/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
>greet_prog 100~
if isnpc($n)
  break
endif
if charobj(30010)
 pmote glances at the tablet and loses all interest in $n.
else
  stand
  murder $n
endif
~

>act_prog p pops into existence.~
if isnpc($n)
  break
endif
if charobj(30010)
 pmote glances at the tablet and loses all interest in $n.
else
  stand
  murder $n
endif
~

>act_prog p has arrived through a gate.~
if isnpc($n)
  break
endif
if charobj(30010)
 pmote glances at the tablet and loses all interest in $n.
else
  stand
  murder $n
endif
~
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