/
area/city/
area/crypts/
area/guilds/
area/psuedowild/
area/religion/
data/documents/MPDocs/
data/html/
data/mobprogs/
data/quest/
data/world/
data/world/_utilities/
data/world/images/
design/html/
notes/
player/
>rand_prog 50~
hide
~
>fight_prog 20~
if rand(25)
	dirt
else
	if rand(33)
		trip
	else
		if rand(50)
			disarm
		else
			kick
		endif
	endif
endif
~
|