/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
>fight_prog 20~
if rand(15)
	nerve
else
if rand(35)
	blindness
else
if rand(50)
	poison
else
if rand(70)
	cas iku
endif
endif
endif
endif
~
>death_prog 100~
at 78 load mob 10603
~
|