/
mudtem/
mudtem/area/scripts/
mudtem/bin/
mudtem/log/
mudtem/player/
mudtem/slang/autoconf/
mudtem/slang/doc/
mudtem/slang/doc/OLD/help/
mudtem/slang/doc/internal/
mudtem/slang/doc/text/
mudtem/slang/doc/tm/tools/
mudtem/slang/examples/
mudtem/slang/modules/
mudtem/slang/slsh/
mudtem/slang/slsh/lib/
mudtem/slang/slsh/scripts/
mudtem/slang/src/mkfiles/
mudtem/slang/src/util/
mudtem/src/CVS/
mudtem/src/include/
mudtem/src/include/CVS/
mudtem/src/var/CVS/
struct	aff_type {
	long	envy;
	long	rom;
};

struct	mercwptype {
	int	merc;
	char *	rom;
};

const	struct	mercwptype	mercwp		[]	=
{
	{	1,		"sword"			}, /* slice   */
	{	2,		"dagger"		}, /* stab    */
	{	3,		"sword"			}, /* slash   */
	{	4,		"whip"			}, /* whip    */
	{	5,		"none"			}, /* claw    */
	{	6,		"whip"			}, /* blast   */
	{	7,		"mace"			}, /* pound   */
	{	8,		"polearm"		}, /* crush   */
	{	9,		"none"			}, /* grep    */
	{	10,		"none"			}, /* bite    */
	{	11,		"sword"			}, /* pierce  */
	{	12,		"none"			}, /* suction */
	{	13,		"dagger"		}, /* chop    */
	{	0,		NULL			}
};

const	struct	aff_type	aff_change	[]	=
{
	{	1,		AFF_BLIND		},
	{	2,		AFF_INVISIBLE		},
	{	4,		AFF_DETECT_EVIL		},
	{	8,		AFF_DETECT_INVIS	},
	{	16,		AFF_DETECT_MAGIC	},
	{	32,		AFF_DETECT_HIDDEN	},
	{	64,		0			},
	{	128,		AFF_SANCTUARY		},
	{	256,		AFF_FAERIE_FIRE		},
	{	512,		AFF_INFRARED		},
	{	1024,		AFF_CURSE		},
	{	2048,		0			},
	{	4096,		AFF_POISON		},
	{	8192,		0			},
	{	16384,		0			},
	{	32768,		AFF_SNEAK		},
	{	65536,		AFF_HIDE		},
	{	131072,		AFF_SLEEP		},
	{	262144,		AFF_CHARM		},
	{	524288,		AFF_FLYING		},
	{	1048576,	AFF_PASS_DOOR		},
	{	0,		0			}
};