/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
/* Player.h
 *
 * Player statistics and training commands
 */

/*
 Facial Hair
 Skin Color
 Build
 */

/* Diety Table */

/* Birthsign Table */
struct birthsign_type
{
    char    * birthsign;
    char    * month;
};

struct trait_type
{
    char    * name;
};


struct trait_v_type
{
    char    * name;
    char    * string;
};

extern struct birthsign_type birthsign_table[];
extern struct trait_v_type voice_table[];
extern struct trait_type eye_table[];
extern struct trait_type hair_table[];
extern struct trait_type weight_table[];
extern struct trait_type height_table[];
extern struct trait_type face_hair_table[];

/* Declares */
int voice_lookup            (const char * name);
int eye_lookup              (const char * name);
int hair_lookup             (const char * name);
int face_hair_lookup        (const char * name);
int birthsign_lookup        (const char * name);
int weight_lookup           (const char * name);
int height_lookup           (const char * name);
char * return_height        (int height);
char * return_weight        (int weight);
char * return_skin          (int skin);
char * return_align         (int law, int good);
char * return_birthsign     (int birthsign);