN(gsn_project_force)
GSN(gsn_psychic_crush)
GSN(gsn_agitation)
GSN(gsn_psychic_drain)
GSN(gsn_mind_thrust)
GSN(gsn_cell_adjustment)
GSN(gsn_cancellation)
GSN(gsn_cure_disease)
GSN(gsn_cure_poison)
GSN(gsn_cure_blindness)
GSN(gsn_biofeedback)
GSN(gsn_armor)
GSN(gsn_bless)
GSN(gsn_shield)
GSN(gsn_haste)
GSN(gsn_enhanced_strength)
GSN(gsn_giant_strength)
GSN(gsn_detect_hidden)
GSN(gsn_flesh_armor)
GSN(gsn_stone_skin)
GSN(gsn_flaming_shield)
GSN(gsn_concentracion)
GSN(gsn_enhance_health)
GSN(gsn_adrenaline_control)
GSN(gsn_displacement)
GSN(gsn_energy_containment)
GSN(gsn_mental_barrier)
GSN(gsn_thought_shield)
GSN(gsn_inertial_barrier)
GSN(gsn_intellect_fortress)
GSN(gsn_protect_good)
GSN(gsn_protect_evil)
GSN(gsn_combat_mind)
GSN(gsn_power_word_of_kill)
GSN(gsn_frost_breath)
GSN(gsn_acid_breath)
GSN(gsn_acid_blast)
GSN(gsn_fireball)
GSN(gsn_colour_spray)
GSN(gsn_shocking_grasp)
GSN(gsn_burning_hands)
GSN(gsn_chill_touch)
GSN(gsn_magic_missile)
GSN(gsn_weaken)
GSN(gsn_cure_light)
GSN(gsn_cure_serious)
GSN(gsn_cure_critical)
GSN(gsn_remove_curse)
GSN(gsn_detect_invis)
GSN(gsn_detect_magic)
GSN(gsn_frenzy)
GSN(gsn_detect_evil)
GSN(gsn_detect_good)
GSN(gsn_infravision)
GSN(gsn_pass_door)
GSN(gsn_polymorph)
GSN(gsn_mystic_armor)
GSN(gsn_change_sex)
GSN(gsn_levitation)
GSN(gsn_word_of_recall)