/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
#if defined(macintosh)
#include <types.h>
#include <time.h>
#else
#include <sys/types.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "merc.h"
#include "interp.h"
#include "magic.h"
#include "special.h"

const struct rmob_cryptmob_type rmob_cryptmob_table[] =
{
    {"undead skeleton guardian",
    "a skeleton guardian",
    "an undead skeleton stands guard here."},
    
    {"undead skeleton warrior",
    "a skeleton warrior",
    "an undead skeletal warrior protects the crypt here."},
    
    {"undead ghoul",
    "a savage ghoul",
    "a savage ghoul roams here, searching for fresh flesh to feed on"},
    
    {"undead zombie",
    "a zombie",
    "a zombie apprently has gotten out of its grave."},
    
    {"undead wraith",
    "a ghostly wraith",
    "a wraith haunts the crypt around here."},
    
    {"undead spectral ghost",
    "a spectral ghost",
    "a spectral ghost is here, moaning."},
    
    {NULL, NULL, NULL}
};


const struct rmob_orc_name_type rmob_orc_name_table[] = {

    {"Rushnak"},    {"Vugor"},      {"Vragdish"},   /*  3 */
    {"Prugdish"},   {"Vrork"},      {"Erilo"},      /*  6 */
    {"Prik"},      {"Grodash"},     {"Vorg"},       /*  9 */
    {"Vunk"},                                       /* 10 */
    {NULL}
};

const struct rmob_orc_long_type rmob_orc_long_table[] =
{
    {"an orcish warrior stands here.\n\r"},                 /*  1 */
    {"a huge orcish warrior stands here.\n\r"},             /*  2 */
    {"An orc patrols the area here.\n\r"},                  /*  3 */
    {"A strong-looking orcish warrior stands here.\n\r"},   /*  4 */
    {"A medium-sized orc patrols the area here.\n\r"},      /*  5 */
    {NULL}
};

const struct rmob_orc_other_type rmob_orc_other_table[] = {

        {-3,        3,        3,        5,        3,        5,        8,
        AFF_DETECT_HIDDEN|AFF_INFRARED|AFF_BERSERK},

        {-4,        4,        4,        6,        2,        8,        9,
        AFF_DETECT_HIDDEN|AFF_INFRARED|AFF_BERSERK},
};


const struct rmob_goblin_name_type rmob_goblin_name_table[] =
{
    {"Helik"},       {"Gar"},       {"Vrag"},        // 3
    {"Puil"},        {"Renan"},     {"Erilo"},        // 6
    {"Kinl"},        {"Grod"},      {"Vo"},        // 9
    {"Vunk"},                                        // 10
    {NULL}
};

const struct rmob_goblin_long_type rmob_goblin_long_table[] = {
        {"A green goblin stands here.\n\r"},                        /*  1 */
        {"An ugly green goblin stands here.\n\r"},                 /*  2 */
        {"A goblin patrols the area here.\n\r"},                         /*  3 */
        {"A short goblin is here.\n\r"},        /*  4 */
        {"A pair of gleaming eyes from a goblin stairs at you.\n\r"},        /*  5 */

};

const struct rmob_goblin_other_type rmob_goblin_other_table[] = {

        {-3,        3,        3,        5,        3,        5,        8,
        AFF_DETECT_HIDDEN|AFF_INFRARED},

        {-4,        4,        4,        6,        2,        8,        9,
        AFF_DETECT_HIDDEN|AFF_INFRARED},
};


const struct rmob_fish_name_type rmob_fish_name_table[] = {
        {"angelfish"},          {"cardinal tetra"},     {"diamon Tetra"},        // 3
        {"black molly"},        {"clown loach"},        {"Rram Chchild"},        // 6
        {"zebra danio"},        {"otto"},               {"jewel Cichlid"},        // 9
        {"flame tetra"},        {"sea dragon"},         {"grey shark"},        // 12
        {"whale"},              {"sawfish"},            {"manta ray"},        // 15
        {"clownfish"},
};

const struct rmob_fish_other_type rmob_fish_other_table[] = {

        {-3,        3,        3,        5,        3,        5,        8,
        AFF_DETECT_HIDDEN|AFF_INFRARED|AFF_SWIM},

        {-4,        4,        4,        6,        2,        8,        9,
        AFF_DETECT_HIDDEN|AFF_INFRARED|AFF_SWIM},
};