/
mudtem/
mudtem/area/scripts/
mudtem/bin/
mudtem/log/
mudtem/player/
mudtem/slang/autoconf/
mudtem/slang/doc/
mudtem/slang/doc/OLD/help/
mudtem/slang/doc/internal/
mudtem/slang/doc/text/
mudtem/slang/doc/tm/tools/
mudtem/slang/examples/
mudtem/slang/modules/
mudtem/slang/slsh/
mudtem/slang/slsh/lib/
mudtem/slang/slsh/scripts/
mudtem/slang/src/mkfiles/
mudtem/slang/src/util/
mudtem/src/CVS/
mudtem/src/include/
mudtem/src/include/CVS/
mudtem/src/var/CVS/
/* This module implements and interface to the Newt library */
#include <stdio.h>
#include <slang.h>
#include <newt.h>

static int Ok_To_Draw;

static void init (void)
{
   newtInit ();
   Ok_To_Draw = 1;
}

static void cls (void)
{
   if (Ok_To_Draw)
     newtCls ();
}

static void draw_root_text (int *c, int *r, char *s)
{
   if (Ok_To_Draw)
     newtDrawRootText (*c, *r, s);
}

static void open_window (int *c, int *r, int *dc, int *dr, char *title)
{
   if (Ok_To_Draw)
     newtOpenWindow (*c, *r, *dc, *dr, title);
}

static void refresh (void)
{
   if (Ok_To_Draw)
     newtRefresh ();
}

static void finished (void)
{
   if (Ok_To_Draw)
     newtFinished ();
   Ok_To_Draw = 0;
}

#define I SLANG_INT_TYPE
#define S SLANG_STRING_TYPE

static SLang_Intrin_Fun_Type Module_Funs [] =
{
   MAKE_INTRINSIC_0("newtInit", init, SLANG_VOID_TYPE),
   MAKE_INTRINSIC_0("newtCls", cls, SLANG_VOID_TYPE),
   MAKE_INTRINSIC_IIS("newtDrawRootText", draw_root_text, SLANG_VOID_TYPE),
   MAKE_INTRINSIC_5("newtOpenWindow", open_window, SLANG_VOID_TYPE, I,I,I,I,S),
   MAKE_INTRINSIC_0("newtRefresh", refresh, SLANG_VOID_TYPE),
   MAKE_INTRINSIC_0("NewtFinished", finished, SLANG_VOID_TYPE),

   SLANG_END_TABLE
};

static SLang_Intrin_Var_Type Module_Variables [] =
{
   SLANG_END_TABLE
};

static SLang_IConstant_Type Module_Constants [] =
{
   SLANG_END_TABLE
};


int init_newt_module (void)
{
   if ((-1 == SLadd_intrin_fun_table (Module_Funs, "__NEWT__"))
       || (-1 == SLadd_intrin_var_table (Module_Variables, NULL))
       || (-1 == SLadd_iconstant_table (Module_Constants, NULL)))
     return -1;
   
   Ok_To_Draw = 0;

   (void) SLang_add_cleanup_function (finished);

   return 0;
}