#define CLASS_MAGE 0
#define CLASS_CLERIC 1
#define CLASS_THIEF 2
#define CLASS_WARRIOR 3
#define CLASS_CITIZEN 4
#define LEVEL_MAX 11
struct experience_type
{
int mage;
int cleric;
int thief;
int warrior;
int citizen;
};
extern const struct experience_type experience_table [];