/
mudtem/
mudtem/area/scripts/
mudtem/bin/
mudtem/log/
mudtem/player/
mudtem/slang/autoconf/
mudtem/slang/doc/
mudtem/slang/doc/OLD/help/
mudtem/slang/doc/internal/
mudtem/slang/doc/text/
mudtem/slang/doc/tm/tools/
mudtem/slang/examples/
mudtem/slang/modules/
mudtem/slang/slsh/
mudtem/slang/slsh/lib/
mudtem/slang/slsh/scripts/
mudtem/slang/src/mkfiles/
mudtem/slang/src/util/
mudtem/src/CVS/
mudtem/src/include/
mudtem/src/include/CVS/
mudtem/src/var/CVS/
#PROG
vnum 17500
descripcion RP: Caida (Poseidon)~
code if (ispc(actor))

{

send_to_room(actor, "<<< LA TRAMPA TE CAPTURA >>>");

send_to_room(actor, "<<<  CAES   -   FALL     >>>");

mob(ent,"damage all 50 100 lethal");

send_to_room(actor, "<<<  CAES   -   FALL     >>>");

send_to_room(actor, "<<<  CAES   -   FALL     >>>");

mob(ent,"damage all 50 100 lethal");

mob(ent,"transfer " + nombre(actor) + " 17515");

send_to_ent(actor,"<<<  PAFF   -   PAFF     >>>\n\r");

}

~
#END