/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
>all_greet_prog 100~
if ispc($n)
trip $r
murder $r
endif
~

>act_prog p pops into existence.~
murder $n
~

>entry_prog 100~
if ispc($n)
trip $r
murder $r
endif
~
>fight_prog 19~
if ispc($n)
pmote ducks under $n's attack and plunges a dagger into $n's back!
circle
endif
~

>fight_prog 4~
pmote moves around $r with deadly grace.
~

>fight_prog 6~
pmote seems to disappear into the protection of the darkness.
~

>fight_prog 7~
spit $r
~

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