/* * class.h * * if it has to do with the class system. Its here. */ /* Declares */ void setup_class (CHAR_DATA * ch); int find_class_default (const char *name); /* The default table */ struct class_default_type { char * name; int hp; int mana; int move; int stats[MAX_STATS]; int multis[6]; char * default_weapon; char * default_skill; }; extern const struct class_default_type class_default_table [];