/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
>rand_prog 3~
if rand(50)
	pmote evolves into a humanoid form.
else
	pmote loses its shape and turns into mud again.
endif
~
>death_prog 100~
pmote loses its form and turns into mud.
~
|