/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
#include <sys/types.h>
#include <sys/time.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <assert.h>
#include <zlib.h>
#include "merc.h"
#include "recycle.h"


#define WEATHER_SUNNY           0
#define WEATHER_PART_CLOUD      1
#define WEATHER_CLOUD           2
#define WEATHER_LIGHT_RAIN      3
#define WEATHER_RAIN            4
#define WEATHER_HEAVY_RAIN      5
#define WEATHER_STORM           6
#define WEATHER_SNOW            7

/*
 * The new weather/date/holiday system
 */

/* Days of the week */
char *days[7] =
{
    "Morndas",      "Tirdas",       "Middas",
    "Turdas",       "Fredas",       "Loredas",
    "Sundas"
};
/* Months of the year */
char *month[12] =
{
    /* Winter */
    "Sun's Dusk",   "Evening Star",     "Morning Star",
    /* Spring */
    "Sun's Dawn",   "First Seed",       "Rain's Hand",
    /* Summer */
    "Second Seed",  "Mid Year",         "Sun's Height",
    /* Fall */
    "Last Seed",    "Hearthfire",       "Frostfall"
};