/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
#define CLASS_MAGE      0
#define CLASS_CLERIC    1
#define CLASS_THIEF     2
#define CLASS_WARRIOR   3
#define CLASS_CITIZEN   4
#define LEVEL_MAX       11

struct experience_type
{
    int mage;
    int cleric;
    int thief;
    int warrior;
    int citizen;
};

extern const struct experience_type experience_table [];