/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
#define HERB_GREEN_CLOVER     0
#define HERB_PARSLEY          1
#define HERB_BASIL            2
#define HERB_GARLIC           3
#define HERB_RED_CLOVER       4
#define HERB_ROSEMARY         5
#define HERB_SAGE             6
#define HERB_THYME            7
#define HERB_PENNYWORT        8
#define HERB_SPIDER_SILK      9
#define HERB_FEVERFEW         10
#define HERB_FENNEL           11
#define HERB_BLOOD_MOSS       12
#define HERB_VERVAIN          13
#define HERB_GINSING          14
#define HERB_FOXGLOVE         15
#define HERB_HENBANE          16
#define HERB_MUGWORT          17
#define HERB_MANDRAKE         18
#define HERB_SULFER_ASH       19
#define HERB_MONKSHOOD        20
#define HERB_WORMWOOD         21
#define HERB_HEMLOCK          22
#define HERB_NIGHTSHADE       23
#define HERB_BLACK_PEARL      24
#define HERB_ABHAYA_WOOD      25
#define HERB_ADRIEL_BARK      26
#define HERB_ANETE_FIBER      27
#define HERB_BECKERS_BARK     28
#define HERB_BENG_AMBER       29
#define HERB_BIG_SHELL        30
#define HERB_BUO_FIBER        31
#define HERB_CAPRICE_SEED     32
#define HERB_CUTY_SHELL       33
#define HERB_DANTE_SAP        34
#define HERB_DUNG_RESIN       35
#define HERB_DZAO_FIBER       36
#define HERB_ENOLA_SAP        37
#define HERB_FUNG_RESIN       38
#define HERB_GLUE_RESIN       39
#define HERB_GULATCH_OIL      40
#define HERB_HASH_AMBER       41
#define HERB_HORNY_SHELL      42
#define HERB_KACHINE_WOOD     43
#define HERB_MOON_RESIN       44
#define HERB_MOTEGA_WOOD      45
#define HERB_NITA_WOOD_NODE   46
#define HERB_OATH_BARK        47
#define HERB_PATEE_WOOD_NODE  48
#define HERB_PERFLING_BARK    49
#define HERB_PHA_AMBER        50
#define HERB_PILAN_OIL        51
#define HERB_SARINA_SEED      52
#define HERB_SAURONA_SEED     53
#define HERB_SCARTH_WOOD_NODE 54
#define HERB_SHA_AMBER        55
#define HERB_SILVERWEED_SAP   56
#define HERB_SILVIO_SEED      57
#define HERB_SMART_SHELL      58
#define HERB_SOO_AMBER        59
#define HERB_SPLINTER_SHELL   60
#define HERB_TAMA_WOOD        61
#define HERB_TANSY_WOOD_NODE  62
#define HERB_VISC_SAP         63
#define HERB_YANA_WOOD_NODE   64
#define HERB_ZUN_AMBER        65
#define HERB_YEW_WOOD_NODE    66
#define MAX_HERBS             66

#define VERY_COMMON           1
#define COMMON                2
#define UNCOMMON              3
#define RARE                  4
#define VERY_RARE             5
#define MAX_RARITY            5

#define ECOSYSTEM_ARID        1
#define ECOSYSTEM_FOREST      2
#define ECOSYSTEM_DESERT      3
#define ECOSYSTEM_OCEAN       4
#define ECOSYSTEM_MOUNTIANS   5
#define ECOSYSTEM_HILLS       6
#define ECOSYSTEM_SWAMP       7
#define ECOSYSTEM_CITY        8
#define ECOSYSTEM_SNOW        9
#define ECOSYSTEM_GRASS       10
#define MAX_ECOSYSTEM         10

char *return_commonality            args ((int x));
char *return_ecosystem              args ((int x));
int return_herb_number              args ((const char *name));
OBJ_DATA *create_herb_object        args ((int herb));


struct herbs_type
{
         char *name;
         int  commonality;
         int  ecosystem;
};

struct ecosystem_type
{
         int level_1;
         int level_2[2];
         int level_3[4];
         char *name;
};

extern const struct     herbs_type         herbs_table[];
extern const struct     ecosystem_type     ecosystem_table[];