/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
>rand_prog 3~
if rand (50)
	cackle
else
	pmote works on his battle plans.
endif
~
>greet_prog 5~
if rand (50)
	if isnghost ($n)
	say Who let you in here?  I'm busy.
	murder $n
else
	cackle
	say Val Miran will be mine!
endif
endif
~
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