/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Thanks to abaddon for proof-reading our comm.c and pointing out bugs. * * Any remaining bugs are, of course, our work, not his. :) * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /*************************************************************************** * ROM 2.4 is copyright 1993-1996 Russ Taylor * * ROM has been brought to you by the ROM consortium * * Russ Taylor (rtaylor@efn.org) * * Gabrielle Taylor * * Brian Moore (zump@rom.org) * * By using this code, you have agreed to follow the terms of the * * ROM license, in the file Rom24/doc/rom.license * ***************************************************************************/ /* * This file contains all of the OS-dependent stuff: * startup, signals, BSD sockets for tcp/ip, i/o, timing. * * The data flow for input is: * Game_loop ---> Read_from_descriptor ---> Read * Game_loop ---> Read_from_buffer * * The data flow for output is: * Game_loop ---> Process_Output ---> Write_to_descriptor -> Write * * The OS-dependent functions are Read_from_descriptor and Write_to_descriptor. * -- Furey 26 Jan 1993 */ #if defined(macintosh) #include <types.h> #else #include <sys/types.h> #if !defined(WIN32) #include <sys/time.h> #endif #endif #if defined(MSDOS) || defined(__CYGWIN32__) || defined(_AIX) #include <signal.h> #include <unistd.h> #include <fcntl.h> #include <sys/wait.h> #endif #if defined(WIN32) #include <winsock2.h> #include <fcntl.h> #include <stdarg.h> // para va_* #include <signal.h> #endif #include <ctype.h> #include <errno.h> #include <stdio.h> #include <string.h> #include <stdlib.h> #include <time.h> #include <stdarg.h> #if !defined(WIN32) #include <unistd.h> #else #include <io.h> #endif #include <math.h> /* #include <stdargs.h> */ #include "merc.h" #include "recycle.h" #include "events.h" #include "plist.h" #include "screen.h" #include "lookup.h" #include "tablesave.h" #include "olc.h" #include "tables.h" #include "comm.h" #include "ban.h" #include "act_info.h" /* command procedures needed */ DECLARE_DO_FUN(do_help ); DECLARE_DO_FUN(do_look ); DECLARE_DO_FUN(do_skills ); DECLARE_DO_FUN(do_outfit ); DECLARE_DO_FUN(do_unread ); void install_other_handlers(void); char *condicion( int percent, int sex ); void greet_descriptor( DESCRIPTOR_DATA * ); DECLARE_DO_FUN(do_clear); void ansi_check( EVENT * ); void UpdateOLCScreen( DESCRIPTOR_DATA * ); void UpdateBarraScreen( DESCRIPTOR_DATA * ); #define AUTOLEARN /* * Malloc debugging stuff. */ #if defined(sun) #undef MALLOC_DEBUG #endif #if defined(MALLOC_DEBUG) #include <malloc.h> extern int malloc_debug args( ( int ) ); extern int malloc_verify args( ( void ) ); #endif /* * Signal handling. * Apollo has a problem with __attribute(atomic) in signal.h, * I dance around it. */ #if defined(apollo) #define __attribute(x) #endif #if defined(unix) #include <signal.h> #endif #if defined(apollo) #undef __attribute #endif /* * Socket and TCP/IP stuff. */ #if defined(macintosh) || defined(MSDOS) const char echo_off_str [] = { '\0' }; const char echo_on_str [] = { '\0' }; const char go_ahead_str [] = { '\0' }; #endif #if defined(unix) #include <fcntl.h> #if !defined(WIN32) #include <netdb.h> #include <netinet/in.h> #include <sys/socket.h> #include <sys/wait.h> #endif #include "telnet.h" #include <signal.h> #if !defined( STDOUT_FILENO ) #define STDOUT_FILENO 1 #endif const char echo_off_str [] = { IAC, WILL, TELOPT_ECHO, '\0' }; const char echo_on_str [] = { IAC, WONT, TELOPT_ECHO, '\0' }; const char go_ahead_str [] = { IAC, GA, '\0' }; #endif /* * OS-dependent declarations. */ #if defined(_AIX) #include <sys/select.h> int accept args( ( int s, struct sockaddr *addr, int *addrlen ) ); int bind args( ( int s, struct sockaddr *name, int namelen ) ); void bzero args( ( char *b, int length ) ); int getpeername args( ( int s, struct sockaddr *name, int *namelen ) ); int getsockname args( ( int s, struct sockaddr *name, int *namelen ) ); int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) ); int listen args( ( int s, int backlog ) ); int setsockopt args( ( int s, int level, int optname, void *optval, int optlen ) ); int socket args( ( int domain, int type, int protocol ) ); pid_t waitpid args( ( pid_t pid, int *status, int options ) ); pid_t fork args( ( void ) ); int kill args( ( pid_t pid, int sig ) ); int pipe args( ( int filedes[2] ) ); int dup2 args( ( int oldfd, int newfd ) ); /* int execl args( ( const char *path, const char *arg, ... ) ); */ #endif #if defined(apollo) #include <unistd.h> void bzero args( ( char *b, int length ) ); #endif #if defined(__hpux) int accept args( ( int s, void *addr, int *addrlen ) ); int bind args( ( int s, const void *addr, int addrlen ) ); void bzero args( ( char *b, int length ) ); int getpeername args( ( int s, void *addr, int *addrlen ) ); int getsockname args( ( int s, void *name, int *addrlen ) ); int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) ); int listen args( ( int s, int backlog ) ); int setsockopt args( ( int s, int level, int optname, const void *optval, int optlen ) ); int socket args( ( int domain, int type, int protocol ) ); #endif #if defined(interactive) #include <net/errno.h> #include <sys/fnctl.h> #endif #if defined(linux) /* Linux shouldn't need these. If you have a problem compiling, try uncommenting accept and bind. int accept args( ( int s, struct sockaddr *addr, int *addrlen ) ); int bind args( ( int s, struct sockaddr *name, int namelen ) ); */ int close args( ( int fd ) ); /* int getpeername args( ( int s, struct sockaddr *name, int *namelen ) ); int getsockname args( ( int s, struct sockaddr *name, int *namelen ) ); */ int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) ); /* int listen args( ( int s, int backlog ) ); */ /* int read args( ( int fd, char *buf, int nbyte ) ); */ int select args( ( int width, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout ) ); int socket args( ( int domain, int type, int protocol ) ); /* int write args( ( int fd, char *buf, int nbyte ) ); */ pid_t fork args( ( void ) ); int pipe args( ( int filedes[2] ) ); int dup2 args( ( int oldfd, int newfd ) ); int execl args( ( const char *path, const char *arg, ... ) ); #endif #if defined(macintosh) #include <console.h> #include <fcntl.h> #include <unix.h> struct timeval { time_t tv_sec; time_t tv_usec; }; #if !defined(isascii) #define isascii(c) ( (c) < 0200 ) #endif static long theKeys [4]; int gettimeofday args( ( struct timeval *tp, void *tzp ) ); #endif #if defined(MIPS_OS) extern int errno; #endif #if defined(MSDOS) /* int gettimeofday args( ( struct timeval *tp, void *tzp ) ); */ int kbhit args( ( void ) ); #endif #if defined(NeXT) int close args( ( int fd ) ); int fcntl args( ( int fd, int cmd, int arg ) ); #if !defined(htons) u_short htons args( ( u_short hostshort ) ); #endif #if !defined(ntohl) u_long ntohl args( ( u_long hostlong ) ); #endif int read args( ( int fd, char *buf, int nbyte ) ); int select args( ( int width, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout ) ); int write args( ( int fd, char *buf, int nbyte ) ); #endif #if defined(sequent) int accept args( ( int s, struct sockaddr *addr, int *addrlen ) ); int bind args( ( int s, struct sockaddr *name, int namelen ) ); int close args( ( int fd ) ); int fcntl args( ( int fd, int cmd, int arg ) ); int getpeername args( ( int s, struct sockaddr *name, int *namelen ) ); int getsockname args( ( int s, struct sockaddr *name, int *namelen ) ); int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) ); #if !defined(htons) u_short htons args( ( u_short hostshort ) ); #endif int listen args( ( int s, int backlog ) ); #if !defined(ntohl) u_long ntohl args( ( u_long hostlong ) ); #endif int read args( ( int fd, char *buf, int nbyte ) ); int select args( ( int width, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout ) ); int setsockopt args( ( int s, int level, int optname, caddr_t optval, int optlen ) ); int socket args( ( int domain, int type, int protocol ) ); int write args( ( int fd, char *buf, int nbyte ) ); #endif /* This includes Solaris Sys V as well */ #if defined(sun) int accept args( ( int s, struct sockaddr *addr, int *addrlen ) ); int bind args( ( int s, struct sockaddr *name, int namelen ) ); void bzero args( ( char *b, int length ) ); int close args( ( int fd ) ); int getpeername args( ( int s, struct sockaddr *name, int *namelen ) ); int getsockname args( ( int s, struct sockaddr *name, int *namelen ) ); int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) ); int listen args( ( int s, int backlog ) ); int read args( ( int fd, char *buf, int nbyte ) ); int select args( ( int width, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout ) ); #if defined(SYSV) int setsockopt args( ( int s, int level, int optname, const char *optval, int optlen ) ); #else int setsockopt args( ( int s, int level, int optname, void *optval, int optlen ) ); #endif int socket args( ( int domain, int type, int protocol ) ); int write args( ( int fd, char *buf, int nbyte ) ); #endif #if defined(ultrix) int accept args( ( int s, struct sockaddr *addr, int *addrlen ) ); int bind args( ( int s, struct sockaddr *name, int namelen ) ); void bzero args( ( char *b, int length ) ); int close args( ( int fd ) ); int getpeername args( ( int s, struct sockaddr *name, int *namelen ) ); int getsockname args( ( int s, struct sockaddr *name, int *namelen ) ); int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) ); int listen args( ( int s, int backlog ) ); int read args( ( int fd, char *buf, int nbyte ) ); int select args( ( int width, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout ) ); int setsockopt args( ( int s, int level, int optname, void *optval, int optlen ) ); int socket args( ( int domain, int type, int protocol ) ); int write args( ( int fd, char *buf, int nbyte ) ); #endif /* * Global variables. */ DESCRIPTOR_DATA * descriptor_list; /* All open descriptors */ DESCRIPTOR_DATA * d_next; /* Next descriptor in loop */ FILE * fpReserve; /* Reserved file handle */ bool god; /* All new chars are gods! */ bool merc_down; /* Shutdown */ bool wizlock; /* Game is wizlocked */ bool newlock; /* Game is newlocked */ char str_boot_time[MAX_INPUT_LENGTH]; time_t current_time; /* time of this pulse */ bool MOBtrigger = TRUE; /* act() switch */ int ftp_control = -1; /* Control socket of FTP (-1 if inactive) */ typedef enum {NDESC_NORMAL, NDESC_FTP } ndesc_t; /* variables */ #include "vars.h" /* * OS-dependent local functions. */ #if defined(macintosh) || defined(MSDOS) || defined(WIN32) void game_loop_mac_msdos args( ( void ) ); bool read_from_descriptor args( ( DESCRIPTOR_DATA *d ) ); bool write_to_descriptor args( ( int desc, char *txt, int length ) ); #endif #if defined(unix) #if defined(WIN32) void game_loop_unix args( ( u_int control ) ); #else void game_loop_unix args( ( int control ) ); #endif // WIN32 int init_socket args( ( int port ) ); void init_descriptor args( ( int control, ndesc_t type ) ); bool read_from_descriptor args( ( DESCRIPTOR_DATA *d ) ); bool write_to_descriptor args( ( int desc, char *txt, int length ) ); void greet_ftp args( ( DESCRIPTOR_DATA *d ) ); void handle_ftp_data ( DESCRIPTOR_DATA *, const char *); void handle_ftp_auth ( DESCRIPTOR_DATA *, const char *); void handle_ftp_command ( DESCRIPTOR_DATA *, const char *); #endif /* * Other local functions (OS-independent). */ bool output_buffer args( ( DESCRIPTOR_DATA *d ) ); bool check_parse_name args( ( char *name ) ); bool check_reconnect args( ( DESCRIPTOR_DATA *d, char *name, bool fConn ) ); bool check_playing args( ( DESCRIPTOR_DATA *d, char *name ) ); int main args( ( int argc, char **argv ) ); void nanny args( ( DESCRIPTOR_DATA *d, char *argument ) ); bool process_output args( ( DESCRIPTOR_DATA *d, bool fPrompt ) ); void read_from_buffer args( ( DESCRIPTOR_DATA *d ) ); void stop_idling args( ( CHAR_DATA *ch ) ); void bust_a_prompt args( ( CHAR_DATA *ch ) ); bool isansiarg args( ( char * ) ); /* Needs to be global because of do_copyover */ int puerto, cControl; int main( int argc, char **argv ) { #if !defined(WIN32) struct timeval now_time; #endif bool fCopyOver = FALSE; extern bool destruccion; netup = TRUE; mob_recalc = FALSE; destruccion = FALSE; identd = TRUE; /* * Memory debugging if needed. */ #if defined(MALLOC_DEBUG) malloc_debug( 2 ); #endif /* * Init time. */ #if defined(WIN32) time(¤t_time); #else gettimeofday( &now_time, NULL ); current_time = (time_t) now_time.tv_sec; #endif strftime( str_boot_time, MAX_INPUT_LENGTH, "%H:%M:%S, %A %d de %B de %Y", localtime(¤t_time) ); /* strcpy( str_boot_time, ctime( ¤t_time ) ); */ /* * Macintosh console initialization. */ #if defined(macintosh) console_options.nrows = 31; cshow( stdout ); csetmode( C_RAW, stdin ); cecho2file( "log file", 1, stderr ); #endif /* * Reserve one channel for our use. */ if ( ( fpReserve = fopen( NULL_FILE, "r" ) ) == NULL ) { perror( NULL_FILE ); exit( 1 ); } log_string( "Cargando variables." ); leer_variables(); /* * Get the port number. */ puerto = 4040; if ( argc > 1 ) { if ( !is_number( argv[1] ) ) { if ( !str_cmp( argv[1], "netdown" ) ) { netup = FALSE; fprintf( stderr, "NetDown ACTIVADO.\n" ); } else if ( !str_cmp( argv[1], "recalc" ) ) { mob_recalc = TRUE; fprintf( stderr, "Recalculando stats.\n" ); } else { fprintf( stderr, "Usage: %s [port #]\n", argv[0] ); fprintf( stderr, " %s netdown\n", argv[0] ); exit( 1 ); } } else if ( ( puerto = atoi( argv[1] ) ) <= 1024 ) { fprintf( stderr, "Port number must be above 1024.\n" ); exit( 1 ); } if ( !IS_NULLSTR(argv[2]) && !str_cmp( argv[2], "netdown" ) ) { netup = FALSE; fprintf( stderr, "Netdown ACTIVADO.\n" ); } if ( !IS_NULLSTR(argv[2]) && !str_cmp( argv[2], "recalc" ) ) { mob_recalc = TRUE; fprintf( stderr, "Recalculando stats.\n" ); } /* Are we recovering from a copyover? */ if ( !IS_NULLSTR(argv[2]) && !str_cmp( argv[2], "copyover" ) ) { fCopyOver = TRUE; cControl = atoi(argv[3]); ftp_control = atoi(argv[4]); } else fCopyOver = FALSE; } /* * Run the game. */ #if defined(macintosh) || defined(MSDOS) boot_db( ); log_string( "Black Dragon Mud is ready to rock." ); game_loop_mac_msdos( ); #endif #if defined(unix) mudport=puerto; if (!fCopyOver) { cControl = init_socket( puerto ); ftp_control = init_socket( puerto + 6 ); } boot_db(); sprintf( log_buf, "Black Dragon Mud is ready to rock on port %d.", puerto ); log_string( log_buf ); if (fCopyOver) copyover_recover(); game_loop_unix( cControl ); close (cControl); close (ftp_control); #endif /* * That's all, folks. */ log_string( "Terminacion normal del juego." ); grabar_puntajes ( ); exit( 0 ); return 0; } #if defined(unix) int init_socket( int port ) { static struct sockaddr_in sa_zero; struct sockaddr_in sa; int x = 1; int fd; #if defined(WIN32) WORD wVersionRequested; WSADATA wsaData; int err; wVersionRequested = MAKEWORD( 2, 0 ); err = WSAStartup( wVersionRequested, &wsaData ); if ( err != 0 ) { /* Tell the user that we couldn't find a usable */ /* WinSock DLL. */ bugf("WSAStartup"); exit(1); } if ( ( fd = socket( AF_INET, SOCK_STREAM, 0 ) ) == INVALID_SOCKET ) #else if ( ( fd = socket( AF_INET, SOCK_STREAM, 0 ) ) < 0 ) #endif { perror( "Init_socket: socket" ); exit( 1 ); } if ( setsockopt( fd, SOL_SOCKET, SO_REUSEADDR, (char *) &x, sizeof(x) ) < 0 ) { perror( "Init_socket: SO_REUSEADDR" ); close(fd); exit( 1 ); } #if defined(SO_DONTLINGER) && !defined(SYSV) { struct linger ld; ld.l_onoff = 1; ld.l_linger = 1000; #if defined(WIN32) if ( setsockopt( fd, SOL_SOCKET, SO_DONTLINGER, (char *) &ld, sizeof(ld) ) == SOCKET_ERROR ) #else if ( setsockopt( fd, SOL_SOCKET, SO_DONTLINGER, (char *) &ld, sizeof(ld) ) < 0 ) #endif { #if defined(WIN32) bugf("init_socket: SO_DONTLINGER: WSAGetLastError %d", WSAGetLastError() ); #else perror( "Init_socket: SO_DONTLINGER" ); #endif close(fd); exit( 1 ); } } #endif sa = sa_zero; sa.sin_family = AF_INET; #if defined(WIN32) sa.sin_port = htons((u_short) port); #else sa.sin_port = htons(port); #endif #if defined(WIN32) if ( bind( fd, (struct sockaddr *) &sa, sizeof(sa) ) == SOCKET_ERROR ) #else if ( bind( fd, (struct sockaddr *) &sa, sizeof(sa) ) < 0 ) #endif { #if defined(WIN32) bugf("init_socket: bind: WSAGetLastError %d", WSAGetLastError() ); #else perror("Init socket: bind" ); #endif close(fd); exit(1); } #if defined(WIN32) if ( listen( fd, 3 ) == SOCKET_ERROR ) #else if ( listen( fd, 3 ) < 0 ) #endif { #if defined(WIN32) bugf("init_socket: listen: WSAGetLastError %d", WSAGetLastError() ); #else perror("Init socket: listen"); #endif close(fd); exit(1); } return fd; } #endif #if defined(macintosh) || defined(MSDOS) void game_loop_mac_msdos( void ) { struct timeval last_time; struct timeval now_time; static DESCRIPTOR_DATA dcon; char buf[MIL]; gettimeofday( &last_time, NULL ); current_time = (time_t) last_time.tv_sec; /* * New_descriptor analogue. */ dcon.descriptor = 0; dcon.connected = CON_GET_NEWANSI; dcon.host = str_dup( "localhost" ); dcon.outsize = 2000; dcon.outbuf = alloc_mem( dcon.outsize ); dcon.next = descriptor_list; dcon.showstr_head = NULL; dcon.showstr_point = NULL; dcon.pEdit = NULL; /* OLC */ dcon.pString = NULL; /* OLC */ dcon.editor = 0; /* OLC */ dcon.ident = str_dup( "???" ); /* Ident */ dcon.ifd = -1; /* Ident */ dcon.ipid = -1; /* Ident */ dcon.term = 0; descriptor_list = &dcon; install_other_handlers (); /* * Chequeo ANSI. */ sprintf( buf, "Autodetectando ANSI...presiona ENTER o espera dos segundos.\n\r" "%s\e[c", echo_off_str ); write_to_descriptor( 0, buf, 0 ); desc_event_add( &dcon, 2 * PULSE_PER_SECOND, 0, ansi_check ); /* Main loop */ while ( !merc_down ) { DESCRIPTOR_DATA *d; /* * Process input. */ for ( d = descriptor_list; d != NULL; d = d_next ) { d_next = d->next; d->fcommand = FALSE; #if defined(MSDOS) if ( kbhit( ) ) #endif { if ( d->character != NULL ) d->character->timer = 0; if ( !read_from_descriptor( d ) ) { if ( d->character != NULL) save_char_obj( d->character ); d->outtop = 0; close_socket( d ); continue; } } if (d->character != NULL && d->character->daze > 0) --d->character->daze; if ( d->character != NULL && d->character->wait > 0 ) { --d->character->wait; continue; } read_from_buffer( d ); if ( d->incomm[0] != '\0' ) { d->fcommand = TRUE; stop_idling( d->character ); /* OLC */ if ( d->showstr_point && !d->pString ) show_string( d, d->incomm ); else if ( d->pString ) string_add( d->character, d->incomm ); else switch ( d->connected ) { case CON_PLAYING: substitute_alias( d, d->incomm ); break; default: nanny( d, d->incomm ); break; } d->incomm[0] = '\0'; } } /* * Autonomous game motion. */ update_handler( ); /* * Output. */ for ( d = descriptor_list; d != NULL; d = d_next ) { d_next = d->next; if ( ( d->fcommand || d->outtop > 0 ) ) { if ( !process_output( d, TRUE ) ) { if ( d->character != NULL && getNivelPr(d->character) > 1) save_char_obj( d->character ); d->outtop = 0; close_socket( d ); } } } /* * Synchronize to a clock. * Busy wait (blargh). */ now_time = last_time; for ( ; ; ) { int delta; #if defined(MSDOS) if ( kbhit( ) ) #endif { if ( dcon.character != NULL ) dcon.character->timer = 0; if ( !read_from_descriptor( &dcon ) ) { if ( dcon.character != NULL && getNivelPr(d->character) > 1) save_char_obj( d->character ); dcon.outtop = 0; close_socket( &dcon ); } #if defined(MSDOS) break; #endif } gettimeofday( &now_time, NULL ); delta = ( now_time.tv_sec - last_time.tv_sec ) * 1000 * 1000 + ( now_time.tv_usec - last_time.tv_usec ); if ( delta >= 1000000 / PULSE_PER_SECOND ) break; } last_time = now_time; current_time = (time_t) last_time.tv_sec; } return; } #endif /* * Here comes the ident driver code. * - Wreck */ #if defined(unix) && !defined(WIN32) /* * Almost the same as read_from_buffer... */ bool read_from_ident( int fd, char *buffer ) { static char inbuf[MAX_STRING_LENGTH*2]; int iStart, i, j, k; /* Check for overflow. */ iStart = strlen( inbuf ); if ( iStart >= sizeof( inbuf ) - 10 ) { log_string( "Ident input overflow!!!" ); return FALSE; } /* Snarf input. */ for ( ; ; ) { int nRead; nRead = read( fd, inbuf + iStart, sizeof( inbuf ) - 10 - iStart ); if ( nRead > 0 ) { iStart += nRead; if ( inbuf[iStart-2] == '\n' || inbuf[iStart-2] == '\r' ) break; } else if ( nRead == 0 ) { return FALSE; } else if ( errno == EWOULDBLOCK ) break; else { perror( "Read_from_ident" ); return FALSE; } } inbuf[iStart] = '\0'; /* * Look for at least one new line. */ for ( i = 0; inbuf[i] != '\n' && inbuf[i] != '\r'; i++ ) { if ( inbuf[i] == '\0' ) return FALSE; } /* * Canonical input processing. */ for ( i = 0, k = 0; inbuf[i] != '\n' && inbuf[i] != '\r'; i++ ) { if ( inbuf[i] == '\b' && k > 0 ) --k; else if ( isascii( inbuf[i] ) && isprint( inbuf[i] ) ) buffer[k++] = inbuf[i]; } /* * Finish off the line. */ if ( k == 0 ) buffer[k++] = ' '; buffer[k] = '\0'; /* * Shift the input buffer. * mudftp: Do not compress multiple lines into just one. */ while ( inbuf[i] == '\n' || inbuf[i] == '\r' ) i++; for ( j = 0; ( inbuf[j] = inbuf[i+j] ) != '\0'; j++ ) ; return TRUE; } /* * Process input that we got from the ident process. */ void process_ident( DESCRIPTOR_DATA *d ) { char buffer[MAX_INPUT_LENGTH]; char address[MAX_INPUT_LENGTH]; CHAR_DATA *ch=CH( d ); char *user; sh_int results=0; int status; buffer[0]='\0'; if ( !read_from_ident( d->ifd, buffer ) || IS_NULLSTR( buffer ) ) return; /* using first arg since we want to keep case */ user=first_arg( buffer, address, FALSE ); /* replace and set some states */ if ( !IS_NULLSTR( user ) ) { replace_string( d->ident, user ); SET_BIT( results, 2 ); } if ( !IS_NULLSTR( address ) ) { replace_string( d->host, address ); SET_BIT( results, 1 ); } /* do sensible output */ if ( results==1 ) /* address only */ { /* * Change the two lines below to your notification function... * (wiznet, ..., whatever) * sprintf( outbuf, "$n has address #B%s#b. Username unknown.", address ); give_info( outbuf, ch, NULL, NULL, NOTIFY_IDENT, IMMORTAL ); */ sprintf( log_buf, "#B$N#b tiene como direccion #B%s#b. Nombre de usuario desconocido.", address ); wiznet( log_buf,ch,NULL,WIZ_LOGINS,0,0); sprintf( log_buf, "%s tiene como direccion %s.", ch->name, address ); log_string( log_buf ); if (getNivelPr(ch) > 0) update_player(ch); } else if ( results==2 || results==3 ) /* ident only, or both */ { /* * Change the two lines below to your notification function... * (wiznet, ..., whatever) * sprintf( outbuf, "$n is #B%s@%s#b.", user, address ); give_info( outbuf, ch, NULL, NULL, NOTIFY_IDENT, IMMORTAL ); */ sprintf( log_buf, "#B$N#b es #B%s@%s#b.", user, address ); wiznet(log_buf,ch,NULL,WIZ_LOGINS,0,0); sprintf( log_buf, "%s es %s@%s.", ch->name, user, address ); log_string( log_buf ); if (getNivelPr(ch) > 0) update_player(ch); } else { sprintf( log_buf, "%s no pudo ser identificado.", ch->name ); log_string( log_buf ); } /* close descriptor and kill ident process */ close( d->ifd ); d->ifd=-1; /* * we don't have to check here, * cos the child is probably dead already. (but out of safety we do) * * (later) I found this not to be true. The call to waitpid( ) is * necessary, because otherwise the child processes become zombie * and keep lingering around... The waitpid( ) removes them. */ waitpid( d->ipid, &status, WNOHANG ); d->ipid=-1; return; } void create_ident( DESCRIPTOR_DATA *d, long ip, sh_int port ) { int fds[2]; pid_t pid; /* create pipe first */ if ( pipe( fds )!=0 ) { perror( "Create_ident: pipe: " ); return; } if ( (pid=fork( ))>0 ) { /* parent process */ d->ifd=fds[0]; close( fds[1] ); d->ipid=pid; } else if ( pid==0 ) { /* child process */ char str_ip[64], str_local[64], str_remote[64]; if ( dup2( fds[1], STDOUT_FILENO )!=STDOUT_FILENO ) { perror( "Create_ident: dup2(stdout): " ); return; } sprintf( str_local, "%d", mudport ); sprintf( str_remote, "%d", port ); sprintf( str_ip, "%ld", ip ); execl( BIN_DIR "resolve", "resolve", str_local, str_ip, str_remote, 0 ); /* Still here --> hmm. An error. */ log_string( "Exec failed; Closing child." ); exit( 0 ); } else { /* error */ perror( "Create_ident: fork" ); close( fds[0] ); close( fds[1] ); } } #endif #if defined(unix) #if defined(WIN32) void game_loop_unix( u_int control ) #else void game_loop_unix( int control ) #endif { static struct timeval null_time; #if !defined(WIN32) struct timeval last_time; signal( SIGPIPE, SIG_IGN ); gettimeofday( &last_time, NULL ); current_time = (time_t) last_time.tv_sec; #else time(¤t_time); #endif install_other_handlers(); /* Main loop */ while ( !merc_down ) { fd_set in_set; fd_set out_set; fd_set exc_set; DESCRIPTOR_DATA *d; int maxdesc; #if defined(MALLOC_DEBUG) if ( malloc_verify( ) != 1 ) abort( ); #endif /* * Poll all active descriptors. */ FD_ZERO( &in_set ); FD_ZERO( &out_set ); FD_ZERO( &exc_set ); FD_SET( control, &in_set ); if (ftp_control >= 0) FD_SET(ftp_control, &in_set); maxdesc = UMAX(control, ftp_control); for ( d = descriptor_list; d; d = d->next ) { maxdesc = UMAX( maxdesc, (signed) d->descriptor ); FD_SET( d->descriptor, &in_set ); FD_SET( d->descriptor, &out_set ); FD_SET( d->descriptor, &exc_set ); if ( d->ifd!=-1 && d->ipid!=-1 ) { maxdesc = UMAX( maxdesc, d->ifd ); FD_SET( d->ifd, &in_set ); } } #if defined(WIN32) if ( select( maxdesc+1, &in_set, &out_set, &exc_set, &null_time ) == SOCKET_ERROR ) { bugf( "game_loop_unix: select: poll: WSAGetLastError %d", WSAGetLastError() ); exit(1); } #else if ( select( maxdesc+1, &in_set, &out_set, &exc_set, &null_time ) < 0 ) { perror( "Game_loop: select: poll" ); exit( 1 ); } #endif /* * New connection? */ if ( FD_ISSET( control, &in_set ) ) init_descriptor( control, NDESC_NORMAL ); if ( FD_ISSET( ftp_control, &in_set ) ) init_descriptor( ftp_control, NDESC_FTP ); /* * Kick out the freaky folks. */ for ( d = descriptor_list; d != NULL; d = d_next ) { d_next = d->next; if ( FD_ISSET( d->descriptor, &exc_set ) ) { FD_CLR( d->descriptor, &in_set ); FD_CLR( d->descriptor, &out_set ); if ( d->character && getNivelPr(d->character) > 1) save_char_obj( d->character ); d->outtop = 0; close_socket( d ); } } /* * Process input. */ for ( d = descriptor_list; d != NULL; d = d_next ) { d_next = d->next; d->fcommand = FALSE; if ( FD_ISSET( d->descriptor, &in_set ) ) { if ( d->character != NULL ) d->character->timer = 0; if ( !read_from_descriptor( d ) ) { FD_CLR( d->descriptor, &out_set ); if ( d->character != NULL && getNivelPr(d->character) > 1) save_char_obj( d->character ); d->outtop = 0; close_socket( d ); continue; } } /* check for input from the ident */ #if !defined(WIN32) if ( ( d->connected==CON_PLAYING || CH(d)!=NULL ) && d->ifd!=-1 && FD_ISSET( d->ifd, &in_set ) ) process_ident( d ); #endif if (d->character != NULL && d->character->daze > 0) --d->character->daze; if ( d->character != NULL && d->character->wait > 0 ) { --d->character->wait; continue; } read_from_buffer( d ); if ( d->incomm[0] != '\0' ) { d->fcommand = TRUE; stop_idling( d->character ); /* OLC */ if ( d->showstr_point && !d->pString ) show_string( d, d->incomm ); else if ( d->pString ) string_add( d->character, d->incomm ); else switch ( d->connected ) { case CON_PLAYING: substitute_alias( d, d->incomm ); break; default: /* slight hack here so we can snarf all mudftp data in one go -O */ while (d->incomm[0]) { nanny (d, d->incomm); if (d->connected != CON_FTP_DATA) break; d->incomm[0] = '\0'; read_from_buffer( d ); } break; } d->incomm[0] = '\0'; } } /* * Autonomous game motion. */ update_handler( ); /* * Output. */ for ( d = descriptor_list; d != NULL; d = d_next ) { d_next = d->next; if ( ( d->fcommand || d->outtop > 0 ) && FD_ISSET(d->descriptor, &out_set) ) { if ( !process_output( d, TRUE ) ) { if ( d->character != NULL && getNivelPr(d->character) > 1) save_char_obj( d->character ); d->outtop = 0; close_socket( d ); } } } /* * Synchronize to a clock. * Sleep( last_time + 1/PULSE_PER_SECOND - now ). * Careful here of signed versus unsigned arithmetic. */ #if !defined(WIN32) { struct timeval now_time; long secDelta; long usecDelta; gettimeofday( &now_time, NULL ); usecDelta = ((int) last_time.tv_usec) - ((int) now_time.tv_usec) + 1000000 / PULSE_PER_SECOND; secDelta = ((int) last_time.tv_sec ) - ((int) now_time.tv_sec ); while ( usecDelta < 0 ) { usecDelta += 1000000; secDelta -= 1; } while ( usecDelta >= 1000000 ) { usecDelta -= 1000000; secDelta += 1; } if ( secDelta > 0 || ( secDelta == 0 && usecDelta > 0 ) ) { struct timeval stall_time; stall_time.tv_usec = usecDelta; stall_time.tv_sec = secDelta; if ( select( 0, NULL, NULL, NULL, &stall_time ) < 0 ) if ( errno != EINTR ) { perror( "Game_loop: select: stall" ); exit( 1 ); } } } #endif #if !defined(WIN32) gettimeofday( &last_time, NULL ); current_time = (time_t) last_time.tv_sec; #else time(¤t_time); #endif } last_command[0] = '\0'; return; } #endif void ansi_check(EVENT *ev) { DESCRIPTOR_DATA *desc = ev->item.desc; if (desc->connected == CON_GET_NEWANSI) { desc->connected = CON_GET_NAME; write_to_buffer(desc, echo_on_str, 0); greet_descriptor(desc); } } #if defined(unix) void init_descriptor( int control, ndesc_t type ) { char buf[MAX_STRING_LENGTH]; DESCRIPTOR_DATA *dnew; struct sockaddr_in sock; struct hostent *from; int size; #if defined(WIN32) SOCKET desc; #else int desc; #endif size = sizeof(sock); getsockname( control, (struct sockaddr *) &sock, &size ); #if defined(WIN32) if ( ( desc = accept( control, (struct sockaddr *) &sock, &size) ) == SOCKET_ERROR ) { bugf( "new_descriptor: accept: WSAGetLastError %d", WSAGetLastError() ); return; } #else if ( ( desc = accept( control, (struct sockaddr *) &sock, &size) ) < 0 ) { perror( "New_descriptor: accept" ); return; } #endif #if !defined(FNDELAY) #define FNDELAY O_NDELAY #endif /* if ( fcntl( desc, F_SETFL, FNDELAY ) == -1 ) */ #if !defined(WIN32) if ( fcntl( desc, F_SETFL, O_NONBLOCK ) == -1 ) { perror( "New_descriptor: fcntl: FNDELAY" ); return; } #endif /* * Cons a new descriptor. */ dnew = new_descriptor(); dnew->descriptor = desc; size = sizeof(sock); if ( getpeername( desc, (struct sockaddr *) &sock, &size ) < 0 ) { perror( "New_descriptor: getpeername" ); dnew->host = str_dup( "(unknown)" ); } else { /* * Would be nice to use inet_ntoa here but it takes a struct arg, * which ain't very compatible between gcc and system libraries. */ int addr; #if !defined(WIN32) if ( identd ) create_ident( dnew, sock.sin_addr.s_addr, ntohs( sock.sin_port ) ); #endif addr = ntohl( sock.sin_addr.s_addr ); sprintf( buf, "%d.%d.%d.%d", ( addr >> 24 ) & 0xFF, ( addr >> 16 ) & 0xFF, ( addr >> 8 ) & 0xFF, ( addr ) & 0xFF ); /* sprintf( log_buf, "Sock.sinaddr: %s", buf ); log_string( log_buf ); */ if ( netup ) from = gethostbyaddr( (char *) &sock.sin_addr, sizeof(sock.sin_addr), AF_INET ); else from = NULL; dnew->host = str_dup( from ? from->h_name : buf ); /* Use just IP address for now. */ dnew->port=ntohs( sock.sin_port ); sprintf( log_buf, "Creando socket %d para %s", dnew->descriptor, buf ); log_string( log_buf ); } /* * Swiftest: I added the following to ban sites. I don't * endorse banning of sites, but Copper has few descriptors now * and some people from certain sites keep abusing access by * using automated 'autodialers' and leaving connections hanging. * * Furey: added suffix check by request of Nickel of HiddenWorlds. */ if ( check_ban(dnew->host,BAN_ALL)) { write_to_descriptor( desc, "Tu sitio ha sido baneado de este mud.\n\r", 0 ); close( desc ); free_descriptor(dnew); return; } /* * Chequeo ANSI. */ if (type == NDESC_NORMAL) { sprintf( buf, "Autodetectando ANSI...presiona ENTER o espera dos segundos.\n\r" "%s\e[c", echo_off_str ); write_to_descriptor( desc, buf, 0 ); desc_event_add( dnew, 2 * PULSE_PER_SECOND, 0, ansi_check ); } else if (type == NDESC_FTP) greet_ftp(dnew); /* * Init descriptor data. */ dnew->next = descriptor_list; descriptor_list = dnew; return; } #endif /* * Send the greeting. */ void greet_descriptor( DESCRIPTOR_DATA *dnew ) { extern char * help_greeting; extern char * help_greeting2; extern char * help_greeting3; extern char * help_greeting4; char * temp = ""; switch(number_range(1,4)) { case 1: temp = help_greeting; break; case 2: temp = help_greeting2; break; case 3: temp = help_greeting3; break; case 4: temp = help_greeting4; break; } if ( temp[0] == '.' ) write_to_buffer( dnew, temp + 1, 0 ); else write_to_buffer( dnew, temp , 0 ); } void close_socket( DESCRIPTOR_DATA *dclose ) { CHAR_DATA *ch; #if !defined(WIN32) if ( dclose->ipid>-1 ) { int status; kill( dclose->ipid, SIGKILL ); waitpid( dclose->ipid, &status, WNOHANG ); } #endif if ( dclose->ifd>-1 ) #if defined(WIN32) _close( dclose->ifd ); #else close( dclose->ifd ); #endif if ( dclose->outtop > 0 ) process_output( dclose, FALSE ); if ( dclose->snoop_by != NULL ) { write_to_buffer( dclose->snoop_by, "Tu victima ha dejado el juego.\n\r", 0 ); } { DESCRIPTOR_DATA *d; for ( d = descriptor_list; d != NULL; d = d->next ) { if ( d->snoop_by == dclose ) d->snoop_by = NULL; } } if ( ( ch = dclose->character ) != NULL ) { sprintf( log_buf, "Cerrando link a %s.", ch->name ); log_string( log_buf ); if ( !IS_NPC(ch) && ch->pcdata->corpse ) { save_corpse(ch, FALSE); extract_obj(ch->pcdata->corpse, FALSE); } if ( ch->pet && (ch->pet->in_room == NULL) ) { char_to_room( ch->pet, get_room_index(ROOM_VNUM_LIMBO) ); extract_char( ch->pet, TRUE ); } /* cut down on wiznet spam when rebooting */ if ( dclose->connected == CON_PLAYING && !merc_down) { act( "$n ha perdido su link.", ch, NULL, NULL, TO_ROOM ); wiznet("Net death has claimed $N.",ch,NULL,WIZ_LINKS,0,0); ch->desc = NULL; } else { free_char(dclose->original ? dclose->original : dclose->character ); } } if ( d_next == dclose ) d_next = d_next->next; if ( dclose == descriptor_list ) { descriptor_list = descriptor_list->next; } else { DESCRIPTOR_DATA *d; for ( d = descriptor_list; d && d->next != dclose; d = d->next ) ; if ( d != NULL ) d->next = dclose->next; else bug( "Close_socket: dclose not found.", 0 ); } close( dclose->descriptor ); free_descriptor(dclose); #if defined(MSDOS) || defined(macintosh) exit(1); #endif return; } bool read_from_descriptor( DESCRIPTOR_DATA *d ) { int iStart; /* Hold horses if pending command already. */ if ( d->incomm[0] != '\0' ) return TRUE; /* Check for overflow. */ iStart = strlen(d->inbuf); if ( iStart >= sizeof(d->inbuf) - 10 ) { sprintf( log_buf, "%s input overflow!", d->host ); log_string( log_buf ); write_to_descriptor( d->descriptor, "\n\r*** TRANQUILIZATE!!! ***\n\r", 0 ); return FALSE; } /* Snarf input. */ #if defined(macintosh) for ( ; ; ) { int c; c = getc( stdin ); if ( c == '\0' || c == EOF ) break; putc( c, stdout ); if ( c == '\r' ) putc( '\n', stdout ); d->inbuf[iStart++] = c; if ( iStart > sizeof(d->inbuf) - 10 ) break; } #endif #if defined(MSDOS) || defined(unix) for ( ; ; ) { int nRead; /* There is no more space in the input buffer for now */ if (sizeof(d->inbuf) - 10 - iStart == 0) break; nRead = read( d->descriptor, d->inbuf + iStart, sizeof(d->inbuf) - 10 - iStart ); if ( nRead > 0 ) { iStart += nRead; if ( d->inbuf[iStart-1] == '\n' || d->inbuf[iStart-1] == '\r' ) break; } else if ( nRead == 0 ) { log_string( "EOF encontrado al leer." ); return FALSE; } #if !defined(MSDOS) && !defined(WIN32) else if ( errno == EWOULDBLOCK ) break; #endif else { perror( "Read_from_descriptor" ); return FALSE; } } #endif d->inbuf[iStart] = '\0'; return TRUE; } /* * Transfer one line from input buffer to input line. */ void read_from_buffer( DESCRIPTOR_DATA *d ) { int i, j, k; bool got_n, got_r; /* * Hold horses if pending command already. */ if ( d->incomm[0] != '\0' ) return; /* * Look for at least one new line. */ for ( i = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ ) { if ( d->inbuf[i] == '\0' ) return; } /* * Canonical input processing. */ for ( i = 0, k = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ ) { if ( k >= MAX_INPUT_LENGTH - 2 ) { write_to_descriptor( d->descriptor, "Linea demasiado larga.\n\r", 0 ); /* skip the rest of the line */ for ( ; d->inbuf[i] != '\0'; i++ ) { if ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' ) break; } d->inbuf[i] = '\n'; d->inbuf[i+1] = '\0'; break; } if ( d->inbuf[i] == '\b' && k > 0 ) --k; else if ( isascii(d->inbuf[i]) && isprint(d->inbuf[i]) ) d->incomm[k++] = d->inbuf[i]; } /* * Finish off the line. */ if ( k == 0 ) d->incomm[k++] = ' '; d->incomm[k] = '\0'; /* * Deal with bozos with #repeat 1000 ... */ if ( k > 1 || d->incomm[0] == '!' ) { if ( d->incomm[0] != '!' && strcmp( d->incomm, d->inlast ) ) { d->repeat = 0; } else { if (++d->repeat >= 25 && d->character && d->connected == CON_PLAYING) { flog( "%s!%s@%s flood de lectura! ('%s')", CH(d)->name, d->ident, d->host, d->incomm[0] != '!' ? d->incomm : d->inlast ); wiznet("Flood flood flood $N flood flood flood!", d->character,NULL,WIZ_SPAM,0,get_trust(d->character)); if (d->incomm[0] == '!') wiznet(d->inlast,d->character,NULL,WIZ_SPAM,0, get_trust(d->character)); else wiznet(d->incomm,d->character,NULL,WIZ_SPAM,0, get_trust(d->character)); if ( d->character ) { write_to_descriptor( d->descriptor, "\n\r*** DEJATE DE REPETIR ***\n\rCuenta hasta cinco.\n\r", 0 ); WAIT_STATE( d->character, 5*PULSE_PER_SECOND ); } d->repeat = 0; /* write_to_descriptor( d->descriptor, "\n\r*** PUT A LID ON IT!!! ***\n\r", 0 ); strcpy( d->incomm, "quit" ); */ } } } /* * Do '!' substitution. */ if ( d->incomm[0] == '!' ) strcpy( d->incomm, d->inlast ); else strcpy( d->inlast, d->incomm ); /* * Shift the input buffer. */ /* while ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' ) i++; */ got_n = got_r = FALSE; for (;d->inbuf[i] == '\r' || d->inbuf[i] == '\n';i++) { if (d->inbuf[i] == '\r' && got_r++) break; else if (d->inbuf[i] == '\n' && got_n++) break; } for ( j = 0; ( d->inbuf[j] = d->inbuf[i+j] ) != '\0'; j++ ) ; return; } /* * Low level output function. */ bool process_output( DESCRIPTOR_DATA *d, bool fPrompt ) { /* * Bust a prompt. */ if ( !merc_down ) { if ( d->showstr_point && !d->pString ) write_to_buffer( d, "[Presiona #BReturn#b para continuar]\n\r", 0 ); else if ( fPrompt && d->pString && d->connected == CON_PLAYING ) write_to_buffer( d, "> ", 2 ); else if ( fPrompt && d->connected == CON_PLAYING ) { CHAR_DATA *ch; CHAR_DATA *victim; ch = d->character; /* battle prompt */ if ((victim = ch->fighting) != NULL && can_see(ch,victim)) { int percent; char buf[MAX_STRING_LENGTH]; char buf2[MAX_STRING_LENGTH]; if (victim->max_hit > 0) percent = victim->hit * 100 / victim->max_hit; else percent = -1; sprintf( buf, "%s %s ", SELFPERS(victim), condicion(percent, victim->sex) ); if ( !IS_NPC(ch) && IS_SET(ch->comm, COMM_STAT) ) { if (ch->max_hit > 0) percent = ch->hit * 100 / ch->max_hit; else percent = -1; sprintf( buf2, "%s %s", SELFPERS(ch), condicion(percent, ch->sex) ); strcat( buf, buf2 ); } if ( !IS_NPC(ch) && number_percent() < get_skill(ch,gsn_evaluar) ) { sprintf( buf2, "(#B%d#b/#B%d#b) ", victim->hit, victim->max_hit ); strcat( buf, buf2 ); } strcat( buf, "\n\r" ); buf[0] = UPPER(buf[0]); write_to_buffer( d, buf, 0); } ch = d->original ? d->original : d->character; if (!IS_SET(ch->comm, COMM_COMPACT) ) write_to_buffer( d, "\n\r", 2 ); if ( IS_SET(ch->comm, COMM_PROMPT) ) bust_a_prompt( d->character ); if (IS_SET(ch->comm,COMM_TELNET_GA)) write_to_buffer(d,go_ahead_str,0); if (IS_SET(ch->comm,COMM_OLCX) && d->editor != ED_NONE && d->pString == NULL) UpdateOLCScreen(d); } } /* * Short-circuit if nothing to write. */ if ( d->outtop == 0 ) return TRUE; /* * Snoop-o-rama. */ if ( d->snoop_by != NULL ) { if (d->character != NULL) write_to_buffer( d->snoop_by, d->character->name,0); write_to_buffer( d->snoop_by, "> ", 2 ); write_to_buffer( d->snoop_by, d->outbuf, d->outtop ); } /* * OS-dependent output. */ /* if ( !write_to_descriptor( d->descriptor, d->outbuf, d->outtop ) ) { d->outtop = 0; return FALSE; } else { d->outtop = 0; return TRUE; } */ /* * OS-dependent output. * * now done at output_buffer( ) to deal with color codes. * - Wreck */ return output_buffer( d ); } /* * Bust a prompt (player settable prompt) * coded by Morgenes for Aldara Mud */ void bust_a_prompt( CHAR_DATA *ch ) { char buf[MAX_STRING_LENGTH]; char buf2[MAX_STRING_LENGTH]; const char *str; const char *i; char *point; char doors[MAX_INPUT_LENGTH]; EXIT_DATA *pexit; bool found; const char *direc_name[] = {"N","E","S","W","U","D","I","O"}; point = buf; str = IS_NPC(ch) ? PROMPT_ALL : ch->pcdata->prompt; if (IS_NULLSTR(str)) { sprintf( buf, "<%dhp %dm %dmv> %s", ch->hit, ch->mana, ch->move, IS_NPC(ch) ? "" : ch->pcdata->prefix ); send_to_char(buf,ch); return; } if (IS_SET(ch->comm,COMM_AFK)) { send_to_char("<#BAFK#b> ",ch); return; } while( *str != '\0' ) { if( *str != '%' ) { *point++ = *str++; continue; } ++str; switch( *str ) { default : i = " "; break; case 'e': found = FALSE; doors[0] = '\0'; for (pexit = ch->in_room->exits; pexit; pexit = pexit->next) { if ( pexit ->u1.to_room != NULL && (can_see_room(ch,pexit->u1.to_room) || (IS_AFFECTED(ch,AFF_INFRARED) && !IS_AFFECTED(ch,AFF_BLIND))) && !IS_SET(pexit->exit_info,EX_CLOSED)) { found = TRUE; strcat(doors,direc_name[pexit->direccion]); } } if (!found) strcat(buf2,"ninguna"); sprintf(buf2,"%s",doors); i = buf2; break; case 'c' : sprintf(buf2,"%s","\n\r"); i = buf2; break; case 'h' : sprintf( buf2, "%d", ch->hit ); i = buf2; break; case 'H' : sprintf( buf2, "%d", ch->max_hit ); i = buf2; break; case 'm' : sprintf( buf2, "%d", ch->mana ); i = buf2; break; case 'M' : sprintf( buf2, "%d", ch->max_mana ); i = buf2; break; case 'v' : sprintf( buf2, "%d", ch->move ); i = buf2; break; case 'V' : sprintf( buf2, "%d", ch->max_move ); i = buf2; break; case 'x' : sprintf( buf2, "%d", ch->exp ); i = buf2; break; case 'X' : sprintf(buf2, "%d", IS_NPC(ch) ? 0 : (getNivelPr(ch) + 1) * exp_per_level(ch,ch->pcdata->points) - ch->exp); i = buf2; break; case 'g' : sprintf( buf2, "%ld", ch->gold); i = buf2; break; case 's' : sprintf( buf2, "%ld", ch->silver); i = buf2; break; case 'a' : if( getNivelPr(ch) > 9 ) sprintf( buf2, "%d", ch->alignment ); else sprintf( buf2, "%s", IS_GOOD(ch) ? "bueno" : IS_EVIL(ch) ? "malo" : "neutral" ); i = buf2; break; case 'r' : if( ch->in_room != NULL ) sprintf( buf2, "%s", ((!IS_NPC(ch) && IS_SET(ch->act,PLR_HOLYLIGHT)) || (!IS_AFFECTED(ch,AFF_BLIND) && !room_is_dark( ch->in_room ))) ? ch->in_room->name : "oscuridad"); else sprintf( buf2, " " ); i = buf2; break; case 'R' : if( IS_IMMORTAL( ch ) && ch->in_room != NULL ) sprintf( buf2, "%d", ch->in_room->vnum ); else sprintf( buf2, " " ); i = buf2; break; case 'z' : if( IS_IMMORTAL( ch ) && ch->in_room != NULL ) sprintf( buf2, "%s", ch->in_room->area->name ); else sprintf( buf2, " " ); i = buf2; break; case '%' : sprintf( buf2, "%%" ); i = buf2; break; case 'o' : sprintf( buf2, "%s", olc_ed_name(ch) ); i = buf2; break; case 'O' : sprintf( buf2, "%s", olc_ed_vnum(ch) ); i = buf2; break; } ++str; while( (*point = *i) != '\0' ) ++point, ++i; } write_to_buffer( ch->desc, buf, point - buf ); if (!IS_NPC(ch) && !IS_NULLSTR(ch->pcdata->prefix)) write_to_buffer(ch->desc,ch->pcdata->prefix,0); return; } /* * Append onto an output buffer. */ void write_to_buffer( DESCRIPTOR_DATA *d, const char *txt, int length ) { /* * Find length in case caller didn't. */ if ( length <= 0 ) length = strlen(txt); /* * Initial \n\r if needed. */ if ( d->outtop == 0 && !d->fcommand ) { d->outbuf[0] = '\n'; d->outbuf[1] = '\r'; d->outtop = 2; } /* * Expand the buffer as needed. */ while ( d->outtop + length >= d->outsize ) { char *outbuf; if (d->outsize >= 32000) { bug("Buffer overflow. Closing.\n\r",0); close_socket(d); return; } outbuf = alloc_mem( 2 * d->outsize ); strncpy( outbuf, d->outbuf, d->outtop ); free_mem( d->outbuf, d->outsize ); d->outbuf = outbuf; d->outsize *= 2; } /* * Copy. */ /* strcpy( d->outbuf + d->outtop, txt ); */ strncpy( d->outbuf + d->outtop, txt, length ); d->outtop += length; return; } /* * Lowest level output function. * Write a block of text to the file descriptor. * If this gives errors on very long blocks (like 'ofind all'), * try lowering the max block size. */ bool write_to_descriptor( int desc, char *txt, int length ) { int iStart; int nWrite; int nBlock; #if defined(macintosh) || defined(MSDOS) if ( desc == 0 ) desc = 1; #endif if ( length <= 0 ) length = strlen(txt); for ( iStart = 0; iStart < length; iStart += nWrite ) { nBlock = UMIN( length - iStart, 4096 ); /* 4096 */ #if defined(WIN32) if ( ( nWrite = _write( desc, txt + iStart, nBlock ) ) < 0 ) #else if ( ( nWrite = write( desc, txt + iStart, nBlock ) ) < 0 ) #endif { flog( "Write_to_descriptor : nWrite:%d, errno:%d, desc %d", nWrite, errno, desc ); perror( "Write_to_descriptor" ); return FALSE; } } return TRUE; } int count_host( char *host ) { DESCRIPTOR_DATA *d; int cnt = 0; for ( d = descriptor_list; d; d = d->next ) if ( !str_cmp( host, d->host ) ) cnt++; return cnt; } /* * Deal with sockets that haven't logged in yet. */ void nanny( DESCRIPTOR_DATA *d, char *argument ) { DESCRIPTOR_DATA *d_old, *desc_next; extern AREA_DATA * laberinto; char buf[MAX_STRING_LENGTH]; char arg[MAX_INPUT_LENGTH]; CHAR_DATA *ch; char *pwdnew; char *p; int iClass,race,i,weapon; bool fOld; bool temp; extern long logins; extern long logins_previos; extern void war_enter( DESCRIPTOR_DATA *, CHAR_DATA * ); while ( isspace(*argument) ) argument++; ch = d->character; switch ( d->connected ) { default: bug( "Nanny: bad d->connected %d.", d->connected ); close_socket( d ); return; case CON_FTP_AUTH: handle_ftp_auth(d,argument); break; case CON_FTP_COMMAND: handle_ftp_command(d,argument); break; case CON_FTP_DATA: handle_ftp_data(d,argument); break; case CON_GET_NEWANSI: write_to_buffer(d, echo_on_str, 0); if ( isansiarg(argument) ) { d->term = TERM_VT100; write_to_buffer( d, "ANSI detectado.\n\r", 0 ); } else d->term = 0; greet_descriptor(d); d->connected = CON_GET_NAME; break; case CON_GET_NAME: if ( argument[0] == '\0' ) { close_socket( d ); return; } if ( argument[0] == '2' && argument[1] == 'c' ) argument = &argument[2]; if ( isansiarg(argument) ) { int tmp = 0; d->term = TERM_VT100; for ( tmp = 0; ; tmp++ ) if ( argument[tmp] == '\0' || isalpha(argument[tmp]) ) { argument = &argument[tmp]; break; } if ( tmp && *argument == 'c' ) /* primera letra es la c */ argument++; } if ( argument[0] == '\0' ) { if ( d->term == 0 ) { write_to_buffer( d, "#BANSI#b detectado!\n\r", 0 ); d->term = TERM_VT100; } free_char(d->character); d->character = NULL; return; } argument[0] = toupper(argument[0]); if ( !check_parse_name( argument ) ) { write_to_buffer( d, "Nombre ilegal, intenta otro.\n\rNombre: ", 0 ); free_char(d->character); d->character = NULL; return; } fOld = load_char_obj( d, argument ); ch = d->character; if (IS_SET(ch->act, PLR_DENY)) { sprintf( log_buf, "Negando acceso a %s@%s.", argument, d->host ); log_string( log_buf ); write_to_buffer( d, "Acceso denegado.\n\r", 0 ); close_socket( d ); return; } if (check_ban(d->host,BAN_PERMIT) && !IS_SET(ch->act,PLR_PERMIT)) { write_to_buffer(d,"Tu sitio ha sido baneado de este mud.\n\r",0); close_socket(d); return; } if ( check_reconnect( d, argument, FALSE ) ) { fOld = TRUE; } else { if ( wizlock && !IS_IMMORTAL(ch)) { write_to_buffer( d, "El juego esta en modo wizlock.\n\r", 0 ); close_socket( d ); return; } if ( !IS_IMMORTAL(ch) && (count_host(d->host) > max_host) ) { write_to_buffer( d, "Lo lamento, hay demasiadas personas jugando desde tu host.\n\r", 0 ); write_to_buffer( d, "Intentalo mas rato.\n\r", 0 ); close_socket( d ); return; } } if ( fOld ) { /* Old player */ write_to_buffer( d, "Password: ", 0 ); write_to_buffer( d, echo_off_str, 0 ); d->connected = CON_GET_OLD_PASSWORD; return; } else { /* New player */ if (newlock) { write_to_buffer( d, "El juego esta en modo newlock.\n\r", 0 ); close_socket( d ); return; } if (check_ban(d->host,BAN_NEWBIES)) { write_to_buffer(d, "Jugadores nuevos no son permitidos desde tu sitio.\n\r",0); close_socket(d); return; } sprintf( buf, "Esta bien, %s (S/N)? ", argument ); write_to_buffer( d, buf, 0 ); d->connected = CON_CONFIRM_NEW_NAME; return; } break; case CON_GET_OLD_PASSWORD: #if defined(unix) write_to_buffer( d, "\n\r", 2 ); #endif if ( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd )) { write_to_buffer( d, "Password erroneo.\n\r", 0 ); close_socket( d ); return; } write_to_buffer( d, echo_on_str, 0 ); if (check_playing(d,ch->name)) return; if ( check_reconnect( d, ch->name, TRUE ) ) return; sprintf( log_buf, "%s@%s se ha conectado.", ch->name, d->host ); log_string( log_buf ); wiznet(log_buf,NULL,NULL,WIZ_SITES,0,get_trust(ch)); if ( IS_IMMORTAL(ch) ) { do_help( ch, "imotd" ); d->connected = CON_READ_IMOTD; } else { do_help( ch, "motd" ); d->connected = CON_READ_MOTD; } break; /* RT code for breaking link */ case CON_BREAK_CONNECT: switch( *argument ) { case 's' : case 'S': for ( d_old = descriptor_list; d_old != NULL; d_old = desc_next ) { desc_next = d_old->next; if (d_old == d || d_old->character == NULL) continue; if (str_cmp(ch->name,d_old->original ? d_old->original->name : d_old->character->name)) continue; close_socket(d_old); } if (check_reconnect(d,ch->name,TRUE)) return; write_to_buffer(d,"Intento de reconeccion fracaso.\n\rNombre: ",0); if ( d->character != NULL ) { free_char( d->character ); d->character = NULL; } d->connected = CON_GET_NAME; break; case 'n' : case 'N': write_to_buffer(d,"Nombre: ",0); if ( d->character != NULL ) { if (d->character->pet && (d->character->pet->in_room == NULL)) { char_to_room(d->character->pet, get_room_index(ROOM_VNUM_LIMBO)); extract_char(d->character->pet, TRUE); } free_char( d->character ); d->character = NULL; } d->connected = CON_GET_NAME; break; default: write_to_buffer(d,"Por favor escribe S o N? ",0); break; } break; case CON_CONFIRM_NEW_NAME: switch ( *argument ) { case 'S': case 's': sprintf( buf, "Jugador nuevo.\n\rDime un password para %s: %s", ch->name, echo_off_str ); write_to_buffer( d, buf, 0 ); d->connected = CON_GET_NEW_PASSWORD; break; case 'n': case 'N': write_to_buffer( d, "Ok, cual ES, entonces? ", 0 ); free_char( d->character ); d->character = NULL; d->connected = CON_GET_NAME; break; default: write_to_buffer( d, "Por favor escribe Si o No? ", 0 ); break; } break; case CON_GET_NEW_PASSWORD: #if defined(unix) write_to_buffer( d, "\n\r", 2 ); #endif if ( strlen(argument) < 5 ) { write_to_buffer( d, "Password debe ser al menos de cinco caracteres de largo.\n\rPassword: ", 0 ); return; } pwdnew = crypt( argument, ch->name ); for ( p = pwdnew; *p != '\0'; p++ ) { if ( *p == '~' ) { write_to_buffer( d, "Password nuevo no aceptable, intentalo de nuevo.\n\rPassword: ", 0 ); return; } } free_string( ch->pcdata->pwd ); ch->pcdata->pwd = str_dup( pwdnew ); write_to_buffer( d, "Por favor reescribe el password: ", 0 ); d->connected = CON_CONFIRM_NEW_PASSWORD; break; case CON_CONFIRM_NEW_PASSWORD: #if defined(unix) write_to_buffer( d, "\n\r", 2 ); #endif if ( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd ) ) { write_to_buffer( d, "Passwords no son los mismos.\n\rReescribe password: ", 0 ); d->connected = CON_GET_NEW_PASSWORD; return; } write_to_buffer( d, echo_on_str, 0 ); write_to_buffer( d, "\n\rCual es tu sexo (#BM#b/#BF#b)? ", 0 ); d->connected = CON_GET_NEW_SEX; break; case CON_GET_NEW_SEX: switch ( argument[0] ) { case 'm': case 'M': ch->sex = SEX_MALE; ch->pcdata->true_sex = SEX_MALE; break; case 'f': case 'F': ch->sex = SEX_FEMALE; ch->pcdata->true_sex = SEX_FEMALE; break; default: write_to_buffer( d, "Ese no es un sexo valido.\n\rCual ES tu sexo (#BM#b/#BF#b)? ", 0 ); return; } write_to_buffer( d, "\n\rPuedes ser bueno, neutral o malo.\n\r" "Las razas y clases que puedas elegir dependeran de esta eleccion.\n\r" "Tu alineacion? (#BB#bueno, #BN#beutral o #BM#balo) ", 0 ); d->connected = CON_GET_ALIGNMENT; break; case CON_GET_ALIGNMENT: switch( argument[0]) { case 'b' : case 'B' : ch->alignment = 750; ch->pcdata->true_align = ALIGN_GOOD; break; case 'n' : case 'N' : ch->alignment = 0; ch->pcdata->true_align = ALIGN_NEUTRAL; break; case 'm' : case 'M' : ch->alignment = -750; ch->pcdata->true_align = ALIGN_EVIL; break; default: write_to_buffer(d,"Esa no es una alineacion valida.\n\r",0); write_to_buffer(d,"Que alineacion (#BB#b/#BN#b/#BM#b)? ",0); return; } write_to_buffer(d,"\n\rLas siguientes razas estan disponibles:\n\r",0); write_to_buffer(d,"Ciertas clases no estaran disponibles, dependiendo de la raza que\n\r",0); write_to_buffer(d,"elijas. Usa tu sentido comun.\n\r ",0); listar_razas(d, ch); write_to_buffer(d,"Cual es tu raza? ",0); d->connected = CON_GET_NEW_RACE; break; case CON_GET_NEW_RACE: one_argument(argument,arg); if (!strcmp(arg,"help")) { write_to_buffer(d,"\n\r",0); argument = one_argument(argument,arg); if (argument[0] == '\0') do_help(ch,"race help"); else do_help(ch,argument); write_to_buffer(d, "\n\rCual es tu raza? ",0); break; } race = race_lookup(argument); if (race == 0 || !race_table[race].pc_race || !race_table[race].seleccionable || (IS_GOOD(ch) && IS_SET(race_table[race].noalign, NOALIGN_GOOD)) || (IS_EVIL(ch) && IS_SET(race_table[race].noalign, NOALIGN_EVIL)) || (IS_NEUTRAL(ch) && IS_SET(race_table[race].noalign, NOALIGN_NEUTRAL)) || (race_table[race].remort_race && !IS_SET(ch->act, PLR_REMORT)) ) { write_to_buffer(d,"\n\rEsa no es una raza valida.\n\r",0); write_to_buffer(d,"Las siguientes razas estan disponibles:\n\r ",0); listar_razas(d, ch); write_to_buffer(d, "Cual es tu raza? ",0); break; } write_to_buffer( d, "\n\r", 0 ); do_help(ch, race_table[race].name ); ch->race = ch->true_race = race; write_to_buffer( d, "\n\rEstas seguro que deseas elegir esta raza? ", 0); d->connected = CON_CONFIRMAR_RAZA; break; case CON_CONFIRMAR_RAZA: if ( LOWER(argument[0]) != 's' ) { write_to_buffer( d, "\n\rLas siguientes razas estan disponibles:\n\r", 0 ); listar_razas(d, ch); write_to_buffer( d, "\n\rCual es tu raza? ", 0 ); d->connected = CON_GET_NEW_RACE; break; } /* initialize stats */ for (i = 0; i < MAX_STATS; i++) ch->perm_stat[i] = race_table[ch->race].stats[i]; ch->affected_by = race_table[ch->race].aff; ch->affected2_by = race_table[ch->race].aff2; ch->imm_flags = race_table[ch->race].imm; ch->res_flags = race_table[ch->race].res; ch->vuln_flags = race_table[ch->race].vuln; ch->form = race_table[ch->race].form; ch->parts = race_table[ch->race].parts; /* add skills */ for (i = 0; i < 5; i++) { if (race_table[ch->race].skills[i] == NULL) break; group_add(ch,race_table[ch->race].skills[i],FALSE); } /* add cost */ ch->pcdata->points = race_table[ch->race].points; ch->size = race_table[ch->race].size; temp = FALSE; strcpy( buf, "\n\rElige una clase [" ); for ( iClass = 0; iClass < MAX_CLASS; iClass++ ) { if ( (!class_table[iClass].remort_class || (class_table[iClass].remort_class && IS_SET(ch->act,PLR_REMORT))) && ((IS_GOOD(ch) && !IS_SET(class_table[iClass].noalign, NOALIGN_GOOD)) || (IS_EVIL(ch) && !IS_SET(class_table[iClass].noalign, NOALIGN_EVIL)) || (IS_NEUTRAL(ch) && !IS_SET(class_table[iClass].noalign, NOALIGN_NEUTRAL))) && race_table[ch->race].noclase[iClass] == FALSE ) { if ( temp == FALSE ) temp = TRUE; else strcat( buf, " " ); strcat( buf, class_table[iClass].name ); } } strcat( buf, "]: " ); write_to_buffer( d, buf, 0 ); d->connected = CON_GET_NEW_CLASS; break; case CON_GET_NEW_CLASS: iClass = class_lookup(argument); if ( iClass == -1 || (class_table[iClass].remort_class && !IS_SET(ch->act,PLR_REMORT)) || (IS_GOOD(ch) && IS_SET(class_table[iClass].noalign, NOALIGN_GOOD)) || (IS_EVIL(ch) && IS_SET(class_table[iClass].noalign, NOALIGN_EVIL)) || (IS_NEUTRAL(ch) && IS_SET(class_table[iClass].noalign, NOALIGN_NEUTRAL)) || race_table[ch->race].noclase[iClass] == TRUE ) { write_to_buffer( d, "Esa no es una clase.\n\rCual ES tu clase? ", 0 ); return; } setClasePr(ch, iClass, 0); group_add(ch,"rom basics",FALSE); group_add(ch,class_table[getClasePr(ch)].base_group,FALSE); ch->pcdata->learned[gsn_recall] = 50; group_add(ch,class_table[getClasePr(ch)].default_group,TRUE); sprintf( log_buf, "%s@%s jugador nuevo.", ch->name, d->host ); log_string( log_buf ); wiznet("Alerta de Newbie! #B$N#b en la mira.",ch,NULL,WIZ_NEWBIE,0,0); wiznet(log_buf,NULL,NULL,WIZ_SITES,0,get_trust(ch)); write_to_buffer( d, "\n\rAhora vas a elegir tus stats iniciales.\n\r",0); for (i = 0; i < MAX_STATS; i++) ch->perm_stat[i] = roll_stat(ch,i); write_to_buffer( d, "#U Fuerza Inteli Sabidu Destre Consti#u\n\r", 0 ); sprintf( buf, "Maximos %2d %2d %2d %2d %2d\n\r", get_max_train(ch, STAT_STR), get_max_train(ch, STAT_INT), get_max_train(ch, STAT_WIS), get_max_train(ch, STAT_DEX), get_max_train(ch, STAT_CON) ); write_to_buffer( d, buf, 0 ); sprintf( buf, "Actual %2d %2d %2d %2d %2d Aceptas(S/N)? ", ch->perm_stat[STAT_STR], ch->perm_stat[STAT_INT], ch->perm_stat[STAT_WIS], ch->perm_stat[STAT_DEX], ch->perm_stat[STAT_CON] ); write_to_buffer( d, buf, 0 ); d->connected = CON_GET_STATS; break; case CON_GET_STATS: switch ( argument[0] ) { case 's': case 'S': if ( class_table[getClasePr(ch)].multiclase == FALSE ) { write_to_buffer(d, "\n\rPor favor elige un arma de las siguientes opciones:\n\r",0); buf[0] = '\0'; for ( i = 0; weapon_table[i].name != NULL; i++) if (ch->pcdata->learned[*weapon_table[i].gsn] > 0) { strcat(buf,weapon_table[i].name); strcat(buf," "); } strcat(buf,"\n\rTu opcion? "); write_to_buffer(d,buf,0); d->connected = CON_PICK_WEAPON; } else { write_to_buffer( d, "\n\rDeseas ser multiclase (S/N)? ", 0 ); d->connected = CON_GET_MULTICLASE; } break; default: for (i = 0; i < MAX_STATS; i++) ch->perm_stat[i] = roll_stat(ch,i); sprintf( buf, "Actual %2d %2d %2d %2d %2d Aceptas(S/N)? ", ch->perm_stat[STAT_STR], ch->perm_stat[STAT_INT], ch->perm_stat[STAT_WIS], ch->perm_stat[STAT_DEX], ch->perm_stat[STAT_CON] ); write_to_buffer( d, buf, 0 ); break; } break; case CON_GET_MULTICLASE: switch( argument[0] ) { default: write_to_buffer( d, "Esa no es una respuesta valida.\n\r" "Quieres ser multiclase (S/N)? ", 0); break; case 'n': case 'N': write_to_buffer(d, "\n\rPor favor elige un arma de las siguientes opciones:\n\r",0); buf[0] = '\0'; for ( i = 0; weapon_table[i].name != NULL; i++) if (ch->pcdata->learned[*weapon_table[i].gsn] > 0) { strcat(buf,weapon_table[i].name); strcat(buf," "); } strcat(buf,"\n\rTu opcion? "); write_to_buffer(d,buf,0); d->connected = CON_PICK_WEAPON; break; case 's': case 'S': write_to_buffer( d, "\n\rCual sera tu segunda clase?\n\r" "Tus opciones son:\n\r", 0 ); for ( i = 0; i < MAX_CLASS; i++ ) if ( i != getClasePr(ch) && puede_ser_clase( getClasePr(ch), ch->race, i ) ) { sprintf( buf, "%d. %s\n\r", i, class_table[i].name ); write_to_buffer( d, buf, 0 ); } write_to_buffer( d, "\n\rTu opcion? ", 0 ); d->connected = CON_GET_SEGUNDA_CLASE; break; } break; case CON_GET_SEGUNDA_CLASE: { i = class_lookup(argument); if ( i == -1 || i == getClasePr(ch) || !puede_ser_clase(getClasePr(ch), ch->race, i) ) { write_to_buffer( d, "Esa no es una clase valida.\n\r" "Cual sera tu segunda clase? \n\r", 0 ); break; } addClase(ch, i, 1); group_add(ch,class_table[i].base_group,FALSE); group_add(ch,class_table[i].default_group,TRUE); write_to_buffer(d, "\n\rPor favor elige un arma de las siguientes opciones:\n\r",0); buf[0] = '\0'; for ( i = 0; weapon_table[i].name != NULL; i++) if (ch->pcdata->learned[*weapon_table[i].gsn] > 0) { strcat(buf,weapon_table[i].name); strcat(buf," "); } strcat(buf,"\n\rTu opcion? "); write_to_buffer(d,buf,0); d->connected = CON_PICK_WEAPON; } break; case CON_PICK_WEAPON: write_to_buffer(d,"\n\r",2); weapon = weapon_lookup(argument); if (weapon == -1 || ch->pcdata->learned[*weapon_table[weapon].gsn] <= 0) { write_to_buffer(d, "Esa no es una seleccion valida. Opciones son:\n\r",0); buf[0] = '\0'; for ( i = 0; weapon_table[i].name != NULL; i++) if (ch->pcdata->learned[*weapon_table[i].gsn] > 0) { strcat(buf,weapon_table[i].name); strcat(buf," "); } strcat(buf,"\n\rTu opcion? "); write_to_buffer(d,buf,0); return; } ch->pcdata->learned[*weapon_table[weapon].gsn] = 40; do_help(ch,"NEWBIE INFO"); d->connected = CON_READ_NMOTD; break; case CON_BEGIN_REMORT: write_to_buffer( d, "Empezando el proceso de remort.\n\r\n\r", 0 ); write_to_buffer( d, "Las siguientes razas estan disponibles:\n\r ", 0 ); for ( race = 1; race_table[race].name != NULL; race++ ) { if (!race_table[race].pc_race || !race_table[race].seleccionable) break; write_to_buffer(d,race_table[race].name,0); write_to_buffer(d," ",1); } write_to_buffer(d,"\n\r",0); write_to_buffer(d,"Cual es tu raza (help para mas informacion)? ",0); d->connected = CON_GET_NEW_RACE; break; case CON_READ_IMOTD: write_to_buffer(d,"\n\r",2); do_help( ch, "motd" ); d->connected = CON_READ_MOTD; break; case CON_READ_NMOTD: write_to_buffer(d,"\n\r",2); do_help(ch,"motd"); write_to_buffer(d,"\n\r",2); d->connected = CON_READ_MOTD; break; case CON_READ_MOTD: if ( ch->pcdata == NULL || ch->pcdata->pwd[0] == '\0') { write_to_buffer( d, "#B#FALERTA#b#f! Password nulo!\n\r",0 ); write_to_buffer( d, "Por favor reporta el password antiguo con un bug.\n\r",0); write_to_buffer( d, "Escribe '#Bpassword null <password nuevo>#b' para arreglarlo.\n\r",0); } write_to_buffer( d, "\n\rBienvenido a #BROM#b 2.4. Por favor no alimenten a los mobiles.\n\r", 0 ); if ( war == TRUE ) war_enter(d, ch); ch->next = char_list; char_list = ch; d->connected = CON_PLAYING; logins++; reset_char(ch); printf_to_char( ch, "Han habido #B%d#b conecciones desde Diciembre de 1998.\n\r", logins ); printf_to_char( ch, "Han habido #B%d#b conecciones desde el inicio del sistema.\n\r", logins - logins_previos ); if ( ch->was_in_room && ch->was_in_room->area == laberinto ) { extern void entrar_laberinto(CHAR_DATA *); if ( laberinto->nplayer == 0 ) entrar_laberinto(ch); else ch->was_in_room = get_room_index(ROOM_VNUM_TEMPLE); } if ( getNivelPr(ch) == 0 ) { setNivelPr(ch,1); ch->exp = exp_per_level(ch,ch->pcdata->points); ch->hit = ch->max_hit; ch->mana = ch->max_mana; ch->move = ch->max_move; ch->train = 3; ch->practice = 5; ch->pcdata->who_text = str_dup( "@" ); #if defined (AUTOLEARN) /* Set default language */ ch->pcdata->speaking = race_table[ch->race].race_lang; ch->pcdata->language[race_table[ch->race].race_lang] = 100; ch->pcdata->language[COMMON] = 100; ch->pcdata->learn = 5; #endif sprintf( buf, "%s", ch->sex == SEX_MALE ? "el novato" : "la novata" ); set_title( ch, buf ); do_outfit(ch,""); obj_to_char(create_object( get_obj_index(OBJ_VNUM_MAP),0),ch); char_to_room( ch, get_room_index( ROOM_VNUM_SCHOOL ) ); send_to_char("\n\r",ch); } else if ( ch->was_in_room != NULL ) { char_to_room( ch, ch->was_in_room ); } else if ( ch->in_room != NULL ) { bugf( "nanny : ch->in_room == %d, char %s", ch->in_room->vnum, ch->name ); char_to_room( ch, ch->in_room ); } else if ( IS_IMMORTAL(ch) ) { char_to_room( ch, get_room_index( ROOM_VNUM_CHAT ) ); } else { char_to_room( ch, get_room_index( ROOM_VNUM_TEMPLE ) ); } act( "$n ha entrado al juego.", ch, NULL, NULL, TO_ROOM ); do_look( ch, "auto" ); wiznet("$N ha dejado atras la vida real.",ch,NULL, WIZ_LOGINS,WIZ_SITES,get_trust(ch)); if (ch->pet != NULL) { char_to_room(ch->pet,ch->in_room); act("$n ha entrado al juego.",ch->pet,NULL,NULL,TO_ROOM); } do_unread(ch,""); if ( is_clan(ch) && CLAN_STATUS(ch) >= CLAN_MINISTRO ) check_new_peticiones(ch); if ( !check_peticiones() ) grabar_peticiones(); update_player(ch); break; } return; } /* * Parse a name for acceptability. */ bool check_parse_name( char *name ) { /* * Reserved words. */ if ( is_name( name, "all auto immortal self someone something the you demise balance circle honor none quit exit") ) return FALSE; if (str_cmp(capitalize(name),"Alander") && (!str_prefix("Alan",name) || !str_suffix("Alander",name))) return FALSE; if (clan_lookup(name) > 0) return FALSE; /* * Length restrictions. */ if ( strlen(name) < 2 ) return FALSE; #if defined(MSDOS) if ( strlen(name) > 8 ) return FALSE; #endif #if defined(macintosh) || defined(unix) if ( strlen(name) > 12 ) return FALSE; #endif /* * Alphanumerics only. * Lock out IllIll twits. */ { char *pc; bool fIll,adjcaps = FALSE,cleancaps = FALSE; int total_caps = 0; fIll = TRUE; for ( pc = name; *pc != '\0'; pc++ ) { if ( !isalpha(*pc) ) return FALSE; if ( isupper(*pc)) /* ugly anti-caps hack */ { if (adjcaps) cleancaps = TRUE; total_caps++; adjcaps = TRUE; } else adjcaps = FALSE; if ( LOWER(*pc) != 'i' && LOWER(*pc) != 'l' ) fIll = FALSE; } if ( fIll ) return FALSE; if (cleancaps || (total_caps > (signed) (strlen(name)) / 2 && strlen(name) < 3)) return FALSE; } /* * Prevent players from naming themselves after mobs. */ { extern MOB_INDEX_DATA *mob_index_hash[MAX_KEY_HASH]; MOB_INDEX_DATA *pMobIndex; int iHash; for ( iHash = 0; iHash < MAX_KEY_HASH; iHash++ ) { for ( pMobIndex = mob_index_hash[iHash]; pMobIndex != NULL; pMobIndex = pMobIndex->next ) { if ( is_name( name, pMobIndex->player_name ) ) return FALSE; } } } return TRUE; } /* * Look for link-dead player to reconnect. */ bool check_reconnect( DESCRIPTOR_DATA *d, char *name, bool fConn ) { CHAR_DATA *ch; for ( ch = char_list; ch != NULL; ch = ch->next ) { if ( !IS_NPC(ch) && (!fConn || ch->desc == NULL) && !str_cmp( d->character->name, ch->name ) ) { if ( fConn == FALSE ) { free_string( d->character->pcdata->pwd ); d->character->pcdata->pwd = str_dup( ch->pcdata->pwd ); } else { if (d->character->pet && d->character->pet->in_room == NULL) { char_to_room(d->character->pet, get_room_index(ROOM_VNUM_LIMBO) ); extract_char(d->character->pet, TRUE); } free_char( d->character ); d->character = ch; ch->desc = d; ch->timer = 0; send_to_char( "Reconectando. Escribe 'replay' para leer tells recibidos.\n\r", ch ); act( "$n se ha reconectado.", ch, NULL, NULL, TO_ROOM ); sprintf( log_buf, "%s@%s se ha reconectado.", ch->name, d->host ); log_string( log_buf ); wiznet("$N revive su coneccion.", ch,NULL,WIZ_LINKS,0,0); d->connected = CON_PLAYING; } return TRUE; } } return FALSE; } /* * Check if already playing. */ bool check_playing( DESCRIPTOR_DATA *d, char *name ) { DESCRIPTOR_DATA *dold; for ( dold = descriptor_list; dold; dold = dold->next ) { if ( dold != d && dold->character != NULL && dold->connected != CON_GET_NAME && dold->connected != CON_GET_OLD_PASSWORD && dold->connected != CON_GET_NEWANSI && !str_cmp( name, dold->original ? dold->original->name : dold->character->name ) ) { write_to_buffer( d, "Ese jugador ya esta en el juego.\n\r",0); write_to_buffer( d, "Deseas conectarte de todas maneras (S/N)?",0); d->connected = CON_BREAK_CONNECT; return TRUE; } } return FALSE; } void stop_idling( CHAR_DATA *ch ) { if ( ch == NULL || ch->desc == NULL || ch->desc->connected != CON_PLAYING || ch->was_in_room == NULL || ch->in_room != get_room_index(ROOM_VNUM_LIMBO)) return; ch->timer = 0; char_from_room( ch ); char_to_room( ch, ch->was_in_room ); ch->was_in_room = NULL; act( "$n ha vuelto del Vacio.", ch, NULL, NULL, TO_ROOM ); return; } /* * Write to one char. */ void send_to_char( const char *txt, CHAR_DATA *ch ) { if ( txt != NULL && ch->desc != NULL ) { if (ch->desc->pString) /* esta editando un string */ { char * blah; int length = 0; if ( ch->desc->showstr_head ) length = strlen(ch->desc->showstr_head) + 1; length += strlen(txt) + 1; blah = alloc_mem( length ); if ( ch->desc->showstr_head ) strcpy ( blah, ch->desc->showstr_head ); else blah[0] = '\0'; strcat( blah, txt ); if ( ch->desc->showstr_head ) free_mem( ch->desc->showstr_head, strlen(ch->desc->showstr_head) + 1 ); ch->desc->showstr_head = blah; ch->desc->showstr_point = ch->desc->showstr_head; } else write_to_buffer( ch->desc, txt, strlen(txt) ); } return; } /* * Send a page to one char. */ void page_to_char( const char *txt, CHAR_DATA *ch ) { if ( txt == NULL || ch->desc == NULL) return; /* fix? */ if (IS_NPC(ch) || (ch->pcdata->lines == 0) ) { send_to_char(txt,ch); return; } #if defined(macintosh) send_to_char(txt,ch); #else ch->desc->showstr_head = alloc_mem(strlen(txt) + 1); strcpy(ch->desc->showstr_head,txt); ch->desc->showstr_point = ch->desc->showstr_head; show_string(ch->desc,""); #endif } /* string pager */ void show_string(struct descriptor_data *d, char *input) { char buffer[4*MAX_STRING_LENGTH]; char buf[MAX_INPUT_LENGTH]; register char *scan, *chk; int lines = 0, toggle = 1; int show_lines; one_argument(input,buf); if (buf[0] != '\0') { if (d->showstr_head) { /* free_mem(d->showstr_head,strlen(d->showstr_head)); */ free_mem(d->showstr_head,strlen(d->showstr_head) + 1); /* fix? */ d->showstr_head = 0; } d->showstr_point = 0; return; } if (IS_NPC(d->character) || d->character == NULL) show_lines = 0; else show_lines = d->character->pcdata->lines; for (scan = buffer; ; scan++, d->showstr_point++) { if (((*scan = *d->showstr_point) == '\n' || *scan == '\r') && (toggle = -toggle) < 0) lines++; else if (!*scan || (show_lines > 0 && lines >= show_lines)) { *scan = '\0'; write_to_buffer(d,buffer,strlen(buffer)); for (chk = d->showstr_point; isspace(*chk); chk++); { if (!*chk) { if (d->showstr_head) { free_mem(d->showstr_head,strlen(d->showstr_head)); d->showstr_head = 0; } d->showstr_point = 0; } } return; } } return; } /* quick sex fixer */ void fix_sex(CHAR_DATA *ch) { if (ch->sex < 0 || ch->sex > 2) ch->sex = IS_NPC(ch) ? 0 : ch->pcdata->true_sex; } void new_act( const char *format, Entity *ent, Entity * arg1, Entity * arg2, int type, int min_pos) { static char * const he_she [] = { "eso", "el", "ella" }; static char * const him_her [] = { "eso", "el", "ella" }; static char * const his_her [] = { "su", "su", "su" }; static char * const o_a [] = { "o", "o", "a" }; static char * const o_a_u [] = { "O", "O", "A" }; char buf[MAX_STRING_LENGTH]; char fname[MAX_INPUT_LENGTH]; char tmpbuf[MIL]; ROOM_INDEX_DATA *room; CHAR_DATA *to; CHAR_DATA *ch = NULL, *vch = NULL; const char *str; const char *i; char *point; /* * Discard null and zero-length messages. */ if ( format == NULL || format[0] == '\0' ) return; if ( ent == NULL ) return; if ( (room = entWhereIs(ent)) == NULL ) { bugf( "new_act : ent %s(%s) en cuarto NULL, format %s", entidadToString(ent), entidadGetTipo(ent), format ); return; } ch = entidadEsCh(ent) ? entidadGetCh(ent) : NULL; vch = entidadEsCh(arg2) ? entidadGetCh(arg2) : NULL; to = room->people; if ( type == TO_VICT ) { if ( arg2 == NULL ) { bugf( "Act: null vch with TO_VICT, ent %s, arg1 %s, format %s.", entToStringExt(ent), entToStringExt(arg1), format ); return; } if ( (room = entWhereIs(arg2)) == NULL) { bugf( "new_act : arg2 %s(%s) en cuarto NULL, format %s", entidadToString(arg2), entidadGetTipo(arg2), format ); return; } to = room->people; } for ( ; to != NULL; to = to->next_in_room ) { if ( ( to->desc == NULL && ( !IS_NPC(to) || !HAS_TRIGGER(to, TRIG_ACT) ) ) || (to->position < min_pos) ) continue; if ( type == TO_CHAR ) { if ( !entEsCh(ent) ) continue; if (ch != NULL && to != ch) continue; } if ( type == TO_VICT && vch != NULL && ( to != vch || (ch != NULL && to == ch ) ) ) continue; if ( type == TO_ROOM && ch != NULL && to == ch ) continue; if ( type == TO_NOTVICT && ((ch && to == ch) || (vch && to == vch) || IS_SET(to->comm, COMM_NOSPAM)) ) continue; point = buf; str = format; while ( *str != '\0') { if ( *str != '$' ) { *point++ = *str++; continue; } ++str; if ( arg2 == NULL && *str >= 'A' && *str <= 'Z' ) { bugf( "Act: missing arg2 for code %d, format %s.", *str, format ); i = " <@@@> "; } else { switch ( *str ) { default: bugf( "Act: bad code %d, format %s.", *str, format ); i = " <@@@> "; break; /* Thx alex for 't' idea */ case 't': i = arg1 ? entidadToString(arg1) : "ERROR"; break; case 'T': i = arg2 ? entidadToString(arg2) : "ERROR"; break; case 'n': i = newPERS( ent, to ); break; case 'N': i = arg2 ? newPERS( arg2, to ) : "ERROR"; break; case 'e': i = ch ? he_she [URANGE(0, ch ->sex, 2)] : ""; break; case 'E': i = vch ? he_she [URANGE(0, vch ->sex, 2)] : ""; break; case 'm': i = ch ? him_her [URANGE(0, ch ->sex, 2)] : ""; break; case 'M': i = vch ? him_her [URANGE(0, vch ->sex, 2)] : ""; break; case 's': i = ch ? his_her [URANGE(0, ch ->sex, 2)] : ""; break; case 'S': i = vch ? his_her [URANGE(0, vch ->sex, 2)] : ""; break; case 'o': i = ch ? o_a [URANGE(0, ch ->sex, 2)] : ""; break; case 'O': i = vch ? o_a [URANGE(0, vch ->sex, 2)] : ""; break; case 'k': i = ch ? o_a_u [URANGE(0, ch ->sex, 2)] : ""; break; case 'K': i = vch ? o_a_u [URANGE(0, vch ->sex, 2)] : ""; break; case 'p': i = arg1 ? newPERS(arg1, to) : "ERROR"; break; case 'P': i = arg2 ? newPERS(arg2, to) : "ERROR"; break; case 'd': if ( arg2 == NULL || !entidadEsString(arg2) || entidadGetString(arg2)[0] == '\0' ) { i = "puerta"; } else { strcpy(tmpbuf, entidadToString(arg2) ); one_argument( tmpbuf, fname ); i = fname; } break; } } ++str; while ( ( *point = *i ) != '\0' ) ++point, ++i; } *point++ = '\n'; *point++ = '\r'; *point = '\0'; buf[0] = UPPER(buf[0]); if ( to->desc ) send_to_char( buf, to ); if ( IS_NPC(to) && HAS_TRIGGER(to, TRIG_ACT) && MOBtrigger ) mp_act_trigger( buf, chToEnt(to), chToEnt(ch), arg1, arg2, TRIG_ACT ); } return; } /* * Macintosh support functions. */ #if defined(macintosh) int gettimeofday( struct timeval *tp, void *tzp ) { tp->tv_sec = time( NULL ); tp->tv_usec = 0; } #endif /* * output_buffer( descriptor ) * this function sends output down a socket. Color codes are stripped off * is the player is not using color, or converted to ANSI color sequences * to provide colored output. * When using ANSI, the buffer can become a lot larger due to the (sometimes) * lengthy ANSI sequences, thus potentially overflowing the buffer. Therefor * *new* buffer is send in chunks. * The 'bzero's may seem unnecessary, but i didn't want to take risks. * * - Wreck */ bool output_buffer( DESCRIPTOR_DATA *d ) { char buf[MAX_STRING_LENGTH]; char buf2[128]; const char *str; char *i; char *point; bool flash=FALSE, o_flash, bold=FALSE, o_bold, reverse=FALSE, o_reverse, underline=FALSE, o_underline; bool do_act=FALSE, ok=TRUE, color_code=FALSE; int color=ANSI_WHITE, o_color; /* discard NULL descriptor */ if ( d==NULL ) return FALSE; bzero( buf, MAX_STRING_LENGTH ); point=buf; str=d->outbuf; o_color=color; o_bold=bold; o_flash=flash; o_reverse=reverse; o_underline=underline; while ( *str != '\0' && (str-d->outbuf)<d->outtop ) { if ( (int)(point-buf)>=MAX_STRING_LENGTH-32 ) { /* buffer is full, so send it through the socket */ *point++='\0'; if ( !(ok=write_to_descriptor( d->descriptor, buf, strlen( buf ) )) ) break; bzero( buf, MAX_STRING_LENGTH ); point=buf; } if ( *str != '#' ) { color_code=FALSE; *point++ = *str++; continue; } if ( !color_code && *(str+1)!='<' ) { o_color=color; o_bold=bold; o_flash=flash; o_reverse=reverse; o_underline=underline; } color_code=TRUE; do_act=FALSE; str++; switch ( *str ) { default: sprintf( buf2, "#%c", *str ); break; case 'x': sprintf( buf2, "#" ); break; case '-': sprintf( buf2, "~" ); break; case '<': color=o_color; bold=o_bold; flash=o_flash; reverse=o_reverse; underline=o_underline; do_act=TRUE; break; case '0': color=0; do_act=TRUE; break; case '1': color=1; do_act=TRUE; break; case '2': color=2; do_act=TRUE; break; case '3': color=3; do_act=TRUE; break; case '4': color=4; do_act=TRUE; break; case '5': color=5; do_act=TRUE; break; case '6': color=6; do_act=TRUE; break; case '7': color=7; do_act=TRUE; break; case 'B': bold=TRUE; do_act=TRUE; break; case 'b': bold=FALSE; do_act=TRUE; break; case 'F': flash=TRUE; do_act=TRUE; break; case 'f': flash=FALSE; do_act=TRUE; break; case 'R': reverse=TRUE; do_act=TRUE; break; case 'r': reverse=FALSE; do_act=TRUE; break; case 'U': underline=TRUE; do_act=TRUE; break; case 'u': underline=FALSE; do_act=TRUE; break; case 'n': if ( d->term > 0) sprintf( buf2, term_table[d->term].clearattr ); else buf2[0]='\0'; do_act = underline = reverse = flash = bold = FALSE; color = ANSI_WHITE; break; } if ( do_act ) { if ( d->term > 0 ) { sprintf( buf2, "%s", color_value_string( d->term, IS_SET(term_table[d->term].tipo, TIPO_COLOR) ? color : -1, bold, flash, reverse, underline ) ); color_code=TRUE; } else buf2[0]='\0'; } i=buf2; str++; while ( ( *point = *i ) != '\0' ) ++point, ++i; } *point++='\0'; ok=ok && (write_to_descriptor( d->descriptor, buf, strlen( buf ) )); d->outtop=0; return ok; } /* source: EOD, by John Booth <???> */ /* stick this in in comm.c somewhere */ /* Remember to include <stdargs.h> */ void printf_to_char (CHAR_DATA *ch, char *fmt, ...) { char buf [MAX_STRING_LENGTH]; va_list args; va_start (args, fmt); vsprintf (buf, fmt, args); va_end (args); send_to_char (buf, ch); } char *first_arg( char *argument, char *arg_first, bool fCase ) { char cEnd; while ( *argument == ' ' ) argument++; cEnd = ' '; if ( *argument == '\'' || *argument == '"' || *argument == '%' || *argument == '(' ) { if ( *argument == '(' ) { cEnd = ')'; argument++; } else cEnd = *argument++; } while ( *argument != '\0' ) { if ( *argument == cEnd ) { argument++; break; } if ( fCase ) *arg_first = LOWER(*argument); else *arg_first = *argument; arg_first++; argument++; } *arg_first = '\0'; while ( *argument == ' ' ) argument++; return argument; } void write_last_command (void) { int fd; /* Return if no last command - set before normal exit */ if (!last_command[0]) return; fd = open (LAST_COMMAND_FILE, O_WRONLY|O_CREAT); if (fd < 0) return; write (fd, last_command, strlen(last_command)); write (fd, "\n", 1); close (fd); } void nasty_signal_handler (int no) { write_last_command(); return; } /* Call this before starting the game_loop */ void install_other_handlers () { /* last_command [0] = NULL; */ last_command [0] = '\0'; if (atexit (write_last_command) != 0) { perror ("install_other_handlers:atexit"); exit (1); } /* should probably check return code here */ signal (SIGSEGV, nasty_signal_handler); /* Possibly other signals could be caught? */ } /* * Write to all in the room. */ void send_to_room( const char *txt, ROOM_INDEX_DATA *room ) { DESCRIPTOR_DATA *d; for ( d = descriptor_list; d; d = d->next ) if ( d->character != NULL ) if ( d->character->in_room == room ) act( txt, d->character, NULL, NULL, TO_CHAR ); } void flog (char * fmt, ...) { char buf [2*MSL]; va_list args; va_start (args, fmt); vsprintf (buf, fmt, args); va_end (args); log_string (buf); } void clanlog (int clan, char * fmt, ...) { char buf [2*MSL]; char fname[128]; va_list args; va_start (args, fmt); vsprintf (buf, fmt, args); va_end (args); sprintf( fname, CLANLOG_DIR "%s", get_clan_table(clan)->name ); append_file( NULL, fname, buf ); } void bugf (char * fmt, ...) { char buf [2*MSL]; va_list args; va_start (args, fmt); vsprintf (buf, fmt, args); va_end (args); bug (buf, 0); } char *condicion( int percent, int sex ) { if (percent >= 100) return "esta en excelente condicion."; else if (percent >= 90) return "tiene unos pocos rasgunos."; else if (percent >= 75) return "tiene algunas heridas y moretones."; else if (percent >= 50) return "tiene unas cuantas heridas."; else if (percent >= 30) return "tiene grandes heridas y rasgunos."; else if (percent >= 15) { if ( sex == SEX_FEMALE ) return "se ve muy herida."; else return "se ve muy herido."; } else if (percent >= 0) return "esta en pesima condicion."; else return "se desangra a morir."; } void InitScreenMap(DESCRIPTOR_DATA *d) { int i; if (d->screenmap == NULL) d->screenmap = calloc(80*(d->character->pcdata->lines - 3) + 1, sizeof(char)); if (d->oldscreenmap == NULL) d->oldscreenmap = calloc(80*(d->character->pcdata->lines - 3) + 1, sizeof(char)); for (i = 0; i < 80*(d->character->pcdata->lines - 3); i++) d->screenmap[i] = d->oldscreenmap[i] = ' '; } const struct olc_show_table_type * tiene_olcx( int editor ) { switch(editor) { default: return NULL; case ED_MOBILE: return medit_olc_show_table; case ED_OBJECT: return oedit_olc_show_table; case ED_ROOM: return redit_olc_show_table; } return NULL; } void UpdateOLCScreen(DESCRIPTOR_DATA *d) { char buf[MSL*2], buf2[MSL*2]; void * point; const struct olc_show_table_type * tabla = tiene_olcx(d->editor); int blah, i, largo, x, y, j; extern ROOM_INDEX_DATA xRoom; STRFUNC * func; char * tmpstr; const struct flag_type * flagt; if (tabla == NULL) return; if (d->screenmap == NULL || d->oldscreenmap == NULL) InitScreenMap(d); switch(d->editor) { default: return; case ED_ROOM: blah = (int) &xRoom; break; case ED_MOBILE: blah = (int) &xMob; break; case ED_OBJECT: blah = (int) &xObj; break; } write_to_buffer( d, VT_CURSAVE, 0 ); tmpstr = d->oldscreenmap; d->oldscreenmap = d->screenmap; d->screenmap = tmpstr; for ( i = 0; tabla[i].nombre != NULL; i++ ) { point = (void *) ((int) tabla[i].point - (int) blah + (int) d->pEdit); if (tabla[i].pagina != d->pagina) continue; switch(tabla[i].tipo) { default:break; case OLCS_STRING: strcpy(buf, *(char **) point); break; case OLCS_INT: strcpy(buf, itos(*(int *)point)); break; case OLCS_SHINT: strcpy(buf, itos(*(sh_int *)point)); break; case OLCS_STRFUNC: func = (STRFUNC *) tabla[i].func; tmpstr = (*func) (point); strcpy(buf, tmpstr ? tmpstr : "" ); break; case OLCS_FLAGSTR_INT: flagt = (const struct flag_type *) tabla[i].func; strcpy(buf, flag_string(flagt, *(int *)point)); break; case OLCS_FLAGSTR_SHINT: flagt = (const struct flag_type *) tabla[i].func; strcpy(buf, flag_string(flagt, *(sh_int *) point)); break; case OLCS_BOOL: strcpy(buf, *(bool *) point == TRUE ? "S" : "N"); break; case OLCS_TAG: buf[0] = '\0'; break; } strcpy(buf2, tabla[i].desc); strcat(buf2, colorstrip(buf)); largo = strlen(buf2); x = tabla[i].x; y = tabla[i].y; for ( j = 0; j < largo; j++ ) { if (buf2[j] == '\r') { x = tabla[i].x; continue; } if (buf2[j] == '\n') { y++; continue; } if ((tabla[i].largox < 1 && x > 79) || (tabla[i].largox > 0 && x >= tabla[i].x + tabla[i].largox + strlen(tabla[i].desc))) { y++; x = tabla[i].x; } if ((tabla[i].largoy < 1 && y > d->character->pcdata->lines-3) || (tabla[i].largoy > 0 && y >= tabla[i].y + tabla[i].largoy)) break; if (((y-1)*80+(x-1)) >= 80*(d->character->pcdata->lines-3)) break; d->screenmap[(y-1)*80+(x++-1)] = buf2[j]; } } // mandamos solo las diferencias largo = strlen(d->screenmap); i = j = 0; buf[0] = '\0'; while(i<largo) { if ( d->screenmap[i] == d->oldscreenmap[i] ) { i++; continue; } sprintf(buf2, VT_CURSPOS "%c", i/80+1, i%80+1, d->screenmap[i++] ); strcat(buf, buf2); j += strlen(buf2); while ( d->screenmap && d->screenmap[i] != d->oldscreenmap[i] ) buf[j++] = d->screenmap[i++]; buf[j] = '\0'; } write_to_buffer( d, buf, j ); write_to_buffer( d, VT_CURREST, 0 ); } void UpdateBarraScreen(DESCRIPTOR_DATA *d) { char buf[MIL]; int size; CHAR_DATA *ch = d->character; if ( d->term == 0 || !ch ) return; size = IS_NPC(ch) ? PAGELEN : (ch->pcdata->lines + 2); write_to_buffer(d, VT_CURSAVE, 0); sprintf(buf, VT_CURSPOS, size, 1); write_to_buffer(d, buf, 0); sprintf(buf, "#R Hp:%4d/%4d M:%3d/%3d Mv:%3d/%3d Exp:%6d Gold:%5ld Silver:%5ld %9s #r", UMIN(ch->hit, 9999), UMIN(ch->max_hit, 9999), UMIN(ch->mana, 999), UMIN(ch->max_mana, 999), UMIN(ch->move, 999), UMIN(ch->max_move, 999), UMIN(ch->exp, 999999), UMIN(ch->gold, 99999), UMIN(ch->silver, 99999), ch->name ); write_to_buffer( d, buf, 0 ); write_to_buffer( d, VT_CURREST, 0 ); } void InitScreen(DESCRIPTOR_DATA *d) { char buf[MIL]; int size; CHAR_DATA * ch = d->character; if (!IS_SET(ch->comm, COMM_OLCX)) return; size = IS_NPC(ch) ? PAGELEN : (ch->pcdata->lines + 2); send_to_char(VT_HOMECLR, ch); if ( d->editor != ED_NONE && tiene_olcx(d->editor) ) { InitScreenMap(d); sprintf(buf, VT_MARGSET, size - 4, size); send_to_char(buf, ch); sprintf(buf, VT_CURSPOS "OK!\n\r", size - 4, 0); send_to_char(buf, ch); } } void do_netstat( CHAR_DATA *ch, char *argument ) { char buf[MIL]; netup = !netup; sprintf( buf, "Gethostbyaddr esta #B%s#b.\n\r", netup ? "ACTIVADO" : "DESACTIVADO" ); send_to_char( buf, ch ); } bool isansiarg( char *argument ) { if ( argument[0] != '\0' && ( ( argument[0] == '[' && argument[1] == '?' ) || ( argument[0] == '^' && argument[1] == '[' ) ) ) return TRUE; return FALSE; }