/
mudtem/
mudtem/area/scripts/
mudtem/bin/
mudtem/log/
mudtem/player/
mudtem/slang/autoconf/
mudtem/slang/doc/
mudtem/slang/doc/OLD/help/
mudtem/slang/doc/internal/
mudtem/slang/doc/text/
mudtem/slang/doc/tm/tools/
mudtem/slang/examples/
mudtem/slang/modules/
mudtem/slang/slsh/
mudtem/slang/slsh/lib/
mudtem/slang/slsh/scripts/
mudtem/slang/src/mkfiles/
mudtem/slang/src/util/
mudtem/src/CVS/
mudtem/src/include/
mudtem/src/include/CVS/
mudtem/src/var/CVS/
#PROG
vnum 3066
descripcion Cityguard greet pr~
code if (isgood(actor))

{

if (level(actor) > 18)

{

act("$n te saluda.", ent, NULL, actor, TO_VICT);

act("$n saluda a $N.", ent, NULL, actor, TO_ROOM);

}

}

else

if (rand(30))

{

interpret(ent,"growl " + nombre(actor));

mob(ent,"say La maldad no es bienvenida aqui!");

}

~
#END